Searched refs:layered (Results 1 - 25 of 41) sorted by relevance

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/external/apache-http/src/org/apache/http/conn/scheme/
H A DScheme.java73 /** Indicates whether this scheme allows for layered connections */
74 private final boolean layered; field in class:Scheme
83 * Whether the created scheme allows for layered connections
112 this.layered = (factory instanceof LayeredSocketFactory);
128 * If this scheme is {@link #isLayered layered}, the factory implements
149 * Indicates whether this scheme allows for layered connections.
151 * @return <code>true</code> if layered connections are possible,
155 return layered;
207 layered == s.layered
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/external/apache-http/src/org/apache/http/conn/routing/
H A DHttpRoute.java73 /** Whether the route is layered. */
74 private final LayerType layered; field in class:HttpRoute
97 * @param layered the layering type of this route, or
103 TunnelType tunnelled, LayerType layered) {
116 if (layered == null)
117 layered = LayerType.PLAIN;
124 this.layered = layered;
139 * @param layered the layering type of this route
142 boolean secure, TunnelType tunnelled, LayerType layered) {
100 HttpRoute(InetAddress local, HttpHost target, HttpHost[] proxies, boolean secure, TunnelType tunnelled, LayerType layered) argument
141 HttpRoute(HttpHost target, InetAddress local, HttpHost[] proxies, boolean secure, TunnelType tunnelled, LayerType layered) argument
164 HttpRoute(HttpHost target, InetAddress local, HttpHost proxy, boolean secure, TunnelType tunnelled, LayerType layered) argument
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H A DRouteTracker.java78 /** Whether the route is layered over a tunnel. */
79 private LayerType layered; field in class:RouteTracker
100 this.layered = LayerType.PLAIN;
211 ("No layered protocol unless connected.");
213 this.layered = LayerType.LAYERED;
292 return this.layered;
298 return (this.layered == LayerType.LAYERED);
320 this.tunnelled, this.layered);
355 (this.layered == that.layered);
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/external/mesa3d/src/mesa/main/
H A Dshaderimage.h84 GLboolean layered, GLint layer, GLenum access,
H A Dshaderimage.c531 GLuint texture, GLint level, GLboolean layered,
568 GLboolean layered, GLint layer, GLenum access,
575 layered, layer, access, format))
619 u->Layered = layered;
530 validate_bind_image_texture(struct gl_context *ctx, GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) argument
567 _mesa_BindImageTexture(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format) argument
H A Dfbobject.c490 GLboolean layered)
514 att->Layered = layered;
1152 /* Check that layered rendering is consistent. */
1170 fbo_incomplete(ctx, "layered framebuffer has mismatched targets", i);
1194 * array texture and the attachment is layered, the depth or layer count
2878 bool layered, const char *caller,
2893 * *FramebufferTexture (where layered = GL_TRUE) throws invalid
2895 * layered = GL_FALSE).
2897 const GLenum error = layered ? GL_INVALID_VALUE :
2911 * layered
485 set_texture_attachment(struct gl_context *ctx, struct gl_framebuffer *fb, struct gl_renderbuffer_attachment *att, struct gl_texture_object *texObj, GLenum texTarget, GLuint level, GLuint layer, GLboolean layered) argument
2877 get_texture_for_framebuffer(struct gl_context *ctx, GLuint texture, bool layered, const char *caller, struct gl_texture_object **texObj) argument
2919 check_layered_texture_target(struct gl_context *ctx, GLenum target, const char *caller, GLboolean *layered) argument
3146 _mesa_framebuffer_texture(struct gl_context *ctx, struct gl_framebuffer *fb, GLenum attachment, struct gl_texture_object *texObj, GLenum textarget, GLint level, GLuint layer, GLboolean layered, const char *caller) argument
3395 GLboolean layered = GL_FALSE; local
3438 GLboolean layered = GL_FALSE; local
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H A Dfbobject.h126 GLint level, GLuint layer, GLboolean layered,
/external/deqp/external/openglcts/modules/gl/
H A Dgl4cShaderViewportLayerArrayTests.hpp156 ShaderLayerFramebufferTestCaseBase(deqp::Context& context, const char* name, const char* description, bool layered);
181 Vertex, Tessellation and Geometry shaders has no effect if framebuffer is not layered
H A Dgl4cShaderViewportLayerArrayTests.cpp433 const char* description, bool layered)
435 , m_layersNum(layered ? 4 : 1)
491 // bind main framebuffer (layered)
538 "Implements gl_Layer tests for layered framebuffer described in CTS_ARB_shader_viewport_layer_array", true)
603 "Implements gl_Layer tests for non-layered framebuffer described in CTS_ARB_shader_viewport_layer_array",
432 ShaderLayerFramebufferTestCaseBase(deqp::Context& context, const char* name, const char* description, bool layered) argument
H A Dgl4cES31CompatibilityShaderImageLoadStoreTests.cpp563 bool CheckBinding(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, argument
587 if (i != layered || b != layered)
590 << " should be " << layered << "." << tcu::TestLog::EndMessage;
H A Dgl4cShaderImageLoadStoreTests.cpp685 bool CheckBinding(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, argument
724 if (i != layered)
727 << " should be " << layered << tcu::TestLog::EndMessage;
7164 /** Test "imageLoad() and imageStore() for non-layered image bindings" description follows.
7168 * Test non-layered image bindings (BindImageTexture <layered>: false) with:
7443 glBindImageTexture(image_unit, texture_id, 0 /* level */, GL_FALSE /* layered */, layer, GL_READ_WRITE,
9536 glBindImageTexture(i /* unit */, texture_id, 0 /* level */, GL_FALSE /* layered */, 0 /* layer */,
9988 glBindImageTexture(0 /* first image unit */, m_texture_id, 0 /* level */, GL_FALSE /* layered */, 0 /* layer */,
/external/mesa3d/src/mesa/drivers/dri/i965/
H A Dintel_fbo.c523 bool layered)
552 if (!layered) {
680 * and supporting layered rendering. This means that we must restrict
519 intel_renderbuffer_update_wrapper(struct brw_context *brw, struct intel_renderbuffer *irb, struct gl_texture_image *image, uint32_t layer, bool layered) argument
/external/deqp/modules/gles31/functional/
H A Des31fGeometryShaderTests.cpp2854 const tcu::ScopedLogSection section(m_testCtx.getLog(), "RenderToTexture", "Render to layered texture");
2856 // render to layered texture with the geometry shader
3012 const tcu::ScopedLogSection section(m_testCtx.getLog(), "RenderToTextureShader", "Create layered rendering shader program");
5037 bool layered;
5059 glw::GLint layered = -1;
5112 gl.glGetFramebufferAttachmentParameteriv(GL_DRAW_FRAMEBUFFER, GL_COLOR_ATTACHMENT0, GL_FRAMEBUFFER_ATTACHMENT_LAYERED, &layered);
5115 m_testCtx.getLog() << tcu::TestLog::Message << "GL_FRAMEBUFFER_ATTACHMENT_LAYERED = " << glu::getBooleanStr(layered) << tcu::TestLog::EndMessage;
5117 if (layered != GL_TRUE && layered != GL_FALSE)
5119 m_testCtx.getLog() << tcu::TestLog::Message << "Error, expected boolean, got " << layered << tc
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/external/mesa3d/docs/specs/
H A DMESA_query_renderer.spec329 It is likely that this will be left to a layered extension.
H A DMESA_texture_array.spec749 before and should be left for a layered extension.
/external/robolectric/v1/lib/main/
H A Dhttpclient-4.0.3.jarMETA-INF/ META-INF/MANIFEST.MF org/ org/apache/ org/apache/http/ org/apache/http/cookie/ ...
/external/skqp/include/gpu/gl/
H A DGrGLFunctions.h26 typedef GrGLvoid (* GrGLBindImageTextureProc)(GrGLuint unit, GrGLuint texture, GrGLint level, GrGLboolean layered, GrGLint layer, GrGLenum access, GrGLenum format);
238 typedef GrGLuint64 (* GrGLGetImageHandleProc)(GrGLuint texture, GrGLint level, GrGLboolean layered, GrGLint layer, GrGLint format);
/external/deqp/external/openglcts/modules/gles31/
H A Des31cShaderImageLoadStoreTests.cpp548 bool CheckBinding(GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, argument
572 if (i != layered || b != layered)
575 << " should be " << layered << tcu::TestLog::EndMessage;
/external/skia/src/gpu/gl/
H A DGrGLTestInterface.h216 virtual GrGLuint64 getImageHandle(GrGLuint texture, GrGLint level, GrGLboolean layered, GrGLint layer, GrGLint format) { return 0; } argument
/external/skqp/src/gpu/gl/
H A DGrGLTestInterface.h216 virtual GrGLuint64 getImageHandle(GrGLuint texture, GrGLint level, GrGLboolean layered, GrGLint layer, GrGLint format) { return 0; } argument
/external/mesa3d/include/GLES3/
H A Dgl31.h1430 typedef void (GL_APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
1498 GL_APICALL void GL_APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
H A Dgl32.h1430 typedef void (GL_APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
1498 GL_APICALL void GL_APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
/external/mesa3d/include/GL/
H A Dglcorearb.h2233 typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
2246 GLAPI void APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
2926 typedef GLuint64 (APIENTRYP PFNGLGETIMAGEHANDLEARBPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
2943 GLAPI GLuint64 APIENTRY glGetImageHandleARB (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
H A Dglext.h2180 typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
2193 GLAPI void APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
2909 typedef GLuint64 (APIENTRYP PFNGLGETIMAGEHANDLEARBPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
2926 GLAPI GLuint64 APIENTRY glGetImageHandleARB (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
7863 typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREEXTPROC) (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format);
7866 GLAPI void APIENTRY glBindImageTextureEXT (GLuint index, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLint format);
9066 typedef GLuint64 (APIENTRYP PFNGLGETIMAGEHANDLENVPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
9080 GLAPI GLuint64 APIENTRY glGetImageHandleNV (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
/external/swiftshader/include/GL/
H A Dglcorearb.h2233 typedef void (APIENTRYP PFNGLBINDIMAGETEXTUREPROC) (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
2246 GLAPI void APIENTRY glBindImageTexture (GLuint unit, GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum access, GLenum format);
2973 typedef GLuint64 (APIENTRYP PFNGLGETIMAGEHANDLEARBPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
2990 GLAPI GLuint64 APIENTRY glGetImageHandleARB (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
4754 typedef GLuint64 (APIENTRYP PFNGLGETIMAGEHANDLENVPROC) (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);
4768 GLAPI GLuint64 APIENTRY glGetImageHandleNV (GLuint texture, GLint level, GLboolean layered, GLint layer, GLenum format);

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