Searched refs:glIsPointInStrokePathNV (Results 1 - 6 of 6) sorted by relevance
/external/mesa3d/include/GL/ |
H A D | gl_mangle.h | 1193 #define glIsPointInStrokePathNV MANGLE(IsPointInStrokePathNV) macro
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H A D | glext.h | 10086 GLAPI GLboolean APIENTRY glIsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y);
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/external/mesa3d/include/GLES2/ |
H A D | gl2ext.h | 2845 GL_APICALL GLboolean GL_APIENTRY glIsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y);
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/external/swiftshader/include/GLES2/ |
H A D | gl2ext.h | 3196 GL_APICALL GLboolean GL_APIENTRY glIsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y);
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/external/swiftshader/include/GL/ |
H A D | glcorearb.h | 5414 GLAPI GLboolean APIENTRY glIsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y);
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H A D | glext.h | 10492 GLAPI GLboolean APIENTRY glIsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y);
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