Searched refs:nir_foreach_function (Results 1 - 25 of 80) sorted by relevance

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/external/mesa3d/src/intel/vulkan/
H A Danv_nir_lower_push_constants.c29 nir_foreach_function(function, shader) { function
/external/mesa3d/src/compiler/nir/
H A Dnir_metadata.c72 nir_foreach_function(function, shader) { function
89 nir_foreach_function(function, shader) { function
H A Dnir_lower_patch_vertices.c29 nir_foreach_function(function, tes_nir) { function
H A Dnir_gs_count_vertices.c58 nir_foreach_function(function, shader) { function
H A Dnir_opt_cse.c86 nir_foreach_function(function, shader) { function
H A Dnir_remove_dead_variables.c89 nir_foreach_function(function, shader) { function
118 nir_foreach_function(function, shader) { function
186 nir_foreach_function(function, shader) { function
197 nir_foreach_function(function, shader) { function
H A Dnir_lower_constant_initializers.c87 nir_foreach_function(function, shader) { function
97 nir_foreach_function(function, shader) { function
H A Dnir_dominance.c201 nir_foreach_function(function, shader) { function
261 nir_foreach_function(function, shader) { function
284 nir_foreach_function(function, shader) { function
308 nir_foreach_function(function, shader) { function
H A Dnir_lower_double_packing.c83 nir_foreach_function(function, shader) { function
H A Dnir_lower_global_vars_to_local.c79 nir_foreach_function(function, shader) { function
H A Dnir_lower_load_const_to_scalar.c84 nir_foreach_function(function, shader) { function
H A Dnir_lower_wpos_center.c94 nir_foreach_function(function, shader) { function
H A Dnir_lower_clamp_color_outputs.c127 nir_foreach_function(function, shader) { function
H A Dnir_normalize_cubemap_coords.c110 nir_foreach_function(function, shader) { function
H A Dnir_opt_conditional_discard.c115 nir_foreach_function(function, shader) { function
H A Dnir_opt_move_comparisons.c170 nir_foreach_function(func, shader) { function
H A Dnir_opt_remove_phis.c166 nir_foreach_function(function, shader)
H A Dnir_opt_trivial_continues.c122 nir_foreach_function(function, shader) { function
H A Dnir_lower_clip.c127 nir_foreach_function(function, shader) { function
253 nir_foreach_function(function, shader) { function
329 nir_foreach_function(function, shader) { function
H A Dnir_lower_io_to_scalar.c98 nir_foreach_function(function, shader) { function
H A Dnir_lower_system_values.c159 nir_foreach_function(function, shader) { function
H A Dnir_move_vec_src_uses_to_dest.c196 nir_foreach_function(function, shader) { function
H A Dnir_opt_dce.c170 nir_foreach_function(function, shader) { function
/external/mesa3d/src/mesa/state_tracker/
H A Dst_nir_lower_tex_src_plane.c116 nir_foreach_function(function, shader) { function
/external/mesa3d/src/mesa/drivers/dri/i965/
H A Dbrw_nir.c87 nir_foreach_function(f, nir) { function
282 nir_foreach_function(function, nir) { function
309 nir_foreach_function(function, nir) { function
333 nir_foreach_function(function, nir) { function
415 nir_foreach_function(function, nir) { function
625 nir_foreach_function(function, nir) { function

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