Searched refs:GL_SAMPLER (Results 1 - 13 of 13) sorted by relevance

/external/mesa3d/src/mesa/main/
H A Dobjectlabel.c189 case GL_SAMPLER:
/external/deqp/external/openglcts/modules/gles31/
H A Des31cExplicitUniformLocationTest.cpp327 case GL_SAMPLER:
396 baseType = GL_SAMPLER;
547 if (type.getBaseType() == GL_SAMPLER)
583 if (type.getBaseType() == GL_INT || type.getBaseType() == GL_SAMPLER)
635 else if (type.getBaseType() == GL_SAMPLER)
1043 if (uniform.type.getBaseType() == GL_SAMPLER)
/external/deqp/modules/gles31/functional/
H A Des31fDebugTests.cpp1732 case GL_SAMPLER:
1787 case GL_SAMPLER: gl.deleteSamplers(1, &object); break;
3246 { GL_SAMPLER, "sampler", "Debug label on a sampler object" },
/external/deqp/external/openglcts/modules/gl/
H A Dgl4cKHRDebugTests.cpp712 { GL_SAMPLER, createSampler, deleteSampler, "Sampler" },
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
H A Dgl2ext.h214 #define GL_SAMPLER 0x82E6 macro
/external/deqp/framework/opengl/wrapper/
H A DglwEnums.inl636 #define GL_SAMPLER 0x82E6
/external/mesa3d/include/GLES3/
H A Dgl32.h1562 #define GL_SAMPLER 0x82E6 macro
/external/mesa3d/include/GLES2/
H A Dgl2ext.h96 #define GL_SAMPLER 0x82E6 macro
/external/swiftshader/include/GLES2/
H A Dgl2ext.h90 #define GL_SAMPLER 0x82E6 macro
/external/mesa3d/include/GL/
H A Dglcorearb.h2325 #define GL_SAMPLER 0x82E6 macro
H A Dglext.h2272 #define GL_SAMPLER 0x82E6 macro
/external/swiftshader/include/GL/
H A Dglcorearb.h2325 #define GL_SAMPLER 0x82E6 macro
H A Dglext.h2272 #define GL_SAMPLER 0x82E6 macro

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