/external/deqp/framework/opengl/ |
H A D | gluStateReset.cpp | 842 gl.bindTexture (GL_TEXTURE_1D_ARRAY, 0); 843 gl.texImage2D (GL_TEXTURE_1D_ARRAY, 0, GL_RGBA, 0, 0, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); 844 gl.texParameteri (GL_TEXTURE_1D_ARRAY, GL_TEXTURE_MIN_FILTER, GL_LINEAR_MIPMAP_NEAREST); 845 gl.texParameteri (GL_TEXTURE_1D_ARRAY, GL_TEXTURE_MAG_FILTER, GL_LINEAR); 846 gl.texParameterfv (GL_TEXTURE_1D_ARRAY, GL_TEXTURE_BORDER_COLOR, &borderColor[0]); 847 gl.texParameteri (GL_TEXTURE_1D_ARRAY, GL_TEXTURE_WRAP_S, GL_REPEAT); 848 gl.texParameterf (GL_TEXTURE_1D_ARRAY, GL_TEXTURE_MIN_LOD, -1000.0f); 849 gl.texParameterf (GL_TEXTURE_1D_ARRAY, GL_TEXTURE_MAX_LOD, 1000.0f); 850 gl.texParameteri (GL_TEXTURE_1D_ARRAY, GL_TEXTURE_BASE_LEVEL, 0); 851 gl.texParameteri (GL_TEXTURE_1D_ARRAY, GL_TEXTURE_MAX_LEVE [all...] |
/external/mesa3d/src/mesa/main/ |
H A D | copyimage.c | 88 case GL_TEXTURE_1D_ARRAY: 268 case GL_TEXTURE_1D_ARRAY: 294 case GL_TEXTURE_1D_ARRAY:
|
H A D | genmipmap.c | 60 case GL_TEXTURE_1D_ARRAY:
|
H A D | texformat.c | 251 if (target != GL_TEXTURE_1D && target != GL_TEXTURE_1D_ARRAY) { 262 if (target != GL_TEXTURE_1D && target != GL_TEXTURE_1D_ARRAY) { 671 if (target != GL_TEXTURE_1D && target != GL_TEXTURE_1D_ARRAY) 686 if (target != GL_TEXTURE_1D && target != GL_TEXTURE_1D_ARRAY)
|
H A D | formatquery.c | 75 case GL_TEXTURE_1D_ARRAY: 401 case GL_TEXTURE_1D_ARRAY: 483 case GL_TEXTURE_1D_ARRAY: 582 case GL_TEXTURE_1D_ARRAY: 737 case GL_TEXTURE_1D_ARRAY: 1312 case GL_TEXTURE_1D_ARRAY:
|
H A D | textureview.c | 389 case GL_TEXTURE_1D_ARRAY: 491 case GL_TEXTURE_1D_ARRAY: 659 case GL_TEXTURE_1D_ARRAY:
|
H A D | teximage.c | 241 case GL_TEXTURE_1D_ARRAY: 547 case GL_TEXTURE_1D_ARRAY: 601 case GL_TEXTURE_1D_ARRAY: 639 case GL_TEXTURE_1D_ARRAY: { 672 case GL_TEXTURE_1D_ARRAY: 851 case GL_TEXTURE_1D_ARRAY: 1162 GLint yBorder = (target == GL_TEXTURE_1D_ARRAY) ? 0 : destImage->Border; 1663 target != GL_TEXTURE_1D_ARRAY && 2853 if (*height >= 3 && target != GL_TEXTURE_1D_ARRAY) { 3232 if (target != GL_TEXTURE_1D_ARRAY) [all...] |
/external/mesa3d/src/mesa/drivers/dri/i915/ |
H A D | intel_tex.c | 144 assert(tex_image->TexObject->Target != GL_TEXTURE_1D_ARRAY ||
|
H A D | intel_tex_image.c | 144 if (image->TexObject->Target == GL_TEXTURE_1D_ARRAY ||
|
/external/mesa3d/src/mesa/drivers/dri/i965/ |
H A D | brw_tex_layout.c | 66 case GL_TEXTURE_1D_ARRAY: 175 case GL_TEXTURE_1D_ARRAY: 447 mt->target == GL_TEXTURE_1D_ARRAY)) { 675 case GL_TEXTURE_1D_ARRAY:
|
H A D | gen8_depth_state.c | 195 case GL_TEXTURE_1D_ARRAY:
|
H A D | intel_tex.c | 221 assert(tex_image->TexObject->Target != GL_TEXTURE_1D_ARRAY ||
|
/external/mesa3d/src/mesa/drivers/common/ |
H A D | meta_generate_mipmap.c | 284 if (target == GL_TEXTURE_1D_ARRAY) { 355 if (target == GL_TEXTURE_1D_ARRAY) {
|
H A D | meta_tex_subimage.c | 240 if (tex_image->TexObject->Target == GL_TEXTURE_1D_ARRAY) { 394 if (tex_image && tex_image->TexObject->Target == GL_TEXTURE_1D_ARRAY) {
|
/external/mesa3d/src/mesa/swrast/ |
H A D | s_texture.c | 65 if (texImage->TexObject->Target == GL_TEXTURE_1D_ARRAY) 77 if (texImage->TexObject->Target == GL_TEXTURE_1D_ARRAY)
|
/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cSparseTextureTests.cpp | 108 if (target == GL_TEXTURE_3D || target == GL_TEXTURE_1D_ARRAY || target == GL_TEXTURE_2D_ARRAY || 156 if (target == GL_TEXTURE_1D || target == GL_TEXTURE_1D_ARRAY) 163 else if (target == GL_TEXTURE_1D_ARRAY || target == GL_TEXTURE_2D_ARRAY || target == GL_TEXTURE_CUBE_MAP_ARRAY) 233 case GL_TEXTURE_1D_ARRAY: 296 case GL_TEXTURE_1D_ARRAY: 347 mNotSupportedTargets.push_back(GL_TEXTURE_1D_ARRAY); 354 mNotSupportedTargets.push_back(GL_TEXTURE_1D_ARRAY); 816 mSupportedTargets.push_back(GL_TEXTURE_1D_ARRAY); 1040 mFullArrayTargets.push_back(GL_TEXTURE_1D_ARRAY); 1401 if (target != GL_TEXTURE_1D_ARRAY [all...] |
H A D | gl4cSparseTextureClampTests.cpp | 479 if (target == GL_TEXTURE_1D || target == GL_TEXTURE_1D_ARRAY) 520 mSupportedTargets.push_back(GL_TEXTURE_1D_ARRAY); 534 f.allowedTargets.insert(GL_TEXTURE_1D_ARRAY); 550 f.allowedTargets.insert(GL_TEXTURE_1D_ARRAY); 567 f.allowedTargets.insert(GL_TEXTURE_1D_ARRAY); 587 f.allowedTargets.insert(GL_TEXTURE_1D_ARRAY);
|
H A D | gl4cIncompleteTextureAccessTests.cpp | 495 { GL_TEXTURE_1D_ARRAY, "sampler1DArray", "texture(texture_input, vec2(0.0))", { 0.f, 0.f, 0.f, 1.f } }, 516 { GL_TEXTURE_1D_ARRAY,
|
H A D | gl4cGetTextureSubImageTests.cpp | 188 gl.bindTexture(GL_TEXTURE_1D_ARRAY, m_texture_1D_array); 191 gl.texImage2D(GL_TEXTURE_1D_ARRAY, 0, GL_RGBA8, s_texture_data_width, s_texture_data_height, 0, GL_RGBA, 495 * target is GL_TEXTURE_1D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D or 513 { m_texture_1D_array, "GL_TEXTURE_1D_ARRAY" }, 780 glw::GLenum targets[] = { GL_TEXTURE_1D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D, 920 case GL_TEXTURE_1D_ARRAY:
|
H A D | gl4cShaderImageLoadStoreTests.cpp | 803 case GL_TEXTURE_1D_ARRAY: 804 return "GL_TEXTURE_1D_ARRAY"; 925 case GL_TEXTURE_1D_ARRAY: 957 case GL_TEXTURE_1D_ARRAY: 989 case GL_TEXTURE_1D_ARRAY: 2417 glBindTexture(GL_TEXTURE_1D_ARRAY, textures[6]); 2418 glTexParameteri(GL_TEXTURE_1D_ARRAY, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 2419 glTexParameteri(GL_TEXTURE_1D_ARRAY, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 2420 glTexImage2D(GL_TEXTURE_1D_ARRAY, 0, internalformat, kSize, 2, 0, Format<T>(), Type<T>(), &data[0]); 2421 glBindTexture(GL_TEXTURE_1D_ARRAY, [all...] |
H A D | gl4cTextureViewTests.cpp | 173 GL_TEXTURE_1D_ARRAY, 1854 case GL_TEXTURE_1D_ARRAY: 1855 result = "GL_TEXTURE_1D_ARRAY"; 2160 case GL_TEXTURE_1D_ARRAY: 2169 (texture_target == GL_TEXTURE_1D_ARRAY) ? 2170 "glTexImage2D() call failed for GL_TEXTURE_1D_ARRAY texture target" : 2272 case GL_TEXTURE_1D_ARRAY: 2282 (texture_target == GL_TEXTURE_1D_ARRAY) ? 2283 "glTexStorage2D() call failed for GL_TEXTURE_1D_ARRAY texture target" : 2571 result = (view_texture_target == GL_TEXTURE_1D || view_texture_target == GL_TEXTURE_1D_ARRAY); [all...] |
H A D | gl3cTextureSizePromotion.cpp | 312 case GL_TEXTURE_1D_ARRAY: 622 case GL_TEXTURE_1D_ARRAY: 1176 GL_TEXTURE_1D, GL_TEXTURE_2D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_RECTANGLE, 1181 STR(GL_TEXTURE_1D), STR(GL_TEXTURE_2D), STR(GL_TEXTURE_1D_ARRAY), STR(GL_TEXTURE_RECTANGLE),
|
H A D | gl4cShaderImageSizeTests.cpp | 856 const GLenum target[4] = { GL_TEXTURE_1D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_MULTISAMPLE, 861 if (target[i] == GL_TEXTURE_1D || target[i] == GL_TEXTURE_1D_ARRAY) 1108 const GLenum target[4] = { GL_TEXTURE_1D, GL_TEXTURE_1D_ARRAY, GL_TEXTURE_2D_MULTISAMPLE_ARRAY, 1113 if (target[i] == GL_TEXTURE_1D || target[i] == GL_TEXTURE_1D_ARRAY)
|
/external/mesa3d/src/mesa/state_tracker/ |
H A D | st_texture.c | 132 case GL_TEXTURE_1D_ARRAY:
|
H A D | st_cb_texture.c | 383 case GL_TEXTURE_1D_ARRAY: 1262 if (gl_target == GL_TEXTURE_1D_ARRAY) { 1403 if (gl_target == GL_TEXTURE_1D_ARRAY) { 1532 if (gl_target == GL_TEXTURE_1D_ARRAY) { 1553 if (gl_target == GL_TEXTURE_1D_ARRAY) { 1981 if (gl_target == GL_TEXTURE_1D_ARRAY) { 2607 if (stObj->base.Target != GL_TEXTURE_1D_ARRAY)
|