Searched refs:mDeleteStatus (Results 1 - 4 of 4) sorted by relevance

/external/swiftshader/src/OpenGL/libGL/
H A DShader.cpp37 mDeleteStatus = false;
245 if(mRefCount == 0 && mDeleteStatus)
258 return mDeleteStatus;
263 mDeleteStatus = true;
H A DShader.h90 bool mDeleteStatus; // Flag to indicate that the shader can be deleted when no longer in use member in class:gl::Shader
/external/swiftshader/src/OpenGL/libGLESv2/
H A DShader.cpp38 mDeleteStatus = false;
268 if(mRefCount == 0 && mDeleteStatus)
281 return mDeleteStatus;
286 mDeleteStatus = true;
H A DShader.h87 bool mDeleteStatus; // Flag to indicate that the shader can be deleted when no longer in use member in class:es2::Shader

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