Searched refs:GL_IMG_multisampled_render_to_texture (Results 1 - 8 of 8) sorted by relevance

/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/
H A DPVRTgles3Ext.h60 // GL_IMG_multisampled_render_to_texture
61 #if !defined(GL_IMG_multisampled_render_to_texture)
/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/
H A DPVRTgles2Ext.h157 // GL_IMG_multisampled_render_to_texture
158 #if !defined(GL_IMG_multisampled_render_to_texture)
/external/mesa3d/include/GLES/
H A Dglext.h463 /* GL_IMG_multisampled_render_to_texture */
464 #ifndef GL_IMG_multisampled_render_to_texture
1159 /* GL_IMG_multisampled_render_to_texture */
1160 #ifndef GL_IMG_multisampled_render_to_texture
1161 #define GL_IMG_multisampled_render_to_texture 1 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES/
H A Dglext.h463 /* GL_IMG_multisampled_render_to_texture */
464 #ifndef GL_IMG_multisampled_render_to_texture
1159 /* GL_IMG_multisampled_render_to_texture */
1160 #ifndef GL_IMG_multisampled_render_to_texture
1161 #define GL_IMG_multisampled_render_to_texture 1 macro
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
H A Dgl2ext.h695 /* GL_IMG_multisampled_render_to_texture */
696 #ifndef GL_IMG_multisampled_render_to_texture
1693 /* GL_IMG_multisampled_render_to_texture */
1694 #ifndef GL_IMG_multisampled_render_to_texture
1695 #define GL_IMG_multisampled_render_to_texture 1 macro
/external/swiftshader/include/GLES/
H A Dglext.h777 #ifndef GL_IMG_multisampled_render_to_texture
778 #define GL_IMG_multisampled_render_to_texture 1 macro
789 #endif /* GL_IMG_multisampled_render_to_texture */
/external/mesa3d/include/GLES2/
H A Dgl2ext.h2009 #ifndef GL_IMG_multisampled_render_to_texture
2010 #define GL_IMG_multisampled_render_to_texture 1 macro
2021 #endif /* GL_IMG_multisampled_render_to_texture */
/external/swiftshader/include/GLES2/
H A Dgl2ext.h2283 #ifndef GL_IMG_multisampled_render_to_texture
2284 #define GL_IMG_multisampled_render_to_texture 1 macro
2295 #endif /* GL_IMG_multisampled_render_to_texture */

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