/external/deqp/framework/opengl/ |
H A D | gluObjectWrapper.cpp | 78 { "vertex array", &glw::Functions::genVertexArrays, &glw::Functions::deleteVertexArrays },
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/external/deqp/external/openglcts/modules/gl/ |
H A D | gl3cGLSLnoperspectiveTests.cpp | 561 gl.deleteVertexArrays(1, &vao_id); 598 gl.deleteVertexArrays(1, &vao_id); 657 gl.deleteVertexArrays(1, &vao_id);
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H A D | gl4cDirectStateAccessVertexArraysTests.cpp | 152 gl.deleteVertexArrays(1, &vertex_arrays_legacy[i]); 159 gl.deleteVertexArrays(1, &vertex_arrays_dsa[i]); 715 gl.deleteVertexArrays(1, &m_vao); 1181 gl.deleteVertexArrays(1, &m_vao); 1715 gl.deleteVertexArrays(1, &m_vao); 2457 gl.deleteVertexArrays(1, &m_vao); 2938 gl.deleteVertexArrays(1, &m_vao); 3453 gl.deleteVertexArrays(1, &m_vao); 3580 gl.deleteVertexArrays(1, &vao); 3710 gl.deleteVertexArrays( [all...] |
H A D | gl4cClipControlTests.cpp | 422 gl.deleteVertexArrays(1, &m_vao); 610 gl.deleteVertexArrays(1, &m_vao); 800 gl.deleteVertexArrays(1, &m_vao); 981 gl.deleteVertexArrays(1, &m_vao); 1172 gl.deleteVertexArrays(1, &m_vao);
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H A D | gl4cIndirectParametersTests.cpp | 399 gl.deleteVertexArrays(1, &m_vao); 592 gl.deleteVertexArrays(1, &m_vao);
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/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
H A D | esextcGeometryShaderClipping.cpp | 147 gl.deleteVertexArrays(1, &m_vao_id);
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H A D | esextcGeometryShaderQualifiers.cpp | 90 gl.deleteVertexArrays(1, &m_vao_id);
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H A D | esextcGeometryShaderInput.cpp | 509 gl.deleteVertexArrays(1, &m_vertex_array_object_id); 736 gl.deleteVertexArrays(1, &m_vertex_array_object_id); 1121 gl.deleteVertexArrays(1, &m_vertex_array_object_id); 1347 gl.deleteVertexArrays(1, &m_vertex_array_object_id);
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H A D | esextcGeometryShaderLayeredRenderingFBONoAttachment.cpp | 185 gl.deleteVertexArrays(1, &m_vao_id);
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H A D | esextcGeometryShaderPrimitiveQueries.cpp | 317 gl.deleteVertexArrays(1, &m_vao_id);
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H A D | esextcGeometryShaderAPI.cpp | 180 gl.deleteVertexArrays(1, &m_vao_id); 1244 gl.deleteVertexArrays(1, &m_vao_id); 1367 gl.deleteVertexArrays(1, &m_vao_id); 1452 gl.deleteVertexArrays(1, &m_vao_id); 1800 gl.deleteVertexArrays(1, &m_vao_id); 2188 gl.deleteVertexArrays(1, &m_vao_id); 2499 gl.deleteVertexArrays(1, &m_vao_id); 2823 gl.deleteVertexArrays(1, &m_vao_id); 3005 gl.deleteVertexArrays(1, &m_vao_id); 3428 gl.deleteVertexArrays( [all...] |
H A D | esextcGeometryShaderAdjacency.cpp | 223 gl.deleteVertexArrays(1, &m_vao_id);
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H A D | esextcGeometryShaderBlitting.cpp | 253 gl.deleteVertexArrays(1, &m_vao_id);
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H A D | esextcGeometryShaderNonarrayInput.cpp | 492 gl.deleteVertexArrays(1, &m_vao_id);
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H A D | esextcGeometryShaderOutput.cpp | 460 gl.deleteVertexArrays(1, &m_vao_id);
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/external/deqp/framework/opengl/simplereference/ |
H A D | sglrContextUtil.cpp | 111 ctx.deleteVertexArrays(1, &vaoID);
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/external/deqp/external/openglcts/modules/glesext/gpu_shader5/ |
H A D | esextcGPUShader5PreciseQualifier.cpp | 257 gl.deleteVertexArrays(1, &m_vao_id);
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H A D | esextcGPUShader5UniformBlocksArrayIndexing.cpp | 350 gl.deleteVertexArrays(1, &m_vao_id);
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H A D | esextcGPUShader5FmaAccuracy.cpp | 295 gl.deleteVertexArrays(1, &m_vertex_array_object_id);
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/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
H A D | esextcTessellationShaderWinding.cpp | 288 gl.deleteVertexArrays(1, &vaoGL);
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H A D | esextcTessellationShaderPoints.cpp | 156 gl.deleteVertexArrays(1, &m_vao_id); 649 gl.deleteVertexArrays(1, &m_vao_id);
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H A D | esextcTessellationShaderQuads.cpp | 93 gl.deleteVertexArrays(1, &m_vao_id); 347 gl.deleteVertexArrays(1, &m_vao_id);
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/external/deqp/external/openglcts/modules/common/ |
H A D | glcPolygonOffsetClampTests.cpp | 427 gl.deleteVertexArrays(1, &arrayBuffer); 430 gl.deleteVertexArrays(1, &vao);
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/external/deqp/framework/opengl/wrapper/ |
H A D | glwInitExtES.inl | 165 gl->deleteVertexArrays = (glDeleteVertexArraysFunc) loader->get("glDeleteVertexArraysOES");
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/external/deqp/modules/gles31/functional/ |
H A D | es31fFboNoAttachmentTests.cpp | 164 gl.deleteVertexArrays(1, &vertexArray); 244 gl.deleteVertexArrays(1, &vertexArray);
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