/external/deqp/modules/gles2/functional/ |
H A D | es2fNegativeFragmentApiTests.cpp | 106 glStencilOp(-1, GL_ZERO, GL_REPLACE); 108 glStencilOp(GL_KEEP, -1, GL_REPLACE); 117 glStencilOpSeparate(-1, GL_KEEP, GL_ZERO, GL_REPLACE); 122 glStencilOpSeparate(GL_FRONT, -1, GL_ZERO, GL_REPLACE); 124 glStencilOpSeparate(GL_FRONT, GL_KEEP, -1, GL_REPLACE);
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H A D | es2fDepthStencilTests.cpp | 745 GL_REPLACE, 807 { "replace", GL_REPLACE }, 830 { rr::FACETYPE_FRONT, GL_DECR_WRAP, GL_INVERT, GL_REPLACE, 4, ~0u, ~0u, 1.0f } 883 params.stencil[notVisible].stencilFailOp = GL_REPLACE; 884 params.stencil[notVisible].depthFailOp = GL_REPLACE; 885 params.stencil[notVisible].depthPassOp = GL_REPLACE; 954 params.stencil[notVisible].stencilFailOp = GL_REPLACE; 955 params.stencil[notVisible].depthFailOp = GL_REPLACE; 956 params.stencil[notVisible].depthPassOp = GL_REPLACE; 994 params.stencil[rr::FACETYPE_BACK].stencilFailOp = GL_REPLACE; [all...] |
H A D | es2fStencilTests.cpp | 431 dst.push_back(StencilOp::quad(GL_NEVER, targetStencil, GL_ALWAYS, 0.0f, GL_REPLACE, GL_KEEP, GL_KEEP)); 436 dst.push_back(StencilOp::quad(GL_ALWAYS, targetStencil, GL_LESS, 0.5f, GL_KEEP, GL_REPLACE, GL_KEEP)); 440 dst.push_back(StencilOp::quad(GL_ALWAYS, targetStencil, GL_LESS, 0.0f, GL_KEEP, GL_KEEP, GL_REPLACE)); 483 dst.push_back(StencilOp::quad(GL_EQUAL, targetStencil, GL_ALWAYS, 0.0f, GL_REPLACE, GL_KEEP, GL_KEEP));
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
H A D | intel_state.c | 104 case GL_REPLACE:
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/external/deqp/modules/gles3/functional/ |
H A D | es3fNegativeFragmentApiTests.cpp | 106 glStencilOp(-1, GL_ZERO, GL_REPLACE); 108 glStencilOp(GL_KEEP, -1, GL_REPLACE); 117 glStencilOpSeparate(-1, GL_KEEP, GL_ZERO, GL_REPLACE); 122 glStencilOpSeparate(GL_FRONT, -1, GL_ZERO, GL_REPLACE); 124 glStencilOpSeparate(GL_FRONT, GL_KEEP, -1, GL_REPLACE);
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H A D | es3fDepthStencilTests.cpp | 745 GL_REPLACE, 807 { "replace", GL_REPLACE }, 830 { rr::FACETYPE_FRONT, GL_DECR_WRAP, GL_INVERT, GL_REPLACE, 4, ~0u, ~0u, 1.0f } 883 params.stencil[notVisible].stencilFailOp = GL_REPLACE; 884 params.stencil[notVisible].depthFailOp = GL_REPLACE; 885 params.stencil[notVisible].depthPassOp = GL_REPLACE; 954 params.stencil[notVisible].stencilFailOp = GL_REPLACE; 955 params.stencil[notVisible].depthFailOp = GL_REPLACE; 956 params.stencil[notVisible].depthPassOp = GL_REPLACE; 994 params.stencil[rr::FACETYPE_BACK].stencilFailOp = GL_REPLACE; [all...] |
H A D | es3fStencilTests.cpp | 434 dst.push_back(StencilOp::quad(GL_NEVER, targetStencil, GL_ALWAYS, 0.0f, GL_REPLACE, GL_KEEP, GL_KEEP)); 439 dst.push_back(StencilOp::quad(GL_ALWAYS, targetStencil, GL_LESS, 0.5f, GL_KEEP, GL_REPLACE, GL_KEEP)); 443 dst.push_back(StencilOp::quad(GL_ALWAYS, targetStencil, GL_LESS, 0.0f, GL_KEEP, GL_KEEP, GL_REPLACE)); 486 dst.push_back(StencilOp::quad(GL_EQUAL, targetStencil, GL_ALWAYS, 0.0f, GL_REPLACE, GL_KEEP, GL_KEEP));
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H A D | es3fFboInvalidateTests.cpp | 156 glStencilOp (GL_KEEP, GL_KEEP, GL_REPLACE); 243 glStencilOp (GL_KEEP, GL_KEEP, GL_REPLACE); 322 glStencilOp (GL_KEEP, GL_KEEP, GL_REPLACE); 401 glStencilOp (GL_KEEP, GL_KEEP, GL_REPLACE); 505 glStencilOp (GL_KEEP, GL_KEEP, GL_REPLACE); 625 glStencilOp (GL_KEEP, GL_KEEP, GL_REPLACE); 752 glStencilOp (GL_KEEP, GL_KEEP, GL_REPLACE); 876 glStencilOp (GL_KEEP, GL_KEEP, GL_REPLACE); 990 glStencilOp (GL_KEEP, GL_KEEP, GL_REPLACE); 1139 glStencilOp (GL_KEEP, GL_KEEP, GL_REPLACE); [all...] |
/external/mesa3d/src/mesa/drivers/dri/i915/ |
H A D | intel_state.c | 98 case GL_REPLACE:
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H A D | i830_texblend.c | 187 case GL_REPLACE: 282 case GL_REPLACE:
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/external/mesa3d/src/mesa/main/ |
H A D | texstate.c | 157 * \param mode Classic texture environment mode (i.e., \c GL_REPLACE, 197 mode = GL_REPLACE; 200 case GL_REPLACE: 202 mode_rgb = (texBaseFormat == GL_ALPHA) ? GL_REPLACE : mode; 208 mode_a = GL_REPLACE; 227 mode_rgb = GL_REPLACE; 241 mode_rgb = GL_REPLACE; 264 mode_rgb = (texBaseFormat == GL_ALPHA) ? GL_REPLACE : GL_ADD; 276 ? mode_rgb : GL_REPLACE; 278 ? mode_a : GL_REPLACE; [all...] |
H A D | texenv.c | 63 case GL_REPLACE: 69 mode = GL_REPLACE; /* GL_REPLACE_EXT != GL_REPLACE */ 114 case GL_REPLACE:
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/external/deqp/modules/gles2/performance/ |
H A D | es2pStateChangeCallTests.cpp | 562 GL_REPLACE, 573 GL_REPLACE, 584 GL_REPLACE, 707 GL_REPLACE, 718 GL_REPLACE, 729 GL_REPLACE,
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H A D | es2pStateChangeTests.cpp | 265 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); 989 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); 1042 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); 1105 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); 1107 gl.stencilOp(GL_REPLACE, GL_KEEP, GL_KEEP);
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H A D | es2pRedundantStateChangeTests.cpp | 246 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); 890 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); 938 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); 995 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE);
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/external/deqp/modules/gles3/performance/ |
H A D | es3pStateChangeCallTests.cpp | 624 GL_REPLACE, 635 GL_REPLACE, 646 GL_REPLACE, 769 GL_REPLACE, 780 GL_REPLACE, 791 GL_REPLACE,
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H A D | es3pStateChangeTests.cpp | 265 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); 1073 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); 1126 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); 1189 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); 1191 gl.stencilOp(GL_REPLACE, GL_KEEP, GL_KEEP);
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H A D | es3pRedundantStateChangeTests.cpp | 246 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); 964 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); 1012 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); 1069 gl.stencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE);
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
H A D | nouveau_gldefs.h | 179 case GL_REPLACE:
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H A D | nv04_state_frag.c | 187 case GL_REPLACE: 241 case GL_REPLACE:
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H A D | nv04_state_raster.c | 68 case GL_REPLACE:
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/external/deqp/modules/gles31/functional/ |
H A D | es31fNegativeFragmentApiTests.cpp | 105 ctx.glStencilOp(-1, GL_ZERO, GL_REPLACE); 107 ctx.glStencilOp(GL_KEEP, -1, GL_REPLACE); 117 ctx.glStencilOpSeparate(-1, GL_KEEP, GL_ZERO, GL_REPLACE); 122 ctx.glStencilOpSeparate(GL_FRONT, -1, GL_ZERO, GL_REPLACE); 124 ctx.glStencilOpSeparate(GL_FRONT, GL_KEEP, -1, GL_REPLACE);
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/external/mesa3d/src/mesa/swrast/ |
H A D | s_triangle.c | 266 * textures with GL_REPLACE, GL_MODULATE, GL_BLEND, GL_DECAL or GL_ADD 426 case GL_REPLACE: 454 case GL_REPLACE: 475 case GL_REPLACE: 503 case GL_REPLACE: 698 case GL_REPLACE: 726 case GL_REPLACE: 745 case GL_REPLACE: 773 case GL_REPLACE: 1092 && (envMode == GL_REPLACE || envMod [all...] |
/external/mesa3d/src/mesa/state_tracker/ |
H A D | st_atom_depth.c | 80 case GL_REPLACE:
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/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cPostDepthCoverageTests.cpp | 443 gl.stencilOp(GL_ZERO, GL_REPLACE, GL_REPLACE);
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