Searched refs:glGetUniformuiv (Results 1 - 25 of 33) sorted by relevance

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/external/mesa3d/src/mapi/es2api/
H A DABI-check144 glGetUniformuiv
/external/deqp/framework/egl/
H A DegluStaticES30Library.inl138 { "glGetUniformuiv", (deFunctionPtr)glGetUniformuiv },
/external/deqp/modules/gles3/functional/
H A Des3fNegativeStateApiTests.cpp459 ES3F_ADD_API_CASE(get_uniformuiv, "Invalid glGetUniformuiv() usage",
473 glGetUniformuiv (-1, unif, &params[0]);
478 glGetUniformuiv (shader, unif, &params[0]);
483 glGetUniformuiv (programEmpty, unif, &params[0]);
488 glGetUniformuiv (program.getProgram(), -1, &params[0]);
H A Des3fShaderStateQueryTests.cpp498 gl.glGetUniformuiv(program, location, state);
523 gl.glGetUniformuiv(program, location, state);
551 gl.glGetUniformuiv(program, location, state);
582 gl.glGetUniformuiv(program, location, state);
H A Des3fUniformApiTests.cpp1742 GLU_CHECK_CALL(glGetUniformuiv(programGL, location, &value.val.uintV[0]));
1753 GLU_CHECK_CALL(glGetUniformuiv(programGL, location, &value.val.uintV[0]));
/external/deqp/modules/gles31/functional/
H A Des31fNegativeStateApiTests.cpp707 ctx.glGetUniformuiv (-1, unif, &params[0]);
712 ctx.glGetUniformuiv (shader, unif, &params[0]);
717 ctx.glGetUniformuiv (programEmpty, unif, &params[0]);
722 ctx.glGetUniformuiv (program.getProgram(), -1, &params[0]);
1457 {get_uniformuiv, "get_uniformuiv", "Invalid glGetUniformuiv() usage" },
H A Des31fProgramUniformTests.cpp1301 GLU_CHECK_CALL(glGetUniformuiv(programGL, location, &value.val.uintV[0]));
1312 GLU_CHECK_CALL(glGetUniformuiv(programGL, location, &value.val.uintV[0]));
/external/deqp/framework/opengl/wrapper/
H A DglwInitES30Direct.inl138 gl->getUniformuiv = &glGetUniformuiv;
H A DglwInitES31Direct.inl162 gl->getUniformuiv = &glGetUniformuiv;
H A DglwInitES32Direct.inl187 gl->getUniformuiv = &glGetUniformuiv;
H A DglwApi.inl390 #define glGetUniformuiv glwGetUniformuiv
/external/deqp/framework/opengl/simplereference/
H A DsglrContextWrapper.hpp240 void glGetUniformuiv (deUint32 program, int location, deUint32* params);
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
H A Dgl3.h1000 GL_APICALL void GL_APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint* params);
/external/deqp/framework/platform/null/
H A DtcuNullRenderContextInitFuncs.inl390 gl->getUniformuiv = glGetUniformuiv;
H A DtcuNullRenderContextFuncs.inl3287 GLW_APICALL void GLW_APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params)
/external/mesa3d/include/GLES3/
H A Dgl3.h1141 GL_APICALL void GL_APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params);
H A Dgl31.h1141 GL_APICALL void GL_APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params);
H A Dgl32.h1141 GL_APICALL void GL_APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params);
/external/swiftshader/include/GLES3/
H A Dgl3.h1146 GL_APICALL void GL_APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params);
/external/swiftshader/src/OpenGL/libGLESv2/
H A DlibGLESv3.cpp2026 GL_APICALL void GL_APIENTRY glGetUniformuiv(GLuint program, GLint location, GLuint *params) function
H A DlibGLESv2.cpp7014 FUNCTION(glGetUniformuiv),
/external/mesa3d/include/GL/
H A Dgl_mangle.h1075 #define glGetUniformuiv MANGLE(GetUniformuiv) macro
H A Dglcorearb.h1356 GLAPI void APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params);
/external/deqp/framework/opengl/
H A DgluCallLogWrapperApi.inl390 void glGetUniformuiv (glw::GLuint program, glw::GLint location, glw::GLuint *params);
/external/swiftshader/include/GL/
H A Dglcorearb.h1356 GLAPI void APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params);

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