Searched refs:NextMessage (Results 1 - 1 of 1) sorted by relevance

/external/mesa3d/src/mesa/main/
H A Ddebug_output.c91 GLint NextMessage; member in struct:gl_debug_log
630 nextEmpty = (log->NextMessage + log->NumMessages)
648 return (log->NumMessages) ? &log->Messages[log->NextMessage] : NULL;
663 struct gl_debug_message *msg = &log->Messages[log->NextMessage];
668 log->NextMessage++;
669 log->NextMessage %= MAX_DEBUG_LOGGED_MESSAGES;
787 debug->Log.Messages[debug->Log.NextMessage].length + 1 : 0;

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