/external/deqp/modules/gles3/functional/ |
H A D | es3fNegativeFragmentApiTests.cpp | 217 ES3F_ADD_API_CASE(begin_query, "Invalid glBeginQuery() usage", 223 glBeginQuery (-1, ids[0]); 227 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if glBeginQuery is executed while a query object of the same target is already active."); 228 glBeginQuery (GL_ANY_SAMPLES_PASSED, ids[0]); 230 glBeginQuery (GL_ANY_SAMPLES_PASSED, ids[1]); 233 glBeginQuery (GL_ANY_SAMPLES_PASSED_CONSERVATIVE, ids[1]); 235 glBeginQuery (GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, ids[1]); 237 glBeginQuery (GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, ids[2]); 245 glBeginQuery (GL_ANY_SAMPLES_PASSED, 0); 250 glBeginQuery (GL_ANY_SAMPLES_PASSE [all...] |
H A D | es3fNegativeStateApiTests.cpp | 997 m_log << TestLog::Message << "// Note: " << id << " is not a query object yet, since it hasn't been used by glBeginQuery" << TestLog::EndMessage; 1002 glBeginQuery (GL_ANY_SAMPLES_PASSED, id); 1011 glBeginQuery (GL_ANY_SAMPLES_PASSED, id); 1218 m_log << TestLog::Section("", "A name returned by glGenQueries, but not yet associated with a query object by calling glBeginQuery, is not the name of a query object."); 1226 glBeginQuery (GL_ANY_SAMPLES_PASSED, query);
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H A D | es3fLifetimeTests.cpp | 200 glBeginQuery(GL_ANY_SAMPLES_PASSED, name);
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H A D | es3fOcclusionQueryTests.cpp | 339 glBeginQuery (m_queryMode, queryIds[0]);
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/external/deqp/modules/gles31/functional/ |
H A D | es31fNegativeFragmentApiTests.cpp | 319 ctx.glBeginQuery (-1, ids[0]); 323 ctx.beginSection("GL_INVALID_OPERATION is generated if ctx.glBeginQuery is executed while a query object of the same target is already active."); 324 ctx.glBeginQuery (GL_ANY_SAMPLES_PASSED, ids[0]); 326 ctx.glBeginQuery (GL_ANY_SAMPLES_PASSED, ids[1]); 329 ctx.glBeginQuery (GL_ANY_SAMPLES_PASSED_CONSERVATIVE, ids[1]); 331 ctx.glBeginQuery (GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, ids[1]); 333 ctx.glBeginQuery (GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, ids[2]); 341 ctx.glBeginQuery (GL_ANY_SAMPLES_PASSED, 0); 346 ctx.glBeginQuery (GL_ANY_SAMPLES_PASSED, -1); 350 ctx.glBeginQuery (GL_ANY_SAMPLES_PASSE [all...] |
H A D | es31fNegativeStateApiTests.cpp | 1329 ctx.getLog() << TestLog::Message << "// Note: " << id << " is not a query object yet, since it hasn't been used by glBeginQuery" << TestLog::EndMessage; 1334 ctx.glBeginQuery (GL_ANY_SAMPLES_PASSED, id); 1343 ctx.glBeginQuery (GL_ANY_SAMPLES_PASSED, id);
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/external/mesa3d/src/mapi/es2api/ |
H A D | ABI-check | 12 glBeginQuery
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/external/deqp/modules/gles3/stress/ |
H A D | es3sOcclusionQueryTests.cpp | 232 glBeginQuery (m_queryMode, queryIds[queryIter]);
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/external/deqp/framework/egl/ |
H A D | egluStaticES30Library.inl | 8 { "glBeginQuery", (deFunctionPtr)glBeginQuery },
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/external/deqp/framework/opengl/wrapper/ |
H A D | glwInitES30Direct.inl | 8 gl->beginQuery = &glBeginQuery;
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H A D | glwInitES31Direct.inl | 9 gl->beginQuery = &glBeginQuery;
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H A D | glwInitES32Direct.inl | 9 gl->beginQuery = &glBeginQuery;
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/external/deqp/framework/opengl/simplereference/ |
H A D | sglrContextWrapper.hpp | 204 void glBeginQuery (deUint32 target, deUint32 id);
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/external/deqp/modules/glshared/ |
H A D | glsLifetimeTests.cpp | 170 glBeginQuery(GL_ANY_SAMPLES_PASSED, name);
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
H A D | gl3.h | 964 GL_APICALL void GL_APIENTRY glBeginQuery (GLenum target, GLuint id);
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/external/deqp/framework/platform/null/ |
H A D | tcuNullRenderContextInitFuncs.inl | 10 gl->beginQuery = glBeginQuery;
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/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cComputeShaderTests.cpp | 5871 glBeginQuery(GL_ANY_SAMPLES_PASSED, m_query[0]); 5877 glBeginQuery(GL_ANY_SAMPLES_PASSED, m_query[1]);
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/external/swiftshader/src/OpenGL/libGL/ |
H A D | libGL.cpp | 7757 void APIENTRY glBeginQuery(GLenum target, GLuint id) {UNIMPLEMENTED();} function 8006 EXT(glBeginQuery),
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/external/mesa3d/include/GLES3/ |
H A D | gl3.h | 1105 GL_APICALL void GL_APIENTRY glBeginQuery (GLenum target, GLuint id);
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H A D | gl31.h | 1105 GL_APICALL void GL_APIENTRY glBeginQuery (GLenum target, GLuint id);
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H A D | gl32.h | 1105 GL_APICALL void GL_APIENTRY glBeginQuery (GLenum target, GLuint id);
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/external/swiftshader/include/GLES3/ |
H A D | gl3.h | 1110 GL_APICALL void GL_APIENTRY glBeginQuery (GLenum target, GLuint id);
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/external/swiftshader/src/OpenGL/libGLESv2/ |
H A D | libGLESv3.cpp | 724 GL_APICALL void GL_APIENTRY glBeginQuery(GLenum target, GLuint id) function
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H A D | libGLESv2.cpp | 6857 FUNCTION(glBeginQuery),
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/external/mesa3d/include/GL/ |
H A D | gl_mangle.h | 65 #define glBeginQuery MANGLE(BeginQuery) macro
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