Searched refs:GL_FLOAT_MAT4x3 (Results 1 - 25 of 26) sorted by relevance

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/external/deqp/modules/gles3/functional/
H A Des3fAttribLocationTests.cpp72 AttribType("mat4x3", 4, GL_FLOAT_MAT4x3),
H A Des3fShaderStateQueryTests.cpp1648 { "mat4x3", "", "highp", "", "float(uniformValue[0][0])", GL_FLOAT_MAT4x3, 1, GL_FALSE },
/external/mesa3d/src/compiler/
H A Dbuiltin_type_macros.h63 DECL_TYPE(mat4x3, GL_FLOAT_MAT4x3, GLSL_TYPE_FLOAT, 3, 4)
/external/swiftshader/src/OpenGL/libGLESv2/
H A Dutilities.cpp84 case GL_FLOAT_MAT4x3:
116 case GL_FLOAT_MAT4x3:
238 case GL_FLOAT_MAT4x3:
284 case GL_FLOAT_MAT4x3:
H A DProgram.cpp608 case GL_FLOAT_MAT4x3:
710 return setUniformMatrixfv(location, count, transpose, value, GL_FLOAT_MAT4x3);
1152 case GL_FLOAT_MAT4x3: applyUniformMatrix4x3fv(device, location, size, f); break;
/external/deqp/framework/opengl/
H A DgluShaderUtil.cpp843 case GL_FLOAT_MAT4x3: return TYPE_FLOAT_MAT4X3;
H A DgluStrUtil.inl977 case GL_FLOAT_MAT4x3: return "GL_FLOAT_MAT4x3";
/external/deqp/external/openglcts/modules/gles31/
H A Des31cExplicitUniformLocationTest.cpp451 case GL_FLOAT_MAT4x3:
1473 case GL_FLOAT_MAT4x3:
2222 uniforms.push_back(Uniform(uniformValueGenerator, GL_FLOAT_MAT4x3, Loc::C(3)));
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
H A Dgl3.h572 #define GL_FLOAT_MAT4x3 0x8B6A macro
/external/deqp/framework/opengl/wrapper/
H A DglwEnums.inl947 #define GL_FLOAT_MAT4x3 0x8B6A
/external/mesa3d/include/GLES3/
H A Dgl3.h745 #define GL_FLOAT_MAT4x3 0x8B6A macro
H A Dgl31.h745 #define GL_FLOAT_MAT4x3 0x8B6A macro
H A Dgl32.h745 #define GL_FLOAT_MAT4x3 0x8B6A macro
/external/swiftshader/include/GLES3/
H A Dgl3.h749 #define GL_FLOAT_MAT4x3 0x8B6A macro
/external/swiftshader/src/OpenGL/compiler/
H A DOutputASM.cpp74 case 3: return GL_FLOAT_MAT4x3;
/external/mesa3d/include/GL/
H A Dglcorearb.h976 #define GL_FLOAT_MAT4x3 0x8B6A macro
H A Dglext.h850 #define GL_FLOAT_MAT4x3 0x8B6A macro
/external/deqp/external/openglcts/modules/gl/
H A Dgl4cEnhancedLayoutsTests.cpp554 { 0, GL_FLOAT_MAT4x2, GL_FLOAT_MAT4x3, GL_FLOAT_MAT4 },
H A Dgl4cGPUShaderFP64Tests.cpp719 result = GL_FLOAT_MAT4x3;
/external/swiftshader/include/GL/
H A Dglcorearb.h976 #define GL_FLOAT_MAT4x3 0x8B6A macro
H A Dglext.h850 #define GL_FLOAT_MAT4x3 0x8B6A macro
/external/robolectric/v1/lib/main/
H A Dandroid.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/android/ com/android/internal/ com/android/internal/util/ ...
/external/robolectric/v3/runtime/
H A Dandroid-all-4.3_r2-robolectric-0.jarMETA-INF/ META-INF/MANIFEST.MF android/ android/accessibilityservice/ android/accessibilityservice/AccessibilityService$1.class ...
H A Dandroid-all-4.4_r1-robolectric-1.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/android/ com/google/android/collect/ ...
H A Dandroid-all-5.0.0_r2-robolectric-1.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/android/ com/google/android/collect/ ...

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