Searched refs:glStencilOpSeparate (Results 1 - 25 of 49) sorted by relevance

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/external/deqp/modules/gles2/functional/
H A Des2fNegativeFragmentApiTests.cpp114 ES2F_ADD_API_CASE(stencil_op_separate, "Invalid glStencilOpSeparate() usage",
117 glStencilOpSeparate(-1, GL_KEEP, GL_ZERO, GL_REPLACE);
122 glStencilOpSeparate(GL_FRONT, -1, GL_ZERO, GL_REPLACE);
124 glStencilOpSeparate(GL_FRONT, GL_KEEP, -1, GL_REPLACE);
126 glStencilOpSeparate(GL_FRONT, GL_KEEP, GL_ZERO, -1);
H A Des2fRandomFragmentOpTests.cpp174 wrapper.glStencilOpSeparate(glFace, sParams.stencilFailOp, sParams.depthFailOp, sParams.depthPassOp);
H A Des2fIntegerStateQueryTests.cpp1122 glStencilOpSeparate(m_stencilOpFace, stencilOpValue, GL_KEEP, GL_KEEP);
1127 glStencilOpSeparate(m_stencilOpFace, GL_KEEP, stencilOpValue, GL_KEEP);
1132 glStencilOpSeparate(m_stencilOpFace, GL_KEEP, GL_KEEP, stencilOpValue);
H A Des2fDepthStencilTests.cpp446 glStencilOpSeparate(glFace, sParams.stencilFailOp, sParams.depthFailOp, sParams.depthPassOp);
/external/deqp/modules/gles3/functional/
H A Des3fNegativeFragmentApiTests.cpp114 ES3F_ADD_API_CASE(stencil_op_separate, "Invalid glStencilOpSeparate() usage",
117 glStencilOpSeparate(-1, GL_KEEP, GL_ZERO, GL_REPLACE);
122 glStencilOpSeparate(GL_FRONT, -1, GL_ZERO, GL_REPLACE);
124 glStencilOpSeparate(GL_FRONT, GL_KEEP, -1, GL_REPLACE);
126 glStencilOpSeparate(GL_FRONT, GL_KEEP, GL_ZERO, -1);
H A Des3fRandomFragmentOpTests.cpp174 wrapper.glStencilOpSeparate(glFace, sParams.stencilFailOp, sParams.depthFailOp, sParams.depthPassOp);
H A Des3fIntegerStateQueryTests.cpp1402 glStencilOpSeparate(m_stencilOpFace, stencilOpValue, GL_KEEP, GL_KEEP);
1407 glStencilOpSeparate(m_stencilOpFace, GL_KEEP, stencilOpValue, GL_KEEP);
1412 glStencilOpSeparate(m_stencilOpFace, GL_KEEP, GL_KEEP, stencilOpValue);
H A Des3fDepthStencilTests.cpp446 glStencilOpSeparate(glFace, sParams.stencilFailOp, sParams.depthFailOp, sParams.depthPassOp);
/external/deqp/modules/gles31/functional/
H A Des31fNegativeFragmentApiTests.cpp117 ctx.glStencilOpSeparate(-1, GL_KEEP, GL_ZERO, GL_REPLACE);
122 ctx.glStencilOpSeparate(GL_FRONT, -1, GL_ZERO, GL_REPLACE);
124 ctx.glStencilOpSeparate(GL_FRONT, GL_KEEP, -1, GL_REPLACE);
126 ctx.glStencilOpSeparate(GL_FRONT, GL_KEEP, GL_ZERO, -1);
483 {stencil_op_separate, "stencil_op_separate", "Invalid glStencilOpSeparate() usage" },
/external/deqp/framework/egl/
H A DegluStaticES20Library.inl110 { "glStencilOpSeparate", (deFunctionPtr)glStencilOpSeparate },
H A DegluStaticES30Library.inl186 { "glStencilOpSeparate", (deFunctionPtr)glStencilOpSeparate },
/external/mesa3d/src/mapi/es2api/
H A DABI-check194 glStencilOpSeparate
/external/deqp/framework/opengl/wrapper/
H A DglwInitES20Direct.inl110 gl->stencilOpSeparate = &glStencilOpSeparate;
H A DglwInitES30Direct.inl186 gl->stencilOpSeparate = &glStencilOpSeparate;
H A DglwInitES31Direct.inl247 gl->stencilOpSeparate = &glStencilOpSeparate;
H A DglwInitES32Direct.inl286 gl->stencilOpSeparate = &glStencilOpSeparate;
/external/skia/src/gpu/gl/android/
H A DGrGLMakeNativeInterface_android.cpp141 } else if (0 == strcmp("glStencilOpSeparate", name)) {
142 return (GrGLFuncPtr) glStencilOpSeparate;
/external/skqp/src/gpu/gl/android/
H A DGrGLMakeNativeInterface_android.cpp141 } else if (0 == strcmp("glStencilOpSeparate", name)) {
142 return (GrGLFuncPtr) glStencilOpSeparate;
/external/deqp/framework/opengl/simplereference/
H A DsglrContextWrapper.hpp154 void glStencilOpSeparate (deUint32 face, deUint32 fail, deUint32 zfail, deUint32 zpass);
H A DsglrGLContext.cpp552 m_wrapper->glStencilOpSeparate(face, sfail, dpfail, dppass);
/external/swiftshader/src/OpenGL/libGLESv2/
H A DlibGLESv2.hpp176 void (*glStencilOpSeparate)(GLenum face, GLenum fail, GLenum zfail, GLenum zpass); member in class:LibGLESv2exports
H A Dentry_points.cpp951 GL_APICALL void GL_APIENTRY glStencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass) function
1349 this->glStencilOpSeparate = es2::StencilOpSeparate;
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/
H A Dgl2.h578 GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum fail, GLenum zfail, GLenum zpass);
/external/mesa3d/include/GLES2/
H A Dgl2.h627 GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);
/external/swiftshader/include/GLES2/
H A Dgl2.h630 GL_APICALL void GL_APIENTRY glStencilOpSeparate (GLenum face, GLenum sfail, GLenum dpfail, GLenum dppass);

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