/external/deqp/framework/common/ |
H A D | tcuTexLookupVerifier.hpp | 106 Vec2 computeLodBoundsFromDerivates (const float dudx, const float dudy, const LodPrecision& prec); 107 Vec2 computeLodBoundsFromDerivates (const float dudx, const float dvdx, const float dudy, const float dvdy, const LodPrecision& prec); 108 Vec2 computeLodBoundsFromDerivates (const float dudx, const float dvdx, const float dwdx, const float dudy, const float dvdy, const float dwdy, const LodPrecision& prec);
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H A D | tcuTexLookupVerifier.cpp | 2120 Vec2 computeLodBoundsFromDerivates (const float dudx, const float dvdx, const float dwdx, const float dudy, const float dvdy, const float dwdy, const LodPrecision& prec) argument 2122 const float mux = deFloatAbs(dudx); 2158 Vec2 computeLodBoundsFromDerivates (const float dudx, const float dvdx, const float dudy, const float dvdy, const LodPrecision& prec) argument 2160 return computeLodBoundsFromDerivates(dudx, dvdx, 0.0f, dudy, dvdy, 0.0f, prec); 2163 Vec2 computeLodBoundsFromDerivates (const float dudx, const float dudy, const LodPrecision& prec) argument 2165 return computeLodBoundsFromDerivates(dudx, 0.0f, 0.0f, dudy, 0.0f, 0.0f, prec); 2199 const float dudx = float(faceSize) * 0.5f * (scdx*ma - sc*madx) / (ma*ma); local 2203 const Vec2 bounds = computeLodBoundsFromDerivates(dudx, dvdx, dudy, dvdy, prec);
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/external/deqp/framework/opengl/ |
H A D | gluTextureTestUtil.hpp | 166 float computeLodFromDerivates (LodMode mode, float dudx, float dudy); 167 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dudy, float dvdy); 168 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dwdx, float dudy, float dvdy, float dwdy);
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H A D | gluTextureTestUtil.cpp | 179 float computeLodFromDerivates (LodMode mode, float dudx, float dudy) argument 188 p = de::max(deFloatAbs(dudx), deFloatAbs(dudy)); 210 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dudy, float dvdy) argument 216 p = de::max(deFloatSqrt(dudx*dudx + dvdx*dvdx), deFloatSqrt(dudy*dudy + dvdy*dvdy)); 222 float mu = de::max(deFloatAbs(dudx), deFloatAbs(dudy)); 250 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dwdx, float dudy, float dvdy, float dwdy) argument 256 p = de::max(deFloatSqrt(dudx*dudx + dvdx*dvdx + dwdx*dwdx), deFloatSqrt(dudy*dudy + dvdy*dvdy + dwdy*dwdy)); 262 float mu = de::max(deFloatAbs(dudx), deFloatAb 312 float dudx = triDerivateX(u, projection, wx, width, wy/height); local 322 float dudx = triDerivateX(u, projection, wx, width, wy/height); local 334 float dudx = triDerivateX(u, projection, wx, width, wy/height); local 601 const float dudx = float(faceSize) * 0.5f * (scdx*ma - sc*madx) / (ma*ma); local [all...] |
/external/mesa3d/src/mesa/swrast/ |
H A D | s_aaline.c | 196 GLfloat dudx = sPlane[0] / sPlane[2] * invQ * width; local 200 GLfloat r1 = dudx * dudx + dudy * dudy;
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H A D | s_texfilter.c | 1650 const GLfloat dudx, const GLfloat dvdx, 1664 GLfloat ux = dudx * scaling; 1777 const GLfloat dudx, const GLfloat dvdx, 1785 GLfloat ux = dudx * scaling; 1920 GLfloat dudx = texW * ((s + dsdx) / (q + dqdx) - s * invQ); local 1928 GLfloat Px2 = dudx * dudx + dvdx * dvdx; 1996 dudx, dvdx, dudy, dvdy, (GLint) floorf(lod), rgba[i]); 2002 dudx, dvdx, dudy, dvdy, floor(lod), rgba[i]); 1646 sample_2d_ewa(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, const GLfloat texcoord[4], const GLfloat dudx, const GLfloat dvdx, const GLfloat dudy, const GLfloat dvdy, const GLint lod, GLfloat rgba[]) argument 1773 sample_2d_footprint(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, const GLfloat texcoord[4], const GLfloat dudx, const GLfloat dvdx, const GLfloat dudy, const GLfloat dvdy, const GLint lod, GLfloat rgba[]) argument
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H A D | s_span.c | 419 GLfloat dudx = texW * ((s + dsdx) / (q + dqdx) - s * invQ); local 423 GLfloat x = sqrtf(dudx * dudx + dvdx * dvdx);
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/external/deqp/modules/gles2/functional/ |
H A D | es2fShaderTextureFunctionTests.cpp | 352 float dudx = (m_lookupSpec.maxCoord[0]-m_lookupSpec.minCoord[0])*proj*(float)m_textureSpec.width / (float)viewportSize[0]; local 354 m_lookupParams.lod = glu::TextureTestUtil::computeLodFromDerivates(glu::TextureTestUtil::LODMODE_EXACT, dudx, 0.0f, 0.0f, dvdy); 397 float dudx = (c10.s - c00.s)*(float)m_textureSpec.width / (float)viewportSize[0]; local 400 m_lookupParams.lod = glu::TextureTestUtil::computeLodFromDerivates(glu::TextureTestUtil::LODMODE_EXACT, dudx, 0.0f, 0.0f, dvdy);
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H A D | es2fTextureUnitTests.cpp | 222 float dudx = derivateParts.x() * (float)textureSize.x() * screenDerivate.x(); local 227 return deFloatLog2(de::max(de::abs(dudx), de::abs(dudy)) + de::max(de::abs(dvdx), de::abs(dvdy))); 233 float dudx = derivateParts.x() * (float)textureSize.x() * screenDerivate.x(); local 238 return deFloatLog2(de::max(de::max(de::abs(dudx), de::abs(dudy)), de::max(de::abs(dvdx), de::abs(dvdy))));
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/external/deqp/modules/gles3/functional/ |
H A D | es3fVertexTextureTests.cpp | 1300 const float dudx = (trans10.x() - trans00.x()) * (float)texWidth / dstSize.x(); local 1305 return deFloatLog2(deFloatSqrt(de::max(dudx*dudx + dvdx*dvdx, dudy*dudy + dvdy*dvdy))); 1641 const float dudx = (trans10.x() - trans00.x()) * (float)srcWidth / dstSize.x(); local 1648 return deFloatLog2(deFloatSqrt(de::max(dudx*dudx + dvdx*dvdx + dwdx*dwdx, dudy*dudy + dvdy*dvdy + dwdy*dwdy)));
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H A D | es3fTextureUnitTests.cpp | 302 float dudx = derivateParts[0].x() * (float)textureSize.x() * screenDerivate.x(); local 309 const float mu = de::max(de::abs(dudx), de::abs(dudy)); 318 float dudx = derivateParts[0].x() * (float)textureSize.x() * screenDerivate.x(); local 325 const float mu = de::max(de::abs(dudx), de::abs(dudy));
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H A D | es3fShaderTextureFunctionTests.cpp | 598 float dudx = (m_lookupSpec.maxCoord[0]-m_lookupSpec.minCoord[0])*proj*(float)m_textureSpec.width / (float)viewportSize[0]; local 600 m_lookupParams.lod = computeLodFromDerivates(DEFAULT_LOD_MODE, dudx, 0.0f, 0.0f, dvdy); 656 float dudx = (c10.s - c00.s)*(float)m_textureSpec.width / (float)viewportSize[0]; local 659 m_lookupParams.lod = computeLodFromDerivates(DEFAULT_LOD_MODE, dudx, 0.0f, 0.0f, dvdy); 692 float dudx = (m_lookupSpec.maxCoord[0]-m_lookupSpec.minCoord[0])*proj*(float)m_textureSpec.width / (float)viewportSize[0]; local 694 m_lookupParams.lod = computeLodFromDerivates(DEFAULT_LOD_MODE, dudx, 0.0f, 0.0f, dvdy); 722 float dudx = (m_lookupSpec.maxCoord[0]-m_lookupSpec.minCoord[0])*proj*(float)m_textureSpec.width / (float)viewportSize[0]; local 726 m_lookupParams.lod = computeLodFromDerivates(DEFAULT_LOD_MODE, dudx, 0.0f, dwdx, 0.0f, dvdy, dwdy); 1807 // \note Only one of dudx, dudy, dvdx, dvdy is non-zero since spec allows approximating p from derivates by various methods.
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderTextureFunctionTests.cpp | 260 float computeLodFromDerivates (LodMode mode, float dudx, float dudy) argument 269 p = de::max(deFloatAbs(dudx), deFloatAbs(dudy)); 281 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dudy, float dvdy) argument 287 p = de::max(deFloatSqrt(dudx*dudx + dvdx*dvdx), deFloatSqrt(dudy*dudy + dvdy*dvdy)); 293 float mu = de::max(deFloatAbs(dudx), deFloatAbs(dudy)); 309 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dwdx, float dudy, float dvdy, float dwdy) argument 315 p = de::max(deFloatSqrt(dudx*dudx + dvdx*dvdx + dwdx*dwdx), deFloatSqrt(dudy*dudy + dvdy*dvdy + dwdy*dwdy)); 321 float mu = de::max(deFloatAbs(dudx), deFloatAb 821 float dudx = (m_lookupSpec.maxCoord[0]-m_lookupSpec.minCoord[0])*proj*(float)m_textureSpec.width / (float)viewportSize[0]; local 880 float dudx = (c10.s - c00.s)*(float)m_textureSpec.width / (float)viewportSize[0]; local 917 float dudx = (m_lookupSpec.maxCoord[0]-m_lookupSpec.minCoord[0])*proj*(float)m_textureSpec.width / (float)viewportSize[0]; local 948 float dudx = (m_lookupSpec.maxCoord[0]-m_lookupSpec.minCoord[0])*proj*(float)m_textureSpec.width / (float)viewportSize[0]; local 981 float dudx = (m_lookupSpec.maxCoord[0]-m_lookupSpec.minCoord[0])*proj*(float)m_textureSpec.width / (float)viewportSize[0]; local 1017 float dudx = (m_lookupSpec.maxCoord[0]-m_lookupSpec.minCoord[0])*proj*(float)m_textureSpec.width / (float)viewportSize[0]; local 1084 float dudx = (c10.s - c00.s)*(float)m_textureSpec.width / (float)viewportSize[0]; local 2392 const float dudx = (m_maxCoord[0]-m_minCoord[0])*(float)m_textureSpec.width / (float)viewportSize[0]; local 2402 const float dudx = (m_maxCoord[0]-m_minCoord[0])*(float)m_textureSpec.width / (float)viewportSize[0]; local [all...] |
/external/mesa3d/src/gallium/drivers/softpipe/ |
H A D | sp_tex_sample.c | 2214 const float dudx, const float dvdx, 2226 const float ux = dudx * scaling; 2431 const float dudx = (s[QUAD_BOTTOM_RIGHT] - s[QUAD_BOTTOM_LEFT]) * s_to_u; local 2446 const float Px2 = dudx * dudx + dvdx * dvdx; 2517 level0, dudx, dvdx, dudy, dvdy, rgba); 2204 img_filter_2d_ewa(const struct sp_sampler_view *sp_sview, const struct sp_sampler *sp_samp, img_filter_func min_filter, img_filter_func mag_filter, const float s[TGSI_QUAD_SIZE], const float t[TGSI_QUAD_SIZE], const float p[TGSI_QUAD_SIZE], const uint faces[TGSI_QUAD_SIZE], const int8_t *offset, unsigned level, const float dudx, const float dvdx, const float dudy, const float dvdy, float rgba[TGSI_NUM_CHANNELS][TGSI_QUAD_SIZE]) argument
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/external/swiftshader/src/Shader/ |
H A D | SamplerCore.cpp | 1415 Float4 dudx = duvdxy.xxxx; local 1421 uDelta = As<Float4>((As<Int4>(dudx) & mask) | ((As<Int4>(dudy) & ~mask)));
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