Searched refs:texM (Results 1 - 2 of 2) sorted by relevance

/external/skia/src/shaders/
H A DSkImageShader.cpp136 SkImage* SkImageShader::onIsAImage(SkMatrix* texM, TileMode xy[]) const { argument
137 if (texM) {
138 *texM = this->getLocalMatrix();
148 bool SkImageShader::onIsABitmap(SkBitmap* texture, SkMatrix* texM, TileMode xy[]) const { argument
157 if (texM) {
158 *texM = this->getLocalMatrix();
/external/skqp/src/shaders/
H A DSkImageShader.cpp100 SkImage* SkImageShader::onIsAImage(SkMatrix* texM, TileMode xy[]) const { argument
101 if (texM) {
102 *texM = this->getLocalMatrix();
112 bool SkImageShader::onIsABitmap(SkBitmap* texture, SkMatrix* texM, TileMode xy[]) const { argument
121 if (texM) {
122 *texM = this->getLocalMatrix();

Completed in 95 milliseconds