/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cGetTextureSubImageTests.cpp | 213 gl.compressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB8_ETC2, s_texture_data_compressed_width, 865 gl.compressedTexImage2D(target, 0, GL_COMPRESSED_RGBA_BPTC_UNORM, s_texture_data_width, s_texture_data_height, 0, 870 gl.compressedTexImage2D( 874 gl.compressedTexImage2D( 878 gl.compressedTexImage2D( 882 gl.compressedTexImage2D( 886 gl.compressedTexImage2D( 890 gl.compressedTexImage2D(
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H A D | gl4cBufferStorageTests.cpp | 1350 gl.compressedTexImage2D(target, level, internal_format, width, height, 0 /* border */, image_size, data); 1354 gl.compressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, level, internal_format, width, height, 0 /* border */, 1356 gl.compressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, level, internal_format, width, height, 0 /* border */, 1358 gl.compressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, level, internal_format, width, height, 0 /* border */, 1360 gl.compressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, level, internal_format, width, height, 0 /* border */, 1362 gl.compressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, level, internal_format, width, height, 0 /* border */, 1364 gl.compressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, level, internal_format, width, height, 0 /* border */, 2743 gl.compressedTexImage2D(GL_TEXTURE_2D, 0 /* level */, m_compressed_internal_format, 8 /* width */,
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H A D | gl4cMultiBindTests.cpp | 1073 gl.compressedTexImage2D(target, level, internal_format, width, height, 0 /* border */, image_size, data); 1077 gl.compressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, level, internal_format, width, height, 0 /* border */, 1079 gl.compressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, level, internal_format, width, height, 0 /* border */, 1081 gl.compressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, level, internal_format, width, height, 0 /* border */, 1083 gl.compressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, level, internal_format, width, height, 0 /* border */, 1085 gl.compressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, level, internal_format, width, height, 0 /* border */, 1087 gl.compressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, level, internal_format, width, height, 0 /* border */,
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/external/deqp/framework/opengl/wrapper/ |
H A D | glwInitES20Direct.inl | 27 gl->compressedTexImage2D = &glCompressedTexImage2D;
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H A D | glwInitES20.inl | 27 gl->compressedTexImage2D = (glCompressedTexImage2DFunc) loader->get("glCompressedTexImage2D");
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H A D | glwInitES30Direct.inl | 40 gl->compressedTexImage2D = &glCompressedTexImage2D;
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H A D | glwInitES31Direct.inl | 44 gl->compressedTexImage2D = &glCompressedTexImage2D;
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H A D | glwInitES30.inl | 40 gl->compressedTexImage2D = (glCompressedTexImage2DFunc) loader->get("glCompressedTexImage2D");
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H A D | glwInitES32Direct.inl | 50 gl->compressedTexImage2D = &glCompressedTexImage2D;
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H A D | glwFunctions.inl | 90 glCompressedTexImage2DFunc compressedTexImage2D;
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H A D | glwInitES31.inl | 44 gl->compressedTexImage2D = (glCompressedTexImage2DFunc) loader->get("glCompressedTexImage2D");
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H A D | glwInitES32.inl | 50 gl->compressedTexImage2D = (glCompressedTexImage2DFunc) loader->get("glCompressedTexImage2D");
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H A D | glwInitGL30.inl | 42 gl->compressedTexImage2D = (glCompressedTexImage2DFunc) loader->get("glCompressedTexImage2D");
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H A D | glwInitGL31.inl | 42 gl->compressedTexImage2D = (glCompressedTexImage2DFunc) loader->get("glCompressedTexImage2D");
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H A D | glwInitGL32.inl | 43 gl->compressedTexImage2D = (glCompressedTexImage2DFunc) loader->get("glCompressedTexImage2D");
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H A D | glwInitGL33.inl | 45 gl->compressedTexImage2D = (glCompressedTexImage2DFunc) loader->get("glCompressedTexImage2D");
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H A D | glwInitGL40.inl | 51 gl->compressedTexImage2D = (glCompressedTexImage2DFunc) loader->get("glCompressedTexImage2D");
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H A D | glwInitGL41.inl | 54 gl->compressedTexImage2D = (glCompressedTexImage2DFunc) loader->get("glCompressedTexImage2D");
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H A D | glwInitGL42.inl | 55 gl->compressedTexImage2D = (glCompressedTexImage2DFunc) loader->get("glCompressedTexImage2D");
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/external/deqp/framework/opengl/ |
H A D | gluES3PlusWrapperFuncs.inl | 44 dst->compressedTexImage2D = src.compressedTexImage2D;
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H A D | gluTexture.cpp | 207 gl.compressedTexImage2D(GL_TEXTURE_2D, levelNdx, compressedFormat, 431 gl.compressedTexImage2D(getGLCubeFace((tcu::CubeFace)face), levelNdx, compressedFormat,
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/external/deqp/external/openglcts/modules/common/ |
H A D | glcRobustBufferAccessBehaviorTests.cpp | 680 gl.compressedTexImage2D(target, level, internal_format, width, height, 0 /* border */, image_size, data); 684 gl.compressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, level, internal_format, width, height, 0 /* border */, 686 gl.compressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, level, internal_format, width, height, 0 /* border */, 688 gl.compressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, level, internal_format, width, height, 0 /* border */, 690 gl.compressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Y, level, internal_format, width, height, 0 /* border */, 692 gl.compressedTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, level, internal_format, width, height, 0 /* border */, 694 gl.compressedTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, level, internal_format, width, height, 0 /* border */,
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/external/skia/src/gpu/gl/ |
H A D | GrGLTestInterface.cpp | 43 fFunctions.fCompressedTexImage2D = bind_to_member(this, &GrGLTestInterface::compressedTexImage2D);
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H A D | GrGLTestInterface.h | 44 virtual GrGLvoid compressedTexImage2D(GrGLenum target, GrGLint level, GrGLenum internalformat, GrGLsizei width, GrGLsizei height, GrGLint border, GrGLsizei imageSize, const GrGLvoid* data) {} function in class:GrGLTestInterface
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/external/skqp/src/gpu/gl/ |
H A D | GrGLTestInterface.cpp | 43 fFunctions.fCompressedTexImage2D = bind_to_member(this, &GrGLTestInterface::compressedTexImage2D);
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