Searched refs:sampleTexture (Results 1 - 25 of 44) sorted by relevance

12

/external/deqp/framework/opengl/
H A DgluTextureTestUtil.hpp155 // Similar to sampleTexture() except uses texelFetch.
158 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::Texture2DView& src, const float* texCoord, const ReferenceParams& params);
159 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::TextureCubeView& src, const float* texCoord, const ReferenceParams& params);
160 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::Texture2DArrayView& src, const float* texCoord, const ReferenceParams& params);
161 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::Texture3DView& src, const float* texCoord, const ReferenceParams& params);
162 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::TextureCubeArrayView& src, const float* texCoord, const ReferenceParams& params);
163 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::Texture1DView& src, const float* texCoord, const ReferenceParams& params);
164 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::Texture1DArrayView& src, const float* texCoord, const ReferenceParams& params);
H A DgluTextureTestUtil.cpp548 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::Texture2DView& src, const float* texCoord, const ReferenceParams& params) function in namespace:glu::TextureTestUtil
560 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::Texture1DView& src, const float* texCoord, const ReferenceParams& params) function in namespace:glu::TextureTestUtil
659 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::TextureCubeView& src, const float* texCoord, const ReferenceParams& params) function in namespace:glu::TextureTestUtil
708 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::Texture2DArrayView& src, const float* texCoord, const ReferenceParams& params) function in namespace:glu::TextureTestUtil
755 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::Texture1DArrayView& src, const float* texCoord, const ReferenceParams& params) function in namespace:glu::TextureTestUtil
851 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::Texture3DView& src, const float* texCoord, const ReferenceParams& params) function in namespace:glu::TextureTestUtil
915 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::TextureCubeArrayView& src, const float* texCoord, const ReferenceParams& params) function in namespace:glu::TextureTestUtil
1470 sampleTexture(tcu::SurfaceAccess(reference, pixelFormat), src, texCoord, sampleParams);
1506 sampleTexture(tcu::SurfaceAccess(reference, pixelFormat), src, texCoord, sampleParams);
1686 sampleTexture(tc
[all...]
/external/swiftshader/src/Shader/
H A DSamplerCore.hpp53 Vector4s sampleTexture(Pointer<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, Float4 &q, Float4 &bias, Vector4f &dsx, Vector4f &dsy);
54 Vector4f sampleTexture(Pointer<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, Float4 &q, Float4 &bias, Vector4f &dsx, Vector4f &dsy, Vector4f &offset, SamplerFunction function);
58 Vector4s sampleTexture(Pointer<Byte> &texture, Float4 &u, Float4 &v, Float4 &w, Float4 &q, Float4 &bias, Vector4f &dsx, Vector4f &dsy, Vector4f &offset, SamplerFunction function, bool fixed12);
H A DPixelPipeline.hpp62 Vector4s sampleTexture(int coordinates, int sampler, bool project = false);
63 Vector4s sampleTexture(int sampler, Float4 &u, Float4 &v, Float4 &w, Float4 &q, bool project = false);
H A DPixelProgram.hpp85 Vector4f sampleTexture(const Src &sampler, Vector4f &uvwq, Float4 &bias, Vector4f &dsx, Vector4f &dsy, Vector4f &offset, SamplerFunction function);
86 Vector4f sampleTexture(int samplerIndex, Vector4f &uvwq, Float4 &bias, Vector4f &dsx, Vector4f &dsy, Vector4f &offset, SamplerFunction function);
H A DVertexProgram.hpp120 Vector4f sampleTexture(const Src &s, Vector4f &uvwq, Float4 &lod, Vector4f &dsx, Vector4f &dsy, Vector4f &offset, SamplerFunction function);
121 Vector4f sampleTexture(int sampler, Vector4f &uvwq, Float4 &lod, Vector4f &dsx, Vector4f &dsy, Vector4f &offset, SamplerFunction function);
H A DPixelProgram.cpp677 Vector4f PixelProgram::sampleTexture(const Src &sampler, Vector4f &uvwq, Float4 &bias, Vector4f &dsx, Vector4f &dsy, Vector4f &offset, SamplerFunction function) function in class:sw::PixelProgram
683 tmp = sampleTexture(sampler.index, uvwq, bias, dsx, dsy, offset, function);
695 tmp = sampleTexture(i, uvwq, bias, dsx, dsy, offset, function);
711 Vector4f PixelProgram::sampleTexture(int samplerIndex, Vector4f &uvwq, Float4 &bias, Vector4f &dsx, Vector4f &dsy, Vector4f &offset, SamplerFunction function) function in class:sw::PixelProgram
718 Vector4f c = SamplerCore(constants, state.sampler[samplerIndex]).sampleTexture(texture, uvwq.x, uvwq.y, uvwq.z, uvwq.w, bias, dsx, dsy, offset, function);
1128 dst = sampleTexture(src1, proj, src0.x, (src0), (src0), (src0), Implicit);
1132 dst = sampleTexture(src1, src0, src0.x, (src0), (src0), (src0), bias ? Bias : Implicit);
1138 dst = sampleTexture(src1, src0, (src0.x), (src0), (src0), offset, {Implicit, Offset});
1143 dst = sampleTexture(src1, src0, lod, (src0), (src0), offset, {Lod, Offset});
1148 dst = sampleTexture(src
[all...]
H A DVertexProgram.cpp1517 dst = sampleTexture(src1, src0, (src0.x), (src0), (src0), (src0), Base);
1522 dst = sampleTexture(src1, src0, (src0.x), (src0), (src0), offset, {Base, Offset});
1527 dst = sampleTexture(src1, src0, lod, (src0), (src0), (src0), Lod);
1532 dst = sampleTexture(src1, src0, lod, (src0), (src0), offset, {Lod, Offset});
1537 dst = sampleTexture(src1, src0, lod, (src0), (src0), (src0), Fetch);
1542 dst = sampleTexture(src1, src0, lod, (src0), (src0), offset, {Fetch, Offset});
1547 dst = sampleTexture(src1, src0, (src0.x), dsx, dsy, src0, Grad);
1552 dst = sampleTexture(src1, src0, (src0.x), dsx, dsy, offset, {Grad, Offset});
1561 Vector4f VertexProgram::sampleTexture(const Src &s, Vector4f &uvwq, Float4 &lod, Vector4f &dsx, Vector4f &dsy, Vector4f &offset, SamplerFunction function) function in class:sw::VertexProgram
1567 tmp = sampleTexture(
1595 Vector4f VertexProgram::sampleTexture(int sampler, Vector4f &uvwq, Float4 &lod, Vector4f &dsx, Vector4f &dsy, Vector4f &offset, SamplerFunction function) function in class:sw::VertexProgram
[all...]
H A DPixelPipeline.cpp52 texture = sampleTexture(stage, stage);
1211 Vector4s PixelPipeline::sampleTexture(int coordinates, int stage, bool project)
1226 return sampleTexture(stage, x, y, z, w, project);
1229 Vector4s PixelPipeline::sampleTexture(int stage, Float4 &u, Float4 &v, Float4 &w, Float4 &q, bool project)
1244 c = SamplerCore(constants, state.sampler[stage]).sampleTexture(texture, u, v, w, q, q, dsx, dsy);
1254 c = SamplerCore(constants, state.sampler[stage]).sampleTexture(texture, u_q, v_q, w_q, q, q, dsx, dsy);
1651 dst = sampleTexture(stage, u_, v_, w_, w_);
1679 dst = sampleTexture(sampler, u, v, s, s, project);
1688 dst = sampleTexture(sampler, u, v, s, s, project);
1709 dst = sampleTexture(stag
[all...]
/external/deqp/external/vulkancts/modules/vulkan/texture/
H A DvktTextureCompressedFormatTests.cpp118 sampleTexture(tcu::SurfaceAccess(referenceFrame, pixelFormat), m_texture->getTexture(), &texCoord[0], sampleParams);
/external/deqp/modules/gles2/accuracy/
H A Des2aTextureFilteringTests.cpp244 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), 0, 0, leftWidth, bottomHeight),
255 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), leftWidth, 0, rightWidth, bottomHeight),
284 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), 0, bottomHeight, leftWidth, topHeight),
295 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), leftWidth, bottomHeight, rightWidth, topHeight),
511 sampleTexture(tcu::SurfaceAccess(dstRef, curX, curY, curW, curH), refTexture, &texCoord[0], params);
/external/deqp/modules/gles3/accuracy/
H A Des3aTextureFilteringTests.cpp234 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), 0, 0, leftWidth, bottomHeight),
245 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), leftWidth, 0, rightWidth, bottomHeight),
274 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), 0, bottomHeight, leftWidth, topHeight),
285 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), leftWidth, bottomHeight, rightWidth, topHeight),
520 sampleTexture(tcu::SurfaceAccess(dstRef, curX, curY, curW, curH), refTexture, &texCoord[0], params);
/external/skia/src/gpu/effects/
H A DGrTextureDomain.cpp62 void GrTextureDomain::GLDomain::sampleTexture(GrGLSLShaderBuilder* builder, function in class:GrTextureDomain::GLDomain
261 fGLDomain.sampleTexture(fragBuilder,
367 fGLDomain.sampleTexture(args.fFragBuilder,
H A DGrMatrixConvolutionEffect.cpp82 fDomain.sampleTexture(fragBuilder,
102 fDomain.sampleTexture(fragBuilder,
H A DGrBicubicEffect.cpp90 fDomain.sampleTexture(fragBuilder,
H A DGrTextureDomain.h104 void sampleTexture(GrGLSLShaderBuilder* builder,
/external/skqp/src/gpu/effects/
H A DGrTextureDomain.cpp62 void GrTextureDomain::GLDomain::sampleTexture(GrGLSLShaderBuilder* builder, function in class:GrTextureDomain::GLDomain
261 fGLDomain.sampleTexture(fragBuilder,
367 fGLDomain.sampleTexture(args.fFragBuilder,
H A DGrMatrixConvolutionEffect.cpp82 fDomain.sampleTexture(fragBuilder,
102 fDomain.sampleTexture(fragBuilder,
H A DGrBicubicEffect.cpp90 fDomain.sampleTexture(fragBuilder,
H A DGrTextureDomain.h104 void sampleTexture(GrGLSLShaderBuilder* builder,
/external/deqp/modules/gles2/functional/
H A Des2fTextureWrapTests.cpp200 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), 0, 0, leftWidth, viewport.height),
213 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat(), leftWidth, 0, rightWidth, viewport.height),
H A Des2fTextureFormatTests.cpp193 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams);
361 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams);
483 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], refParams);
595 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_CUBE, sampler));
H A Des2fTextureSizeTests.cpp160 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_2D, mapGLSampler(wrapS, wrapT, minFilter, magFilter)));
309 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_CUBE, sampler));
/external/deqp/modules/gles3/functional/
H A Des3fTextureFormatTests.cpp230 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams);
417 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams);
579 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams);
737 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams);
880 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams);
1033 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams);
1146 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], refParams);
1258 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_CUBE, sampler));
H A Des3fTextureSizeTests.cpp161 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_2D, mapGLSampler(wrapS, wrapT, minFilter, magFilter)));
310 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_CUBE, sampler));

Completed in 576 milliseconds

12