/external/deqp/modules/gles31/functional/ |
H A D | es31fNegativeTessellationTests.cpp | 387 ctx.beginSection("GL_INVALID_ENUM is generated if pname is not GL_PATCH_VERTICES."); 393 ctx.glPatchParameteri(GL_PATCH_VERTICES, 0); 402 ctx.glPatchParameteri(GL_PATCH_VERTICES, maxPatchVertices + 1);
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H A D | es31fTessellationTests.cpp | 1809 gl.patchParameteri(GL_PATCH_VERTICES, m_primitiveType == TESSPRIMITIVETYPE_TRIANGLES ? 3 : m_primitiveType == TESSPRIMITIVETYPE_QUADS ? 4 : -1); 2063 gl.patchParameteri(GL_PATCH_VERTICES, 1); 2246 gl.patchParameteri(GL_PATCH_VERTICES, 1); 2392 gl.patchParameteri(GL_PATCH_VERTICES, patchSize); 2807 gl.patchParameteri(GL_PATCH_VERTICES, 1); 3026 gl.patchParameteri(GL_PATCH_VERTICES, m_inputPatchSize); 3285 gl.patchParameteri(GL_PATCH_VERTICES, INPUT_PATCH_SIZE); 3477 gl.patchParameteri(GL_PATCH_VERTICES, NUM_VERTICES); 3754 gl.patchParameteri(GL_PATCH_VERTICES, 7); 4046 gl.patchParameteri(GL_PATCH_VERTICES, [all...] |
H A D | es31fTessellationGeometryInteractionTests.cpp | 299 gl.patchParameteri(GL_PATCH_VERTICES, (m_case == CASE_TRIANGLES) ? (3): (4)); 596 gl.patchParameteri(GL_PATCH_VERTICES, numPrimitiveVertices); 1053 gl.patchParameteri(GL_PATCH_VERTICES, 4); 1148 gl.patchParameteri(GL_PATCH_VERTICES, 4); 1856 gl.patchParameteri(GL_PATCH_VERTICES, 1); 2451 gl.patchParameteri(GL_PATCH_VERTICES, 1); 2922 gl.patchParameteri(GL_PATCH_VERTICES, 3);
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H A D | es31fPrimitiveBoundingBoxTests.cpp | 1300 gl.patchParameteri(GL_PATCH_VERTICES, 3); 1811 gl.patchParameteri(GL_PATCH_VERTICES, 2); 2809 gl.patchParameteri(GL_PATCH_VERTICES, 1); 3871 gl.patchParameteri(GL_PATCH_VERTICES, 3); 4393 gl.patchParameteri(GL_PATCH_VERTICES, 3); 4751 gl.patchParameteri(GL_PATCH_VERTICES, 3);
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/external/deqp/external/openglcts/modules/common/ |
H A D | glcExtTokens.cpp | 71 PATCH_VERTICES = GL_PATCH_VERTICES;
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H A D | glcSeparableProgramsTransformFeedbackTests.cpp | 278 gl.patchParameteri(GL_PATCH_VERTICES, 1);
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/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
H A D | esextcTessellationShaderWinding.cpp | 191 gl.patchParameteri(GL_PATCH_VERTICES, 1);
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H A D | esextcTessellationShaderUtils.cpp | 67 m_gl.getIntegerv(GL_PATCH_VERTICES, ¤t_patch_vertices);
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/external/deqp/framework/opengl/ |
H A D | gluStrUtil.inl | 1334 case GL_PATCH_VERTICES: return "GL_PATCH_VERTICES"; 1649 case GL_PATCH_VERTICES: return "GL_PATCH_VERTICES";
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H A D | gluStateReset.cpp | 623 gl.patchParameteri(GL_PATCH_VERTICES, 3);
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/external/deqp/modules/gles31/stress/ |
H A D | es31sTessellationGeometryInteractionTests.cpp | 351 gl.patchParameteri(GL_PATCH_VERTICES, 1);
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/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cShaderImageLoadStoreTests.cpp | 1765 glPatchParameteri(GL_PATCH_VERTICES, 1); 1767 glPatchParameteri(GL_PATCH_VERTICES, 3); 2010 glPatchParameteri(GL_PATCH_VERTICES, 1); 2012 glPatchParameteri(GL_PATCH_VERTICES, 3); 3969 glPatchParameteri(GL_PATCH_VERTICES, 1); 3971 glPatchParameteri(GL_PATCH_VERTICES, 3); 4056 glPatchParameteri(GL_PATCH_VERTICES, 1); 4058 glPatchParameteri(GL_PATCH_VERTICES, 3); 4449 glPatchParameteri(GL_PATCH_VERTICES, 1); 4451 glPatchParameteri(GL_PATCH_VERTICES, [all...] |
H A D | gl4cShaderImageSizeTests.cpp | 712 glPatchParameteri(GL_PATCH_VERTICES, 1); 714 glPatchParameteri(GL_PATCH_VERTICES, 3);
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H A D | gl4cStencilTexturingTests.cpp | 725 gl.patchParameteri(GL_PATCH_VERTICES, 1);
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H A D | gl4cShaderAtomicCountersTests.cpp | 2096 glPatchParameteri(GL_PATCH_VERTICES, 32); 2100 glPatchParameteri(GL_PATCH_VERTICES, 3);
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H A D | gl3cCullDistanceTests.cpp | 2238 gl.patchParameteri(GL_PATCH_VERTICES, primitive_vertices_count);
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H A D | gl4cShaderStorageBufferObjectTests.cpp | 2603 glPatchParameteri(GL_PATCH_VERTICES, 1); 2645 glPatchParameteri(GL_PATCH_VERTICES, 3); 5983 glPatchParameteri(GL_PATCH_VERTICES, 4); 6006 glPatchParameteri(GL_PATCH_VERTICES, 3);
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H A D | gl4cShaderSubroutineTests.cpp | 6690 /* Restore default GL_PATCH_VERTICES setting value */ 6691 gl.patchParameteri(GL_PATCH_VERTICES, 3); 7109 gl.patchParameteri(GL_PATCH_VERTICES, 1); 8994 gl.patchParameteri(GL_PATCH_VERTICES, 3); 9233 /* Configure GL_PATCH_VERTICES so that TC only takes a single patch vertex */ 9234 gl.patchParameteri(GL_PATCH_VERTICES, 1);
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H A D | gl4cTextureGatherTests.cpp | 3448 glPatchParameteri(GL_PATCH_VERTICES, 1);
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/external/deqp/modules/glshared/ |
H A D | glsShaderExecUtil.cpp | 1381 gl.patchParameteri(GL_PATCH_VERTICES, 3); 1506 gl.patchParameteri(GL_PATCH_VERTICES, 2);
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H A D | glsShaderLibraryCase.cpp | 1274 gl.patchParameteri(GL_PATCH_VERTICES, 3);
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/external/deqp/external/openglcts/modules/gles31/ |
H A D | es31cArrayOfArraysTests.cpp | 3840 gl.patchParameteri(GL_PATCH_VERTICES, 1); 4766 gl.patchParameteri(GL_PATCH_VERTICES, 1); 7132 gl.patchParameteri(GL_PATCH_VERTICES, 1); 7587 gl.patchParameteri(GL_PATCH_VERTICES, 1); 8945 gl.patchParameteri(GL_PATCH_VERTICES, 1); 9463 gl.patchParameteri(GL_PATCH_VERTICES, 1);
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/external/mesa3d/prebuilt-intermediates/main/ |
H A D | get_hash.h | 350 { GL_PATCH_VERTICES, CONTEXT_INT(TessCtrlProgram.patch_vertices), extra_ARB_tessellation_shader },
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/external/mesa3d/src/mesa/main/ |
H A D | shaderapi.c | 2302 if (pname != GL_PATCH_VERTICES) {
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/external/deqp/framework/opengl/wrapper/ |
H A D | glwEnums.inl | 1265 #define GL_PATCH_VERTICES 0x8E72
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