Searched refs:GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS (Results 1 - 21 of 21) sorted by relevance

/external/deqp/modules/gles3/functional/
H A Des3fShaderStateQueryTests.cpp1836 verifyActiveUniformBlockParam(m_testCtx, *this, program, longlongUniformBlockIndex, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, 1);
1837 verifyActiveUniformBlockParam(m_testCtx, *this, program, shortUniformBlockIndex, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, 2);
1844 glGetActiveUniformBlockiv(program, longlongUniformBlockIndex, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, &longlongUniformBlockUniforms);
/external/mesa3d/src/mesa/main/
H A Duniforms.c1105 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS:
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
H A Dgl3.h746 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 macro
/external/deqp/external/openglcts/modules/common/
H A DglcUniformBlockCase.cpp1128 gl.getActiveUniformBlockiv(program, (deUint32)blockNdx, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, &numBlockUniforms);
/external/deqp/modules/glshared/
H A DglsUniformBlockCase.cpp1188 gl.getActiveUniformBlockiv(program, (deUint32)blockNdx, GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS, &numBlockUniforms);
/external/deqp/framework/opengl/wrapper/
H A DglwEnums.inl903 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42
/external/mesa3d/include/GLES3/
H A Dgl3.h935 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 macro
H A Dgl31.h935 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 macro
H A Dgl32.h935 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 macro
/external/swiftshader/include/GLES3/
H A Dgl3.h939 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 macro
/external/swiftshader/src/OpenGL/libGLESv2/
H A DProgram.cpp451 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS:
H A DlibGLESv3.cpp2609 case GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS:
/external/mesa3d/include/GL/
H A Dglcorearb.h1462 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 macro
H A Dglext.h1349 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 macro
/external/swiftshader/include/GL/
H A Dglcorearb.h1462 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 macro
H A Dglext.h1349 #define GL_UNIFORM_BLOCK_ACTIVE_UNIFORMS 0x8A42 macro
/external/robolectric/v1/lib/main/
H A Dandroid.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/android/ com/android/internal/ com/android/internal/util/ ...
/external/robolectric/v3/runtime/
H A Dandroid-all-4.3_r2-robolectric-0.jarMETA-INF/ META-INF/MANIFEST.MF android/ android/accessibilityservice/ android/accessibilityservice/AccessibilityService$1.class ...
H A Dandroid-all-4.4_r1-robolectric-1.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/android/ com/google/android/collect/ ...
H A Dandroid-all-5.0.0_r2-robolectric-1.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/android/ com/google/android/collect/ ...
H A Dandroid-all-5.1.1_r9-robolectric-1.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/android/ com/google/android/collect/ ...

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