H A D | es31cShaderBitfieldOperationTests.cpp | 126 glu::GLSLVersion glslVersion, Data const& data, char const* testStatement); 140 glu::GLSLVersion glslVersion, Data const& data, 142 : TestCase(context, name, description), m_glslVersion(glslVersion), m_data(data), m_testStatement(testStatement) 144 DE_ASSERT(glslVersion == glu::GLSL_VERSION_310_ES || glslVersion >= glu::GLSL_VERSION_430); 236 ShaderBitfieldOperationCaseFrexp(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, argument 238 : ShaderBitfieldOperationCase(context, name, "", glslVersion, data, testStatement), m_components(components) 274 ShaderBitfieldOperationCaseFrexpFloat(Context& context, const char* name, glu::GLSLVersion glslVersion, argument 276 : ShaderBitfieldOperationCaseFrexp(context, name, glslVersion, data, 1, 285 ShaderBitfieldOperationCaseFrexpVec2(Context& context, const char* name, glu::GLSLVersion glslVersion, argument 139 ShaderBitfieldOperationCase(Context& context, const char* name, const char* description, glu::GLSLVersion glslVersion, Data const& data, char const* testStatement) argument 296 ShaderBitfieldOperationCaseFrexpVec3(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data) argument 307 ShaderBitfieldOperationCaseFrexpVec4(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data) argument 317 ShaderBitfieldOperationCaseLdexp(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, int components, char const* testStatement) argument 343 ShaderBitfieldOperationCaseLdexpFloat(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, Data const& exp) argument 355 ShaderBitfieldOperationCaseLdexpVec2(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, Data const& exp) argument 368 ShaderBitfieldOperationCaseLdexpVec3(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, Data const& exp) argument 382 ShaderBitfieldOperationCaseLdexpVec4(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, Data const& exp) argument 396 ShaderBitfieldOperationCasePackUnorm(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data) argument 419 ShaderBitfieldOperationCasePackSnorm(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data) argument 443 ShaderBitfieldOperationCaseUnpackUnorm(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data) argument 480 ShaderBitfieldOperationCaseUnpackSnorm(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data) argument 521 ShaderBitfieldOperationCaseBitfieldExtractUint(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, int offset, int bits, int components, char const* testStatement) argument 555 ShaderBitfieldOperationCaseBitfieldExtractUint1(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, int offset, int bits) argument 566 ShaderBitfieldOperationCaseBitfieldExtractUint2(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, int offset, int bits) argument 577 ShaderBitfieldOperationCaseBitfieldExtractUint3(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, int offset, int bits) argument 588 ShaderBitfieldOperationCaseBitfieldExtractUint4(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, int offset, int bits) argument 599 ShaderBitfieldOperationCaseBitfieldExtractInt(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, int offset, int bits, int components, char const* testStatement) argument 633 ShaderBitfieldOperationCaseBitfieldExtractInt1(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, int offset, int bits) argument 644 ShaderBitfieldOperationCaseBitfieldExtractInt2(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, int offset, int bits) argument 655 ShaderBitfieldOperationCaseBitfieldExtractInt3(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, int offset, int bits) argument 666 ShaderBitfieldOperationCaseBitfieldExtractInt4(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, int offset, int bits) argument 677 ShaderBitfieldOperationCaseBitfieldInsertUint(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, Data const& insert, int offset, int bits, int components, char const* testStatement) argument 716 ShaderBitfieldOperationCaseBitfieldInsertUint1(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, Data const& insert, int offset, int bits) argument 728 ShaderBitfieldOperationCaseBitfieldInsertUint2(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, Data const& insert, int offset, int bits) argument 740 ShaderBitfieldOperationCaseBitfieldInsertUint3(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, Data const& insert, int offset, int bits) argument 752 ShaderBitfieldOperationCaseBitfieldInsertUint4(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, Data const& insert, int offset, int bits) argument 763 ShaderBitfieldOperationCaseBitfieldInsertInt(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, Data const& insert, int offset, int bits, int components, char const* testStatement) argument 802 ShaderBitfieldOperationCaseBitfieldInsertInt1(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, Data const& insert, int offset, int bits) argument 814 ShaderBitfieldOperationCaseBitfieldInsertInt2(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, Data const& insert, int offset, int bits) argument 826 ShaderBitfieldOperationCaseBitfieldInsertInt3(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, Data const& insert, int offset, int bits) argument 838 ShaderBitfieldOperationCaseBitfieldInsertInt4(Context& context, const char* name, glu::GLSLVersion glslVersion, Data const& data, Data const& insert, int offset, int bits) argument 940 ShaderBitfieldOperationCaseUnaryUint(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* funcName, UnaryUFunc func, Data const& data, int components, char const* testStatement) argument 987 ShaderBitfieldOperationCaseUnaryUint1(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* funcName, UnaryUFunc func, Data const& data) argument 998 ShaderBitfieldOperationCaseUnaryUint2(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* funcName, UnaryUFunc func, Data const& data) argument 1009 ShaderBitfieldOperationCaseUnaryUint3(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* funcName, UnaryUFunc func, Data const& data) argument 1020 ShaderBitfieldOperationCaseUnaryUint4(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* funcName, UnaryUFunc func, Data const& data) argument 1031 ShaderBitfieldOperationCaseUnaryInt(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* funcName, UnaryIFunc func, Data const& data, int components, char const* testStatement) argument 1063 ShaderBitfieldOperationCaseUnaryInt1(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* funcName, UnaryIFunc func, Data const& data) argument 1074 ShaderBitfieldOperationCaseUnaryInt2(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* funcName, UnaryIFunc func, Data const& data) argument 1085 ShaderBitfieldOperationCaseUnaryInt3(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* funcName, UnaryIFunc func, Data const& data) argument 1096 ShaderBitfieldOperationCaseUnaryInt4(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* funcName, UnaryIFunc func, Data const& data) argument 1137 ShaderBitfieldOperationCaseBinaryUint(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* testStatement, BinaryUFunc func, Data const& input, Data const& input2, int components) argument 1172 ShaderBitfieldOperationCaseBinaryUint1(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* testStatement, BinaryUFunc func, Data const& input, Data const& input2) argument 1183 ShaderBitfieldOperationCaseBinaryUint2(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* testStatement, BinaryUFunc func, Data const& input, Data const& input2) argument 1194 ShaderBitfieldOperationCaseBinaryUint3(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* testStatement, BinaryUFunc func, Data const& input, Data const& input2) argument 1205 ShaderBitfieldOperationCaseBinaryUint4(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* testStatement, BinaryUFunc func, Data const& input, Data const& input2) argument 1216 ShaderBitfieldOperationCaseBinaryInt(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* testStatement, BinaryIFunc func, Data const& input, Data const& input2, int components) argument 1251 ShaderBitfieldOperationCaseBinaryInt1(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* testStatement, BinaryIFunc func, Data const& input, Data const& input2) argument 1262 ShaderBitfieldOperationCaseBinaryInt2(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* testStatement, BinaryIFunc func, Data const& input, Data const& input2) argument 1273 ShaderBitfieldOperationCaseBinaryInt3(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* testStatement, BinaryIFunc func, Data const& input, Data const& input2) argument 1284 ShaderBitfieldOperationCaseBinaryInt4(Context& context, const char* name, glu::GLSLVersion glslVersion, char const* testStatement, BinaryIFunc func, Data const& input, Data const& input2) argument 1292 ShaderBitfieldOperationTests(Context& context, glu::GLSLVersion glslVersion) argument [all...] |