Searched refs:glBeginQuery (Results 1 - 25 of 39) sorted by relevance

12

/external/deqp/modules/gles3/functional/
H A Des3fNegativeFragmentApiTests.cpp217 ES3F_ADD_API_CASE(begin_query, "Invalid glBeginQuery() usage",
223 glBeginQuery (-1, ids[0]);
227 m_log << TestLog::Section("", "GL_INVALID_OPERATION is generated if glBeginQuery is executed while a query object of the same target is already active.");
228 glBeginQuery (GL_ANY_SAMPLES_PASSED, ids[0]);
230 glBeginQuery (GL_ANY_SAMPLES_PASSED, ids[1]);
233 glBeginQuery (GL_ANY_SAMPLES_PASSED_CONSERVATIVE, ids[1]);
235 glBeginQuery (GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, ids[1]);
237 glBeginQuery (GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, ids[2]);
245 glBeginQuery (GL_ANY_SAMPLES_PASSED, 0);
250 glBeginQuery (GL_ANY_SAMPLES_PASSE
[all...]
H A Des3fNegativeStateApiTests.cpp997 m_log << TestLog::Message << "// Note: " << id << " is not a query object yet, since it hasn't been used by glBeginQuery" << TestLog::EndMessage;
1002 glBeginQuery (GL_ANY_SAMPLES_PASSED, id);
1011 glBeginQuery (GL_ANY_SAMPLES_PASSED, id);
1218 m_log << TestLog::Section("", "A name returned by glGenQueries, but not yet associated with a query object by calling glBeginQuery, is not the name of a query object.");
1226 glBeginQuery (GL_ANY_SAMPLES_PASSED, query);
H A Des3fLifetimeTests.cpp200 glBeginQuery(GL_ANY_SAMPLES_PASSED, name);
H A Des3fOcclusionQueryTests.cpp339 glBeginQuery (m_queryMode, queryIds[0]);
/external/deqp/modules/gles31/functional/
H A Des31fNegativeFragmentApiTests.cpp319 ctx.glBeginQuery (-1, ids[0]);
323 ctx.beginSection("GL_INVALID_OPERATION is generated if ctx.glBeginQuery is executed while a query object of the same target is already active.");
324 ctx.glBeginQuery (GL_ANY_SAMPLES_PASSED, ids[0]);
326 ctx.glBeginQuery (GL_ANY_SAMPLES_PASSED, ids[1]);
329 ctx.glBeginQuery (GL_ANY_SAMPLES_PASSED_CONSERVATIVE, ids[1]);
331 ctx.glBeginQuery (GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, ids[1]);
333 ctx.glBeginQuery (GL_TRANSFORM_FEEDBACK_PRIMITIVES_WRITTEN, ids[2]);
341 ctx.glBeginQuery (GL_ANY_SAMPLES_PASSED, 0);
346 ctx.glBeginQuery (GL_ANY_SAMPLES_PASSED, -1);
350 ctx.glBeginQuery (GL_ANY_SAMPLES_PASSE
[all...]
H A Des31fNegativeStateApiTests.cpp1329 ctx.getLog() << TestLog::Message << "// Note: " << id << " is not a query object yet, since it hasn't been used by glBeginQuery" << TestLog::EndMessage;
1334 ctx.glBeginQuery (GL_ANY_SAMPLES_PASSED, id);
1343 ctx.glBeginQuery (GL_ANY_SAMPLES_PASSED, id);
/external/mesa3d/src/mapi/es2api/
H A DABI-check12 glBeginQuery
/external/deqp/modules/gles3/stress/
H A Des3sOcclusionQueryTests.cpp232 glBeginQuery (m_queryMode, queryIds[queryIter]);
/external/deqp/framework/egl/
H A DegluStaticES30Library.inl8 { "glBeginQuery", (deFunctionPtr)glBeginQuery },
/external/deqp/framework/opengl/wrapper/
H A DglwInitES30Direct.inl8 gl->beginQuery = &glBeginQuery;
H A DglwInitES31Direct.inl9 gl->beginQuery = &glBeginQuery;
H A DglwInitES32Direct.inl9 gl->beginQuery = &glBeginQuery;
/external/deqp/framework/opengl/simplereference/
H A DsglrContextWrapper.hpp204 void glBeginQuery (deUint32 target, deUint32 id);
/external/deqp/modules/glshared/
H A DglsLifetimeTests.cpp170 glBeginQuery(GL_ANY_SAMPLES_PASSED, name);
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
H A Dgl3.h964 GL_APICALL void GL_APIENTRY glBeginQuery (GLenum target, GLuint id);
/external/deqp/framework/platform/null/
H A DtcuNullRenderContextInitFuncs.inl10 gl->beginQuery = glBeginQuery;
/external/deqp/external/openglcts/modules/gl/
H A Dgl4cComputeShaderTests.cpp5871 glBeginQuery(GL_ANY_SAMPLES_PASSED, m_query[0]);
5877 glBeginQuery(GL_ANY_SAMPLES_PASSED, m_query[1]);
/external/swiftshader/src/OpenGL/libGL/
H A DlibGL.cpp7757 void APIENTRY glBeginQuery(GLenum target, GLuint id) {UNIMPLEMENTED();} function
8006 EXT(glBeginQuery),
/external/mesa3d/include/GLES3/
H A Dgl3.h1105 GL_APICALL void GL_APIENTRY glBeginQuery (GLenum target, GLuint id);
H A Dgl31.h1105 GL_APICALL void GL_APIENTRY glBeginQuery (GLenum target, GLuint id);
H A Dgl32.h1105 GL_APICALL void GL_APIENTRY glBeginQuery (GLenum target, GLuint id);
/external/swiftshader/include/GLES3/
H A Dgl3.h1110 GL_APICALL void GL_APIENTRY glBeginQuery (GLenum target, GLuint id);
/external/swiftshader/src/OpenGL/libGLESv2/
H A DlibGLESv3.cpp724 GL_APICALL void GL_APIENTRY glBeginQuery(GLenum target, GLuint id) function
H A DlibGLESv2.cpp6857 FUNCTION(glBeginQuery),
/external/mesa3d/include/GL/
H A Dgl_mangle.h65 #define glBeginQuery MANGLE(BeginQuery) macro

Completed in 200 milliseconds

12