/external/mesa3d/src/gallium/include/state_tracker/ |
H A D | xlibsw_api.h | 14 Visual *visual;
|
/external/mdnsresponder/mDNSWindows/DNSServiceBrowser/Windows/Resources/ |
H A D | Application.rc2 | 19 #error this file is not editable by Microsoft Visual C++
|
/external/python/cpython2/PC/VS8.0/ |
H A D | env.bat | 2 set VS8=%ProgramFiles%\Microsoft Visual Studio 8
|
/external/flatbuffers/android/jni/ |
H A D | build_flatc.bat | 27 rem Newest and oldest version of Visual Studio that it's possible to select. 31 rem Determine the newest version of Visual Studio installed on this machine. 34 echo Searching for Visual Studio %%a >&2 41 echo Unable to determine whether Visual Studio is installed. >&2 45 rem Map Visual Studio version to cmake generator name. 47 set cmake_generator=Visual Studio 8 2005 50 set cmake_generator=Visual Studio 9 2008 53 set cmake_generator=Visual Studio %visual_studio_version% 58 rem Generate Visual Studio solution.
|
/external/mesa3d/src/mesa/main/ |
H A D | framebuffer.c | 57 if (fb->Visual.depthBits == 0) { 64 else if (fb->Visual.depthBits < 32) { 65 fb->_DepthMax = (1 << fb->Visual.depthBits) - 1; 138 fb->Visual = *visual; 456 * etc. are satisfied by the fields of ctx->DrawBuffer->Visual. These can 458 * the given framebuffer's Visual from the current renderbuffer bindings. 462 * Also note: ctx->DrawBuffer->Visual.depthBits might not equal 473 memset(&fb->Visual, 0, sizeof(fb->Visual)); 474 fb->Visual [all...] |
H A D | blit.c | 223 (readFb->Visual.samples == 0 || drawFb->Visual.samples > 0)) { 288 if (readFb->Visual.samples > 0 || drawFb->Visual.samples > 0) { 432 if (drawFb->Visual.samples > 0) { 450 if (readFb->Visual.samples > 0 458 if (readFb->Visual.samples > 0 && 459 drawFb->Visual.samples > 0 && 460 readFb->Visual.samples != drawFb->Visual [all...] |
H A D | stencil.h | 91 GLint stencilMax = (1 << ctx->DrawBuffer->Visual.stencilBits) - 1;
|
H A D | buffers.c | 68 if (fb->Visual.stereoMode) { 70 if (fb->Visual.doubleBufferMode) { 74 else if (fb->Visual.doubleBufferMode) { 78 for (i = 0; i < fb->Visual.numAuxBuffers; i++) { 117 if (ctx->DrawBuffer->Visual.doubleBufferMode) 189 if (!ctx->DrawBuffer->Visual.doubleBufferMode)
|
/external/mesa3d/src/mesa/swrast/ |
H A D | s_renderbuffer.c | 489 GLboolean backLeft = fb->Visual.doubleBufferMode; 490 GLboolean frontRight = fb->Visual.stereoMode; 491 GLboolean backRight = fb->Visual.stereoMode && fb->Visual.doubleBufferMode; 494 assert(fb->Visual.redBits == fb->Visual.greenBits); 495 assert(fb->Visual.redBits == fb->Visual.blueBits); 497 fb->Visual.redBits, 498 fb->Visual [all...] |
/external/swiftshader/src/Main/ |
H A D | libX11.cpp | 32 XDefaultVisual = (Visual *(*)(Display*, int screen_number))getProcAddress(libX11, "XDefaultVisual"); 35 XCreateImage = (XImage *(*)(Display*, Visual*, unsigned int, int, int, char*, unsigned int, unsigned int, int, int))getProcAddress(libX11, "XCreateImage"); 41 XShmCreateImage = (XImage *(*)(Display*, Visual*, unsigned int, int, char*, XShmSegmentInfo*, unsigned int, unsigned int))getProcAddress(libXext, "XShmCreateImage");
|
H A D | libX11.hpp | 36 Visual *(*XDefaultVisual)(Display *display, int screen_number); 39 XImage *(*XCreateImage)(Display *display, Visual *visual, unsigned int depth, int format, int offset, char *data, unsigned int width, unsigned int height, int bitmap_pad, int bytes_per_line); 45 XImage *(*XShmCreateImage)(Display *display, Visual *visual, unsigned int depth, int format, char *data, XShmSegmentInfo *shminfo, unsigned int width, unsigned int height);
|
/external/curl/projects/ |
H A D | build-openssl.bat | 42 set "VC_PATH=Microsoft Visual Studio\VC98" 46 set "VC_PATH=Microsoft Visual Studio .NET\Vc7" 50 set "VC_PATH=Microsoft Visual Studio .NET 2003\Vc7" 54 set "VC_PATH=Microsoft Visual Studio 8\VC" 58 set "VC_PATH=Microsoft Visual Studio 9.0\VC" 62 set "VC_PATH=Microsoft Visual Studio 10.0\VC" 66 set "VC_PATH=Microsoft Visual Studio 11.0\VC" 70 set "VC_PATH=Microsoft Visual Studio 12.0\VC" 74 set "VC_PATH=Microsoft Visual Studio 14.0\VC" 78 set "VC_PATH=Microsoft Visual Studi [all...] |
H A D | build-wolfssl.bat | 45 set "VC_PATH=Microsoft Visual Studio 10.0\VC" 50 set "VC_PATH=Microsoft Visual Studio 11.0\VC" 55 set "VC_PATH=Microsoft Visual Studio 12.0\VC" 60 set "VC_PATH=Microsoft Visual Studio 14.0\VC" 65 set "VC_PATH=Microsoft Visual Studio\2017\Community\VC" 111 rem Check we have Visual Studio installed 298 echo vc10 - Use Visual Studio 2010 299 echo vc11 - Use Visual Studio 2012 300 echo vc12 - Use Visual Studio 2013 301 echo vc14 - Use Visual Studi [all...] |
H A D | generate.bat | 406 echo vc6 - Use Visual Studio 6 407 echo vc7 - Use Visual Studio .NET 408 echo vc7.1 - Use Visual Studio .NET 2003 409 echo vc8 - Use Visual Studio 2005 410 echo vc9 - Use Visual Studio 2008 411 echo vc10 - Use Visual Studio 2010 412 echo vc11 - Use Visual Studio 2012 413 echo vc12 - Use Visual Studio 2013 414 echo vc14 - Use Visual Studio 2015 415 echo vc15 - Use Visual Studi [all...] |
/external/deqp/framework/platform/lnx/X11/ |
H A D | tcuLnxX11.hpp | 89 ::Visual* getVisual (VisualID visualID); 107 ::Visual* visual);
|
H A D | tcuLnxX11EglDisplayFactory.cpp | 138 Visual* visual); 151 Window::Window (Display& display, const WindowParams& params, Visual* visual) 208 ::Visual* visual = DE_NULL;
|
/external/vulkan-validation-layers/ |
H A D | build_windows_targets.bat | 82 REM Determine the appropriate CMake strings for the current version of Visual Studio
86 echo Detected Visual Studio Version as %VS_VERSION%
94 echo Generating 64-bit CMake files for Visual Studio %VS_VERSION%
95 cmake -G "Visual Studio %VS_VERSION% Win64" ..
99 echo Generating 32-bit CMake files for Visual Studio %VS_VERSION%
100 cmake -G "Visual Studio %VS_VERSION%" ..
111 echo Generating 64-bit CMake files for Visual Studio %VS_VERSION%
112 cmake -G "Visual Studio %VS_VERSION% Win64" ..
145 echo Generating 32-bit CMake files for Visual Studio %VS_VERSION%
146 cmake -G "Visual Studi [all...] |
/external/clang/lib/Headers/ |
H A D | inttypes.h | 27 #error MSVC does not have inttypes.h prior to Visual Studio 2013
|
/external/libvpx/libvpx/build/make/ |
H A D | gen_msvs_sln.sh | 22 This script generates a Visual Studio solution file from a list of project 171 ${TAB}@echo " * Visual Studio IDE. To allow make to build them automatically," 172 ${TAB}@echo " * add the Common7/IDE directory of your Visual Studio" 174 ${TAB}@echo " * C:\Program Files\Microsoft Visual Studio 10.0\Common7\IDE" 220 *) die Unrecognized Visual Studio Version in $opt 235 sln_vers_str="Visual Studio 2010" 238 sln_vers_str="Visual Studio 2012" 241 sln_vers_str="Visual Studio 2013" 244 sln_vers_str="Visual Studio 2015" 247 sln_vers_str="Visual Studi [all...] |
/external/llvm/utils/release/ |
H A D | build_llvm_package.bat | 11 REM Visual Studio 2013, CMake, Ninja, SVN, GNUWin32,
13 REM Visual Studio 2013 SDK (for the clang-format plugin).
17 set vcdir=c:\Program Files (x86)\Microsoft Visual Studio 12.0\VC
|
/external/libyuv/files/ |
H A D | winarm.mk | 2 # call "c:\Program Files (x86)\Microsoft Visual Studio 11.0\VC\bin\x86_arm\vcvarsx86_arm.bat"
|
/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
H A D | nv04_state_raster.c | 150 if (ctx->Depth.Test && fb->Visual.depthBits > 0) 152 if (ctx->Depth.Mask && fb->Visual.depthBits > 0)
|
/external/mesa3d/src/mesa/state_tracker/ |
H A D | st_atom_depth.c | 108 if (ctx->DrawBuffer->Visual.depthBits > 0) { 121 if (ctx->Stencil.Enabled && ctx->DrawBuffer->Visual.stencilBits > 0) {
|
/external/libdrm/tests/ttmtest/src/ |
H A D | xf86dri.h | 89 Bool uniDRICreateContext(Display * dpy, int screen, Visual * visual,
|
/external/icu/icu4c/source/ |
H A D | runConfigureICU | 39 AIX Use the IBM Visual Age xlc_r/xlC_r compilers on AIX 42 Cygwin/MSVC Use the Microsoft Visual C++ compiler on Cygwin 43 Cygwin/MSVC2005 Use the Microsoft Visual C++ 2005 compiler on Cygwin 52 Linux/VA Use the IBM Visual Age compiler on Power PC Linux 56 MSYS/MSVC Use the Microsoft Visual C++ computer on MSYS 231 THE_COMP="IBM Visual Age C++ Compiler" 263 THE_COMP="Microsoft Visual C++" 274 THE_COMP="Microsoft Visual C++ 2005" 322 THE_COMP="Microsoft Visual C++"
|