Searched refs:bindFramebuffer (Results 1 - 25 of 173) sorted by relevance

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/external/deqp/external/openglcts/modules/glesext/geometry_shader/
H A DesextcGeometryShaderBlitting.cpp183 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_fbo_draw_id);
227 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
228 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, 0);
285 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, fbo_read_id);
286 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo_draw_id);
319 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, fbo_read_id);
320 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo_draw_id);
353 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, fbo_read_id);
354 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo_draw_id);
H A DesextcGeometryShaderClipping.cpp112 gl.bindFramebuffer(GL_FRAMEBUFFER, 0);
193 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_id);
216 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_fbo_id);
H A DesextcGeometryShaderLayeredFBO.cpp57 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo_id);
143 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo_id_a);
155 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo_id_b);
169 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo_id_c);
182 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo_id_d);
450 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_ids[0]);
475 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_ids[1]);
500 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_ids[2]);
521 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_ids[3]);
623 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFE
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H A DesextcGeometryShaderLayeredRendering.cpp410 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_tests[LAYERED_RENDERING_TEST_ITERATION_CUBEMAP].fbo_id);
414 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_tests[LAYERED_RENDERING_TEST_ITERATION_2D_ARRAY].fbo_id);
418 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_tests[LAYERED_RENDERING_TEST_ITERATION_3D].fbo_id);
422 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_tests[LAYERED_RENDERING_TEST_ITERATION_2D_MULTISAMPLE_ARRAY].fbo_id);
445 gl.bindFramebuffer(GL_FRAMEBUFFER, m_tests[n_current_test].fbo_id);
557 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_tests[n_current_test].fbo_id);
558 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, dst_fbo_id);
577 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, dst_fbo_id);
583 gl.bindFramebuffer(GL_FRAMEBUFFER, m_tests[n_current_test].fbo_id);
634 gl.bindFramebuffer(GL_FRAMEBUFFE
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H A DesextcGeometryShaderLayeredRenderingFBONoAttachment.cpp144 gl.bindFramebuffer(GL_FRAMEBUFFER, 0);
235 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_id);
371 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_fbo_id);
H A DesextcGeometryShaderLayeredFramebuffer.cpp283 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_id);
309 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_read_fbo_id);
555 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo_id);
563 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_fbo_char_id);
662 gl.bindFramebuffer(GL_FRAMEBUFFER, fbo_id);
705 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_read_fbo_id);
987 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_id);
1042 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_read_fbo_id);
1335 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_id);
1359 gl.bindFramebuffer(GL_READ_FRAMEBUFFE
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H A DesextcGeometryShaderLayeredRenderingBoundaryCondition.cpp157 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
158 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, 0);
320 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_draw_id);
403 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_fbo_read_id);
/external/deqp/modules/gles2/functional/
H A Des2fFboApiTest.cpp163 context.bindFramebuffer(GL_FRAMEBUFFER, fbo);
183 context.bindFramebuffer(GL_FRAMEBUFFER, fbo);
196 context.bindFramebuffer(GL_FRAMEBUFFER, 1);
232 context.bindFramebuffer(GL_FRAMEBUFFER, 1);
256 context.bindFramebuffer(GL_FRAMEBUFFER, 1);
287 context.bindFramebuffer(GL_FRAMEBUFFER, 1);
304 context.bindFramebuffer(GL_FRAMEBUFFER, 1);
320 context.bindFramebuffer(GL_FRAMEBUFFER, 1);
336 context.bindFramebuffer(GL_FRAMEBUFFER, 1);
381 ctx.bindFramebuffer(GL_FRAMEBUFFE
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H A Des2fFboRenderTest.cpp422 context.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer);
473 context.bindFramebuffer(GL_FRAMEBUFFER, 0);
486 m_context.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer);
488 m_context.bindFramebuffer(GL_FRAMEBUFFER, 0);
672 context.bindFramebuffer(GL_FRAMEBUFFER, fbo.getFramebuffer());
700 context.bindFramebuffer(GL_FRAMEBUFFER, 0);
780 ctx.bindFramebuffer(GL_FRAMEBUFFER, fbo.getFramebuffer());
798 ctx.bindFramebuffer(GL_FRAMEBUFFER, 0);
877 context.bindFramebuffer(GL_FRAMEBUFFER, fboA.getFramebuffer());
887 context.bindFramebuffer(GL_FRAMEBUFFE
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/external/deqp/modules/gles3/functional/
H A Des3fFboApiTests.cpp159 context.bindFramebuffer(GL_FRAMEBUFFER, fbo);
172 context.bindFramebuffer(GL_FRAMEBUFFER, 1);
208 context.bindFramebuffer(GL_FRAMEBUFFER, 1);
232 context.bindFramebuffer(GL_FRAMEBUFFER, 1);
263 context.bindFramebuffer(GL_FRAMEBUFFER, 1);
280 context.bindFramebuffer(GL_FRAMEBUFFER, 1);
296 context.bindFramebuffer(GL_FRAMEBUFFER, 1);
312 context.bindFramebuffer(GL_FRAMEBUFFER, 1);
357 ctx.bindFramebuffer(GL_FRAMEBUFFER, 1);
374 ctx.bindFramebuffer(GL_FRAMEBUFFE
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H A Des3fFboRenderTest.cpp261 context.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer);
314 context.bindFramebuffer(GL_FRAMEBUFFER, 0);
326 m_context.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer);
328 m_context.bindFramebuffer(GL_FRAMEBUFFER, 0);
557 context.bindFramebuffer(GL_FRAMEBUFFER, fbo.getFramebuffer());
591 context.bindFramebuffer(GL_FRAMEBUFFER, 0);
651 context.bindFramebuffer(GL_FRAMEBUFFER, fboB.getFramebuffer());
670 context.bindFramebuffer(GL_FRAMEBUFFER, fboA.getFramebuffer());
689 context.bindFramebuffer(GL_FRAMEBUFFER, fboB.getFramebuffer());
724 context.bindFramebuffer(GL_FRAMEBUFFE
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H A Des3fMultiviewTests.cpp122 gl.bindFramebuffer(GL_FRAMEBUFFER, m_multiviewFbo);
276 gl.bindFramebuffer(GL_FRAMEBUFFER, m_multiviewFbo);
288 gl.bindFramebuffer(GL_FRAMEBUFFER, 0);
H A Des3fShaderPrecisionTests.cpp258 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer);
264 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer());
354 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer);
424 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer());
511 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer);
517 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer());
570 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer);
618 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer());
705 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer);
711 gl.bindFramebuffer(GL_FRAMEBUFFE
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/external/deqp/external/openglcts/modules/gl/
H A Dgl4cPostDepthCoverageTests.cpp224 gl.bindFramebuffer(GL_FRAMEBUFFER, 0);
307 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebufferMS);
317 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer);
414 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebufferMS);
469 gl.bindFramebuffer(GL_FRAMEBUFFER, 0);
473 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer);
H A Dgl3cGLSLnoperspectiveTests.cpp443 gl.bindFramebuffer(GL_FRAMEBUFFER, fbo_ids[i]);
553 gl.bindFramebuffer(GL_FRAMEBUFFER, 0);
587 gl.bindFramebuffer(GL_FRAMEBUFFER, 0);
646 gl.bindFramebuffer(GL_FRAMEBUFFER, 0);
H A Dgl4cES31CompatibilitySampleVariablesTests.cpp308 gl.bindFramebuffer(GL_FRAMEBUFFER, fboMs);
378 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer());
390 gl.bindFramebuffer(GL_FRAMEBUFFER, fbo);
526 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer());
621 gl.bindFramebuffer(GL_FRAMEBUFFER, fboMs);
683 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer());
698 gl.bindFramebuffer(GL_FRAMEBUFFER, fbo);
834 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer());
/external/deqp/modules/gles31/functional/
H A Des31fMultisampleShaderRenderCase.cpp192 gl.bindFramebuffer(GL_FRAMEBUFFER, m_fbo);
230 gl.bindFramebuffer(GL_FRAMEBUFFER, m_fbo);
257 gl.bindFramebuffer(GL_FRAMEBUFFER, m_resolveFbo);
475 gl.bindFramebuffer(GL_FRAMEBUFFER, m_fbo);
514 gl.bindFramebuffer(GL_FRAMEBUFFER, 0);
540 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_fbo);
541 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_resolveFbo);
547 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_resolveFbo);
551 gl.bindFramebuffer(GL_FRAMEBUFFER, 0);
590 gl.bindFramebuffer(GL_FRAMEBUFFE
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/external/deqp/external/openglcts/modules/common/
H A DglcPolygonOffsetClampTests.cpp200 gl.bindFramebuffer(GL_FRAMEBUFFER, m_fbo);
201 GLU_EXPECT_NO_ERROR(gl.getError(), "bindFramebuffer");
222 gl.bindFramebuffer(GL_FRAMEBUFFER, m_fboReadback);
223 GLU_EXPECT_NO_ERROR(gl.getError(), "bindFramebuffer");
237 gl.bindFramebuffer(GL_FRAMEBUFFER, 0);
238 GLU_EXPECT_NO_ERROR(gl.getError(), "bindFramebuffer");
355 gl.bindFramebuffer(GL_FRAMEBUFFER, m_fbo);
383 gl.bindFramebuffer(GL_FRAMEBUFFER, m_fbo);
398 gl.bindFramebuffer(GL_FRAMEBUFFER, m_fbo);
462 gl.bindFramebuffer(GL_FRAMEBUFFE
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H A DglcSampleVariablesTests.cpp310 gl.bindFramebuffer(GL_FRAMEBUFFER, fboMs);
380 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer());
392 gl.bindFramebuffer(GL_FRAMEBUFFER, fbo);
528 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer());
620 gl.bindFramebuffer(GL_FRAMEBUFFER, fboMs);
682 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer());
697 gl.bindFramebuffer(GL_FRAMEBUFFER, fbo);
833 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer());
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArrayFBOIncompleteness.cpp96 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
171 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_id);
H A DesextcTextureCubeMapArrayColorDepthAttachments.cpp238 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_framebuffer_object_id);
287 gl.bindFramebuffer(framebuffer_target, m_framebuffer_object_id);
790 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_framebuffer_object_id);
838 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
843 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_framebuffer_object_id);
953 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
959 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_framebuffer_object_id);
/external/deqp/external/openglcts/modules/gles31/
H A Des31cTextureStorageMultisampleGetMultisamplefvTests.cpp229 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo_id);
248 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo_id);
287 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
H A Des31cFramebufferNoAttachmentsTests.cpp143 gl.bindFramebuffer(target, m_fbo);
156 gl.bindFramebuffer(target, m_fbo);
181 gl.bindFramebuffer(target, 0);
575 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_framebuffer);
606 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
607 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_framebuffer);
/external/deqp/external/openglcts/modules/glesext/texture_buffer/
H A DesextcTextureBufferOperations.cpp426 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_id);
501 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_fbo_id);
509 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
510 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, 0);
691 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
692 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, 0);
869 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fb_fbo_id);
955 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_fb_fbo_id);
986 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
987 gl.bindFramebuffer(GL_READ_FRAMEBUFFE
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/external/deqp/external/openglcts/modules/glesext/gpu_shader5/
H A DesextcGPUShader5SamplerArrayIndexing.cpp80 gl.bindFramebuffer(GL_FRAMEBUFFER, 0);
188 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_id);
304 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_fbo_id);

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