/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
H A D | esextcGeometryShaderBlitting.cpp | 183 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_fbo_draw_id); 227 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); 228 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, 0); 285 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, fbo_read_id); 286 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo_draw_id); 319 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, fbo_read_id); 320 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo_draw_id); 353 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, fbo_read_id); 354 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo_draw_id);
|
H A D | esextcGeometryShaderClipping.cpp | 112 gl.bindFramebuffer(GL_FRAMEBUFFER, 0); 193 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_id); 216 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_fbo_id);
|
H A D | esextcGeometryShaderLayeredFBO.cpp | 57 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo_id); 143 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo_id_a); 155 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo_id_b); 169 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo_id_c); 182 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo_id_d); 450 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_ids[0]); 475 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_ids[1]); 500 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_ids[2]); 521 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_ids[3]); 623 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFE [all...] |
H A D | esextcGeometryShaderLayeredRendering.cpp | 410 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_tests[LAYERED_RENDERING_TEST_ITERATION_CUBEMAP].fbo_id); 414 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_tests[LAYERED_RENDERING_TEST_ITERATION_2D_ARRAY].fbo_id); 418 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_tests[LAYERED_RENDERING_TEST_ITERATION_3D].fbo_id); 422 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_tests[LAYERED_RENDERING_TEST_ITERATION_2D_MULTISAMPLE_ARRAY].fbo_id); 445 gl.bindFramebuffer(GL_FRAMEBUFFER, m_tests[n_current_test].fbo_id); 557 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_tests[n_current_test].fbo_id); 558 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, dst_fbo_id); 577 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, dst_fbo_id); 583 gl.bindFramebuffer(GL_FRAMEBUFFER, m_tests[n_current_test].fbo_id); 634 gl.bindFramebuffer(GL_FRAMEBUFFE [all...] |
H A D | esextcGeometryShaderLayeredRenderingFBONoAttachment.cpp | 144 gl.bindFramebuffer(GL_FRAMEBUFFER, 0); 235 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_id); 371 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_fbo_id);
|
H A D | esextcGeometryShaderLayeredFramebuffer.cpp | 283 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_id); 309 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_read_fbo_id); 555 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo_id); 563 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_fbo_char_id); 662 gl.bindFramebuffer(GL_FRAMEBUFFER, fbo_id); 705 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_read_fbo_id); 987 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_id); 1042 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_read_fbo_id); 1335 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_id); 1359 gl.bindFramebuffer(GL_READ_FRAMEBUFFE [all...] |
H A D | esextcGeometryShaderLayeredRenderingBoundaryCondition.cpp | 157 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); 158 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, 0); 320 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_draw_id); 403 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_fbo_read_id);
|
/external/deqp/modules/gles2/functional/ |
H A D | es2fFboApiTest.cpp | 163 context.bindFramebuffer(GL_FRAMEBUFFER, fbo); 183 context.bindFramebuffer(GL_FRAMEBUFFER, fbo); 196 context.bindFramebuffer(GL_FRAMEBUFFER, 1); 232 context.bindFramebuffer(GL_FRAMEBUFFER, 1); 256 context.bindFramebuffer(GL_FRAMEBUFFER, 1); 287 context.bindFramebuffer(GL_FRAMEBUFFER, 1); 304 context.bindFramebuffer(GL_FRAMEBUFFER, 1); 320 context.bindFramebuffer(GL_FRAMEBUFFER, 1); 336 context.bindFramebuffer(GL_FRAMEBUFFER, 1); 381 ctx.bindFramebuffer(GL_FRAMEBUFFE [all...] |
H A D | es2fFboRenderTest.cpp | 422 context.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer); 473 context.bindFramebuffer(GL_FRAMEBUFFER, 0); 486 m_context.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer); 488 m_context.bindFramebuffer(GL_FRAMEBUFFER, 0); 672 context.bindFramebuffer(GL_FRAMEBUFFER, fbo.getFramebuffer()); 700 context.bindFramebuffer(GL_FRAMEBUFFER, 0); 780 ctx.bindFramebuffer(GL_FRAMEBUFFER, fbo.getFramebuffer()); 798 ctx.bindFramebuffer(GL_FRAMEBUFFER, 0); 877 context.bindFramebuffer(GL_FRAMEBUFFER, fboA.getFramebuffer()); 887 context.bindFramebuffer(GL_FRAMEBUFFE [all...] |
/external/deqp/modules/gles3/functional/ |
H A D | es3fFboApiTests.cpp | 159 context.bindFramebuffer(GL_FRAMEBUFFER, fbo); 172 context.bindFramebuffer(GL_FRAMEBUFFER, 1); 208 context.bindFramebuffer(GL_FRAMEBUFFER, 1); 232 context.bindFramebuffer(GL_FRAMEBUFFER, 1); 263 context.bindFramebuffer(GL_FRAMEBUFFER, 1); 280 context.bindFramebuffer(GL_FRAMEBUFFER, 1); 296 context.bindFramebuffer(GL_FRAMEBUFFER, 1); 312 context.bindFramebuffer(GL_FRAMEBUFFER, 1); 357 ctx.bindFramebuffer(GL_FRAMEBUFFER, 1); 374 ctx.bindFramebuffer(GL_FRAMEBUFFE [all...] |
H A D | es3fFboRenderTest.cpp | 261 context.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer); 314 context.bindFramebuffer(GL_FRAMEBUFFER, 0); 326 m_context.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer); 328 m_context.bindFramebuffer(GL_FRAMEBUFFER, 0); 557 context.bindFramebuffer(GL_FRAMEBUFFER, fbo.getFramebuffer()); 591 context.bindFramebuffer(GL_FRAMEBUFFER, 0); 651 context.bindFramebuffer(GL_FRAMEBUFFER, fboB.getFramebuffer()); 670 context.bindFramebuffer(GL_FRAMEBUFFER, fboA.getFramebuffer()); 689 context.bindFramebuffer(GL_FRAMEBUFFER, fboB.getFramebuffer()); 724 context.bindFramebuffer(GL_FRAMEBUFFE [all...] |
H A D | es3fMultiviewTests.cpp | 122 gl.bindFramebuffer(GL_FRAMEBUFFER, m_multiviewFbo); 276 gl.bindFramebuffer(GL_FRAMEBUFFER, m_multiviewFbo); 288 gl.bindFramebuffer(GL_FRAMEBUFFER, 0);
|
H A D | es3fShaderPrecisionTests.cpp | 258 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer); 264 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); 354 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer); 424 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); 511 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer); 517 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); 570 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer); 618 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); 705 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer); 711 gl.bindFramebuffer(GL_FRAMEBUFFE [all...] |
/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cPostDepthCoverageTests.cpp | 224 gl.bindFramebuffer(GL_FRAMEBUFFER, 0); 307 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebufferMS); 317 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer); 414 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebufferMS); 469 gl.bindFramebuffer(GL_FRAMEBUFFER, 0); 473 gl.bindFramebuffer(GL_FRAMEBUFFER, m_framebuffer);
|
H A D | gl3cGLSLnoperspectiveTests.cpp | 443 gl.bindFramebuffer(GL_FRAMEBUFFER, fbo_ids[i]); 553 gl.bindFramebuffer(GL_FRAMEBUFFER, 0); 587 gl.bindFramebuffer(GL_FRAMEBUFFER, 0); 646 gl.bindFramebuffer(GL_FRAMEBUFFER, 0);
|
H A D | gl4cES31CompatibilitySampleVariablesTests.cpp | 308 gl.bindFramebuffer(GL_FRAMEBUFFER, fboMs); 378 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); 390 gl.bindFramebuffer(GL_FRAMEBUFFER, fbo); 526 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); 621 gl.bindFramebuffer(GL_FRAMEBUFFER, fboMs); 683 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); 698 gl.bindFramebuffer(GL_FRAMEBUFFER, fbo); 834 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer());
|
/external/deqp/modules/gles31/functional/ |
H A D | es31fMultisampleShaderRenderCase.cpp | 192 gl.bindFramebuffer(GL_FRAMEBUFFER, m_fbo); 230 gl.bindFramebuffer(GL_FRAMEBUFFER, m_fbo); 257 gl.bindFramebuffer(GL_FRAMEBUFFER, m_resolveFbo); 475 gl.bindFramebuffer(GL_FRAMEBUFFER, m_fbo); 514 gl.bindFramebuffer(GL_FRAMEBUFFER, 0); 540 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_fbo); 541 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_resolveFbo); 547 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_resolveFbo); 551 gl.bindFramebuffer(GL_FRAMEBUFFER, 0); 590 gl.bindFramebuffer(GL_FRAMEBUFFE [all...] |
/external/deqp/external/openglcts/modules/common/ |
H A D | glcPolygonOffsetClampTests.cpp | 200 gl.bindFramebuffer(GL_FRAMEBUFFER, m_fbo); 201 GLU_EXPECT_NO_ERROR(gl.getError(), "bindFramebuffer"); 222 gl.bindFramebuffer(GL_FRAMEBUFFER, m_fboReadback); 223 GLU_EXPECT_NO_ERROR(gl.getError(), "bindFramebuffer"); 237 gl.bindFramebuffer(GL_FRAMEBUFFER, 0); 238 GLU_EXPECT_NO_ERROR(gl.getError(), "bindFramebuffer"); 355 gl.bindFramebuffer(GL_FRAMEBUFFER, m_fbo); 383 gl.bindFramebuffer(GL_FRAMEBUFFER, m_fbo); 398 gl.bindFramebuffer(GL_FRAMEBUFFER, m_fbo); 462 gl.bindFramebuffer(GL_FRAMEBUFFE [all...] |
H A D | glcSampleVariablesTests.cpp | 310 gl.bindFramebuffer(GL_FRAMEBUFFER, fboMs); 380 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); 392 gl.bindFramebuffer(GL_FRAMEBUFFER, fbo); 528 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); 620 gl.bindFramebuffer(GL_FRAMEBUFFER, fboMs); 682 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer()); 697 gl.bindFramebuffer(GL_FRAMEBUFFER, fbo); 833 gl.bindFramebuffer(GL_FRAMEBUFFER, m_context.getRenderContext().getDefaultFramebuffer());
|
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
H A D | esextcTextureCubeMapArrayFBOIncompleteness.cpp | 96 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); 171 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_id);
|
H A D | esextcTextureCubeMapArrayColorDepthAttachments.cpp | 238 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_framebuffer_object_id); 287 gl.bindFramebuffer(framebuffer_target, m_framebuffer_object_id); 790 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_framebuffer_object_id); 838 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); 843 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_framebuffer_object_id); 953 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); 959 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_framebuffer_object_id);
|
/external/deqp/external/openglcts/modules/gles31/ |
H A D | es31cTextureStorageMultisampleGetMultisamplefvTests.cpp | 229 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo_id); 248 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, fbo_id); 287 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, 0);
|
H A D | es31cFramebufferNoAttachmentsTests.cpp | 143 gl.bindFramebuffer(target, m_fbo); 156 gl.bindFramebuffer(target, m_fbo); 181 gl.bindFramebuffer(target, 0); 575 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_framebuffer); 606 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); 607 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_framebuffer);
|
/external/deqp/external/openglcts/modules/glesext/texture_buffer/ |
H A D | esextcTextureBufferOperations.cpp | 426 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_id); 501 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_fbo_id); 509 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); 510 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, 0); 691 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); 692 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, 0); 869 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fb_fbo_id); 955 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_fb_fbo_id); 986 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, 0); 987 gl.bindFramebuffer(GL_READ_FRAMEBUFFE [all...] |
/external/deqp/external/openglcts/modules/glesext/gpu_shader5/ |
H A D | esextcGPUShader5SamplerArrayIndexing.cpp | 80 gl.bindFramebuffer(GL_FRAMEBUFFER, 0); 188 gl.bindFramebuffer(GL_DRAW_FRAMEBUFFER, m_fbo_id); 304 gl.bindFramebuffer(GL_READ_FRAMEBUFFER, m_fbo_id);
|