/external/apache-http/src/org/apache/http/conn/scheme/ |
H A D | Scheme.java | 73 /** Indicates whether this scheme allows for layered connections */ 74 private final boolean layered; field in class:Scheme 83 * Whether the created scheme allows for layered connections 112 this.layered = (factory instanceof LayeredSocketFactory); 128 * If this scheme is {@link #isLayered layered}, the factory implements 149 * Indicates whether this scheme allows for layered connections. 151 * @return <code>true</code> if layered connections are possible, 155 return layered; 207 layered == s.layered [all...] |
/external/apache-http/src/org/apache/http/conn/routing/ |
H A D | HttpRoute.java | 73 /** Whether the route is layered. */ 74 private final LayerType layered; field in class:HttpRoute 97 * @param layered the layering type of this route, or 103 TunnelType tunnelled, LayerType layered) { 116 if (layered == null) 117 layered = LayerType.PLAIN; 124 this.layered = layered; 139 * @param layered the layering type of this route 142 boolean secure, TunnelType tunnelled, LayerType layered) { 100 HttpRoute(InetAddress local, HttpHost target, HttpHost[] proxies, boolean secure, TunnelType tunnelled, LayerType layered) argument 141 HttpRoute(HttpHost target, InetAddress local, HttpHost[] proxies, boolean secure, TunnelType tunnelled, LayerType layered) argument 164 HttpRoute(HttpHost target, InetAddress local, HttpHost proxy, boolean secure, TunnelType tunnelled, LayerType layered) argument [all...] |
H A D | RouteTracker.java | 78 /** Whether the route is layered over a tunnel. */ 79 private LayerType layered; field in class:RouteTracker 100 this.layered = LayerType.PLAIN; 211 ("No layered protocol unless connected."); 213 this.layered = LayerType.LAYERED; 292 return this.layered; 298 return (this.layered == LayerType.LAYERED); 320 this.tunnelled, this.layered); 355 (this.layered == that.layered); [all...] |
/external/mesa3d/src/mesa/main/ |
H A D | shaderimage.h | 84 GLboolean layered, GLint layer, GLenum access,
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H A D | shaderimage.c | 531 GLuint texture, GLint level, GLboolean layered, 568 GLboolean layered, GLint layer, GLenum access, 575 layered, layer, access, format)) 619 u->Layered = layered; 530 validate_bind_image_texture(struct gl_context *ctx, GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) argument 567 _mesa_BindImageTexture(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) argument
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H A D | fbobject.c | 490 GLboolean layered) 514 att->Layered = layered; 1152 /* Check that layered rendering is consistent. */ 1170 fbo_incomplete(ctx, "layered framebuffer has mismatched targets", i); 1194 * array texture and the attachment is layered, the depth or layer count 2878 bool layered, const char *caller, 2893 * *FramebufferTexture (where layered = GL_TRUE) throws invalid 2895 * layered = GL_FALSE). 2897 const GLenum error = layered ? GL_INVALID_VALUE : 2911 * layered 485 set_texture_attachment(struct gl_context *ctx, struct gl_framebuffer *fb, struct gl_renderbuffer_attachment *att, struct gl_texture_object *texObj, GLenum texTarget, GLuint level, GLuint layer, GLboolean layered) argument 2877 get_texture_for_framebuffer(struct gl_context *ctx, GLuint texture, bool layered, const char *caller, struct gl_texture_object **texObj) argument 2919 check_layered_texture_target(struct gl_context *ctx, GLenum target, const char *caller, GLboolean *layered) argument 3146 _mesa_framebuffer_texture(struct gl_context *ctx, struct gl_framebuffer *fb, GLenum attachment, struct gl_texture_object *texObj, GLenum textarget, GLint level, GLuint layer, GLboolean layered, const char *caller) argument 3395 GLboolean layered = GL_FALSE; local 3438 GLboolean layered = GL_FALSE; local [all...] |
H A D | fbobject.h | 126 GLint level, GLuint layer, GLboolean layered,
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/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cShaderViewportLayerArrayTests.hpp | 156 ShaderLayerFramebufferTestCaseBase(deqp::Context& context, const char* name, const char* description, bool layered); 181 Vertex, Tessellation and Geometry shaders has no effect if framebuffer is not layered
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H A D | gl4cShaderViewportLayerArrayTests.cpp | 433 const char* description, bool layered) 435 , m_layersNum(layered ? 4 : 1) 491 // bind main framebuffer (layered) 538 "Implements gl_Layer tests for layered framebuffer described in CTS_ARB_shader_viewport_layer_array", true) 603 "Implements gl_Layer tests for non-layered framebuffer described in CTS_ARB_shader_viewport_layer_array", 432 ShaderLayerFramebufferTestCaseBase(deqp::Context& context, const char* name, const char* description, bool layered) argument
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H A D | gl4cES31CompatibilityShaderImageLoadStoreTests.cpp | 563 bool CheckBinding(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, argument 587 if (i != layered || b != layered) 590 << " should be " << layered << "." << tcu::TestLog::EndMessage;
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H A D | gl4cShaderImageLoadStoreTests.cpp | 685 bool CheckBinding(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, argument 724 if (i != layered) 727 << " should be " << layered << tcu::TestLog::EndMessage; 7164 /** Test "imageLoad() and imageStore() for non-layered image bindings" description follows. 7168 * Test non-layered image bindings (BindImageTexture <layered>: false) with: 7443 glBindImageTexture(image_unit, texture_id, 0 /* level */, GL_FALSE /* layered */, layer, GL_READ_WRITE, 9536 glBindImageTexture(i /* unit */, texture_id, 0 /* level */, GL_FALSE /* layered */, 0 /* layer */, 9988 glBindImageTexture(0 /* first image unit */, m_texture_id, 0 /* level */, GL_FALSE /* layered */, 0 /* layer */,
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
H A D | intel_fbo.c | 523 bool layered) 552 if (!layered) { 680 * and supporting layered rendering. This means that we must restrict 519 intel_renderbuffer_update_wrapper(struct brw_context *brw, struct intel_renderbuffer *irb, struct gl_texture_image *image, uint32_t layer, bool layered) argument
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/external/deqp/modules/gles31/functional/ |
H A D | es31fGeometryShaderTests.cpp | 2854 const tcu::ScopedLogSection section(m_testCtx.getLog(), "RenderToTexture", "Render to layered texture"); 2856 // render to layered texture with the geometry shader 3012 const tcu::ScopedLogSection section(m_testCtx.getLog(), "RenderToTextureShader", "Create layered rendering shader program"); 5037 bool layered; 5059 glw::GLint layered = -1; 5112 gl.glGetFramebufferAttachmentParameteriv(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_LAYERED, &layered); 5115 m_testCtx.getLog() << tcu::TestLog::Message << "GL_FRAMEBUFFER_ATTACHMENT_LAYERED = " << glu::getBooleanStr(layered) << tcu::TestLog::EndMessage; 5117 if (layered != GL_TRUE && layered != GL_FALSE) 5119 m_testCtx.getLog() << tcu::TestLog::Message << "Error, expected boolean, got " << layered << tc [all...] |
/external/mesa3d/docs/specs/ |
H A D | MESA_query_renderer.spec | 329 It is likely that this will be left to a layered extension.
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H A D | MESA_texture_array.spec | 749 before and should be left for a layered extension.
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/external/robolectric/v1/lib/main/ |
H A D | httpclient-4.0.3.jar | META-INF/ META-INF/MANIFEST.MF org/ org/apache/ org/apache/http/ org/apache/http/cookie/ ... |
/external/skqp/include/gpu/gl/ |
H A D | GrGLFunctions.h | 26 typedef GrGLvoid (* GrGLBindImageTextureProc)(GrGLuint unit, GrGLuint texture, GrGLint level, GrGLboolean layered, GrGLint layer, GrGLenum access, GrGLenum format); 238 typedef GrGLuint64 (* GrGLGetImageHandleProc)(GrGLuint texture, GrGLint level, GrGLboolean layered, GrGLint layer, GrGLint format);
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/external/deqp/external/openglcts/modules/gles31/ |
H A D | es31cShaderImageLoadStoreTests.cpp | 548 bool CheckBinding(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, argument 572 if (i != layered || b != layered) 575 << " should be " << layered << tcu::TestLog::EndMessage;
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/external/skia/src/gpu/gl/ |
H A D | GrGLTestInterface.h | 216 virtual GrGLuint64 getImageHandle(GrGLuint texture, GrGLint level, GrGLboolean layered, GrGLint layer, GrGLint format) { return 0; } argument
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/external/skqp/src/gpu/gl/ |
H A D | GrGLTestInterface.h | 216 virtual GrGLuint64 getImageHandle(GrGLuint texture, GrGLint level, GrGLboolean layered, GrGLint layer, GrGLint format) { return 0; } argument
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/external/mesa3d/include/GLES3/ |
H A D | gl31.h | 1430 typedef void (GL_APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); 1498 GL_APICALL void GL_APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
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H A D | gl32.h | 1430 typedef void (GL_APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); 1498 GL_APICALL void GL_APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
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/external/mesa3d/include/GL/ |
H A D | glcorearb.h | 2233 typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); 2246 GLAPI void APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); 2926 typedef GLuint64 (APIENTRYP PFNGLGETIMAGEHANDLEARBPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); 2943 GLAPI GLuint64 APIENTRY glGetImageHandleARB (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
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H A D | glext.h | 2180 typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); 2193 GLAPI void APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); 2909 typedef GLuint64 (APIENTRYP PFNGLGETIMAGEHANDLEARBPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); 2926 GLAPI GLuint64 APIENTRY glGetImageHandleARB (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); 7863 typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREEXTPROC) (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format); 7866 GLAPI void APIENTRY glBindImageTextureEXT (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format); 9066 typedef GLuint64 (APIENTRYP PFNGLGETIMAGEHANDLENVPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); 9080 GLAPI GLuint64 APIENTRY glGetImageHandleNV (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
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/external/swiftshader/include/GL/ |
H A D | glcorearb.h | 2233 typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); 2246 GLAPI void APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format); 2973 typedef GLuint64 (APIENTRYP PFNGLGETIMAGEHANDLEARBPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); 2990 GLAPI GLuint64 APIENTRY glGetImageHandleARB (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); 4754 typedef GLuint64 (APIENTRYP PFNGLGETIMAGEHANDLENVPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format); 4768 GLAPI GLuint64 APIENTRY glGetImageHandleNV (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
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