/external/deqp/modules/gles3/functional/ |
H A D | es3fIndexedStateQueryTests.cpp | 414 glGetIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &state);
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H A D | es3fImplementationLimitTests.cpp | 493 LIMIT_CASE(uniform_buffer_offset_alignment, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, AlignmentInt, 256);
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H A D | es3fNegativeBufferApiTests.cpp | 356 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if target is GL_UNIFORM_BUFFER and offset is not a multiple of GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT."); 358 glGetIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &alignment);
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H A D | es3fIntegerStateQueryTests.cpp | 2829 { "uniform_buffer_offset_alignment", "UNIFORM_BUFFER_OFFSET_ALIGNMENT has minimum value of 1", GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, 256 },
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/external/deqp/framework/platform/null/ |
H A D | tcuNullRenderContext.cpp | 390 case GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT:
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/external/deqp/framework/opengl/ |
H A D | gluStrUtil.inl | 1203 case GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT: return "GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT";
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/external/mesa3d/prebuilt-intermediates/main/ |
H A D | get_hash.h | 267 { GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, CONTEXT_INT(Const.UniformBufferOffsetAlignment), extra_ARB_uniform_buffer_object },
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
H A D | gl3.h | 732 #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
macro
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/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cMultiBindTests.cpp | 1346 { GL_UNIFORM_BUFFER, GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, GL_UNIFORM_BUFFER_BINDING, GL_MAX_UNIFORM_BUFFER_BINDINGS, 3573 gl.getIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &offset_alignment);
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H A D | gl4cSparseBufferTests.cpp | 6402 m_gl.getIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &m_gl_uniform_buffer_offset_alignment_value);
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/external/swiftshader/src/OpenGL/libGLESv2/ |
H A D | Context.cpp | 2346 case GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT: 2638 case GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT:
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/external/deqp/external/openglcts/modules/common/ |
H A D | glcUniformBlockCase.cpp | 1481 int bindingAlignment = m_context.getContextInfo().getInt(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT);
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/external/deqp/modules/gles31/functional/ |
H A D | es31fNegativeBufferApiTests.cpp | 424 ctx.beginSection("GL_INVALID_VALUE is generated if target is GL_UNIFORM_BUFFER and offset is not a multiple of GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT."); 425 ctx.glGetIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &uAlignment);
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/external/deqp/modules/glshared/ |
H A D | glsUniformBlockCase.cpp | 1528 gl.getIntegerv(GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT, &bindingAlignment);
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/external/deqp/framework/opengl/wrapper/ |
H A D | glwEnums.inl | 889 #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34
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/external/mesa3d/include/GLES3/ |
H A D | gl3.h | 921 #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 macro
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H A D | gl31.h | 921 #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 macro
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H A D | gl32.h | 921 #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 macro
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/external/swiftshader/include/GLES3/ |
H A D | gl3.h | 925 #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 macro
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/external/mesa3d/include/GL/ |
H A D | glcorearb.h | 1448 #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 macro
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H A D | glext.h | 1335 #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 macro
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/external/swiftshader/include/GL/ |
H A D | glcorearb.h | 1448 #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 macro
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H A D | glext.h | 1335 #define GL_UNIFORM_BUFFER_OFFSET_ALIGNMENT 0x8A34 macro
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/external/robolectric/v1/lib/main/ |
H A D | android.jar | META-INF/ META-INF/MANIFEST.MF com/ com/android/ com/android/internal/ com/android/internal/util/ ... |
/external/robolectric/v3/runtime/ |
H A D | android-all-4.3_r2-robolectric-0.jar | META-INF/ META-INF/MANIFEST.MF android/ android/accessibilityservice/ android/accessibilityservice/AccessibilityService$1.class ... |