Searched refs:readTextureAndVerify (Results 1 - 1 of 1) sorted by relevance

/external/deqp/modules/gles31/functional/
H A Des31fShaderImageLoadStoreTests.cpp1054 static bool readTextureAndVerify (const RenderContext& renderCtx, function in namespace:deqp::gles31::Functional::__anon5426
1262 const bool compareOk = readTextureAndVerify(renderCtx, glLog, *texture, *textureBuf, m_textureType, m_format, imageSize, ImageLayerComparer(reference));
1552 const bool compareOk = readTextureAndVerify(renderCtx, glLog, *texture1, *texture1Buf, m_textureType, m_textureFormat, imageSize, ImageLayerComparer(reference));
2082 if (readTextureAndVerify(renderCtx, glLog, textureToCheckGL, textureToCheckBufGL, m_imageType, m_format, textureToCheckSize, *verifier))
2487 if (readTextureAndVerify(renderCtx, glLog, textureToCheckGL, textureToCheckBufGL, m_imageType, m_format, relevantRegion, *verifier))
2699 if (readTextureAndVerify(renderCtx, glLog, *texture, *textureBuf, m_imageType, m_format, imageSize, ImageLayerComparer(reference)))

Completed in 73 milliseconds