/external/deqp/framework/opengl/ |
H A D | gluTexture.hpp | 43 class Texture1D class in namespace:glu 46 Texture1D (const RenderContext& context, deUint32 format, deUint32 dataType, int width); 47 Texture1D (const RenderContext& context, deUint32 internalFormat, int width); 48 ~Texture1D (void); 50 tcu::Texture1D& getRefTexture (void) { return m_refTexture; } 51 const tcu::Texture1D& getRefTexture (void) const { return m_refTexture; } 57 Texture1D (const Texture1D& other); // Not allowed! 58 Texture1D& operator= (const Texture1D [all...] |
H A D | gluTexture.cpp | 50 // Texture1D 52 Texture1D::Texture1D (const RenderContext& context, deUint32 format, deUint32 dataType, int width) function in class:glu::Texture1D 63 Texture1D::Texture1D (const RenderContext& context, deUint32 sizedFormat, int width) function in class:glu::Texture1D 74 Texture1D::~Texture1D (void) 80 void Texture1D::upload (void)
|
/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cTextureFilterMinmaxTests.hpp | 117 class Texture1D : public SupportedTextureType class in class:gl4cts::TextureFilterMinmaxUtils 120 de::MovePtr<glu::Texture1D> m_texture; 126 Texture1D();
|
H A D | gl4cTextureFilterMinmaxTests.cpp | 62 m_supportedTextureTypes.push_back(new Texture1D()); 201 // Texture1D 203 TextureFilterMinmaxUtils::Texture1D::Texture1D() : SupportedTextureType(GL_TEXTURE_1D, "float", "sampler1D") function in class:gl4cts::TextureFilterMinmaxUtils::Texture1D 207 glw::GLuint TextureFilterMinmaxUtils::Texture1D::getTextureGL() 212 std::vector<float> TextureFilterMinmaxUtils::Texture1D::getTexCoords() 218 void TextureFilterMinmaxUtils::Texture1D::generate(const glu::RenderContext& context, tcu::IVec3 size, 223 m_texture = de::MovePtr<glu::Texture1D>(new glu::Texture1D(context, format, type, size.x())); 230 GLU_EXPECT_NO_ERROR(gl.getError(), "glu::Texture1D erro [all...] |
/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineImageUtil.hpp | 138 tcu::Texture1D m_texture; 148 virtual const tcu::Texture1D& getTexture (void) const; 149 virtual tcu::Texture1D& getTexture (void);
|
H A D | vktPipelineImageSamplingInstance.cpp | 1058 template<> struct TexViewTraits<tcu::Texture1DView> { typedef tcu::Texture1D TextureType; }; 1086 tcu::Texture1D* createSkeletonClone<tcu::Texture1DView> (tcu::TextureFormat format, const tcu::ConstPixelBufferAccess& level0) 1088 return new tcu::Texture1D(format, level0.getWidth());
|
H A D | vktPipelineImageUtil.cpp | 910 const tcu::Texture1D& TestTexture1D::getTexture (void) const 915 tcu::Texture1D& TestTexture1D::getTexture (void)
|
/external/deqp/framework/opengl/simplereference/ |
H A D | sglrShaderProgram.hpp | 38 class Texture1D; 210 const rc::Texture1D* tex1D;
|
H A D | sglrReferenceContext.hpp | 141 class Texture1D : public Texture class in namespace:sglr::rc 144 Texture1D (deUint32 name = 0); 145 virtual ~Texture1D (void); 801 void setTex1DBinding (int unit, rc::Texture1D* tex1D); 826 rc::Texture1D* tex1DBinding; 833 rc::Texture1D default1DTex; 888 rc::Texture1D m_emptyTex1D;
|
H A D | sglrReferenceContext.cpp | 502 void ReferenceContext::setTex1DBinding (int unitNdx, Texture1D* texture) 647 case GL_TEXTURE_1D: texObj = new Texture1D (texture); break; 662 case GL_TEXTURE_1D: setTex1DBinding (unitNdx, static_cast<Texture1D*> (texObj)); break; 1048 Texture1D* texture = unit.tex1DBinding ? unit.tex1DBinding : &unit.default1DTex; 1302 Texture1D& texture = unit.tex1DBinding ? *unit.tex1DBinding : unit.default1DTex; 1445 Texture1D* texture = unit.tex1DBinding ? unit.tex1DBinding : &unit.default1DTex; 1570 Texture1D& texture = unit.tex1DBinding ? *unit.tex1DBinding : unit.default1DTex; 4417 rc::Texture1D* tex = DE_NULL; 4729 Texture1D::Texture1D (deUint3 [all...] |
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRender.hpp | 117 TextureBinding (const tcu::Texture1D* tex1D, const tcu::Sampler& sampler); 130 const tcu::Texture1D& get1D (void) const { DE_ASSERT(getType() == TYPE_1D && m_binding.tex1D != NULL); return *m_binding.tex1D; } 153 const tcu::Texture1D* tex1D; 180 const tcu::Texture1D* tex1D;
|
H A D | vktShaderRender.cpp | 295 TextureBinding::TextureBinding (const tcu::Texture1D* tex1D, const tcu::Sampler& sampler) 1965 const tcu::Texture1D& texture = textureBinding.get1D();
|
H A D | vktShaderRenderTextureFunctionTests.cpp | 965 de::MovePtr<tcu::Texture1D> texture1D; 967 texture1D = de::MovePtr<tcu::Texture1D>(new tcu::Texture1D(texFmt, m_textureSpec.width)); 1554 de::MovePtr<tcu::Texture1D> texture (new tcu::Texture1D(texFmt, textureSize.x()));
|
/external/deqp/framework/common/ |
H A D | tcuTexture.hpp | 638 class Texture1D : private TextureLevelPyramid class in namespace:tcu 641 Texture1D (const TextureFormat& format, int width); 642 Texture1D (const Texture1D& other); 643 ~Texture1D (void); 662 Texture1D& operator= (const Texture1D& other); 671 inline Vec4 Texture1D::sample (const Sampler& sampler, float s, float lod) const 676 inline Vec4 Texture1D::sampleOffset (const Sampler& sampler, float s, float lod, deInt32 offset) const 681 inline float Texture1D [all...] |
H A D | tcuTexture.cpp | 3181 // Texture1D 3183 Texture1D::Texture1D (const TextureFormat& format, int width) 3190 Texture1D::Texture1D (const Texture1D& other) 3197 Texture1D& Texture1D::operator= (const Texture1D& other) 3210 Texture1D [all...] |
/external/deqp/modules/gles31/functional/ |
H A D | es31fShaderImageLoadStoreTests.cpp | 294 static inline tcu::Texture1D* newOneLevelTexture1D (const tcu::TextureFormat& format, int w) 296 tcu::Texture1D* const res = new tcu::Texture1D(format, w); 611 const SharedPtr<tcu::Texture1D> m_texBuffer; 622 , m_texBuffer (type == TEXTURETYPE_BUFFER ? SharedPtr<tcu::Texture1D> (newOneLevelTexture1D (format, w)) : SharedPtr<tcu::Texture1D>())
|
/external/deqp/external/vulkancts/modules/vulkan/image/ |
H A D | vktImageAtomicOperationTests.cpp | 61 using tcu::Texture1D;
|