/external/mesa3d/src/mapi/es2api/ |
H A D | ABI-check | 202 glTexStorage3D
|
/external/deqp/external/openglcts/modules/gles31/ |
H A D | es31cShaderImageSizeTests.cpp | 601 glTexStorage3D(target[i], 3, TexInternalFormat<T>(), 8, 8, 4); 611 glTexStorage3D(target[i], 3, TexInternalFormat<T>(), 127, 39, 12); 654 glTexStorage3D(target[i], 2, TexInternalFormat<T>(), 2, 2, 7); 659 glTexStorage3D(target[i], 3, TexInternalFormat<T>(), 4, 4, 2); 669 glTexStorage3D(target[i], 4, TexInternalFormat<T>(), 13, 7, 4);
|
H A D | es31cShaderImageLoadStoreTests.cpp | 910 glTexStorage3D(GL_TEXTURE_2D_ARRAY, 4, GL_RG32F, 16, 16, 4); 1824 glTexStorage3D(GL_TEXTURE_3D, 1, internalformat, kSize, kSize, 2); 1836 glTexStorage3D(GL_TEXTURE_2D_ARRAY, 1, internalformat, kSize, kSize, 2); 2063 glTexStorage3D(GL_TEXTURE_3D, 1, internalformat, kSize, kSize, 2); 2075 glTexStorage3D(GL_TEXTURE_2D_ARRAY, 1, internalformat, kSize, kSize, 2); 2326 glTexStorage3D(GL_TEXTURE_3D, 1, internalformat, kSize, kSize, 2); 2345 glTexStorage3D(GL_TEXTURE_2D_ARRAY, 1, internalformat, kSize, kSize, 2); 2541 glTexStorage3D(GL_TEXTURE_3D, 1, internalformat, kSize, kSize, 2); 2560 glTexStorage3D(GL_TEXTURE_2D_ARRAY, 1, internalformat, kSize, kSize, 2); 2751 glTexStorage3D(GL_TEXTURE_3 [all...] |
/external/deqp/modules/gles3/functional/ |
H A D | es3fNegativeTextureApiTests.cpp | 3027 // glTexStorage3D 3029 ES3F_ADD_API_CASE(texstorage3d, "Invalid glTexStorage3D() usage", 3036 glTexStorage3D (GL_TEXTURE_3D, 1, 0, 4, 4, 4); 3038 glTexStorage3D (GL_TEXTURE_3D, 1, GL_RGBA_INTEGER, 4, 4, 4); 3043 glTexStorage3D (0, 1, GL_RGBA8, 4, 4, 4); 3045 glTexStorage3D (GL_TEXTURE_CUBE_MAP, 1, GL_RGBA8, 4, 4, 4); 3047 glTexStorage3D (GL_TEXTURE_2D, 1, GL_RGBA8, 4, 4, 4); 3052 glTexStorage3D (GL_TEXTURE_3D, 1, GL_RGBA8, 0, 4, 4); 3054 glTexStorage3D (GL_TEXTURE_3D, 1, GL_RGBA8, 4, 0, 4); 3056 glTexStorage3D (GL_TEXTURE_3 [all...] |
H A D | es3fFboStateQueryTests.cpp | 379 glTexStorage3D(GL_TEXTURE_3D, 1, GL_RGBA8, 16, 16, 16); 395 glTexStorage3D(GL_TEXTURE_2D_ARRAY, 1, GL_RGBA8, 16, 16, 16);
|
H A D | es3fTextureSpecificationTests.cpp | 2202 // Basic glTexStorage3D() with 2D array texture usage 2222 glTexStorage3D (GL_TEXTURE_2D_ARRAY, m_numLevels, m_internalFormat, m_width, m_height, m_numLayers); 2263 glTexStorage3D (GL_TEXTURE_3D, m_numLevels, m_internalFormat, m_width, m_height, m_depth); 4435 // glTexStorage3D() cases. 4437 tcu::TestCaseGroup* texStorageGroup = new tcu::TestCaseGroup(m_testCtx, "texstorage3d", "Basic glTexStorage3D() usage"); 4441 tcu::TestCaseGroup* formatGroup = new tcu::TestCaseGroup(m_testCtx, "format", "glTexStorage3D() with all formats");
|
/external/deqp/modules/gles31/functional/ |
H A D | es31fNegativeTextureApiTests.cpp | 3765 // glTexStorage3D 3776 ctx.glTexStorage3D(GL_TEXTURE_3D, 1, 0, 4, 4, 4); 3778 ctx.glTexStorage3D(GL_TEXTURE_3D, 1, GL_RGBA_INTEGER, 4, 4, 4); 3783 ctx.glTexStorage3D(0, 1, GL_RGBA8, 4, 4, 4); 3785 ctx.glTexStorage3D(GL_TEXTURE_CUBE_MAP, 1, GL_RGBA8, 4, 4, 4); 3787 ctx.glTexStorage3D(GL_TEXTURE_2D, 1, GL_RGBA8, 4, 4, 4); 3792 ctx.glTexStorage3D(GL_TEXTURE_3D, 1, GL_RGBA8, 0, 4, 4); 3794 ctx.glTexStorage3D(GL_TEXTURE_3D, 1, GL_RGBA8, 4, 0, 4); 3796 ctx.glTexStorage3D(GL_TEXTURE_3D, 1, GL_RGBA8, 4, 4, 0); 3798 ctx.glTexStorage3D(GL_TEXTURE_3 [all...] |
H A D | es31fIndexedStateQueryTests.cpp | 522 gl.glTexStorage3D(GL_TEXTURE_2D_ARRAY, 1, GL_RGBA8, 32, 32, 4); 650 gl.glTexStorage3D(GL_TEXTURE_2D_ARRAY, 1, GL_RGBA8, 32, 32, 4); 714 gl.glTexStorage3D(GL_TEXTURE_2D_ARRAY, 1, GL_RGBA8, 32, 32, 4); 778 gl.glTexStorage3D(GL_TEXTURE_2D_ARRAY, 1, GL_RGBA8, 32, 32, 4); 842 gl.glTexStorage3D(GL_TEXTURE_2D_ARRAY, 1, GL_R32F, 32, 32, 4);
|
H A D | es31fTextureLevelStateQueryTests.cpp | 744 gl.glTexStorage3D(spec.bindTarget, 1, spec.levels[levelNdx].internalFormat, spec.levels[levelNdx].width, spec.levels[levelNdx].height, spec.levels[levelNdx].depth); 746 gl.glTexStorage3D(spec.bindTarget, 1, spec.levels[levelNdx].internalFormat, spec.levels[levelNdx].width, spec.levels[levelNdx].height, spec.levels[levelNdx].depth); 754 gl.glTexStorage3D(spec.bindTarget, 1, spec.levels[levelNdx].internalFormat, spec.levels[levelNdx].width, spec.levels[levelNdx].height, spec.levels[levelNdx].depth);
|
H A D | es31fTextureSpecificationTests.cpp | 355 // Basic glTexStorage3D() with cube map array texture usage 375 glTexStorage3D (GL_TEXTURE_CUBE_MAP_ARRAY, m_numLevels, m_internalFormat, m_size, m_size, m_depth); 1036 // glTexStorage3D() cases. 1038 tcu::TestCaseGroup* texStorageGroup = new tcu::TestCaseGroup(m_testCtx, "texstorage3d", "Basic glTexStorage3D() usage"); 1042 tcu::TestCaseGroup* formatGroup = new tcu::TestCaseGroup(m_testCtx, "format", "glTexStorage3D() with all formats"); 1087 tcu::TestCaseGroup* sizeGroup = new tcu::TestCaseGroup(m_testCtx, "size", "glTexStorage3D() with various sizes");
|
H A D | es31fShaderImageLoadStoreTests.cpp | 724 glLog.glTexStorage3D(textureTarget, 1, internalFormat, imageSize.x(), imageSize.y(), imageSize.z());
|
/external/deqp/framework/egl/ |
H A D | egluStaticES30Library.inl | 194 { "glTexStorage3D", (deFunctionPtr)glTexStorage3D },
|
/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cES31CompatibilityShaderImageLoadStoreTests.cpp | 941 glTexStorage3D(GL_TEXTURE_2D_ARRAY, 4, GL_RG32F, 16, 16, 4); 1860 glTexStorage3D(GL_TEXTURE_3D, 1, internalformat, kSize, kSize, 2); 1872 glTexStorage3D(GL_TEXTURE_2D_ARRAY, 1, internalformat, kSize, kSize, 2); 2102 glTexStorage3D(GL_TEXTURE_3D, 1, internalformat, kSize, kSize, 2); 2114 glTexStorage3D(GL_TEXTURE_2D_ARRAY, 1, internalformat, kSize, kSize, 2); 2364 glTexStorage3D(GL_TEXTURE_3D, 1, internalformat, kSize, kSize, 2); 2383 glTexStorage3D(GL_TEXTURE_2D_ARRAY, 1, internalformat, kSize, kSize, 2); 2579 glTexStorage3D(GL_TEXTURE_3D, 1, internalformat, kSize, kSize, 2); 2598 glTexStorage3D(GL_TEXTURE_2D_ARRAY, 1, internalformat, kSize, kSize, 2); 2786 glTexStorage3D(GL_TEXTURE_3 [all...] |
H A D | gl4cShaderImageSizeTests.cpp | 789 glTexStorage3D(target[i], 3, TexInternalFormat<T>(), 8, 8, 4); 799 glTexStorage3D(target[i], 2, TexInternalFormat<T>(), 4, 4, 12); 809 glTexStorage3D(target[i], 3, TexInternalFormat<T>(), 127, 39, 12);
|
H A D | gl4cShaderImageLoadStoreTests.cpp | 3932 glTexStorage3D(targets[i], 1, internalformat, 1, 1, 2); 3940 glTexStorage3D(targets[i], 1, internalformat, 1, 1, 12); 4409 glTexStorage3D(targets[i], 1, internalformat, 1, 1, 2);
|
/external/deqp/framework/opengl/simplereference/ |
H A D | sglrContextWrapper.cpp | 174 void ContextWrapper::glTexStorage3D (deUint32 target, int levels, deUint32 internalFormat, int width, int height, int depth) function in class:sglr::ContextWrapper
|
H A D | sglrContextWrapper.hpp | 296 void glTexStorage3D (deUint32 target, int levels, deUint32 internalformat, int width, int height, int depth);
|
H A D | sglrGLContext.cpp | 380 m_wrapper->glTexStorage3D(target, levels, internalFormat, width, height, depth);
|
/external/deqp/framework/opengl/wrapper/ |
H A D | glwInitES30Direct.inl | 194 gl->texStorage3D = &glTexStorage3D;
|
H A D | glwInitES31Direct.inl | 256 gl->texStorage3D = &glTexStorage3D;
|
H A D | glwInitES32Direct.inl | 299 gl->texStorage3D = &glTexStorage3D;
|
/external/deqp/modules/glshared/ |
H A D | glsTextureStateQueryTests.cpp | 1585 gl.glTexStorage3D(m_target, level, GL_RGB8, 64, 64, 64); 1587 gl.glTexStorage3D(m_target, level, GL_RGB8, 64, 64, 6 * 2); 1638 gl.glTexStorage3D(m_target, 1, GL_RGBA8, 32, 32, 8); 1653 gl.glTexStorage3D(m_target, 1, GL_RGBA8, 32, 32, 6 * 2);
|
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
H A D | gl3.h | 1056 GL_APICALL void GL_APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
|
/external/deqp/framework/platform/null/ |
H A D | tcuNullRenderContextInitFuncs.inl | 678 gl->texStorage3D = glTexStorage3D;
|
/external/mesa3d/include/GLES3/ |
H A D | gl3.h | 1197 GL_APICALL void GL_APIENTRY glTexStorage3D (GLenum target, GLsizei levels, GLenum internalformat, GLsizei width, GLsizei height, GLsizei depth);
|