/external/libmojo/mojo/public/js/ |
H A D | core.js | 132 * MojoMapBufferFlags: Used to specify options to |mapBuffer()|. 304 function mapBuffer(buffer_handle, offset, num_bytes, flags) { [native code] } function 307 * Unmaps buffer that was mapped using mapBuffer.
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/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cMapBufferAlignmentTests.cpp | 285 GLubyte* map_buffer_ptr = (GLubyte*)gl.mapBuffer(buffer.m_target, map_buffer_access);
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H A D | gl3cClipDistance.hpp | 451 glw::GLvoid* results = m_gl.mapBuffer(m_target, GL_READ_ONLY);
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H A D | gl4cShaderTextureImageSamplesTests.cpp | 534 const void* bo_ptr = gl.mapBuffer(GL_ARRAY_BUFFER, GL_READ_ONLY);
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H A D | gl4cIndirectParametersTests.cpp | 130 GLvoid* buffer = gl.mapBuffer(GL_PARAMETER_BUFFER_ARB, GL_READ_ONLY);
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H A D | gl4cTextureBarrierTests.cpp | 193 generateVertexData((float*)gl.mapBuffer(GL_ARRAY_BUFFER, GL_WRITE_ONLY));
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H A D | gl4cDirectStateAccessVertexArraysTests.cpp | 571 glw::GLint* result_ptr = (glw::GLint*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); 1140 glw::GLint* result_ptr = (glw::GLint*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); 1672 glw::GLint* result_ptr = (glw::GLint*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); 2347 T* result_ptr = (T*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); 2904 glw::GLint* result_ptr = (glw::GLint*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); 3392 glw::GLint* result = (glw::GLint*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY);
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H A D | gl4cMultiBindTests.cpp | 3496 GLfloat* result = (GLfloat*)gl.mapBuffer(GL_SHADER_STORAGE_BUFFER, GL_READ_ONLY); 3630 GLint* result = (GLint*)gl.mapBuffer(GL_SHADER_STORAGE_BUFFER, GL_READ_ONLY); 3881 GLuint* result = (GLuint*)gl.mapBuffer(GL_SHADER_STORAGE_BUFFER, GL_READ_ONLY); 4130 GLuint* result = (GLuint*)gl.mapBuffer(GL_SHADER_STORAGE_BUFFER, GL_READ_ONLY); 4354 GLuint* result = (GLuint*)gl.mapBuffer(GL_SHADER_STORAGE_BUFFER, GL_READ_ONLY);
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H A D | gl4cSparseBufferTests.cpp | 646 data_ptr = gl.mapBuffer(GL_ARRAY_BUFFER, GL_READ_ONLY); 1380 (const unsigned int*)m_gl.mapBuffer(GL_SHADER_STORAGE_BUFFER, GL_READ_ONLY); 4545 result_ptr = (const glw::GLint64*)m_gl.mapBuffer(GL_COPY_WRITE_BUFFER, GL_READ_ONLY); 4847 const unsigned int* ssbo_data_ptr = (const unsigned int*)m_gl.mapBuffer(GL_COPY_WRITE_BUFFER, GL_READ_ONLY); 6329 (const unsigned int*)m_gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY);
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H A D | gl4cShaderSubroutineTests.cpp | 2277 const void* xfb_data_ptr = gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); 3733 GLfloat* feedback_data = (GLfloat*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); 4176 GLvoid* feedback_data = gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); 4345 GLfloat* feedback_data = (GLfloat*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); 4882 GLvoid* feedback_data = (GLvoid*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); 5087 const glw::GLvoid* xfb_data_ptr = gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); 5350 GLint* feedback_data = (GLint*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); 6115 GLuint* atomic_results = (GLuint*)gl.mapBuffer(GL_ATOMIC_COUNTER_BUFFER, GL_READ_ONLY); 6521 GLuint* ssbo_results = (GLuint*)gl.mapBuffer(GL_SHADER_STORAGE_BUFFER, GL_READ_ONLY); 7764 GLuint* feedback_data = (GLuint*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFE [all...] |
H A D | gl4cDirectStateAccessQueriesTests.cpp | 1450 T* value = (T*)gl.mapBuffer(GL_QUERY_BUFFER, GL_READ_ONLY); 1999 glw::GLint* buffer = (glw::GLint*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY);
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H A D | gl4cDirectStateAccessBuffersTests.cpp | 328 glw::GLuint* data = (glw::GLuint*)gl.mapBuffer(GL_ARRAY_BUFFER, GL_READ_ONLY); 890 T* _data = (T*)gl.mapBuffer(GL_ARRAY_BUFFER, GL_READ_ONLY); 1564 data = (glw::GLuint*)gl.mapBuffer(GL_ARRAY_BUFFER, GL_READ_ONLY); 2024 glw::GLuint* data = (glw::GLuint*)gl.mapBuffer(GL_ARRAY_BUFFER, GL_READ_ONLY);
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H A D | gl4cVertexAttrib64BitTest.cpp | 2954 _varyingType* buffer_data = (_varyingType*)gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY); 3410 const void* pXFBData = gl.mapBuffer(GL_TRANSFORM_FEEDBACK_BUFFER, GL_READ_ONLY);
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/external/deqp/framework/opengl/wrapper/ |
H A D | glwInitExtES.inl | 158 gl->mapBuffer = (glMapBufferFunc) loader->get("glMapBufferOES");
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H A D | glwFunctions.inl | 438 glMapBufferFunc mapBuffer;
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H A D | glwInitGL30.inl | 157 gl->mapBuffer = (glMapBufferFunc) loader->get("glMapBuffer");
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H A D | glwInitGL31.inl | 166 gl->mapBuffer = (glMapBufferFunc) loader->get("glMapBuffer");
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H A D | glwInitGL32.inl | 179 gl->mapBuffer = (glMapBufferFunc) loader->get("glMapBuffer");
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H A D | glwInitGL33.inl | 191 gl->mapBuffer = (glMapBufferFunc) loader->get("glMapBuffer");
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/external/skia/src/gpu/gl/ |
H A D | GrGLTestInterface.cpp | 116 fFunctions.fMapBuffer = bind_to_member(this, &GrGLTestInterface::mapBuffer);
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H A D | GrGLCreateNullInterface.cpp | 637 GrGLvoid* mapBuffer(GrGLenum target, GrGLenum access) override {
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/external/skia/tools/gpu/gl/debug/ |
H A D | DebugGLTestContext.cpp | 845 GrGLvoid* mapBuffer(GrGLenum target, GrGLenum access) override {
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/external/skqp/src/gpu/gl/ |
H A D | GrGLCreateNullInterface.cpp | 637 GrGLvoid* mapBuffer(GrGLenum target, GrGLenum access) override {
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H A D | GrGLTestInterface.cpp | 116 fFunctions.fMapBuffer = bind_to_member(this, &GrGLTestInterface::mapBuffer);
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/external/skqp/tools/gpu/gl/debug/ |
H A D | DebugGLTestContext.cpp | 839 GrGLvoid* mapBuffer(GrGLenum target, GrGLenum access) override {
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