Searched refs:glTexStorage3D (Results 1 - 25 of 44) sorted by relevance

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/external/mesa3d/src/mapi/es2api/
H A DABI-check202 glTexStorage3D
/external/deqp/external/openglcts/modules/gles31/
H A Des31cShaderImageSizeTests.cpp601 glTexStorage3D(target[i], 3, TexInternalFormat<T>(), 8, 8, 4);
611 glTexStorage3D(target[i], 3, TexInternalFormat<T>(), 127, 39, 12);
654 glTexStorage3D(target[i], 2, TexInternalFormat<T>(), 2, 2, 7);
659 glTexStorage3D(target[i], 3, TexInternalFormat<T>(), 4, 4, 2);
669 glTexStorage3D(target[i], 4, TexInternalFormat<T>(), 13, 7, 4);
H A Des31cShaderImageLoadStoreTests.cpp910 glTexStorage3D(GL_TEXTURE_2D_ARRAY, 4, GL_RG32F, 16, 16, 4);
1824 glTexStorage3D(GL_TEXTURE_3D, 1, internalformat, kSize, kSize, 2);
1836 glTexStorage3D(GL_TEXTURE_2D_ARRAY, 1, internalformat, kSize, kSize, 2);
2063 glTexStorage3D(GL_TEXTURE_3D, 1, internalformat, kSize, kSize, 2);
2075 glTexStorage3D(GL_TEXTURE_2D_ARRAY, 1, internalformat, kSize, kSize, 2);
2326 glTexStorage3D(GL_TEXTURE_3D, 1, internalformat, kSize, kSize, 2);
2345 glTexStorage3D(GL_TEXTURE_2D_ARRAY, 1, internalformat, kSize, kSize, 2);
2541 glTexStorage3D(GL_TEXTURE_3D, 1, internalformat, kSize, kSize, 2);
2560 glTexStorage3D(GL_TEXTURE_2D_ARRAY, 1, internalformat, kSize, kSize, 2);
2751 glTexStorage3D(GL_TEXTURE_3
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/external/deqp/modules/gles3/functional/
H A Des3fNegativeTextureApiTests.cpp3027 // glTexStorage3D
3029 ES3F_ADD_API_CASE(texstorage3d, "Invalid glTexStorage3D() usage",
3036 glTexStorage3D (GL_TEXTURE_3D, 1, 0, 4, 4, 4);
3038 glTexStorage3D (GL_TEXTURE_3D, 1, GL_RGBA_INTEGER, 4, 4, 4);
3043 glTexStorage3D (0, 1, GL_RGBA8, 4, 4, 4);
3045 glTexStorage3D (GL_TEXTURE_CUBE_MAP, 1, GL_RGBA8, 4, 4, 4);
3047 glTexStorage3D (GL_TEXTURE_2D, 1, GL_RGBA8, 4, 4, 4);
3052 glTexStorage3D (GL_TEXTURE_3D, 1, GL_RGBA8, 0, 4, 4);
3054 glTexStorage3D (GL_TEXTURE_3D, 1, GL_RGBA8, 4, 0, 4);
3056 glTexStorage3D (GL_TEXTURE_3
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H A Des3fFboStateQueryTests.cpp379 glTexStorage3D(GL_TEXTURE_3D, 1, GL_RGBA8, 16, 16, 16);
395 glTexStorage3D(GL_TEXTURE_2D_ARRAY, 1, GL_RGBA8, 16, 16, 16);
H A Des3fTextureSpecificationTests.cpp2202 // Basic glTexStorage3D() with 2D array texture usage
2222 glTexStorage3D (GL_TEXTURE_2D_ARRAY, m_numLevels, m_internalFormat, m_width, m_height, m_numLayers);
2263 glTexStorage3D (GL_TEXTURE_3D, m_numLevels, m_internalFormat, m_width, m_height, m_depth);
4435 // glTexStorage3D() cases.
4437 tcu::TestCaseGroup* texStorageGroup = new tcu::TestCaseGroup(m_testCtx, "texstorage3d", "Basic glTexStorage3D() usage");
4441 tcu::TestCaseGroup* formatGroup = new tcu::TestCaseGroup(m_testCtx, "format", "glTexStorage3D() with all formats");
/external/deqp/modules/gles31/functional/
H A Des31fNegativeTextureApiTests.cpp3765 // glTexStorage3D
3776 ctx.glTexStorage3D(GL_TEXTURE_3D, 1, 0, 4, 4, 4);
3778 ctx.glTexStorage3D(GL_TEXTURE_3D, 1, GL_RGBA_INTEGER, 4, 4, 4);
3783 ctx.glTexStorage3D(0, 1, GL_RGBA8, 4, 4, 4);
3785 ctx.glTexStorage3D(GL_TEXTURE_CUBE_MAP, 1, GL_RGBA8, 4, 4, 4);
3787 ctx.glTexStorage3D(GL_TEXTURE_2D, 1, GL_RGBA8, 4, 4, 4);
3792 ctx.glTexStorage3D(GL_TEXTURE_3D, 1, GL_RGBA8, 0, 4, 4);
3794 ctx.glTexStorage3D(GL_TEXTURE_3D, 1, GL_RGBA8, 4, 0, 4);
3796 ctx.glTexStorage3D(GL_TEXTURE_3D, 1, GL_RGBA8, 4, 4, 0);
3798 ctx.glTexStorage3D(GL_TEXTURE_3
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H A Des31fIndexedStateQueryTests.cpp522 gl.glTexStorage3D(GL_TEXTURE_2D_ARRAY, 1, GL_RGBA8, 32, 32, 4);
650 gl.glTexStorage3D(GL_TEXTURE_2D_ARRAY, 1, GL_RGBA8, 32, 32, 4);
714 gl.glTexStorage3D(GL_TEXTURE_2D_ARRAY, 1, GL_RGBA8, 32, 32, 4);
778 gl.glTexStorage3D(GL_TEXTURE_2D_ARRAY, 1, GL_RGBA8, 32, 32, 4);
842 gl.glTexStorage3D(GL_TEXTURE_2D_ARRAY, 1, GL_R32F, 32, 32, 4);
H A Des31fTextureLevelStateQueryTests.cpp744 gl.glTexStorage3D(spec.bindTarget, 1, spec.levels[levelNdx].internalFormat, spec.levels[levelNdx].width, spec.levels[levelNdx].height, spec.levels[levelNdx].depth);
746 gl.glTexStorage3D(spec.bindTarget, 1, spec.levels[levelNdx].internalFormat, spec.levels[levelNdx].width, spec.levels[levelNdx].height, spec.levels[levelNdx].depth);
754 gl.glTexStorage3D(spec.bindTarget, 1, spec.levels[levelNdx].internalFormat, spec.levels[levelNdx].width, spec.levels[levelNdx].height, spec.levels[levelNdx].depth);
H A Des31fTextureSpecificationTests.cpp355 // Basic glTexStorage3D() with cube map array texture usage
375 glTexStorage3D (GL_TEXTURE_CUBE_MAP_ARRAY, m_numLevels, m_internalFormat, m_size, m_size, m_depth);
1036 // glTexStorage3D() cases.
1038 tcu::TestCaseGroup* texStorageGroup = new tcu::TestCaseGroup(m_testCtx, "texstorage3d", "Basic glTexStorage3D() usage");
1042 tcu::TestCaseGroup* formatGroup = new tcu::TestCaseGroup(m_testCtx, "format", "glTexStorage3D() with all formats");
1087 tcu::TestCaseGroup* sizeGroup = new tcu::TestCaseGroup(m_testCtx, "size", "glTexStorage3D() with various sizes");
H A Des31fShaderImageLoadStoreTests.cpp724 glLog.glTexStorage3D(textureTarget, 1, internalFormat, imageSize.x(), imageSize.y(), imageSize.z());
/external/deqp/framework/egl/
H A DegluStaticES30Library.inl194 { "glTexStorage3D", (deFunctionPtr)glTexStorage3D },
/external/deqp/external/openglcts/modules/gl/
H A Dgl4cES31CompatibilityShaderImageLoadStoreTests.cpp941 glTexStorage3D(GL_TEXTURE_2D_ARRAY, 4, GL_RG32F, 16, 16, 4);
1860 glTexStorage3D(GL_TEXTURE_3D, 1, internalformat, kSize, kSize, 2);
1872 glTexStorage3D(GL_TEXTURE_2D_ARRAY, 1, internalformat, kSize, kSize, 2);
2102 glTexStorage3D(GL_TEXTURE_3D, 1, internalformat, kSize, kSize, 2);
2114 glTexStorage3D(GL_TEXTURE_2D_ARRAY, 1, internalformat, kSize, kSize, 2);
2364 glTexStorage3D(GL_TEXTURE_3D, 1, internalformat, kSize, kSize, 2);
2383 glTexStorage3D(GL_TEXTURE_2D_ARRAY, 1, internalformat, kSize, kSize, 2);
2579 glTexStorage3D(GL_TEXTURE_3D, 1, internalformat, kSize, kSize, 2);
2598 glTexStorage3D(GL_TEXTURE_2D_ARRAY, 1, internalformat, kSize, kSize, 2);
2786 glTexStorage3D(GL_TEXTURE_3
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H A Dgl4cShaderImageSizeTests.cpp789 glTexStorage3D(target[i], 3, TexInternalFormat<T>(), 8, 8, 4);
799 glTexStorage3D(target[i], 2, TexInternalFormat<T>(), 4, 4, 12);
809 glTexStorage3D(target[i], 3, TexInternalFormat<T>(), 127, 39, 12);
H A Dgl4cShaderImageLoadStoreTests.cpp3932 glTexStorage3D(targets[i], 1, internalformat, 1, 1, 2);
3940 glTexStorage3D(targets[i], 1, internalformat, 1, 1, 12);
4409 glTexStorage3D(targets[i], 1, internalformat, 1, 1, 2);
/external/deqp/framework/opengl/simplereference/
H A DsglrContextWrapper.cpp174 void ContextWrapper::glTexStorage3D (deUint32 target, int levels, deUint32 internalFormat, int width, int height, int depth) function in class:sglr::ContextWrapper
H A DsglrContextWrapper.hpp296 void glTexStorage3D (deUint32 target, int levels, deUint32 internalformat, int width, int height, int depth);
H A DsglrGLContext.cpp380 m_wrapper->glTexStorage3D(target, levels, internalFormat, width, height, depth);
/external/deqp/framework/opengl/wrapper/
H A DglwInitES30Direct.inl194 gl->texStorage3D = &glTexStorage3D;
H A DglwInitES31Direct.inl256 gl->texStorage3D = &glTexStorage3D;
H A DglwInitES32Direct.inl299 gl->texStorage3D = &glTexStorage3D;
/external/deqp/modules/glshared/
H A DglsTextureStateQueryTests.cpp1585 gl.glTexStorage3D(m_target, level, GL_RGB8, 64, 64, 64);
1587 gl.glTexStorage3D(m_target, level, GL_RGB8, 64, 64, 6 * 2);
1638 gl.glTexStorage3D(m_target, 1, GL_RGBA8, 32, 32, 8);
1653 gl.glTexStorage3D(m_target, 1, GL_RGBA8, 32, 32, 6 * 2);
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/
H A Dgl3.h1056 GL_APICALL void GL_APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
/external/deqp/framework/platform/null/
H A DtcuNullRenderContextInitFuncs.inl678 gl->texStorage3D = glTexStorage3D;
/external/mesa3d/include/GLES3/
H A Dgl3.h1197 GL_APICALL void GL_APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);

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