Searched refs:circle (Results 1 - 25 of 67) sorted by relevance

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/external/python/cpython2/Demo/turtle/
H A Dtdemo_yinyang.py9 The small circles are drawn by the circle
20 circle(radius/2., 180)
21 circle(radius, 180)
23 circle(-radius/2., 180)
32 circle(radius*0.125)
H A Dtdemo_peace.py40 circle(170)
H A Dtdemo_lindenmayer_indian.py88 circle(10,90)
95 circle(l, 270)
/external/python/cpython3/Lib/turtledemo/
H A Dyinyang.py9 The small circles are drawn by the circle
20 circle(radius/2., 180)
21 circle(radius, 180)
23 circle(-radius/2., 180)
32 circle(radius*0.15)
H A Dpeace.py40 circle(170)
H A Dlindenmayer.py88 circle(10,90)
95 circle(l, 270)
/external/skia/src/gpu/effects/
H A DGrCircleEffect.fp14 // The circle uniform is (center.x, center.y, radius + 0.5, 1 / (radius + 0.5)) for regular
16 uniform half4 circle;
42 pdman.set4f(circle, center.fX, center.fY, effectiveRadius,
50 // TODO: Right now the distance to circle caclulation is performed in a space normalized to the
56 d = (length((circle.xy - sk_FragCoord.xy) * circle.w) - 1.0) * circle.z;
58 d = (1.0 - length((circle.xy - sk_FragCoord.xy) * circle.w)) * circle
[all...]
H A DGrCircleEffect.cpp34 kDefault_GrSLPrecision, "circle");
63 UniformHandle& circle = fCircleVar; variable
64 (void)circle; variable
76 pdman.set4f(circle, center.fX, center.fY, effectiveRadius,
/external/skqp/src/gpu/effects/
H A DGrCircleEffect.fp14 // The circle uniform is (center.x, center.y, radius + 0.5, 1 / (radius + 0.5)) for regular
16 uniform half4 circle;
42 pdman.set4f(circle, center.fX, center.fY, effectiveRadius,
50 // TODO: Right now the distance to circle caclulation is performed in a space normalized to the
56 d = (length((circle.xy - sk_FragCoord.xy) * circle.w) - 1.0) * circle.z;
58 d = (1.0 - length((circle.xy - sk_FragCoord.xy) * circle.w)) * circle
[all...]
/external/skia/experimental/docs/
H A DexampleSlides.js1 var circle = {
80 { "line": [ 200,200, 200 + circle.radius * Math.cos(-22.5 * Math.PI / 180),
81 200 + circle.radius * Math.sin(-22.5 * Math.PI / 180) ] }
205 "string":"A sector is a wedge of a circle", "x":400, "y":200
456 "range":[-22.5 * Math.PI / 180, (-22.5 - 360) * Math.PI / 180], "params":"circle",
460 "range":[-22.5 * Math.PI / 180, (-22.5 - 360) * Math.PI / 180], "params":"circle",
/external/skqp/experimental/docs/
H A DexampleSlides.js1 var circle = {
80 { "line": [ 200,200, 200 + circle.radius * Math.cos(-22.5 * Math.PI / 180),
81 200 + circle.radius * Math.sin(-22.5 * Math.PI / 180) ] }
205 "string":"A sector is a wedge of a circle", "x":400, "y":200
456 "range":[-22.5 * Math.PI / 180, (-22.5 - 360) * Math.PI / 180], "params":"circle",
460 "range":[-22.5 * Math.PI / 180, (-22.5 - 360) * Math.PI / 180], "params":"circle",
/external/skia/tests/
H A DTracingTest.cpp160 TracingCircle* circle = new TracingCircle(SkPoint::Make(20, 20), 15); local
161 circle->traceSnapshot();
170 circle->fCenter.offset(10, 10);
171 circle->traceSnapshot();
177 TRACE_EVENT1("skia", "Processing Shape", "#shape", circle);
181 delete circle;
/external/skqp/tests/
H A DTracingTest.cpp160 TracingCircle* circle = new TracingCircle(SkPoint::Make(20, 20), 15); local
161 circle->traceSnapshot();
170 circle->fCenter.offset(10, 10);
171 circle->traceSnapshot();
177 TRACE_EVENT1("skia", "Processing Shape", "#shape", circle);
181 delete circle;
/external/ImageMagick/PerlMagick/demo/
H A Dcompose-specials.pl39 my $circle=Image::Magick->new();
40 $circle->Set(size=>'80x80');
41 $circle->Read('xc:black');
42 $circle->Draw(fill=>'white',primitive=>'circle',points=>'39.5,39.5 10,39.5');
99 mask=>$circle,
/external/skia/samplecode/
H A DSampleCircle.cpp16 // reconstruct the edges of the circle.
47 void circle(SkCanvas* canvas, int width, bool aa) { function in class:CircleView
66 circle(canvas, width, false);
68 circle(canvas, width, true);
/external/skqp/gm/
H A Ddashcircle.cpp46 SkPath circle; variable
47 circle.addCircle(0, 0, radius);
88 canvas->drawPath(circle, p);
H A Dmanypaths.cpp54 SkRect circle = SkRect::MakeXYWH(x, y, w, w); variable
56 canvas->drawOval(circle, paint);
/external/skqp/samplecode/
H A DSampleCircle.cpp16 // reconstruct the edges of the circle.
47 void circle(SkCanvas* canvas, int width, bool aa) { function in class:CircleView
66 circle(canvas, width, false);
68 circle(canvas, width, true);
/external/skia/src/effects/
H A DGrCircleBlurFragmentProcessor.fp14 // x, y - the center of the circle
25 const SkRect& circle, float sigma);
67 // Applies the 1D half kernel vertically at points along the x axis to a circle centered at the
78 // In the column at x we exit the circle at +y and -y
95 // Apply a Gaussian at point (evalX, 0) to a circle centered at the origin with radius circleR.
118 // Since we applied a half kernel in y we multiply acc by 2 (the circle is symmetric about
123 // This function creates a profile of a blurred circle. It does this by computing a kernel for
125 // an array of vertical applications of the half kernel to the circle along the x axis. The
191 const SkRect& circle,
194 float circleR = circle
[all...]
H A DGrCircleBlurFragmentProcessor.h23 static std::unique_ptr<GrFragmentProcessor> Make(GrProxyProvider*, const SkRect& circle,
/external/skqp/src/effects/
H A DGrCircleBlurFragmentProcessor.fp14 // x, y - the center of the circle
25 const SkRect& circle, float sigma);
67 // Applies the 1D half kernel vertically at points along the x axis to a circle centered at the
78 // In the column at x we exit the circle at +y and -y
95 // Apply a Gaussian at point (evalX, 0) to a circle centered at the origin with radius circleR.
118 // Since we applied a half kernel in y we multiply acc by 2 (the circle is symmetric about
123 // This function creates a profile of a blurred circle. It does this by computing a kernel for
125 // an array of vertical applications of the half kernel to the circle along the x axis. The
191 const SkRect& circle,
194 float circleR = circle
[all...]
H A DGrCircleBlurFragmentProcessor.h23 static std::unique_ptr<GrFragmentProcessor> Make(GrProxyProvider*, const SkRect& circle,
/external/skia/gm/
H A Dmanypaths.cpp54 SkRect circle = SkRect::MakeXYWH(x, y, w, w); variable
56 canvas->drawOval(circle, paint);
/external/skia/src/gpu/ops/
H A DGrOvalOpFactory.cpp51 * The output of this effect is a modulation of the input color and coverage for a circle. It
52 * operates in a space normalized by the circle radius (outer radius in the case of a stroke)
53 * with origin at the circle center. Three vertex attributes are used:
65 * Round caps for stroking are allowed as well. The caps are specified as two circle center points
369 // circle.
435 // Clip the end of the next dash to the end of the circle
448 // Clip the start previous dash to the start of the circle
643 * implict equation used is for a unit circle (x^2 + y^2 - 1 = 0) and the edge corrected by
806 // We have two possible cases for geometry for a circle:
808 // In the case of a normal fill, we draw geometry for the circle a
[all...]
/external/snakeyaml/src/test/java/org/yaml/snakeyaml/
H A DExample2_24Test.java43 this.yamlConstructors.put(new Tag("tag:clarkevans.com,2002:circle"),
65 Circle circle = new Circle((Map<String, Integer>) values.get("center"),
67 return circle;
113 Circle circle = (Circle) data;
115 map.put("center", circle.getCenter());
116 map.put("radius", circle.getRadius());
117 return representMapping(new Tag("!circle"), map, Boolean.FALSE);

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