Searched refs:spills (Results 1 - 5 of 5) sorted by relevance

/external/swiftshader/third_party/LLVM/lib/CodeGen/
H A DRenderMachineFunction.h218 const std::vector<LiveInterval*> &spills);
H A DRenderMachineFunction.cpp165 } else if (intervalRangeStr == "spills*") {
965 const std::vector<LiveInterval*> &spills) {
970 for (std::vector<LiveInterval*>::const_iterator siItr = spills.begin(),
971 siEnd = spills.end();
963 rememberSpills( const LiveInterval *li, const std::vector<LiveInterval*> &spills) argument
H A DLiveIntervalAnalysis.cpp1746 dbgs() << "\t\t\t\tadding intervals for spills for interval: ";
1889 // Insert spills / restores if we are splitting.
1901 std::vector<SRInfo> &spills = SpillIdxes[Id]; local
1902 for (unsigned i = 0, e = spills.size(); i != e; ++i) {
1903 SlotIndex index = spills[i].index;
1904 unsigned VReg = spills[i].vreg;
1911 if (spills[i].canFold) {
/external/v8/src/compiler/
H A Dregister-allocator.cc3519 TopLevelLiveRange::SpillMoveInsertionList* spills = local
3521 DCHECK_NOT_NULL(spills);
3522 for (; spills != nullptr; spills = spills->next) {
3523 code->GetInstructionBlock(spills->gap_index)->mark_needs_frame();
3587 // spills in the deferred blocks dominators.
3817 // ConnectRanges and from ResolveControlFlow. Time to commit the spills for
3893 // Reloads or spills for spilled in deferred blocks ranges must happen
/external/libunwind/doc/
H A Dlibunwind-dynamic.tex337 spills register \Var{reg} to a frame-pointer-relative location. The
343 spills register \Var{reg} to a stack-pointer-relative location. The

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