/external/mesa3d/src/mesa/swrast/ |
H A D | s_span.c | 185 const GLfloat dwdx = span->attrStepX[VARYING_SLOT_POS][3]; local 206 w += dwdx; 528 const GLfloat dwdx = span->attrStepX[VARYING_SLOT_POS][3]; local 529 GLfloat w = span->attrStart[VARYING_SLOT_POS][3] + span->leftClip * dwdx; 543 w += dwdx; 569 const GLfloat dwdx = span->attrStepX[VARYING_SLOT_POS][3]; local 570 GLfloat w = span->attrStart[VARYING_SLOT_POS][3] + span->leftClip * dwdx; 582 w += dwdx;
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/external/deqp/framework/common/ |
H A D | tcuTexLookupVerifier.hpp | 108 Vec2 computeLodBoundsFromDerivates (const float dudx, const float dvdx, const float dwdx, const float dudy, const float dvdy, const float dwdy, const LodPrecision& prec);
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H A D | tcuTexLookupVerifier.cpp | 2120 Vec2 computeLodBoundsFromDerivates (const float dudx, const float dvdx, const float dwdx, const float dudy, const float dvdy, const float dwdy, const LodPrecision& prec) argument 2124 const float mwx = deFloatAbs(dwdx);
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/external/deqp/framework/opengl/ |
H A D | gluTextureTestUtil.hpp | 168 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dwdx, float dudy, float dvdy, float dwdy);
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H A D | gluTextureTestUtil.cpp | 250 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dwdx, float dudy, float dvdy, float dwdy) argument 256 p = de::max(deFloatSqrt(dudx*dudx + dvdx*dvdx + dwdx*dwdx), deFloatSqrt(dudy*dudy + dvdy*dvdy + dwdy*dwdy)); 264 float mw = de::max(deFloatAbs(dwdx), deFloatAbs(dwdy)); 336 float dwdx = triDerivateX(w, projection, wx, width, wy/height); local 341 return computeLodFromDerivates(mode, dudx, dvdx, dwdx, dudy, dvdy, dwdy);
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/external/deqp/modules/gles3/functional/ |
H A D | es3fTextureUnitTests.cpp | 306 float dwdx = derivateParts[2].x() * (float)textureSize.z() * screenDerivate.x(); local 311 const float mw = de::max(de::abs(dwdx), de::abs(dwdy)); 322 float dwdx = derivateParts[2].x() * (float)textureSize.z() * screenDerivate.x(); local 327 const float mw = de::max(de::abs(dwdx), de::abs(dwdy));
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H A D | es3fVertexTextureTests.cpp | 1645 const float dwdx = (trans10.z() - trans00.z()) * (float)srcDepth / dstSize.x(); local 1648 return deFloatLog2(deFloatSqrt(de::max(dudx*dudx + dvdx*dvdx + dwdx*dwdx, dudy*dudy + dvdy*dvdy + dwdy*dwdy)));
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H A D | es3fShaderTextureFunctionTests.cpp | 724 float dwdx = (m_lookupSpec.maxCoord[2]-m_lookupSpec.minCoord[2])*0.5f*proj*(float)m_textureSpec.depth / (float)viewportSize[0]; local 726 m_lookupParams.lod = computeLodFromDerivates(DEFAULT_LOD_MODE, dudx, 0.0f, dwdx, 0.0f, dvdy, dwdy);
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderTextureFunctionTests.cpp | 309 float computeLodFromDerivates (LodMode mode, float dudx, float dvdx, float dwdx, float dudy, float dvdy, float dwdy) argument 315 p = de::max(deFloatSqrt(dudx*dudx + dvdx*dvdx + dwdx*dwdx), deFloatSqrt(dudy*dudy + dvdy*dvdy + dwdy*dwdy)); 323 float mw = de::max(deFloatAbs(dwdx), deFloatAbs(dwdy)); 950 float dwdx = (m_lookupSpec.maxCoord[2]-m_lookupSpec.minCoord[2])*0.5f*proj*(float)m_textureSpec.depth / (float)viewportSize[0]; local 952 lookupParams.lod = computeLodFromDerivates(DEFAULT_LOD_MODE, dudx, 0.0f, dwdx, 0.0f, dvdy, dwdy); 2433 const float dwdx = (m_maxCoord[2]-m_minCoord[2])*0.5f*(float)m_textureSpec.depth / (float)viewportSize[0]; 2436 m_lodBounds[0] = computeLodFromDerivates(LODMODE_MIN_BOUND, dudx, 0.0f, dwdx, 0.0f, dvdy, dwdy)-lodEps; 2437 m_lodBounds[1] = computeLodFromDerivates(LODMODE_MAX_BOUND, dudx, 0.0f, dwdx, 0.0f, dvdy, dwdy)+lodEps;
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