Searched refs:dvdy (Results 1 - 15 of 15) sorted by relevance

/external/deqp/framework/common/
H A DtcuTexLookupVerifier.hpp107 Vec2 computeLodBoundsFromDerivates (const float dudx, const float dvdx, const float dudy, const float dvdy, const LodPrecision& prec);
108 Vec2 computeLodBoundsFromDerivates (const float dudx, const float dvdx, const float dwdx, const float dudy, const float dvdy, const float dwdy, const LodPrecision& prec);
H A DtcuTexLookupVerifier.cpp2120 Vec2 computeLodBoundsFromDerivates (const float dudx, const float dvdx, const float dwdx, const float dudy, const float dvdy, const float dwdy, const LodPrecision& prec) argument
2126 const float mvy = deFloatAbs(dvdy);
2158 Vec2 computeLodBoundsFromDerivates (const float dudx, const float dvdx, const float dudy, const float dvdy, const LodPrecision& prec) argument
2160 return computeLodBoundsFromDerivates(dudx, dvdx, 0.0f, dudy, dvdy, 0.0f, prec);
2202 const float dvdy = float(faceSize) * 0.5f * (tcdy*ma - tc*mady) / (ma*ma); local
2203 const Vec2 bounds = computeLodBoundsFromDerivates(dudx, dvdx, dudy, dvdy, prec);
/external/mesa3d/src/mesa/swrast/
H A Ds_aaline.c199 GLfloat dvdy = tPlane[1] / tPlane[2] * invQ * height; local
201 GLfloat r2 = dvdx * dvdx + dvdy * dvdy;
H A Ds_texfilter.c1651 const GLfloat dudy, const GLfloat dvdy, const GLint lod,
1667 GLfloat vy = dvdy * scaling;
1778 const GLfloat dudy, const GLfloat dvdy, const GLint lod,
1788 GLfloat vy = dvdy * scaling;
1923 GLfloat dvdy = texH * ((t + dtdy) / (q + dqdy) - t * invQ); local
1929 GLfloat Py2 = dudy * dudy + dvdy * dvdy;
1996 dudx, dvdx, dudy, dvdy, (GLint) floorf(lod), rgba[i]);
2002 dudx, dvdx, dudy, dvdy, floor(lod), rgba[i]);
1646 sample_2d_ewa(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, const GLfloat texcoord[4], const GLfloat dudx, const GLfloat dvdx, const GLfloat dudy, const GLfloat dvdy, const GLint lod, GLfloat rgba[]) argument
1773 sample_2d_footprint(struct gl_context *ctx, const struct gl_sampler_object *samp, const struct gl_texture_object *tObj, const GLfloat texcoord[4], const GLfloat dudx, const GLfloat dvdx, const GLfloat dudy, const GLfloat dvdy, const GLint lod, GLfloat rgba[]) argument
H A Ds_span.c422 GLfloat dvdy = texH * ((t + dtdy) / (q + dqdy) - t * invQ); local
424 GLfloat y = sqrtf(dudy * dudy + dvdy * dvdy);
/external/deqp/framework/opengl/
H A DgluTextureTestUtil.hpp167 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dudy, float dvdy);
168 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dwdx, float dudy, float dvdy, float dwdy);
H A DgluTextureTestUtil.cpp210 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dudy, float dvdy) argument
216 p = de::max(deFloatSqrt(dudx*dudx + dvdx*dvdx), deFloatSqrt(dudy*dudy + dvdy*dvdy));
223 float mv = de::max(deFloatAbs(dvdx), deFloatAbs(dvdy));
250 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dwdx, float dudy, float dvdy, float dwdy) argument
256 p = de::max(deFloatSqrt(dudx*dudx + dvdx*dvdx + dwdx*dwdx), deFloatSqrt(dudy*dudy + dvdy*dvdy + dwdy*dwdy));
263 float mv = de::max(deFloatAbs(dvdx), deFloatAbs(dvdy));
325 float dvdy = triDerivateY(v, projection, wy, height, wx/width); local
327 return computeLodFromDerivates(mode, dudx, dvdx, dudy, dvdy);
338 float dvdy = triDerivateY(v, projection, wy, height, wx/width); local
604 const float dvdy = float(faceSize) * 0.5f * (tcdy*ma - tc*mady) / (ma*ma); local
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/external/deqp/modules/gles2/functional/
H A Des2fShaderTextureFunctionTests.cpp353 float dvdy = (m_lookupSpec.maxCoord[1]-m_lookupSpec.minCoord[1])*proj*(float)m_textureSpec.height / (float)viewportSize[1]; local
354 m_lookupParams.lod = glu::TextureTestUtil::computeLodFromDerivates(glu::TextureTestUtil::LODMODE_EXACT, dudx, 0.0f, 0.0f, dvdy);
398 float dvdy = (c01.t - c00.t)*(float)m_textureSpec.height / (float)viewportSize[1]; local
400 m_lookupParams.lod = glu::TextureTestUtil::computeLodFromDerivates(glu::TextureTestUtil::LODMODE_EXACT, dudx, 0.0f, 0.0f, dvdy);
H A Des2fTextureUnitTests.cpp225 float dvdy = derivateParts.w() * (float)textureSize.y() * screenDerivate.y(); local
227 return deFloatLog2(de::max(de::abs(dudx), de::abs(dudy)) + de::max(de::abs(dvdx), de::abs(dvdy)));
236 float dvdy = derivateParts.w() * (float)textureSize.y() * screenDerivate.y(); local
238 return deFloatLog2(de::max(de::max(de::abs(dudx), de::abs(dudy)), de::max(de::abs(dvdx), de::abs(dvdy))));
/external/deqp/modules/gles3/functional/
H A Des3fVertexTextureTests.cpp1303 const float dvdy = (trans01.y() - trans00.y()) * (float)texHeight / dstSize.y(); local
1305 return deFloatLog2(deFloatSqrt(de::max(dudx*dudx + dvdx*dvdx, dudy*dudy + dvdy*dvdy)));
1644 const float dvdy = (trans01.y() - trans00.y()) * (float)srcHeight / dstSize.y(); local
1648 return deFloatLog2(deFloatSqrt(de::max(dudx*dudx + dvdx*dvdx + dwdx*dwdx, dudy*dudy + dvdy*dvdy + dwdy*dwdy)));
H A Des3fTextureUnitTests.cpp305 float dvdy = derivateParts[1].y() * (float)textureSize.y() * screenDerivate.y(); local
310 const float mv = de::max(de::abs(dvdx), de::abs(dvdy));
321 float dvdy = derivateParts[1].y() * (float)textureSize.y() * screenDerivate.y(); local
326 const float mv = de::max(de::abs(dvdx), de::abs(dvdy));
H A Des3fShaderTextureFunctionTests.cpp599 float dvdy = (m_lookupSpec.maxCoord[1]-m_lookupSpec.minCoord[1])*proj*(float)m_textureSpec.height / (float)viewportSize[1]; local
600 m_lookupParams.lod = computeLodFromDerivates(DEFAULT_LOD_MODE, dudx, 0.0f, 0.0f, dvdy);
657 float dvdy = (c01.t - c00.t)*(float)m_textureSpec.height / (float)viewportSize[1]; local
659 m_lookupParams.lod = computeLodFromDerivates(DEFAULT_LOD_MODE, dudx, 0.0f, 0.0f, dvdy);
693 float dvdy = (m_lookupSpec.maxCoord[1]-m_lookupSpec.minCoord[1])*proj*(float)m_textureSpec.height / (float)viewportSize[1]; local
694 m_lookupParams.lod = computeLodFromDerivates(DEFAULT_LOD_MODE, dudx, 0.0f, 0.0f, dvdy);
723 float dvdy = (m_lookupSpec.maxCoord[1]-m_lookupSpec.minCoord[1])*proj*(float)m_textureSpec.height / (float)viewportSize[1]; local
726 m_lookupParams.lod = computeLodFromDerivates(DEFAULT_LOD_MODE, dudx, 0.0f, dwdx, 0.0f, dvdy, dwdy);
1807 // \note Only one of dudx, dudy, dvdx, dvdy is non-zero since spec allows approximating p from derivates by various methods.
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderTextureFunctionTests.cpp281 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dudy, float dvdy) argument
287 p = de::max(deFloatSqrt(dudx*dudx + dvdx*dvdx), deFloatSqrt(dudy*dudy + dvdy*dvdy));
294 float mv = de::max(deFloatAbs(dvdx), deFloatAbs(dvdy));
309 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dwdx, float dudy, float dvdy, float dwdy) argument
315 p = de::max(deFloatSqrt(dudx*dudx + dvdx*dvdx + dwdx*dwdx), deFloatSqrt(dudy*dudy + dvdy*dvdy + dwdy*dwdy));
322 float mv = de::max(deFloatAbs(dvdx), deFloatAbs(dvdy));
822 float dvdy = (m_lookupSpec.maxCoord[1]-m_lookupSpec.minCoord[1])*proj*(float)m_textureSpec.height / (float)viewportSize[1]; local
823 lookupParams.lod = computeLodFromDerivates(DEFAULT_LOD_MODE, dudx, 0.0f, 0.0f, dvdy);
881 float dvdy = (c01.t - c00.t)*(float)m_textureSpec.height / (float)viewportSize[1]; local
918 float dvdy = (m_lookupSpec.maxCoord[1]-m_lookupSpec.minCoord[1])*proj*(float)m_textureSpec.height / (float)viewportSize[1]; local
949 float dvdy = (m_lookupSpec.maxCoord[1]-m_lookupSpec.minCoord[1])*proj*(float)m_textureSpec.height / (float)viewportSize[1]; local
1085 float dvdy = (c01.t - c00.t)*(float)m_textureSpec.height / (float)viewportSize[1]; local
2403 const float dvdy = (m_maxCoord[1]-m_minCoord[1])*(float)m_textureSpec.height / (float)viewportSize[1]; local
[all...]
/external/mesa3d/src/gallium/drivers/softpipe/
H A Dsp_tex_sample.c2215 const float dudy, const float dvdy,
2229 const float vy = dvdy * scaling;
2434 const float dvdy = (t[QUAD_TOP_LEFT] - t[QUAD_BOTTOM_LEFT]) * t_to_v; local
2447 const float Py2 = dudy * dudy + dvdy * dvdy;
2517 level0, dudx, dvdx, dudy, dvdy, rgba);
2204 img_filter_2d_ewa(const struct sp_sampler_view *sp_sview, const struct sp_sampler *sp_samp, img_filter_func min_filter, img_filter_func mag_filter, const float s[TGSI_QUAD_SIZE], const float t[TGSI_QUAD_SIZE], const float p[TGSI_QUAD_SIZE], const uint faces[TGSI_QUAD_SIZE], const int8_t *offset, unsigned level, const float dudx, const float dvdx, const float dudy, const float dvdy, float rgba[TGSI_NUM_CHANNELS][TGSI_QUAD_SIZE]) argument
/external/swiftshader/src/Shader/
H A DSamplerCore.cpp1418 Float4 dvdy = duvdxy.wwww; local
1422 vDelta = As<Float4>((As<Int4>(dvdx) & mask) | ((As<Int4>(dvdy) & ~mask)));

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