Searched refs:texCoord (Results 1 - 25 of 59) sorted by relevance

123

/external/deqp/framework/opengl/
H A DgluTextureTestUtil.hpp156 void fetchTexture (const tcu::SurfaceAccess& dst, const tcu::ConstPixelBufferAccess& src, const float* texCoord, const tcu::Vec4& colorScale, const tcu::Vec4& colorBias);
158 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::Texture2DView& src, const float* texCoord, const ReferenceParams& params);
159 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::TextureCubeView& src, const float* texCoord, const ReferenceParams& params);
160 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::Texture2DArrayView& src, const float* texCoord, const ReferenceParams& params);
161 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::Texture3DView& src, const float* texCoord, const ReferenceParams& params);
162 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::TextureCubeArrayView& src, const float* texCoord, const ReferenceParams& params);
163 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::Texture1DView& src, const float* texCoord, const ReferenceParams& params);
164 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::Texture1DArrayView& src, const float* texCoord, const ReferenceParams& params);
187 const float* texCoord,
197 const float* texCoord,
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H A DgluTextureTestUtil.cpp548 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::Texture2DView& src, const float* texCoord, const ReferenceParams& params) argument
551 const tcu::Vec4 sq = tcu::Vec4(texCoord[0+0], texCoord[2+0], texCoord[4+0], texCoord[6+0]);
552 const tcu::Vec4 tq = tcu::Vec4(texCoord[0+1], texCoord[2+1], texCoord[4+1], texCoord[6+1]);
560 void sampleTexture (const tcu::SurfaceAccess& dst, const tcu::Texture1DView& src, const float* texCoord, cons argument
659 sampleTexture(const tcu::SurfaceAccess& dst, const tcu::TextureCubeView& src, const float* texCoord, const ReferenceParams& params) argument
708 sampleTexture(const tcu::SurfaceAccess& dst, const tcu::Texture2DArrayView& src, const float* texCoord, const ReferenceParams& params) argument
755 sampleTexture(const tcu::SurfaceAccess& dst, const tcu::Texture1DArrayView& src, const float* texCoord, const ReferenceParams& params) argument
851 sampleTexture(const tcu::SurfaceAccess& dst, const tcu::Texture3DView& src, const float* texCoord, const ReferenceParams& params) argument
915 sampleTexture(const tcu::SurfaceAccess& dst, const tcu::TextureCubeArrayView& src, const float* texCoord, const ReferenceParams& params) argument
925 fetchTexture(const tcu::SurfaceAccess& dst, const tcu::ConstPixelBufferAccess& src, const float* texCoord, const tcu::Vec4& colorScale, const tcu::Vec4& colorBias) argument
1104 const float* texCoord = DE_NULL; local
1225 computeTextureLookupDiff(const tcu::ConstPixelBufferAccess& result, const tcu::ConstPixelBufferAccess& reference, const tcu::PixelBufferAccess& errorMask, const tcu::Texture1DView& baseView, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::LodPrecision& lodPrec, qpWatchDog* watchDog) argument
1328 computeTextureLookupDiff(const tcu::ConstPixelBufferAccess& result, const tcu::ConstPixelBufferAccess& reference, const tcu::PixelBufferAccess& errorMask, const tcu::Texture2DView& baseView, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::LodPrecision& lodPrec, qpWatchDog* watchDog) argument
1454 verifyTextureResult(tcu::TestContext& testCtx, const tcu::ConstPixelBufferAccess& result, const tcu::Texture1DView& src, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::LodPrecision& lodPrec, const tcu::PixelFormat& pixelFormat) argument
1470 sampleTexture(tcu::SurfaceAccess(reference, pixelFormat), src, texCoord, sampleParams); local
1490 verifyTextureResult(tcu::TestContext& testCtx, const tcu::ConstPixelBufferAccess& result, const tcu::Texture2DView& src, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::LodPrecision& lodPrec, const tcu::PixelFormat& pixelFormat) argument
1506 sampleTexture(tcu::SurfaceAccess(reference, pixelFormat), src, texCoord, sampleParams); local
1527 computeTextureLookupDiff(const tcu::ConstPixelBufferAccess& result, const tcu::ConstPixelBufferAccess& reference, const tcu::PixelBufferAccess& errorMask, const tcu::TextureCubeView& baseView, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::LodPrecision& lodPrec, qpWatchDog* watchDog) argument
1670 verifyTextureResult(tcu::TestContext& testCtx, const tcu::ConstPixelBufferAccess& result, const tcu::TextureCubeView& src, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::LodPrecision& lodPrec, const tcu::PixelFormat& pixelFormat) argument
1686 sampleTexture(tcu::SurfaceAccess(reference, pixelFormat), src, texCoord, sampleParams); local
1707 computeTextureLookupDiff(const tcu::ConstPixelBufferAccess& result, const tcu::ConstPixelBufferAccess& reference, const tcu::PixelBufferAccess& errorMask, const tcu::Texture3DView& baseView, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::LodPrecision& lodPrec, qpWatchDog* watchDog) argument
1841 verifyTextureResult(tcu::TestContext& testCtx, const tcu::ConstPixelBufferAccess& result, const tcu::Texture3DView& src, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::LodPrecision& lodPrec, const tcu::PixelFormat& pixelFormat) argument
1857 sampleTexture(tcu::SurfaceAccess(reference, pixelFormat), src, texCoord, sampleParams); local
1878 computeTextureLookupDiff(const tcu::ConstPixelBufferAccess& result, const tcu::ConstPixelBufferAccess& reference, const tcu::PixelBufferAccess& errorMask, const tcu::Texture1DArrayView& baseView, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::LodPrecision& lodPrec, qpWatchDog* watchDog) argument
1985 computeTextureLookupDiff(const tcu::ConstPixelBufferAccess& result, const tcu::ConstPixelBufferAccess& reference, const tcu::PixelBufferAccess& errorMask, const tcu::Texture2DArrayView& baseView, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::LodPrecision& lodPrec, qpWatchDog* watchDog) argument
2098 verifyTextureResult(tcu::TestContext& testCtx, const tcu::ConstPixelBufferAccess& result, const tcu::Texture1DArrayView& src, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::LodPrecision& lodPrec, const tcu::PixelFormat& pixelFormat) argument
2114 sampleTexture(tcu::SurfaceAccess(reference, pixelFormat), src, texCoord, sampleParams); local
2134 verifyTextureResult(tcu::TestContext& testCtx, const tcu::ConstPixelBufferAccess& result, const tcu::Texture2DArrayView& src, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::LodPrecision& lodPrec, const tcu::PixelFormat& pixelFormat) argument
2150 sampleTexture(tcu::SurfaceAccess(reference, pixelFormat), src, texCoord, sampleParams); local
2171 computeTextureLookupDiff(const tcu::ConstPixelBufferAccess& result, const tcu::ConstPixelBufferAccess& reference, const tcu::PixelBufferAccess& errorMask, const tcu::TextureCubeArrayView& baseView, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::IVec4& coordBits, const tcu::LodPrecision& lodPrec, qpWatchDog* watchDog) argument
2318 verifyTextureResult(tcu::TestContext& testCtx, const tcu::ConstPixelBufferAccess& result, const tcu::TextureCubeArrayView& src, const float* texCoord, const ReferenceParams& sampleParams, const tcu::LookupPrecision& lookupPrec, const tcu::IVec4& coordBits, const tcu::LodPrecision& lodPrec, const tcu::PixelFormat& pixelFormat) argument
2335 sampleTexture(tcu::SurfaceAccess(reference, pixelFormat), src, texCoord, sampleParams); local
2357 computeTextureCompareDiff(const tcu::ConstPixelBufferAccess& result, const tcu::ConstPixelBufferAccess& reference, const tcu::PixelBufferAccess& errorMask, const tcu::Texture2DView& src, const float* texCoord, const ReferenceParams& sampleParams, const tcu::TexComparePrecision& comparePrec, const tcu::LodPrecision& lodPrec, const tcu::Vec3& nonShadowThreshold) argument
2469 computeTextureCompareDiff(const tcu::ConstPixelBufferAccess& result, const tcu::ConstPixelBufferAccess& reference, const tcu::PixelBufferAccess& errorMask, const tcu::TextureCubeView& src, const float* texCoord, const ReferenceParams& sampleParams, const tcu::TexComparePrecision& comparePrec, const tcu::LodPrecision& lodPrec, const tcu::Vec3& nonShadowThreshold) argument
2591 computeTextureCompareDiff(const tcu::ConstPixelBufferAccess& result, const tcu::ConstPixelBufferAccess& reference, const tcu::PixelBufferAccess& errorMask, const tcu::Texture2DArrayView& src, const float* texCoord, const ReferenceParams& sampleParams, const tcu::TexComparePrecision& comparePrec, const tcu::LodPrecision& lodPrec, const tcu::Vec3& nonShadowThreshold) argument
[all...]
/external/deqp/external/vulkancts/modules/vulkan/texture/
H A DvktTextureCompressedFormatTests.cpp98 vector<float> texCoord; local
110 computeQuadTexCoord2D(texCoord, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f));
112 m_renderer.renderQuad(rendered, 0, &texCoord[0], sampleParams);
118 sampleTexture(tcu::SurfaceAccess(referenceFrame, pixelFormat), m_texture->getTexture(), &texCoord[0], sampleParams); local
H A DvktTextureFilteringAnisotropyTests.cpp128 vector<float> texCoord; local
130 computeQuadTexCoord2D(texCoord, Vec2(0.0f), Vec2(1.0f));
132 renderer.renderQuad(renderedFrame, position, 0, &texCoord[0], m_refParams, 1.0f);
133 renderer.renderQuad(renderedAnisotropyFrame, position, 0, &texCoord[0], m_refParams, m_refParams.maxAnisotropy);
H A DvktTextureMipmapTests.cpp114 COORDTYPE_BASIC, //!< texCoord = translateScale(position).
116 COORDTYPE_AFFINE, //!< texCoord = translateScaleRotateShear(position).
267 vector<float> texCoord; local
314 case COORDTYPE_BASIC: getBasicTexCoord2D (texCoord, cellNdx); break;
315 case COORDTYPE_AFFINE: getAffineTexCoord2D (texCoord, cellNdx); break;
326 m_renderer.renderQuad(renderedFrame, 0, &texCoord[0], refParams);
363 case COORDTYPE_BASIC: getBasicTexCoord2D (texCoord, cellNdx); break;
364 case COORDTYPE_AFFINE: getAffineTexCoord2D (texCoord, cellNdx); break;
376 m_texture->getTexture(), &texCoord[0], refParams); local
382 m_texture->getTexture(), &texCoord[
511 vector<float> texCoord; local
788 vector<float> texCoord; local
889 m_texture->getTexture(), &texCoord[0], refParams); local
995 vector<float> texCoord; local
1060 refTexture, &texCoord[0], refParams); local
1258 vector<float> texCoord; local
1514 vector<float> texCoord; local
1585 refTexture, &texCoord[0], refParams); local
[all...]
H A DvktTextureShadowTests.cpp132 const float* texCoord,
157 sampleTexture(tcu::SurfaceAccess(reference, pixelFormat), clampedSource, texCoord, sampleParams); local
158 numFailedPixels = computeTextureCompareDiff(result, reference.getAccess(), errorMask.getAccess(), clampedSource, texCoord, sampleParams, comparePrec, lodPrec, nonShadowThreshold);
164 sampleTexture(tcu::SurfaceAccess(reference, pixelFormat), src, texCoord, sampleParams); local
165 numFailedPixels = computeTextureCompareDiff(result, reference.getAccess(), errorMask.getAccess(), src, texCoord, sampleParams, comparePrec, lodPrec, nonShadowThreshold);
328 vector<float> texCoord; local
343 computeQuadTexCoord2D(texCoord, curCase.minCoord, curCase.maxCoord);
345 m_renderer.renderQuad(rendered, curCase.textureIndex, &texCoord[0], sampleParams);
361 &texCoord[0], sampleParams, texComparePrecision, lodPrecision, pixelFormat);
372 &texCoord[
129 verifyTexCompareResult(tcu::TestContext& testCtx, const tcu::ConstPixelBufferAccess& result, const TextureType& src, const float* texCoord, const ReferenceParams& sampleParams, const tcu::TexComparePrecision& comparePrec, const tcu::LodPrecision& lodPrec, const tcu::PixelFormat& pixelFormat) argument
553 vector<float> texCoord; local
753 const float texCoord[] = local
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/external/deqp/modules/glshared/
H A DglsTextureTestUtil.hpp154 void renderQuad (int texUnit, const float* texCoord, glu::TextureTestUtil::TextureType texType);
155 void renderQuad (int texUnit, const float* texCoord, const glu::TextureTestUtil::RenderParams& params);
/external/deqp/external/openglcts/modules/gl/
H A Dgl4cTextureFilterMinmaxTests.cpp214 float const texCoord[] = { 0.0f, 0.0f, 1.0f, 1.0f }; local
215 return std::vector<float>(texCoord, texCoord + sizeof(texCoord) / sizeof(float));
261 float const texCoord[] = { 0.0f, 0.5f, 0.0f, 0.5f, 1.0f, 0.5f, 1.0f, 0.5f }; local
262 return std::vector<float>(texCoord, texCoord + sizeof(texCoord) / sizeof(float));
305 float const texCoord[] = { 0.0f, 0.0f, 0.0f, 1.0f, 1.0f, 0.0f, 1.0f, 1.0f }; local
306 return std::vector<float>(texCoord, texCoor
352 float const texCoord[] = { 0.0f, 0.0f, 0.5f, 0.0f, 1.0f, 0.5f, 1.0f, 0.0f, 0.5f, 1.0f, 1.0f, 0.5f }; local
396 float const texCoord[] = { 0.0f, 0.0f, 0.5f, 0.0f, 1.0f, 0.5f, 1.0f, 0.0f, 0.5f, 1.0f, 1.0f, 0.5f }; local
435 float const texCoord[] = { 1.0f, 1.0f, 0.0f, -1.0f, 1.0f, 0.0f, -1.0f, -1.0f, 0.0f, 1.0f, -1.0f, 0.0f }; local
[all...]
/external/deqp/modules/gles2/accuracy/
H A Des2aTextureFilteringTests.cpp206 vector<float> texCoord; local
241 computeQuadTexCoord2D(texCoord, tcu::Vec2(-4.0f, -4.5f), tcu::Vec2(4.0f, 2.5f));
243 m_renderer.renderQuad(0, &texCoord[0], refParams);
245 m_textures[curTexNdx]->getRefTexture(), &texCoord[0], refParams); local
252 computeQuadTexCoord2D(texCoord, tcu::Vec2(-0.5f, 0.75f), tcu::Vec2(0.25f, 1.25f));
254 m_renderer.renderQuad(0, &texCoord[0], refParams);
256 m_textures[curTexNdx]->getRefTexture(), &texCoord[0], refParams); local
281 computeQuadTexCoord2D(texCoord, tcu::Vec2(sMin, tMin), tcu::Vec2(sMin+sRange, tMin+tRange));
283 m_renderer.renderQuad(0, &texCoord[0], refParams);
285 m_textures[curTexNdx]->getRefTexture(), &texCoord[ local
296 m_textures[curTexNdx]->getRefTexture(), &texCoord[0], refParams); local
483 vector<float> texCoord; local
511 sampleTexture(tcu::SurfaceAccess(dstRef, curX, curY, curW, curH), refTexture, &texCoord[0], params); local
[all...]
/external/deqp/modules/gles3/accuracy/
H A Des3aTextureFilteringTests.cpp196 vector<float> texCoord; local
231 computeQuadTexCoord2D(texCoord, tcu::Vec2(-4.0f, -4.5f), tcu::Vec2(4.0f, 2.5f));
233 m_renderer.renderQuad(0, &texCoord[0], refParams);
235 m_textures[curTexNdx]->getRefTexture(), &texCoord[0], refParams); local
242 computeQuadTexCoord2D(texCoord, tcu::Vec2(-0.5f, 0.75f), tcu::Vec2(0.25f, 1.25f));
244 m_renderer.renderQuad(0, &texCoord[0], refParams);
246 m_textures[curTexNdx]->getRefTexture(), &texCoord[0], refParams); local
271 computeQuadTexCoord2D(texCoord, tcu::Vec2(sMin, tMin), tcu::Vec2(sMin+sRange, tMin+tRange));
273 m_renderer.renderQuad(0, &texCoord[0], refParams);
275 m_textures[curTexNdx]->getRefTexture(), &texCoord[ local
286 m_textures[curTexNdx]->getRefTexture(), &texCoord[0], refParams); local
492 vector<float> texCoord; local
520 sampleTexture(tcu::SurfaceAccess(dstRef, curX, curY, curW, curH), refTexture, &texCoord[0], params); local
[all...]
/external/deqp/modules/gles31/functional/
H A Des31fTextureFilteringTests.cpp73 static void logCubeArrayTexCoords(TestLog& log, vector<float>& texCoord) argument
75 const size_t numVerts = texCoord.size() / 4;
77 DE_ASSERT(texCoord.size() % 4 == 0);
83 const float u = texCoord[coordNdx + 0];
84 const float v = texCoord[coordNdx + 1];
85 const float w = texCoord[coordNdx + 2];
86 const float q = texCoord[coordNdx + 3];
363 vector<float> texCoord; local
365 computeQuadTexCoordCubeArray(texCoord, face, curCase.bottomLeft, curCase.topRight, curCase.layerRange);
371 logCubeArrayTexCoords(log, texCoord);
[all...]
H A Des31fTextureFormatTests.cpp204 vector<float> texCoord; local
217 computeQuadTexCoordCubeArray(texCoord, face, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f), tcu::Vec2((float)layerNdx));
239 m_renderer.renderQuad(0, &texCoord[0], renderParams);
243 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams); local
354 vector<float> texCoord; local
364 computeQuadTexCoord1D(texCoord, 0.0f, (float)(effectiveRefTexture.getWidth()));
383 m_renderer.renderQuad(0, &texCoord[0], renderParams);
389 fetchTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), effectiveRefTexture, &texCoord[0], spec.lookupScale, spec.lookupBias); local
/external/deqp/external/vulkancts/modules/vulkan/ycbcr/
H A DvktYCbCrFormatTests.cpp263 spec.inputs.push_back(Symbol("texCoord", glu::VarType(glu::TYPE_FLOAT_VEC2, glu::PRECISION_HIGHP)));
270 "result = texture(u_image, texCoord);\n";
399 vector<Vec2> texCoord; local
405 generateLookupCoordinates(size, &texCoord);
407 result.resize(texCoord.size());
408 reference.resize(texCoord.size());
412 const void* inputs[] = { texCoord[0].getPtr() };
415 executor->execute((int)texCoord.size(), inputs, outputs, *descSet);
426 for (size_t ndx = 0; ndx < texCoord.size(); ++ndx)
428 const Vec2& coord = texCoord[nd
[all...]
H A DvktYCbCrViewTests.cpp415 spec.inputs.push_back(Symbol("texCoord", glu::VarType(glu::TYPE_FLOAT_VEC2, glu::PRECISION_HIGHP)));
424 "result0 = texture(u_image, texCoord);\n"
425 "result1 = texture(u_planeView, texCoord);\n";
624 vector<Vec2> texCoord (numValues);
632 generateLookupCoordinates(size, numValues, &randomGen, &texCoord);
636 const void* inputs[] = { texCoord[0].getPtr() };
653 const Vec2& coord = texCoord[ndx];
674 const Vec2& coord = texCoord[ndx];
690 << TestLog::Message << "ERROR: When sampling " << viewName << " at " << texCoord[ndx]
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineVertexUtil.hpp47 tcu::Vec4 texCoord; member in struct:vkt::pipeline::Vertex4Tex4
H A DvktPipelineReferenceRenderer.hpp99 tcu::Vec4 texCoord; local
106 readVertexAttrib(texCoord, inputs[1], packet->instanceNdx, packet->vertexNdx);
109 packet->outputs[1] = texCoord;
/external/deqp/modules/gles2/functional/
H A Des2fTextureFormatTests.cpp146 vector<float> texCoord; local
160 computeQuadTexCoord2D(texCoord, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f));
188 m_renderer.renderQuad(0, &texCoord[0], renderParams);
193 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams); local
322 vector<float> texCoord; local
336 computeQuadTexCoordCube(texCoord, face);
356 m_renderer.renderQuad(0, &texCoord[0], renderParams);
361 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams); local
456 vector<float> texCoord; local
458 computeQuadTexCoord2D(texCoord, tc
483 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], refParams); local
568 vector<float> texCoord; local
595 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_CUBE, sampler)); local
[all...]
H A Des2fTextureWrapTests.cpp171 vector<float> texCoord; local
195 computeQuadTexCoord2D(texCoord, tcu::Vec2(-1.5f, -3.0f), tcu::Vec2(1.5f, 2.5f));
197 m_renderer.renderQuad(0, &texCoord[0], refParams);
201 m_texture->getRefTexture(), &texCoord[0], refParams); local
208 computeQuadTexCoord2D(texCoord, tcu::Vec2(-0.5f, 0.75f), tcu::Vec2(0.25f, 1.25f));
210 m_renderer.renderQuad(0, &texCoord[0], refParams);
214 m_texture->getRefTexture(), &texCoord[0], refParams); local
H A Des2fTextureSizeTests.cpp135 vector<float> texCoord; local
137 computeQuadTexCoord2D(texCoord, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f));
156 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_2D);
160 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_2D, mapGLSampler(wrapS, wrapT, minFilter, magFilter))); local
283 vector<float> texCoord; local
285 computeQuadTexCoordCube(texCoord, face);
303 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_CUBE);
309 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_CUBE, sampler)); local
H A Des2fTextureMipmapTests.cpp64 COORDTYPE_BASIC, //!< texCoord = translateScale(position).
66 COORDTYPE_AFFINE, //!< texCoord = translateScaleRotateShear(position).
263 vector<float> texCoord; local
326 case COORDTYPE_BASIC: getBasicTexCoord2D (texCoord, cellNdx); break;
327 case COORDTYPE_AFFINE: getAffineTexCoord2D (texCoord, cellNdx); break;
339 m_renderer.renderQuad(0, &texCoord[0], sampleParams);
378 case COORDTYPE_BASIC: getBasicTexCoord2D (texCoord, cellNdx); break;
379 case COORDTYPE_AFFINE: getAffineTexCoord2D (texCoord, cellNdx); break;
391 refTexture, &texCoord[0], sampleParams); local
397 m_texture->getRefTexture(), &texCoord[
596 vector<float> texCoord; local
823 vector<float> texCoord; local
958 vector<float> texCoord; local
[all...]
/external/deqp/modules/gles3/functional/
H A Des3fTextureFormatTests.cpp183 vector<float> texCoord; local
197 computeQuadTexCoord2D(texCoord, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f));
225 m_renderer.renderQuad(0, &texCoord[0], renderParams);
230 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams); local
378 vector<float> texCoord; local
392 computeQuadTexCoordCube(texCoord, face);
412 m_renderer.renderQuad(0, &texCoord[0], renderParams);
417 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams); local
545 vector<float> texCoord; local
554 computeQuadTexCoord2DArray(texCoord, layerNd
579 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams); local
702 vector<float> texCoord; local
737 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams); local
849 vector<float> texCoord; local
880 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams); local
1000 vector<float> texCoord; local
1033 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], renderParams); local
1119 vector<float> texCoord; local
1146 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], refParams); local
1231 vector<float> texCoord; local
1258 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_CUBE, sampler)); local
[all...]
H A Des3fTextureSizeTests.cpp136 vector<float> texCoord; local
138 computeQuadTexCoord2D(texCoord, tcu::Vec2(0.0f, 0.0f), tcu::Vec2(1.0f, 1.0f));
157 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_2D);
161 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_2D, mapGLSampler(wrapS, wrapT, minFilter, magFilter))); local
284 vector<float> texCoord; local
286 computeQuadTexCoordCube(texCoord, face);
304 m_renderer.renderQuad(0, &texCoord[0], TEXTURETYPE_CUBE);
310 sampleTexture(tcu::SurfaceAccess(referenceFrame, m_renderCtx.getRenderTarget().getPixelFormat()), m_texture->getRefTexture(), &texCoord[0], ReferenceParams(TEXTURETYPE_CUBE, sampler)); local
H A Des3fTextureMipmapTests.cpp113 COORDTYPE_BASIC, //!< texCoord = translateScale(position).
115 COORDTYPE_AFFINE, //!< texCoord = translateScaleRotateShear(position).
307 vector<float> texCoord; local
370 case COORDTYPE_BASIC: getBasicTexCoord2D (texCoord, cellNdx); break;
371 case COORDTYPE_AFFINE: getAffineTexCoord2D (texCoord, cellNdx); break;
383 m_renderer.renderQuad(0, &texCoord[0], sampleParams);
422 case COORDTYPE_BASIC: getBasicTexCoord2D (texCoord, cellNdx); break;
423 case COORDTYPE_AFFINE: getAffineTexCoord2D (texCoord, cellNdx); break;
435 refTexture, &texCoord[0], sampleParams); local
441 m_texture->getRefTexture(), &texCoord[
635 vector<float> texCoord; local
862 vector<float> texCoord; local
996 vector<float> texCoord; local
1268 vector<float> texCoord; local
1381 refTexture, &texCoord[0], sampleParams); local
1506 vector<float> texCoord; local
1583 refTexture, &texCoord[0], sampleParams); local
1819 vector<float> texCoord; local
2139 vector<float> texCoord; local
2215 refTexture, &texCoord[0], sampleParams); local
[all...]
H A Des3fTextureShadowTests.cpp101 const float* texCoord,
126 sampleTexture(tcu::SurfaceAccess(reference, pixelFormat), clampedSource, texCoord, sampleParams); local
127 numFailedPixels = computeTextureCompareDiff(result, reference.getAccess(), errorMask.getAccess(), clampedSource, texCoord, sampleParams, comparePrec, lodPrec, nonShadowThreshold);
133 sampleTexture(tcu::SurfaceAccess(reference, pixelFormat), src, texCoord, sampleParams); local
134 numFailedPixels = computeTextureCompareDiff(result, reference.getAccess(), errorMask.getAccess(), src, texCoord, sampleParams, comparePrec, lodPrec, nonShadowThreshold);
333 vector<float> texCoord; local
349 computeQuadTexCoord2D(texCoord, curCase.minCoord, curCase.maxCoord);
360 m_renderer.renderQuad(0, &texCoord[0], sampleParams);
377 &texCoord[0], sampleParams, texComparePrecision, lodPrecision, pixelFormat);
388 &texCoord[
98 verifyTexCompareResult(tcu::TestContext& testCtx, const tcu::ConstPixelBufferAccess& result, const TextureType& src, const float* texCoord, const ReferenceParams& sampleParams, const tcu::TexComparePrecision& comparePrec, const tcu::LodPrecision& lodPrec, const tcu::PixelFormat& pixelFormat) argument
639 vector<float> texCoord; local
893 const float texCoord[] = local
[all...]
H A Des3fTextureFilteringTests.cpp290 vector<float> texCoord; local
304 computeQuadTexCoord2D(texCoord, curCase.minCoord, curCase.maxCoord);
313 m_renderer.renderQuad(0, &texCoord[0], refParams);
331 &texCoord[0], refParams, lookupPrecision, lodPrecision, pixelFormat);
342 &texCoord[0], refParams, lookupPrecision, lodPrecision, pixelFormat);
617 vector<float> texCoord; local
619 computeQuadTexCoordCube(texCoord, face, curCase.bottomLeft, curCase.topRight);
625 m_renderer.renderQuad(0, &texCoord[0], sampleParams);
646 &texCoord[0], sampleParams, lookupPrecision, lodPrecision, pixelFormat);
657 &texCoord[
858 tcu::Vec3 texCoord[4]; local
1100 tcu::Vec3 texCoord[4]; local
[all...]

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