Searched refs:glIsPointInStrokePathNV (Results 1 - 6 of 6) sorted by relevance

/external/mesa3d/include/GL/
H A Dgl_mangle.h1193 #define glIsPointInStrokePathNV MANGLE(IsPointInStrokePathNV) macro
H A Dglext.h10086 GLAPI GLboolean APIENTRY glIsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y);
/external/mesa3d/include/GLES2/
H A Dgl2ext.h2845 GL_APICALL GLboolean GL_APIENTRY glIsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y);
/external/swiftshader/include/GLES2/
H A Dgl2ext.h3196 GL_APICALL GLboolean GL_APIENTRY glIsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y);
/external/swiftshader/include/GL/
H A Dglcorearb.h5414 GLAPI GLboolean APIENTRY glIsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y);
H A Dglext.h10492 GLAPI GLboolean APIENTRY glIsPointInStrokePathNV (GLuint path, GLfloat x, GLfloat y);

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