Searched refs:stencilFunc (Results 1 - 25 of 66) sorted by relevance

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/external/deqp/external/openglcts/modules/gl/
H A Dgl4cPostDepthCoverageTests.cpp442 gl.stencilFunc(GL_ALWAYS, 1, 0xFF);
455 gl.stencilFunc(GL_NOTEQUAL, 1, 0xFF);
/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
H A DesextcTessellationShaderPrimitiveCoverage.cpp633 gl.stencilFunc(GL_NEVER /* func */, 1 /* ref */, 0xFF /* mask */);
660 gl.stencilFunc(GL_NOTEQUAL /* func */, 1 /* ref */, 0xFF /* mask */);
/external/deqp/framework/opengl/wrapper/
H A DglwInitES20Direct.inl105 gl->stencilFunc = &glStencilFunc;
H A DglwInitES20.inl105 gl->stencilFunc = (glStencilFuncFunc) loader->get("glStencilFunc");
H A DglwInitES30Direct.inl181 gl->stencilFunc = &glStencilFunc;
H A DglwInitES31Direct.inl242 gl->stencilFunc = &glStencilFunc;
/external/deqp/modules/gles2/functional/
H A Des2fFboRenderTest.cpp1040 context.stencilFunc(GL_EQUAL, 1, 0xffffffffu);
1044 context.stencilFunc(GL_EQUAL, 2, 0xffffffffu);
1134 ctx.stencilFunc(GL_ALWAYS, 0, 0xffu);
1146 ctx.stencilFunc(GL_EQUAL, depth ? 2 : 1, 0xffu);
1153 ctx.stencilFunc(GL_GREATER, depth ? 1 : 2, 0xffu);
1280 context.stencilFunc(GL_EQUAL, 1, 0xffu);
1495 context.stencilFunc(GL_EQUAL, 0, 0xffu);
1781 context.stencilFunc(GL_EQUAL, 1, 0xffu);
1961 ctx.stencilFunc(GL_EQUAL, 0, 0xffu);
H A Des2fDepthStencilTests.cpp838 for (int stencilFunc = 0; stencilFunc < DE_LENGTH_OF_ARRAY(compareFuncs)+1; stencilFunc++)
845 bool hasStencilFunc = de::inBounds(stencilFunc, 0, DE_LENGTH_OF_ARRAY(compareFuncs));
849 name << "stencil_" << compareFuncs[stencilFunc].name << "_";
873 params.stencil[visible].function = hasStencilFunc ? compareFuncs[stencilFunc].func : 0;
H A Des2fStencilTests.cpp241 context.stencilFunc(op.stencilTest, op.stencil, op.stencilMask);
269 context.stencilFunc(GL_EQUAL, value, 0xffffffffu);
/external/deqp/modules/gles3/functional/
H A Des3fDepthStencilTests.cpp838 for (int stencilFunc = 0; stencilFunc < DE_LENGTH_OF_ARRAY(compareFuncs)+1; stencilFunc++)
845 bool hasStencilFunc = de::inBounds(stencilFunc, 0, DE_LENGTH_OF_ARRAY(compareFuncs));
849 name << "stencil_" << compareFuncs[stencilFunc].name << "_";
873 params.stencil[visible].function = hasStencilFunc ? compareFuncs[stencilFunc].func : 0;
H A Des3fStencilTests.cpp244 context.stencilFunc(op.stencilTest, op.stencil, op.stencilMask);
272 context.stencilFunc(GL_EQUAL, value, 0xffffffffu);
H A Des3fFboRenderTest.cpp576 context.stencilFunc(GL_EQUAL, 1, 0xffu);
582 context.stencilFunc(GL_EQUAL, 2, 0xffu);
714 context.stencilFunc(GL_EQUAL, 1, 0xffu);
942 context.stencilFunc(GL_EQUAL, 0, 0xffu);
1228 context.stencilFunc(GL_EQUAL, 1, 0xffu);
1417 ctx.stencilFunc(GL_EQUAL, 0, 0xffu);
/external/swiftshader/src/OpenGL/libGLES_CM/
H A DContext.h236 GLenum stencilFunc; member in struct:es1::State
332 void setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask);
H A DContext.cpp71 mState.stencilFunc = GL_ALWAYS;
493 void Context::setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask) argument
495 if(mState.stencilFunc != stencilFunc ||
499 mState.stencilFunc = stencilFunc;
1224 case GL_STENCIL_FUNC: *params = mState.stencilFunc; break;
1844 device->setStencilCompare(es2sw::ConvertStencilComparison(mState.stencilFunc));
1854 device->setStencilCompareCCW(es2sw::ConvertStencilComparison(mState.stencilFunc));
/external/deqp/framework/opengl/
H A DgluES3PlusWrapperFuncs.inl242 dst->stencilFunc = src.stencilFunc;
/external/deqp/modules/gles2/performance/
H A Des2pStateChangeTests.cpp262 gl.stencilFunc(GL_LEQUAL, 0, 0);
986 gl.stencilFunc(GL_LEQUAL, 0, 0);
1051 gl.stencilFunc(GL_LEQUAL, 0, 0xFF);
1053 gl.stencilFunc(GL_GEQUAL, 0, 0x00);
1094 gl.stencilFunc(GL_LEQUAL, 0, 0);
H A Des2pRedundantStateChangeTests.cpp243 gl.stencilFunc(GL_LEQUAL, 0, 0);
887 gl.stencilFunc(GL_LEQUAL, 0, 0);
946 gl.stencilFunc(GL_LEQUAL, 0, 0xFF);
985 gl.stencilFunc(GL_LEQUAL, 0, 0);
/external/deqp/modules/gles3/performance/
H A Des3pStateChangeTests.cpp262 gl.stencilFunc(GL_LEQUAL, 0, 0);
1070 gl.stencilFunc(GL_LEQUAL, 0, 0);
1135 gl.stencilFunc(GL_LEQUAL, 0, 0xFF);
1137 gl.stencilFunc(GL_GEQUAL, 0, 0x00);
1178 gl.stencilFunc(GL_LEQUAL, 0, 0);
H A Des3pRedundantStateChangeTests.cpp243 gl.stencilFunc(GL_LEQUAL, 0, 0);
961 gl.stencilFunc(GL_LEQUAL, 0, 0);
1020 gl.stencilFunc(GL_LEQUAL, 0, 0xFF);
1059 gl.stencilFunc(GL_LEQUAL, 0, 0);
/external/autotest/client/deps/webgl_mpd/src/debug/
H A Dwebgl-debug.js137 'stencilFunc': {3: { 0:true }},
409 ctx.stencilFunc(ctx.ALWAYS, 0, 0xFFFFFFFF);
/external/deqp/framework/opengl/simplereference/
H A DsglrContext.hpp113 virtual void stencilFunc (deUint32 func, int ref, deUint32 mask) = DE_NULL;
H A DsglrContextWrapper.cpp306 m_curCtx->stencilFunc(func, ref, mask);
H A DsglrGLContext.hpp125 virtual void stencilFunc (deUint32 func, int ref, deUint32 mask);
/external/swiftshader/src/OpenGL/libGL/
H A DContext.cpp74 mState.stencilFunc = GL_ALWAYS;
463 void Context::setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask) argument
465 if(mState.stencilFunc != stencilFunc ||
469 mState.stencilFunc = stencilFunc;
1307 case GL_STENCIL_FUNC: *params = mState.stencilFunc; break;
1797 device->setStencilCompare(es2sw::ConvertStencilComparison(mState.stencilFunc));
1819 device->setStencilCompareCCW(es2sw::ConvertStencilComparison(mState.stencilFunc));
/external/swiftshader/src/OpenGL/libGLESv2/
H A DContext.cpp76 mState.stencilFunc = GL_ALWAYS;
482 void Context::setStencilParams(GLenum stencilFunc, GLint stencilRef, GLuint stencilMask) argument
484 if(mState.stencilFunc != stencilFunc ||
488 mState.stencilFunc = stencilFunc;
1949 case GL_STENCIL_FUNC: *params = mState.stencilFunc; return true;
2884 device->setStencilCompare(es2sw::ConvertStencilComparison(mState.stencilFunc));
2906 device->setStencilCompareCCW(es2sw::ConvertStencilComparison(mState.stencilFunc));

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