/external/skia/src/utils/ |
H A D | SkFloatToDecimal.cpp | 130 int bufferIndex = 0; 132 buffer[bufferIndex++] = d % 10; 135 SkASSERT(bufferIndex <= (int)sizeof(buffer) && bufferIndex > 0); 138 --bufferIndex; 139 *output++ = '0' + buffer[bufferIndex]; 140 } while (bufferIndex); 145 int placesBeforeDecimal = bufferIndex + decimalShift; 148 --bufferIndex; 149 *output++ = '0' + buffer[bufferIndex]; [all...] |
/external/skqp/src/utils/ |
H A D | SkFloatToDecimal.cpp | 130 int bufferIndex = 0; 132 buffer[bufferIndex++] = d % 10; 135 SkASSERT(bufferIndex <= (int)sizeof(buffer) && bufferIndex > 0); 138 --bufferIndex; 139 *output++ = '0' + buffer[bufferIndex]; 140 } while (bufferIndex); 145 int placesBeforeDecimal = bufferIndex + decimalShift; 148 --bufferIndex; 149 *output++ = '0' + buffer[bufferIndex]; [all...] |
/external/smali/util/src/main/java/org/jf/util/ |
H A D | IndentingWriter.java | 178 int bufferIndex = 23; 182 buffer[bufferIndex--] = (char)(digit + '0'); 184 buffer[bufferIndex--] = (char)((digit - 10) + 'a'); 190 bufferIndex++; 192 writeLine(buffer, bufferIndex, 24-bufferIndex); 196 int bufferIndex = 23; 205 buffer[bufferIndex--] = (char)(digit + '0'); 210 bufferIndex++; 212 writeLine(buffer, bufferIndex, 2 [all...] |
/external/mesa3d/src/gallium/drivers/swr/rasterizer/jitter/ |
H A D | streamout_jit.h | 41 DWORD bufferIndex; member in struct:STREAMOUT_DECL 86 if (stream.decl[i].bufferIndex != other.stream.decl[i].bufferIndex) return false;
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H A D | streamout_jit.cpp | 158 Value* pOut = BITCAST(pOutBuffers[decl.bufferIndex], PointerType::get(mInt8Ty, 0)); 166 pOutBuffers[decl.bufferIndex] = GEP(pOutBuffers[decl.bufferIndex], C(numComponents)); 190 activeSOBuffers.insert(decl.bufferIndex);
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/external/icu/icu4c/source/i18n/ |
H A D | ucoleitr.cpp | 58 int32_t bufferIndex; member in struct:RCEBuffer 72 bufferIndex = 0; 85 return bufferIndex <= 0; 93 if (bufferIndex >= bufferSize) { 110 buffer[bufferIndex].ce = ce; 111 buffer[bufferIndex].low = ixLow; 112 buffer[bufferIndex].high = ixHigh; 114 bufferIndex += 1; 119 if (bufferIndex > 0) { 120 return &buffer[--bufferIndex]; [all...] |
H A D | usrchimp.h | 67 int32_t bufferIndex; member in struct:PCEBuffer
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/external/webrtc/talk/app/webrtc/androidtests/src/org/webrtc/ |
H A D | MediaCodecVideoEncoderTest.java | 112 int bufferIndex; 115 bufferIndex = encoder.dequeueInputBuffer(); 116 } while (bufferIndex == -1); // |-1| is returned when there is no buffer available yet. 118 assertTrue(bufferIndex >= 0); 119 assertTrue(bufferIndex < inputBuffers.length); 120 assertTrue(encoder.encodeBuffer(true, bufferIndex, min_size, presentationTimestampUs));
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/external/mesa3d/src/mesa/main/ |
H A D | buffers.h | 63 GLenum buffer, gl_buffer_index bufferIndex);
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H A D | buffers.c | 715 * \param bufferIndex the numerical index corresponding to 'buffer' 719 GLenum buffer, gl_buffer_index bufferIndex) 729 fb->_ColorReadBufferIndex = bufferIndex; 718 _mesa_readbuffer(struct gl_context *ctx, struct gl_framebuffer *fb, GLenum buffer, gl_buffer_index bufferIndex) argument
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H A D | context.c | 1573 gl_buffer_index bufferIndex; local 1578 bufferIndex = BUFFER_BACK_LEFT; 1582 bufferIndex = BUFFER_FRONT_LEFT; 1585 _mesa_readbuffer(ctx, ctx->ReadBuffer, buffer, bufferIndex);
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H A D | uniforms.h | 232 _mesa_GetActiveAtomicCounterBufferiv(GLuint program, GLuint bufferIndex,
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H A D | uniforms.c | 1250 _mesa_GetActiveAtomicCounterBufferiv(GLuint program, GLuint bufferIndex, argument 1267 mesa_bufferiv(shProg, GL_ATOMIC_COUNTER_BUFFER, bufferIndex, pname, params,
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/external/skia/src/core/ |
H A D | SkMD5.cpp | 41 unsigned int bufferIndex = (unsigned int)(this->byteCount & 0x3F); local 42 unsigned int bufferAvailable = 64 - bufferIndex; 46 if (bufferIndex) { 47 memcpy(&this->buffer[bufferIndex], input, bufferAvailable); 58 bufferIndex = 0; 63 memcpy(&this->buffer[bufferIndex], &input[inputIndex], inputLength - inputIndex); 75 unsigned int bufferIndex = (unsigned int)(this->byteCount & 0x3F); local 76 unsigned int paddingLength = (bufferIndex < 56) ? (56 - bufferIndex) : (120 - bufferIndex); [all...] |
/external/skqp/src/core/ |
H A D | SkMD5.cpp | 41 unsigned int bufferIndex = (unsigned int)(this->byteCount & 0x3F); local 42 unsigned int bufferAvailable = 64 - bufferIndex; 46 if (bufferIndex) { 47 memcpy(&this->buffer[bufferIndex], input, bufferAvailable); 58 bufferIndex = 0; 63 memcpy(&this->buffer[bufferIndex], &input[inputIndex], inputLength - inputIndex); 75 unsigned int bufferIndex = (unsigned int)(this->byteCount & 0x3F); local 76 unsigned int paddingLength = (bufferIndex < 56) ? (56 - bufferIndex) : (120 - bufferIndex); [all...] |
/external/swiftshader/src/Shader/ |
H A D | PixelProgram.hpp | 95 RValue<Pointer<Byte>> uniformAddress(int bufferIndex, unsigned int index); 96 RValue<Pointer<Byte>> uniformAddress(int bufferIndex, unsigned int index, Int& offset); 97 Int relativeAddress(const Shader::Parameter &var, int bufferIndex = -1);
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H A D | VertexProgram.hpp | 72 RValue<Pointer<Byte>> uniformAddress(int bufferIndex, unsigned int index); 73 RValue<Pointer<Byte>> uniformAddress(int bufferIndex, unsigned int index, Int& offset); 74 Int relativeAddress(const Shader::Parameter &var, int bufferIndex = -1);
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H A D | VertexProgram.cpp | 668 reg = r[i + relativeAddress(src, src.bufferIndex)]; 681 reg = v[i + relativeAddress(src, src.bufferIndex)]; 713 reg = o[i + relativeAddress(src, src.bufferIndex)]; 777 RValue<Pointer<Byte>> VertexProgram::uniformAddress(int bufferIndex, unsigned int index) argument 779 if(bufferIndex == -1) 785 return *Pointer<Pointer<Byte>>(data + OFFSET(DrawData, vs.u[bufferIndex])) + index; 789 RValue<Pointer<Byte>> VertexProgram::uniformAddress(int bufferIndex, unsigned int index, Int& offset) argument 791 return uniformAddress(bufferIndex, index) + offset * sizeof(float4); 801 c.x = c.y = c.z = c.w = *Pointer<Float4>(uniformAddress(src.bufferIndex, i)); 833 c.x = c.y = c.z = c.w = *Pointer<Float4>(uniformAddress(src.bufferIndex, 900 relativeAddress(const Shader::Parameter &var, int bufferIndex) argument [all...] |
H A D | Shader.hpp | 477 SourceParameter() : swizzle(0xE4), modifier(MODIFIER_NONE), bufferIndex(-1) 488 int bufferIndex : 8; member in struct:sw::Shader::SourceParameter
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H A D | PixelProgram.cpp | 831 Int a = relativeAddress(src, src.bufferIndex); 844 Int a = relativeAddress(src, src.bufferIndex); 888 Int a = relativeAddress(src, src.bufferIndex); 946 RValue<Pointer<Byte>> PixelProgram::uniformAddress(int bufferIndex, unsigned int index) argument 948 if(bufferIndex == -1) 954 return *Pointer<Pointer<Byte>>(data + OFFSET(DrawData, ps.u[bufferIndex])) + index; 958 RValue<Pointer<Byte>> PixelProgram::uniformAddress(int bufferIndex, unsigned int index, Int& offset) argument 960 return uniformAddress(bufferIndex, index) + offset * sizeof(float4); 970 c.x = c.y = c.z = c.w = *Pointer<Float4>(uniformAddress(src.bufferIndex, i)); 1002 c.x = c.y = c.z = c.w = *Pointer<Float4>(uniformAddress(src.bufferIndex, 1024 relativeAddress(const Shader::Parameter &var, int bufferIndex) argument [all...] |
H A D | Shader.cpp | 508 if(type == PARAMETER_CONST && bufferIndex >= 0) 511 buffer << bufferIndex; local
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/external/swiftshader/src/OpenGL/compiler/ |
H A D | OutputASM.h | 340 ArgumentInfo(const BlockMemberInfo& b, const TType& t, int clampedIndex, int bufferIndex) : argument 341 typedMemberInfo(b, t), clampedIndex(clampedIndex), bufferIndex(bufferIndex) {} 344 int bufferIndex; member in struct:glsl::OutputASM::ArgumentInfo
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H A D | OutputASM.cpp | 2301 argumentInfo.bufferIndex = 0; 2305 argumentInfo.bufferIndex += blockArraySize > 0 ? blockArraySize : 1; 2319 argumentInfo.bufferIndex += bufferOffset; 2371 instruction->src[0].bufferIndex = argumentInfo.bufferIndex; 2399 instruction->src[0].bufferIndex = argumentInfo.bufferIndex; 2417 parameter.bufferIndex = argumentInfo.bufferIndex; 2444 if(parameter.bufferIndex ! [all...] |
/external/mesa3d/src/gallium/drivers/swr/ |
H A D | swr_draw.cpp | 112 state.stream.decl[num].bufferIndex = output_buffer; 121 state.stream.decl[num].bufferIndex = output_buffer;
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/external/deqp/modules/gles31/functional/ |
H A D | es31fBasicComputeShaderTests.cpp | 1531 const deUint32 bufferIndex = getProgramResourceUint(gl, program.getProgram(), GL_UNIFORM, uniformIndex, GL_ATOMIC_COUNTER_BUFFER_INDEX); 1532 const deUint32 bufferSize = getProgramResourceUint(gl, program.getProgram(), GL_ATOMIC_COUNTER_BUFFER, bufferIndex, GL_BUFFER_DATA_SIZE); 1565 const deUint32 bufferIndex = getProgramResourceUint(gl, program.getProgram(), GL_UNIFORM, uniformIndex, GL_ATOMIC_COUNTER_BUFFER_INDEX); 1566 const deUint32 bufferSize = getProgramResourceUint(gl, program.getProgram(), GL_ATOMIC_COUNTER_BUFFER, bufferIndex, GL_BUFFER_DATA_SIZE);
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