Searched refs:GL_RGBA (Results 1 - 25 of 302) sorted by relevance

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/external/mesa3d/prebuilt-intermediates/main/
H A Dformat_info.h51 GL_RGBA,
77 GL_RGBA,
103 GL_RGBA,
129 GL_RGBA,
207 GL_RGBA,
233 GL_RGBA,
246 GL_RGBA,
259 GL_RGBA,
285 GL_RGBA,
402 GL_RGBA,
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/external/deqp/external/openglcts/modules/glesext/texture_border_clamp/
H A DesextcTextureBorderClampSamplingTextureGroup.cpp61 4, 4, GL_TEXTURE_2D, GL_RGBA32F, GL_RGBA8, GL_NEAREST, GL_RGBA, GL_RGBA, 256, 256, 1, 0.0f, 1.0f, 0, 255,
85 4, 4, GL_TEXTURE_2D, GL_RGBA8, GL_RGBA8, GL_NEAREST, GL_RGBA, GL_RGBA, 256, 256, 1, 0, 255, 0, 255,
109 4, 4, GL_TEXTURE_2D, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_RGBA8, GL_NEAREST, GL_RGBA, GL_RGBA, 64, 64, 1, 0, 1, 0,
119 4, 4, GL_TEXTURE_2D_ARRAY, GL_RGBA32F, GL_RGBA8, GL_NEAREST, GL_RGBA, GL_RGBA, 256, 256, 6, 0.0f, 1.0f, 0, 255,
143 4, 4, GL_TEXTURE_2D_ARRAY, GL_RGBA8, GL_RGBA8, GL_NEAREST, GL_RGBA, GL_RGBA, 25
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H A DesextcTextureBorderClampTests.cpp86 4, 4, GL_TEXTURE_2D, GL_RGBA32F, GL_RGBA8, GL_NEAREST, GL_RGBA, GL_RGBA, 256, 256, 1, 0.0f, 1.0f, 0, 255,
110 4, 4, GL_TEXTURE_2D, GL_RGBA8, GL_RGBA8, GL_NEAREST, GL_RGBA, GL_RGBA, 256, 256, 1, 0, 255, 0, 255,
134 4, 4, GL_TEXTURE_2D, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_RGBA8, GL_NEAREST, GL_RGBA, GL_RGBA, 64, 64, 1, 0, 1, 0,
144 4, 4, GL_TEXTURE_2D_ARRAY, GL_RGBA32F, GL_RGBA8, GL_NEAREST, GL_RGBA, GL_RGBA, 256, 256, 6, 0.0f, 1.0f, 0, 255,
168 4, 4, GL_TEXTURE_2D_ARRAY, GL_RGBA8, GL_RGBA8, GL_NEAREST, GL_RGBA, GL_RGBA, 25
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/external/autotest/client/deps/glbench/src/
H A Dreadpixeltest.cc33 glReadPixels(0, 0, g_width, g_height, GL_RGBA, GL_UNSIGNED_BYTE, pixels_);
36 glReadPixels(0, 0, g_width, g_height, GL_RGBA, GL_UNSIGNED_BYTE, pixels_);
42 // One GL_RGBA pixel takes 4 bytes.
/external/deqp/framework/opengl/simplereference/
H A DsglrContext.cpp39 texImage2D(target, level, internalFormat, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, src.getAccess().getDataPtr());
53 case GL_RGBA:
74 texSubImage2D(target, level, xoffset, yoffset, width, height, GL_RGBA, GL_UNSIGNED_BYTE, src.getAccess().getDataPtr());
80 readPixels(x, y, width, height, GL_RGBA, GL_UNSIGNED_BYTE, dst.getAccess().getDataPtr());
/external/deqp/modules/gles2/performance/
H A Des2pTextureFormatTests.cpp61 { "rgba4444", GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4 },
62 { "rgba5551", GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1 },
64 { "rgba8888", GL_RGBA, GL_UNSIGNED_BYTE }
/external/deqp/modules/gles3/functional/
H A Des3fNegativeTextureApiTests.cpp203 glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 0, 0, 0, 0, 0);
850 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
864 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
866 FOR_CUBE_FACES(faceGL, glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0););
885 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
887 FOR_CUBE_FACES(faceGL, glTexImage2D(faceGL, 0, GL_RGBA, 1
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H A Des3fNegativeBufferApiTests.cpp180 glReadPixels(0, 0, -1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]);
182 glReadPixels(0, 0, 1, -1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]);
184 glReadPixels(0, 0, -1, -1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]);
193 glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]);
205 glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_SHORT_5_6_5, &ushortData[0]);
219 m_log << TestLog::Section("", "GL_RGBA/GL_UNSIGNED_BYTE is always accepted and the other acceptable pair can be discovered by querying GL_IMPLEMENTATION_COLOR_READ_FORMAT and GL_IMPLEMENTATION_COLOR_READ_TYPE.");
220 glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]);
239 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 32, 32, 0, GL_RGBA, GL_UNSIGNED_BYTE, NULL);
247 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 3
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/external/mesa3d/src/mesa/main/
H A Dtexcompress_cpal.c51 { GL_PALETTE4_RGBA8_OES, GL_RGBA, GL_UNSIGNED_BYTE, 16, 4 },
53 { GL_PALETTE4_RGBA4_OES, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, 16, 2 },
54 { GL_PALETTE4_RGB5_A1_OES, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, 16, 2 },
56 { GL_PALETTE8_RGBA8_OES, GL_RGBA, GL_UNSIGNED_BYTE, 256, 4 },
58 { GL_PALETTE8_RGBA4_OES, GL_RGBA, GL_UNSIGNED_SHORT_4_4_4_4, 256, 2 },
59 { GL_PALETTE8_RGB5_A1_OES, GL_RGBA, GL_UNSIGNED_SHORT_5_5_5_1, 256, 2 }
H A Dglformats.c167 case GL_RGBA:
402 case GL_RGBA:
463 if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT ||
470 if (format == GL_RGBA || format == GL_BGRA ||
477 if (format == GL_RGBA || format == GL_BGRA || format == GL_ABGR_EXT ||
485 if (format == GL_RGBA || format == GL_BGRA ||
578 case GL_RGBA:
682 case GL_RGBA:
1030 case GL_RGBA:
1472 return GL_RGBA;
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/external/deqp/external/openglcts/modules/glesext/geometry_shader/
H A DesextcGeometryShaderBlitting.cpp98 GL_RGBA, GL_UNSIGNED_BYTE, NULL);
104 GL_RGBA, GL_UNSIGNED_BYTE, NULL);
134 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, layer_source1);
136 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, layer_source2);
138 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, layer_source3);
140 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, layer_source4);
144 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, layer_target);
146 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, layer_target);
148 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, layer_target);
150 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYT
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/external/deqp/modules/egl/
H A DteglImageTests.cpp314 case GL_RGBA: return "rgba";
456 log << TestLog::Message << "Creating EGLImage using GL_TEXTURE_2D with GL_RGBA storage" << TestLog::EndMessage;
460 GLU_CHECK_CALL(glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 64, 64, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL));
525 addChild(new Image::CreateImageGLES2(m_eglTestCtx, EGL_GL_TEXTURE_2D_KHR, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE));
526 addChild(new Image::CreateImageGLES2(m_eglTestCtx, EGL_GL_TEXTURE_2D_KHR, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, true));
529 addChild(new Image::CreateImageGLES2(m_eglTestCtx, EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYT
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H A DteglGLES2RenderUtil.cpp47 gl.readPixels(x, y, width, height, GL_RGBA, GL_UNSIGNED_BYTE, dst.getAccess().getDataPtr());
/external/deqp/framework/opengl/
H A DgluStateReset.cpp159 gl.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL);
187 gl.texImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL);
188 gl.texImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL);
189 gl.texImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL);
190 gl.texImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYT
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/external/deqp/modules/gles31/functional/
H A Des31fNegativeTextureApiTests.cpp196 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 0, 0, 0, 0, 0);
940 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
954 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
970 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGB9_E5, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
985 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
987 FOR_CUBE_FACES(faceGL, ctx.glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYT
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H A Des31fNegativeBufferApiTests.cpp178 ctx.glReadPixels(0, 0, -1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]);
180 ctx.glReadPixels(0, 0, 1, -1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]);
182 ctx.glReadPixels(0, 0, -1, -1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]);
190 ctx.glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &ubyteData[0]);
216 ctx.glReadnPixels(0, 0, -1, 1, GL_RGBA, GL_UNSIGNED_BYTE, (int) ubyteData.size(), &ubyteData[0]);
218 ctx.glReadnPixels(0, 0, 1, -1, GL_RGBA, GL_UNSIGNED_BYTE, (int) ubyteData.size(), &ubyteData[0]);
220 ctx.glReadnPixels(0, 0, -1, -1, GL_RGBA, GL_UNSIGNED_BYTE, (int) ubyteData.size(), &ubyteData[0]);
225 ctx.glReadnPixels(0, 0, 0x1234, 0x1234, GL_RGBA, GL_UNSIGNED_BYTE, (int) ubyteData.size(), &ubyteData[0]);
227 ctx.glReadnPixels(0, 0, 1, 1, GL_RGBA, GL_FLOAT, (int) floatData.size(), &floatData[0]);
235 ctx.glReadnPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYT
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/external/deqp/modules/gles2/functional/
H A Des2fTextureCompletenessTests.cpp277 tcu::TextureFormat fmt = glu::mapGLTransferFormat(GL_RGBA, GL_UNSIGNED_BYTE);
299 glTexImage2D(GL_TEXTURE_2D, levelNdx, GL_RGBA, levelW, levelH, 0, GL_RGBA, GL_UNSIGNED_BYTE, levelData.getAccess().getDataPtr());
396 tcu::TextureFormat fmt = glu::mapGLTransferFormat(GL_RGBA, GL_UNSIGNED_BYTE);
419 glTexImage2D(GL_TEXTURE_2D, levelNdx, GL_RGBA, levelW, levelH, 0, GL_RGBA, GL_UNSIGNED_BYTE, levelData.getAccess().getDataPtr());
452 tcu::TextureFormat fmt = glu::mapGLTransferFormat(GL_RGBA, GL_UNSIGNED_BYTE);
466 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, m_size.x(), m_size.y(), 0, GL_RGBA, GL_UNSIGNED_BYTE, levelData.getAccess().getDataPtr());
498 tcu::TextureFormat fmt = glu::mapGLTransferFormat(GL_RGBA, GL_UNSIGNED_BYT
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H A Des2fNegativeTextureApiTests.cpp986 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL);
1000 FOR_CUBE_FACES(faceGL, glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL););
1024 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL);
1039 FOR_CUBE_FACES(faceGL, glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL););
1064 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYT
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/external/swiftshader/src/OpenGL/libGLES_CM/
H A DFramebuffer.cpp411 case GL_RGBA4_OES: return GL_RGBA;
412 case GL_RGB5_A1_OES: return GL_RGBA;
413 case GL_RGBA8_OES: return GL_RGBA;
414 case GL_RGB565_OES: return GL_RGBA;
421 return GL_RGBA;
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArrayTex3DValidation.cpp91 correctDepth, 0 /* border */, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL);
117 GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL);
143 GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL);
/external/deqp/modules/glshared/
H A DglsLongStressTestUtil.cpp171 texWid, texHei, GL_RGBA, GL_UNSIGNED_BYTE, GL_RGBA, true,
239 texWid, texHei, GL_RGBA, GL_UNSIGNED_BYTE, GL_RGBA, true,
409 texWid, texHei, GL_RGBA, GL_UNSIGNED_BYTE, GL_RGBA,
583 texWid, texHei, GL_RGBA, GL_UNSIGNED_BYTE, GL_RGBA,
/external/mesa3d/src/mesa/state_tracker/
H A Dst_cb_eglimage.c63 base_format = GL_RGBA;
109 internalFormat = GL_RGBA;
/external/swiftshader/third_party/PowerVR_SDK/Examples/Beginner/04_BasicTnL/OGLES/
H A DOGLESBasicTnL.cpp121 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, g_i32TexSize, g_i32TexSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, pTexData);
/external/deqp/external/openglcts/modules/gl/
H A Dgl4cGetTextureSubImageTests.cpp185 gl.texImage1D(GL_TEXTURE_1D, 0, GL_RGBA8, s_texture_data_width, 0, GL_RGBA, GL_UNSIGNED_BYTE, s_texture_data);
191 gl.texImage2D(GL_TEXTURE_1D_ARRAY, 0, GL_RGBA8, s_texture_data_width, s_texture_data_height, 0, GL_RGBA,
198 gl.texImage2D(GL_TEXTURE_2D, 0, GL_RGBA8, s_texture_data_width, s_texture_data_height, 0, GL_RGBA, GL_UNSIGNED_BYTE,
205 gl.texImage2D(GL_TEXTURE_RECTANGLE, 0, GL_RGBA8, s_texture_data_width, s_texture_data_height, 0, GL_RGBA,
265 m_gl_GetTextureSubImage(invalid_texture, 0, 0, 0, 0, s_texture_data_width, s_texture_data_height, 1, GL_RGBA,
319 GL_RGBA, GL_UNSIGNED_BYTE, s_destination_buffer_size, m_destination_buffer);
353 m_gl_GetTextureSubImage(m_texture_2D, 0, -1, 0, 0, s_texture_data_width, s_texture_data_height, 1, GL_RGBA,
408 s_texture_data_height * 2, 1, GL_RGBA, GL_UNSIGNED_BYTE, s_destination_buffer_size,
469 m_gl_GetTextureSubImage(m_texture_1D, 0, 0, 1, 0, s_texture_data_width, 2, 1, GL_RGBA, GL_UNSIGNED_BYTE,
523 (test_textures[i].id == GL_TEXTURE_1D) ? 1 : s_texture_data_height, 2, GL_RGBA,
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/external/swiftshader/tests/unittests/
H A Dunittests.cpp48 glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &color);
342 glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr);
346 glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 1, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr);
354 glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, maxSize, maxSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr);
360 glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, maxSize + 1, maxSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr);
362 glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, maxSiz
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