/external/deqp/framework/opengl/ |
H A D | gluTextureTestUtil.hpp | 156 void fetchTexture (const tcu::SurfaceAccess& dst, const tcu::ConstPixelBufferAccess& src, const float* texCoord, const tcu::Vec4& colorScale, const tcu::Vec4& colorBias); 158 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::Texture2DView& src, const float* texCoord, const ReferenceParams& params); 159 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::TextureCubeView& src, const float* texCoord, const ReferenceParams& params); 160 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::Texture2DArrayView& src, const float* texCoord, const ReferenceParams& params); 161 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::Texture3DView& src, const float* texCoord, const ReferenceParams& params); 162 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::TextureCubeArrayView& src, const float* texCoord, const ReferenceParams& params); 163 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::Texture1DView& src, const float* texCoord, const ReferenceParams& params); 164 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::Texture1DArrayView& src, const float* texCoord, const ReferenceParams& params); 187 const float* texCoord, 197 const float* texCoord, [all...] |
H A D | gluTextureTestUtil.cpp | 548 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::Texture2DView& src, const float* texCoord, const ReferenceParams& params) argument 551 const tcu::Vec4 sq = tcu::Vec4(texCoord[0+0], texCoord[2+0], texCoord[4+0], texCoord[6+0]); 552 const tcu::Vec4 tq = tcu::Vec4(texCoord[0+1], texCoord[2+1], texCoord[4+1], texCoord[6+1]); 560 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::Texture1DView& src, const float* texCoord, cons argument 659 sampleTexture(const tcu::SurfaceAccess& dst, const tcu::TextureCubeView& src, const float* texCoord, const ReferenceParams& params) argument 708 sampleTexture(const tcu::SurfaceAccess& dst, const tcu::Texture2DArrayView& src, const float* texCoord, const ReferenceParams& params) argument 755 sampleTexture(const tcu::SurfaceAccess& dst, const tcu::Texture1DArrayView& src, const float* texCoord, const ReferenceParams& params) argument 851 sampleTexture(const tcu::SurfaceAccess& dst, const tcu::Texture3DView& src, const float* texCoord, const ReferenceParams& params) argument 915 sampleTexture(const tcu::SurfaceAccess& dst, const tcu::TextureCubeArrayView& src, const float* texCoord, const ReferenceParams& params) argument 925 fetchTexture(const tcu::SurfaceAccess& dst, const tcu::ConstPixelBufferAccess& src, const float* texCoord, const tcu::Vec4& colorScale, const tcu::Vec4& colorBias) argument 1104 const float* texCoord = DE_NULL; local 1225 computeTextureLookupDiff(const tcu::ConstPixelBufferAccess& result, const tcu::ConstPixelBufferAccess& reference, const tcu::PixelBufferAccess& errorMask, const tcu::Texture1DView& baseView, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::LodPrecision& lodPrec, qpWatchDog* watchDog) argument 1328 computeTextureLookupDiff(const tcu::ConstPixelBufferAccess& result, const tcu::ConstPixelBufferAccess& reference, const tcu::PixelBufferAccess& errorMask, const tcu::Texture2DView& baseView, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::LodPrecision& lodPrec, qpWatchDog* watchDog) argument 1454 verifyTextureResult(tcu::TestContext& testCtx, const tcu::ConstPixelBufferAccess& result, const tcu::Texture1DView& src, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::LodPrecision& lodPrec, const tcu::PixelFormat& pixelFormat) argument 1470 sampleTexture(tcu::SurfaceAccess(reference, pixelFormat), src, texCoord, sampleParams); local 1490 verifyTextureResult(tcu::TestContext& testCtx, const tcu::ConstPixelBufferAccess& result, const tcu::Texture2DView& src, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::LodPrecision& lodPrec, const tcu::PixelFormat& pixelFormat) argument 1506 sampleTexture(tcu::SurfaceAccess(reference, pixelFormat), src, texCoord, sampleParams); local 1527 computeTextureLookupDiff(const tcu::ConstPixelBufferAccess& result, const tcu::ConstPixelBufferAccess& reference, const tcu::PixelBufferAccess& errorMask, const tcu::TextureCubeView& baseView, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::LodPrecision& lodPrec, qpWatchDog* watchDog) argument 1670 verifyTextureResult(tcu::TestContext& testCtx, const tcu::ConstPixelBufferAccess& result, const tcu::TextureCubeView& src, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::LodPrecision& lodPrec, const tcu::PixelFormat& pixelFormat) argument 1686 sampleTexture(tcu::SurfaceAccess(reference, pixelFormat), src, texCoord, sampleParams); local 1707 computeTextureLookupDiff(const tcu::ConstPixelBufferAccess& result, const tcu::ConstPixelBufferAccess& reference, const tcu::PixelBufferAccess& errorMask, const tcu::Texture3DView& baseView, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::LodPrecision& lodPrec, qpWatchDog* watchDog) argument 1841 verifyTextureResult(tcu::TestContext& testCtx, const tcu::ConstPixelBufferAccess& result, const tcu::Texture3DView& src, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::LodPrecision& lodPrec, const tcu::PixelFormat& pixelFormat) argument 1857 sampleTexture(tcu::SurfaceAccess(reference, pixelFormat), src, texCoord, sampleParams); local 1878 computeTextureLookupDiff(const tcu::ConstPixelBufferAccess& result, const tcu::ConstPixelBufferAccess& reference, const tcu::PixelBufferAccess& errorMask, const tcu::Texture1DArrayView& baseView, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::LodPrecision& lodPrec, qpWatchDog* watchDog) argument 1985 computeTextureLookupDiff(const tcu::ConstPixelBufferAccess& result, const tcu::ConstPixelBufferAccess& reference, const tcu::PixelBufferAccess& errorMask, const tcu::Texture2DArrayView& baseView, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::LodPrecision& lodPrec, qpWatchDog* watchDog) argument 2098 verifyTextureResult(tcu::TestContext& testCtx, const tcu::ConstPixelBufferAccess& result, const tcu::Texture1DArrayView& src, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::LodPrecision& lodPrec, const tcu::PixelFormat& pixelFormat) argument 2114 sampleTexture(tcu::SurfaceAccess(reference, pixelFormat), src, texCoord, sampleParams); local 2134 verifyTextureResult(tcu::TestContext& testCtx, const tcu::ConstPixelBufferAccess& result, const tcu::Texture2DArrayView& src, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::LodPrecision& lodPrec, const tcu::PixelFormat& pixelFormat) argument 2150 sampleTexture(tcu::SurfaceAccess(reference, pixelFormat), src, texCoord, sampleParams); local 2171 computeTextureLookupDiff(const tcu::ConstPixelBufferAccess& result, const tcu::ConstPixelBufferAccess& reference, const tcu::PixelBufferAccess& errorMask, const tcu::TextureCubeArrayView& baseView, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::IVec4& coordBits, const tcu::LodPrecision& lodPrec, qpWatchDog* watchDog) argument 2318 verifyTextureResult(tcu::TestContext& testCtx, const tcu::ConstPixelBufferAccess& result, const tcu::TextureCubeArrayView& src, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::IVec4& coordBits, const tcu::LodPrecision& lodPrec, const tcu::PixelFormat& pixelFormat) argument 2335 sampleTexture(tcu::SurfaceAccess(reference, pixelFormat), src, texCoord, sampleParams); local 2357 computeTextureCompareDiff(const tcu::ConstPixelBufferAccess& result, const tcu::ConstPixelBufferAccess& reference, const tcu::PixelBufferAccess& errorMask, const tcu::Texture2DView& src, const float* texCoord, const ReferenceParams& sampleParams, const tcu::TexComparePrecision& comparePrec, const tcu::LodPrecision& lodPrec, const tcu::Vec3& nonShadowThreshold) argument 2469 computeTextureCompareDiff(const tcu::ConstPixelBufferAccess& result, const tcu::ConstPixelBufferAccess& reference, const tcu::PixelBufferAccess& errorMask, const tcu::TextureCubeView& src, const float* texCoord, const ReferenceParams& sampleParams, const tcu::TexComparePrecision& comparePrec, const tcu::LodPrecision& lodPrec, const tcu::Vec3& nonShadowThreshold) argument 2591 computeTextureCompareDiff(const tcu::ConstPixelBufferAccess& result, const tcu::ConstPixelBufferAccess& reference, const tcu::PixelBufferAccess& errorMask, const tcu::Texture2DArrayView& src, const float* texCoord, const ReferenceParams& sampleParams, const tcu::TexComparePrecision& comparePrec, const tcu::LodPrecision& lodPrec, const tcu::Vec3& nonShadowThreshold) argument [all...] |
/external/deqp/external/vulkancts/modules/vulkan/texture/ |
H A D | vktTextureCompressedFormatTests.cpp | 98 vector<float> texCoord; local 110 computeQuadTexCoord2D(texCoord, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f)); 112 m_renderer.renderQuad(rendered, 0, &texCoord[0], sampleParams); 118 sampleTexture(tcu::SurfaceAccess(referenceFrame, pixelFormat), m_texture->getTexture(), &texCoord[0], sampleParams); local
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H A D | vktTextureFilteringAnisotropyTests.cpp | 128 vector<float> texCoord; local 130 computeQuadTexCoord2D(texCoord, Vec2(0.0f), Vec2(1.0f)); 132 renderer.renderQuad(renderedFrame, position, 0, &texCoord[0], m_refParams, 1.0f); 133 renderer.renderQuad(renderedAnisotropyFrame, position, 0, &texCoord[0], m_refParams, m_refParams.maxAnisotropy);
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H A D | vktTextureMipmapTests.cpp | 114 COORDTYPE_BASIC, //!< texCoord = translateScale(position). 116 COORDTYPE_AFFINE, //!< texCoord = translateScaleRotateShear(position). 267 vector<float> texCoord; local 314 case COORDTYPE_BASIC: getBasicTexCoord2D (texCoord, cellNdx); break; 315 case COORDTYPE_AFFINE: getAffineTexCoord2D (texCoord, cellNdx); break; 326 m_renderer.renderQuad(renderedFrame, 0, &texCoord[0], refParams); 363 case COORDTYPE_BASIC: getBasicTexCoord2D (texCoord, cellNdx); break; 364 case COORDTYPE_AFFINE: getAffineTexCoord2D (texCoord, cellNdx); break; 376 m_texture->getTexture(), &texCoord[0], refParams); local 382 m_texture->getTexture(), &texCoord[ 511 vector<float> texCoord; local 788 vector<float> texCoord; local 889 m_texture->getTexture(), &texCoord[0], refParams); local 995 vector<float> texCoord; local 1060 refTexture, &texCoord[0], refParams); local 1258 vector<float> texCoord; local 1514 vector<float> texCoord; local 1585 refTexture, &texCoord[0], refParams); local [all...] |
H A D | vktTextureShadowTests.cpp | 132 const float* texCoord, 157 sampleTexture(tcu::SurfaceAccess(reference, pixelFormat), clampedSource, texCoord, sampleParams); local 158 numFailedPixels = computeTextureCompareDiff(result, reference.getAccess(), errorMask.getAccess(), clampedSource, texCoord, sampleParams, comparePrec, lodPrec, nonShadowThreshold); 164 sampleTexture(tcu::SurfaceAccess(reference, pixelFormat), src, texCoord, sampleParams); local 165 numFailedPixels = computeTextureCompareDiff(result, reference.getAccess(), errorMask.getAccess(), src, texCoord, sampleParams, comparePrec, lodPrec, nonShadowThreshold); 328 vector<float> texCoord; local 343 computeQuadTexCoord2D(texCoord, curCase.minCoord, curCase.maxCoord); 345 m_renderer.renderQuad(rendered, curCase.textureIndex, &texCoord[0], sampleParams); 361 &texCoord[0], sampleParams, texComparePrecision, lodPrecision, pixelFormat); 372 &texCoord[ 129 verifyTexCompareResult(tcu::TestContext& testCtx, const tcu::ConstPixelBufferAccess& result, const TextureType& src, const float* texCoord, const ReferenceParams& sampleParams, const tcu::TexComparePrecision& comparePrec, const tcu::LodPrecision& lodPrec, const tcu::PixelFormat& pixelFormat) argument 553 vector<float> texCoord; local 753 const float texCoord[] = local [all...] |
/external/deqp/modules/glshared/ |
H A D | glsTextureTestUtil.hpp | 154 void renderQuad (int texUnit, const float* texCoord, glu::TextureTestUtil::TextureType texType); 155 void renderQuad (int texUnit, const float* texCoord, const glu::TextureTestUtil::RenderParams& params);
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/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cTextureFilterMinmaxTests.cpp | 214 float const texCoord[] = { 0.0f, 0.0f, 1.0f, 1.0f }; local 215 return std::vector<float>(texCoord, texCoord + sizeof(texCoord) / sizeof(float)); 261 float const texCoord[] = { 0.0f, 0.5f, 0.0f, 0.5f, 1.0f, 0.5f, 1.0f, 0.5f }; local 262 return std::vector<float>(texCoord, texCoord + sizeof(texCoord) / sizeof(float)); 305 float const texCoord[] = { 0.0f, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f, 1.0f }; local 306 return std::vector<float>(texCoord, texCoor 352 float const texCoord[] = { 0.0f, 0.0f, 0.5f, 0.0f, 1.0f, 0.5f, 1.0f, 0.0f, 0.5f, 1.0f, 1.0f, 0.5f }; local 396 float const texCoord[] = { 0.0f, 0.0f, 0.5f, 0.0f, 1.0f, 0.5f, 1.0f, 0.0f, 0.5f, 1.0f, 1.0f, 0.5f }; local 435 float const texCoord[] = { 1.0f, 1.0f, 0.0f, -1.0f, 1.0f, 0.0f, -1.0f, -1.0f, 0.0f, 1.0f, -1.0f, 0.0f }; local [all...] |
/external/deqp/modules/gles2/accuracy/ |
H A D | es2aTextureFilteringTests.cpp | 206 vector<float> texCoord; local 241 computeQuadTexCoord2D(texCoord, tcu::Vec2(-4.0f, -4.5f), tcu::Vec2(4.0f, 2.5f)); 243 m_renderer.renderQuad(0, &texCoord[0], refParams); 245 m_textures[curTexNdx]->getRefTexture(), &texCoord[0], refParams); local 252 computeQuadTexCoord2D(texCoord, tcu::Vec2(-0.5f, 0.75f), tcu::Vec2(0.25f, 1.25f)); 254 m_renderer.renderQuad(0, &texCoord[0], refParams); 256 m_textures[curTexNdx]->getRefTexture(), &texCoord[0], refParams); local 281 computeQuadTexCoord2D(texCoord, tcu::Vec2(sMin, tMin), tcu::Vec2(sMin+sRange, tMin+tRange)); 283 m_renderer.renderQuad(0, &texCoord[0], refParams); 285 m_textures[curTexNdx]->getRefTexture(), &texCoord[ local 296 m_textures[curTexNdx]->getRefTexture(), &texCoord[0], refParams); local 483 vector<float> texCoord; local 511 sampleTexture(tcu::SurfaceAccess(dstRef, curX, curY, curW, curH), refTexture, &texCoord[0], params); local [all...] |
/external/deqp/modules/gles3/accuracy/ |
H A D | es3aTextureFilteringTests.cpp | 196 vector<float> texCoord; local 231 computeQuadTexCoord2D(texCoord, tcu::Vec2(-4.0f, -4.5f), tcu::Vec2(4.0f, 2.5f)); 233 m_renderer.renderQuad(0, &texCoord[0], refParams); 235 m_textures[curTexNdx]->getRefTexture(), &texCoord[0], refParams); local 242 computeQuadTexCoord2D(texCoord, tcu::Vec2(-0.5f, 0.75f), tcu::Vec2(0.25f, 1.25f)); 244 m_renderer.renderQuad(0, &texCoord[0], refParams); 246 m_textures[curTexNdx]->getRefTexture(), &texCoord[0], refParams); local 271 computeQuadTexCoord2D(texCoord, tcu::Vec2(sMin, tMin), tcu::Vec2(sMin+sRange, tMin+tRange)); 273 m_renderer.renderQuad(0, &texCoord[0], refParams); 275 m_textures[curTexNdx]->getRefTexture(), &texCoord[ local 286 m_textures[curTexNdx]->getRefTexture(), &texCoord[0], refParams); local 492 vector<float> texCoord; local 520 sampleTexture(tcu::SurfaceAccess(dstRef, curX, curY, curW, curH), refTexture, &texCoord[0], params); local [all...] |
/external/deqp/modules/gles31/functional/ |
H A D | es31fTextureFilteringTests.cpp | 73 static void logCubeArrayTexCoords(TestLog& log, vector<float>& texCoord) argument 75 const size_t numVerts = texCoord.size() / 4; 77 DE_ASSERT(texCoord.size() % 4 == 0); 83 const float u = texCoord[coordNdx + 0]; 84 const float v = texCoord[coordNdx + 1]; 85 const float w = texCoord[coordNdx + 2]; 86 const float q = texCoord[coordNdx + 3]; 363 vector<float> texCoord; local 365 computeQuadTexCoordCubeArray(texCoord, face, curCase.bottomLeft, curCase.topRight, curCase.layerRange); 371 logCubeArrayTexCoords(log, texCoord); [all...] |
H A D | es31fTextureFormatTests.cpp | 204 vector<float> texCoord; local 217 computeQuadTexCoordCubeArray(texCoord, face, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f), tcu::Vec2((float)layerNdx)); 239 m_renderer.renderQuad(0, &texCoord[0], renderParams); 243 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams); local 354 vector<float> texCoord; local 364 computeQuadTexCoord1D(texCoord, 0.0f, (float)(effectiveRefTexture.getWidth())); 383 m_renderer.renderQuad(0, &texCoord[0], renderParams); 389 fetchTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), effectiveRefTexture, &texCoord[0], spec.lookupScale, spec.lookupBias); local
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/external/deqp/external/vulkancts/modules/vulkan/ycbcr/ |
H A D | vktYCbCrFormatTests.cpp | 263 spec.inputs.push_back(Symbol("texCoord", glu::VarType(glu::TYPE_FLOAT_VEC2, glu::PRECISION_HIGHP))); 270 "result = texture(u_image, texCoord);\n"; 399 vector<Vec2> texCoord; local 405 generateLookupCoordinates(size, &texCoord); 407 result.resize(texCoord.size()); 408 reference.resize(texCoord.size()); 412 const void* inputs[] = { texCoord[0].getPtr() }; 415 executor->execute((int)texCoord.size(), inputs, outputs, *descSet); 426 for (size_t ndx = 0; ndx < texCoord.size(); ++ndx) 428 const Vec2& coord = texCoord[nd [all...] |
H A D | vktYCbCrViewTests.cpp | 415 spec.inputs.push_back(Symbol("texCoord", glu::VarType(glu::TYPE_FLOAT_VEC2, glu::PRECISION_HIGHP))); 424 "result0 = texture(u_image, texCoord);\n" 425 "result1 = texture(u_planeView, texCoord);\n"; 624 vector<Vec2> texCoord (numValues); 632 generateLookupCoordinates(size, numValues, &randomGen, &texCoord); 636 const void* inputs[] = { texCoord[0].getPtr() }; 653 const Vec2& coord = texCoord[ndx]; 674 const Vec2& coord = texCoord[ndx]; 690 << TestLog::Message << "ERROR: When sampling " << viewName << " at " << texCoord[ndx]
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineVertexUtil.hpp | 47 tcu::Vec4 texCoord; member in struct:vkt::pipeline::Vertex4Tex4
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H A D | vktPipelineReferenceRenderer.hpp | 99 tcu::Vec4 texCoord; local 106 readVertexAttrib(texCoord, inputs[1], packet->instanceNdx, packet->vertexNdx); 109 packet->outputs[1] = texCoord;
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/external/deqp/modules/gles2/functional/ |
H A D | es2fTextureFormatTests.cpp | 146 vector<float> texCoord; local 160 computeQuadTexCoord2D(texCoord, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f)); 188 m_renderer.renderQuad(0, &texCoord[0], renderParams); 193 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams); local 322 vector<float> texCoord; local 336 computeQuadTexCoordCube(texCoord, face); 356 m_renderer.renderQuad(0, &texCoord[0], renderParams); 361 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams); local 456 vector<float> texCoord; local 458 computeQuadTexCoord2D(texCoord, tc 483 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], refParams); local 568 vector<float> texCoord; local 595 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_CUBE, sampler)); local [all...] |
H A D | es2fTextureWrapTests.cpp | 171 vector<float> texCoord; local 195 computeQuadTexCoord2D(texCoord, tcu::Vec2(-1.5f, -3.0f), tcu::Vec2(1.5f, 2.5f)); 197 m_renderer.renderQuad(0, &texCoord[0], refParams); 201 m_texture->getRefTexture(), &texCoord[0], refParams); local 208 computeQuadTexCoord2D(texCoord, tcu::Vec2(-0.5f, 0.75f), tcu::Vec2(0.25f, 1.25f)); 210 m_renderer.renderQuad(0, &texCoord[0], refParams); 214 m_texture->getRefTexture(), &texCoord[0], refParams); local
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H A D | es2fTextureSizeTests.cpp | 135 vector<float> texCoord; local 137 computeQuadTexCoord2D(texCoord, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f)); 156 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_2D); 160 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_2D, mapGLSampler(wrapS, wrapT, minFilter, magFilter))); local 283 vector<float> texCoord; local 285 computeQuadTexCoordCube(texCoord, face); 303 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_CUBE); 309 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_CUBE, sampler)); local
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H A D | es2fTextureMipmapTests.cpp | 64 COORDTYPE_BASIC, //!< texCoord = translateScale(position). 66 COORDTYPE_AFFINE, //!< texCoord = translateScaleRotateShear(position). 263 vector<float> texCoord; local 326 case COORDTYPE_BASIC: getBasicTexCoord2D (texCoord, cellNdx); break; 327 case COORDTYPE_AFFINE: getAffineTexCoord2D (texCoord, cellNdx); break; 339 m_renderer.renderQuad(0, &texCoord[0], sampleParams); 378 case COORDTYPE_BASIC: getBasicTexCoord2D (texCoord, cellNdx); break; 379 case COORDTYPE_AFFINE: getAffineTexCoord2D (texCoord, cellNdx); break; 391 refTexture, &texCoord[0], sampleParams); local 397 m_texture->getRefTexture(), &texCoord[ 596 vector<float> texCoord; local 823 vector<float> texCoord; local 958 vector<float> texCoord; local [all...] |
/external/deqp/modules/gles3/functional/ |
H A D | es3fTextureFormatTests.cpp | 183 vector<float> texCoord; local 197 computeQuadTexCoord2D(texCoord, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f)); 225 m_renderer.renderQuad(0, &texCoord[0], renderParams); 230 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams); local 378 vector<float> texCoord; local 392 computeQuadTexCoordCube(texCoord, face); 412 m_renderer.renderQuad(0, &texCoord[0], renderParams); 417 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams); local 545 vector<float> texCoord; local 554 computeQuadTexCoord2DArray(texCoord, layerNd 579 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams); local 702 vector<float> texCoord; local 737 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams); local 849 vector<float> texCoord; local 880 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams); local 1000 vector<float> texCoord; local 1033 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams); local 1119 vector<float> texCoord; local 1146 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], refParams); local 1231 vector<float> texCoord; local 1258 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_CUBE, sampler)); local [all...] |
H A D | es3fTextureSizeTests.cpp | 136 vector<float> texCoord; local 138 computeQuadTexCoord2D(texCoord, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f)); 157 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_2D); 161 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_2D, mapGLSampler(wrapS, wrapT, minFilter, magFilter))); local 284 vector<float> texCoord; local 286 computeQuadTexCoordCube(texCoord, face); 304 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_CUBE); 310 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_CUBE, sampler)); local
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H A D | es3fTextureMipmapTests.cpp | 113 COORDTYPE_BASIC, //!< texCoord = translateScale(position). 115 COORDTYPE_AFFINE, //!< texCoord = translateScaleRotateShear(position). 307 vector<float> texCoord; local 370 case COORDTYPE_BASIC: getBasicTexCoord2D (texCoord, cellNdx); break; 371 case COORDTYPE_AFFINE: getAffineTexCoord2D (texCoord, cellNdx); break; 383 m_renderer.renderQuad(0, &texCoord[0], sampleParams); 422 case COORDTYPE_BASIC: getBasicTexCoord2D (texCoord, cellNdx); break; 423 case COORDTYPE_AFFINE: getAffineTexCoord2D (texCoord, cellNdx); break; 435 refTexture, &texCoord[0], sampleParams); local 441 m_texture->getRefTexture(), &texCoord[ 635 vector<float> texCoord; local 862 vector<float> texCoord; local 996 vector<float> texCoord; local 1268 vector<float> texCoord; local 1381 refTexture, &texCoord[0], sampleParams); local 1506 vector<float> texCoord; local 1583 refTexture, &texCoord[0], sampleParams); local 1819 vector<float> texCoord; local 2139 vector<float> texCoord; local 2215 refTexture, &texCoord[0], sampleParams); local [all...] |
H A D | es3fTextureShadowTests.cpp | 101 const float* texCoord, 126 sampleTexture(tcu::SurfaceAccess(reference, pixelFormat), clampedSource, texCoord, sampleParams); local 127 numFailedPixels = computeTextureCompareDiff(result, reference.getAccess(), errorMask.getAccess(), clampedSource, texCoord, sampleParams, comparePrec, lodPrec, nonShadowThreshold); 133 sampleTexture(tcu::SurfaceAccess(reference, pixelFormat), src, texCoord, sampleParams); local 134 numFailedPixels = computeTextureCompareDiff(result, reference.getAccess(), errorMask.getAccess(), src, texCoord, sampleParams, comparePrec, lodPrec, nonShadowThreshold); 333 vector<float> texCoord; local 349 computeQuadTexCoord2D(texCoord, curCase.minCoord, curCase.maxCoord); 360 m_renderer.renderQuad(0, &texCoord[0], sampleParams); 377 &texCoord[0], sampleParams, texComparePrecision, lodPrecision, pixelFormat); 388 &texCoord[ 98 verifyTexCompareResult(tcu::TestContext& testCtx, const tcu::ConstPixelBufferAccess& result, const TextureType& src, const float* texCoord, const ReferenceParams& sampleParams, const tcu::TexComparePrecision& comparePrec, const tcu::LodPrecision& lodPrec, const tcu::PixelFormat& pixelFormat) argument 639 vector<float> texCoord; local 893 const float texCoord[] = local [all...] |
H A D | es3fTextureFilteringTests.cpp | 290 vector<float> texCoord; local 304 computeQuadTexCoord2D(texCoord, curCase.minCoord, curCase.maxCoord); 313 m_renderer.renderQuad(0, &texCoord[0], refParams); 331 &texCoord[0], refParams, lookupPrecision, lodPrecision, pixelFormat); 342 &texCoord[0], refParams, lookupPrecision, lodPrecision, pixelFormat); 617 vector<float> texCoord; local 619 computeQuadTexCoordCube(texCoord, face, curCase.bottomLeft, curCase.topRight); 625 m_renderer.renderQuad(0, &texCoord[0], sampleParams); 646 &texCoord[0], sampleParams, lookupPrecision, lodPrecision, pixelFormat); 657 &texCoord[ 858 tcu::Vec3 texCoord[4]; local 1100 tcu::Vec3 texCoord[4]; local [all...] |