/external/mesa3d/src/mapi/es2api/ |
H A D | ABI-check | 144 glGetUniformuiv
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/external/deqp/framework/egl/ |
H A D | egluStaticES30Library.inl | 138 { "glGetUniformuiv", (deFunctionPtr)glGetUniformuiv },
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/external/deqp/modules/gles3/functional/ |
H A D | es3fNegativeStateApiTests.cpp | 459 ES3F_ADD_API_CASE(get_uniformuiv, "Invalid glGetUniformuiv() usage", 473 glGetUniformuiv (-1, unif, ¶ms[0]); 478 glGetUniformuiv (shader, unif, ¶ms[0]); 483 glGetUniformuiv (programEmpty, unif, ¶ms[0]); 488 glGetUniformuiv (program.getProgram(), -1, ¶ms[0]);
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H A D | es3fShaderStateQueryTests.cpp | 498 gl.glGetUniformuiv(program, location, state); 523 gl.glGetUniformuiv(program, location, state); 551 gl.glGetUniformuiv(program, location, state); 582 gl.glGetUniformuiv(program, location, state);
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H A D | es3fUniformApiTests.cpp | 1742 GLU_CHECK_CALL(glGetUniformuiv(programGL, location, &value.val.uintV[0])); 1753 GLU_CHECK_CALL(glGetUniformuiv(programGL, location, &value.val.uintV[0]));
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/external/deqp/modules/gles31/functional/ |
H A D | es31fNegativeStateApiTests.cpp | 707 ctx.glGetUniformuiv (-1, unif, ¶ms[0]); 712 ctx.glGetUniformuiv (shader, unif, ¶ms[0]); 717 ctx.glGetUniformuiv (programEmpty, unif, ¶ms[0]); 722 ctx.glGetUniformuiv (program.getProgram(), -1, ¶ms[0]); 1457 {get_uniformuiv, "get_uniformuiv", "Invalid glGetUniformuiv() usage" },
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H A D | es31fProgramUniformTests.cpp | 1301 GLU_CHECK_CALL(glGetUniformuiv(programGL, location, &value.val.uintV[0])); 1312 GLU_CHECK_CALL(glGetUniformuiv(programGL, location, &value.val.uintV[0]));
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/external/deqp/framework/opengl/wrapper/ |
H A D | glwInitES30Direct.inl | 138 gl->getUniformuiv = &glGetUniformuiv;
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H A D | glwInitES31Direct.inl | 162 gl->getUniformuiv = &glGetUniformuiv;
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H A D | glwInitES32Direct.inl | 187 gl->getUniformuiv = &glGetUniformuiv;
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H A D | glwApi.inl | 390 #define glGetUniformuiv glwGetUniformuiv
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/external/deqp/framework/opengl/simplereference/ |
H A D | sglrContextWrapper.hpp | 240 void glGetUniformuiv (deUint32 program, int location, deUint32* params);
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
H A D | gl3.h | 1000 GL_APICALL void GL_APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint* params);
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/external/deqp/framework/platform/null/ |
H A D | tcuNullRenderContextInitFuncs.inl | 390 gl->getUniformuiv = glGetUniformuiv;
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H A D | tcuNullRenderContextFuncs.inl | 3287 GLW_APICALL void GLW_APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params)
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/external/mesa3d/include/GLES3/ |
H A D | gl3.h | 1141 GL_APICALL void GL_APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params);
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H A D | gl31.h | 1141 GL_APICALL void GL_APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params);
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H A D | gl32.h | 1141 GL_APICALL void GL_APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params);
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/external/swiftshader/include/GLES3/ |
H A D | gl3.h | 1146 GL_APICALL void GL_APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params);
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/external/swiftshader/src/OpenGL/libGLESv2/ |
H A D | libGLESv3.cpp | 2026 GL_APICALL void GL_APIENTRY glGetUniformuiv(GLuint program, GLint location, GLuint *params) function
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H A D | libGLESv2.cpp | 7014 FUNCTION(glGetUniformuiv),
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/external/mesa3d/include/GL/ |
H A D | gl_mangle.h | 1075 #define glGetUniformuiv MANGLE(GetUniformuiv) macro
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H A D | glcorearb.h | 1356 GLAPI void APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params);
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/external/deqp/framework/opengl/ |
H A D | gluCallLogWrapperApi.inl | 390 void glGetUniformuiv (glw::GLuint program, glw::GLint location, glw::GLuint *params);
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/external/swiftshader/include/GL/ |
H A D | glcorearb.h | 1356 GLAPI void APIENTRY glGetUniformuiv (GLuint program, GLint location, GLuint *params);
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