Searched refs:GL_SRGB8 (Results 1 - 25 of 46) sorted by relevance

12

/external/deqp/modules/gles3/performance/
H A Des3pTextureFormatTests.cpp83 { "srgb8", GL_SRGB8, },
/external/swiftshader/src/OpenGL/libGLESv2/
H A DFramebuffer.cpp590 case GL_SRGB8: return GL_RGB;
651 case GL_SRGB8: return GL_UNSIGNED_BYTE;
H A Dutilities.cpp448 case GL_SRGB8:
995 case GL_UNSIGNED_BYTE: VALIDATE_INTERNALFORMAT(GL_RGB8, GL_RGB565, GL_SRGB8)
1657 case GL_SRGB8:
1796 case GL_SRGB8:
/external/deqp/modules/glshared/
H A DglsFboCompletenessTests.cpp179 GL_SRGB8,
184 GL_SRGB8,
189 GL_SRGB8,
/external/mesa3d/src/mesa/main/
H A Dglformats.c1417 case GL_SRGB8:
1731 return GL_SRGB8;
1774 case GL_SRGB8:
2962 case GL_SRGB8:
3705 case GL_SRGB8:
H A Dtextureview.c161 {GL_VIEW_CLASS_24_BITS, GL_SRGB8},
/external/deqp/framework/opengl/
H A DgluTextureUtil.cpp185 case FMT_CASE(sRGB, UNORM_INT8): return GL_SRGB8;
509 case GL_SRGB8: return TextureFormat(TextureFormat::sRGB, TextureFormat::UNORM_INT8);
570 case GL_SRGB8:
H A DgluStrUtil.inl854 case GL_SRGB8: return "GL_SRGB8";
1704 case GL_SRGB8: return "GL_SRGB8";
/external/deqp/modules/gles3/functional/
H A Des3fFboCompletenessTests.cpp99 GL_RGB9_E5, GL_SRGB8,
H A Des3fFboTestUtil.cpp964 case GL_SRGB8: return "srgb8";
H A Des3fTextureUnitTests.cpp115 GL_SRGB8,
/external/swiftshader/src/OpenGL/common/
H A DImage.cpp217 case GL_SRGB8: return GL_RGB;
437 // case GL_SRGB_EXT / GL_UNSIGNED_BYTE: return GL_SRGB8;
502 case GL_SRGB8: return sw::FORMAT_SRGB8_X8;
1574 case GL_SRGB8: return Transfer<RGB8toRGBX8>(buffer, input, rect);
/external/deqp/modules/gles31/functional/
H A Des31fTextureFormatTests.cpp494 { "srgb8", GL_SRGB8, },
H A Des31fFboTestUtil.cpp518 case GL_SRGB8: return "srgb8";
H A Des31fTextureSpecificationTests.cpp808 { "srgb8", GL_SRGB8, },
/external/mesa3d/src/mesa/drivers/dri/r200/
H A Dradeon_texture.c452 case GL_SRGB8:
/external/mesa3d/src/mesa/drivers/dri/radeon/
H A Dradeon_texture.c452 case GL_SRGB8:
/external/mesa3d/src/mesa/state_tracker/
H A Dst_cb_fbo.c309 strb->Base.InternalFormat = GL_SRGB8;
/external/deqp/external/openglcts/modules/gl/
H A Dgl4cTextureViewTests.cpp60 GL_SRGB8, VIEW_CLASS_24_BITS, GL_RGB8UI, VIEW_CLASS_24_BITS, GL_RGB8I, VIEW_CLASS_24_BITS, GL_R16F,
134 GL_SRGB8, /* >= GL 4.0 */
241 case GL_SRGB8:
493 case GL_SRGB8:
778 case GL_SRGB8:
949 case GL_SRGB8:
1463 case GL_SRGB8:
1464 result = "GL_SRGB8";
1733 case GL_SRGB8:
1976 case GL_SRGB8
[all...]
H A Dgl3cTextureSizePromotion.cpp1248 { glu::ContextType(3, 0, glu::PROFILE_CORE), GL_SRGB8, STR(GL_SRGB8), true, true, 8, 8, 8, 0, 0, 0,
H A Dgl3cTextureSwizzleTests.cpp582 GL_SRGB8,
1361 if ((GL_SRGB8 == format.m_internal_format) || (GL_SRGB8_ALPHA8 == format.m_internal_format))
/external/deqp/external/openglcts/modules/common/
H A DglcTextureFilterAnisotropicTests.cpp445 m_supportedInternalFormats.push_back(GL_SRGB8);
/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/
H A DPVRTTextureAPI.cpp339 glInternalFormat=GL_SRGB8;
/external/deqp/modules/egl/
H A DteglImageFormatTests.cpp1306 || createFormat == GL_SRGB8;
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
H A Dgl3.h574 #define GL_SRGB8 0x8C41 macro

Completed in 520 milliseconds

12