Searched refs:texTarget (Results 1 - 19 of 19) sorted by relevance

/external/mesa3d/src/mesa/state_tracker/
H A Dst_copytex.h32 GLenum texTarget, GLint texLevel,
H A Dst_copytex.c42 * \param texTarget which texture target to copy to (GL_TEXTURE_1D/2D/CUBE_MAP)
50 GLenum texTarget, GLint texLevel,
66 switch (texTarget) {
48 st_copy_framebuffer_to_texture(GLenum srcBuffer, GLint fbWidth, GLint fbHeight, GLenum texTarget, GLint texLevel, GLuint cubeFace, GLenum texFormat) argument
/external/deqp/external/openglcts/modules/common/
H A DglcShaderRenderCase.cpp535 deUint32 texTarget = GL_NONE; local
557 texTarget = GL_TEXTURE_2D;
561 texTarget = GL_TEXTURE_CUBE_MAP;
565 texTarget = GL_TEXTURE_2D_ARRAY;
569 texTarget = GL_TEXTURE_3D;
577 gl.bindTexture(texTarget, texObj);
578 gl.texParameteri(texTarget, GL_TEXTURE_WRAP_S, glu::getGLWrapMode(sampler.wrapS));
579 gl.texParameteri(texTarget, GL_TEXTURE_WRAP_T, glu::getGLWrapMode(sampler.wrapT));
580 gl.texParameteri(texTarget, GL_TEXTURE_MIN_FILTER, glu::getGLFilterMode(sampler.minFilter));
581 gl.texParameteri(texTarget, GL_TEXTURE_MAG_FILTE
[all...]
/external/deqp/modules/glshared/
H A DglsShaderRenderCase.cpp491 deUint32 texTarget = GL_NONE; local
512 case TextureBinding::TYPE_2D: texTarget = GL_TEXTURE_2D; texObj = tex.get2D()->getGLTexture(); break;
513 case TextureBinding::TYPE_CUBE_MAP: texTarget = GL_TEXTURE_CUBE_MAP; texObj = tex.getCube()->getGLTexture(); break;
514 case TextureBinding::TYPE_2D_ARRAY: texTarget = GL_TEXTURE_2D_ARRAY; texObj = tex.get2DArray()->getGLTexture(); break;
515 case TextureBinding::TYPE_3D: texTarget = GL_TEXTURE_3D; texObj = tex.get3D()->getGLTexture(); break;
521 gl.bindTexture(texTarget, texObj);
522 gl.texParameteri(texTarget, GL_TEXTURE_WRAP_S, glu::getGLWrapMode(sampler.wrapS));
523 gl.texParameteri(texTarget, GL_TEXTURE_WRAP_T, glu::getGLWrapMode(sampler.wrapT));
524 gl.texParameteri(texTarget, GL_TEXTURE_MIN_FILTER, glu::getGLFilterMode(sampler.minFilter));
525 gl.texParameteri(texTarget, GL_TEXTURE_MAG_FILTE
[all...]
H A DglsFboUtil.hpp287 TextureFlatAttachment (void) : texTarget(GL_NONE) {}
289 glw::GLenum texTarget; member in struct:deqp::gls::FboUtil::config::TextureFlatAttachment
H A DglsFboUtil.cpp438 fAtt->texTarget, fAtt->imageName, fAtt->level);
725 logField(log, "Texture Target", getTextureTargetName(fAtt->texTarget));
H A DglsFboCompletenessTests.cpp746 texAtt.texTarget = GL_TEXTURE_2D;
/external/deqp/modules/gles31/functional/
H A Des31fOpaqueTypeIndexingTests.cpp280 const deUint32 texTarget = getGLTextureTarget(texType); local
286 gl.bindTexture(texTarget, texture);
291 gl.texStorage1D(texTarget, 1, intFormat, 1);
292 gl.texSubImage1D(texTarget, 0, 0, 1, transferFmt.format, transferFmt.dataType, color);
296 gl.texStorage2D(texTarget, 1, intFormat, 1, 1);
297 gl.texSubImage2D(texTarget, 0, 0, 0, 1, 1, transferFmt.format, transferFmt.dataType, color);
302 gl.texStorage3D(texTarget, 1, intFormat, 1, 1, 1);
303 gl.texSubImage3D(texTarget, 0, 0, 0, 0, 1, 1, 1, transferFmt.format, transferFmt.dataType, color);
307 gl.texStorage3D(texTarget, 1, intFormat, 1, 1, 6);
310 gl.texSubImage3D(texTarget,
[all...]
H A Des31fInternalFormatQueryTests.cpp51 FormatSamplesCase (Context& ctx, const char* name, const char* desc, glw::GLenum texTarget, glw::GLenum internalFormat, FormatType type);
445 const glw::GLenum texTarget = textureTargets[groupNdx].target; local
454 group->addChild(new FormatSamplesCase(m_context, name.c_str(), desc.c_str(), texTarget, internalFormats[caseNdx].format, internalFormats[caseNdx].type));
H A Des31fIntegerStateQueryTests.cpp102 TexBindingCase (Context& context, const char* name, const char* desc, glw::GLenum texTarget, glw::GLenum bindTarget, QueryType verifierType);
112 TexBindingCase::TexBindingCase (Context& context, const char* name, const char* desc, glw::GLenum texTarget, glw::GLenum bindTarget, QueryType verifierType) argument
114 , m_texTarget (texTarget)
/external/deqp/external/openglcts/modules/gles31/
H A Des31cLayoutBindingTests.cpp945 glw::GLint texTarget = 0; local
951 texTarget = GL_TEXTURE_2D;
955 texTarget = GL_TEXTURE_2D_ARRAY;
959 texTarget = GL_TEXTURE_3D;
971 gl().bindTexture(texTarget, texName);
972 gl().texParameteri(texTarget, GL_TEXTURE_WRAP_S, glu::getGLWrapMode(tcu::Sampler::CLAMP_TO_EDGE));
973 gl().texParameteri(texTarget, GL_TEXTURE_WRAP_T, glu::getGLWrapMode(tcu::Sampler::CLAMP_TO_EDGE));
974 gl().texParameteri(texTarget, GL_TEXTURE_MIN_FILTER, glu::getGLFilterMode(tcu::Sampler::NEAREST));
975 gl().texParameteri(texTarget, GL_TEXTURE_MAG_FILTER, glu::getGLFilterMode(tcu::Sampler::NEAREST));
988 glw::GLint texTarget local
[all...]
/external/mesa3d/src/mesa/drivers/common/
H A Dmeta.c117 const GLenum texTarget = texObj->Target == GL_TEXTURE_CUBE_MAP local
121 _mesa_framebuffer_texture(ctx, fb, attachment, texObj, texTarget,
203 * \param texTarget Texture target that will be the source of the blit
2030 const char *texTarget; local
2037 texTarget = "RECT";
2039 texTarget = "2D";
2040 _mesa_snprintf(program2, sizeof(program2), program, texTarget);
2064 const char *texTarget; local
2071 texTarget = "RECT";
2073 texTarget
[all...]
/external/mesa3d/src/mesa/program/
H A Dprogram_parse.y222 %type <integer> texImageUnit texTarget
421 SAMPLE_instruction: SAMPLE_OP maskedDstReg ',' swizzleSrcReg ',' texImageUnit ',' texTarget
472 TXD_instruction: TXD_OP maskedDstReg ',' swizzleSrcReg ',' swizzleSrcReg ',' swizzleSrcReg ',' texImageUnit ',' texTarget
522 texTarget: TEX_1D { $$ = TEXTURE_1D_INDEX; } label
/external/deqp/modules/gles2/functional/
H A Des2fTextureSpecificationTests.cpp455 deUint32 texTarget = m_texType == TEXTURETYPE_2D ? GL_TEXTURE_2D : GL_TEXTURE_CUBE_MAP; local
456 glTexParameteri(texTarget, GL_TEXTURE_MIN_FILTER, (m_flags & MIPMAPS) ? GL_NEAREST_MIPMAP_NEAREST : GL_NEAREST);
457 glTexParameteri(texTarget, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
458 glTexParameteri(texTarget, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
459 glTexParameteri(texTarget, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
/external/deqp/framework/opengl/simplereference/
H A DsglrReferenceContext.hpp366 TexTarget texTarget; member in struct:sglr::rc::Framebuffer::Attachment
373 , texTarget (TEXTARGET_LAST)
H A DsglrReferenceContext.cpp2022 fboAttachment.texTarget = fboTexTarget;
2089 fboAttachment.texTarget = texLayeredTypeToTarget(texObj->getType());
2093 DE_ASSERT(fboAttachment.texTarget != Framebuffer::TEXTARGET_LAST);
2183 if (attachment.texTarget == Framebuffer::TEXTARGET_2D)
2191 else if (deInRange32(attachment.texTarget, Framebuffer::TEXTARGET_CUBE_MAP_POSITIVE_X,
2197 const tcu::CubeFace face = texTargetToFace(attachment.texTarget);
2203 else if (attachment.texTarget == Framebuffer::TEXTARGET_2D_ARRAY)
2211 else if (attachment.texTarget == Framebuffer::TEXTARGET_3D)
2219 else if (attachment.texTarget == Framebuffer::TEXTARGET_CUBE_MAP_ARRAY)
2344 return dynamic_cast<TextureCube*>(texture)->getFace(attachment.level, texTargetToFace(attachment.texTarget));
[all...]
/external/mesa3d/src/mesa/main/
H A Dff_fragment_shader.cpp885 const GLuint texTarget = p->state->unit[unit].source_index; local
913 switch (texTarget) {
H A Dfbobject.c489 GLenum texTarget, GLuint level, GLuint layer,
512 att->CubeMapFace = _mesa_tex_target_to_face(texTarget);
485 set_texture_attachment(struct gl_context *ctx, struct gl_framebuffer *fb, struct gl_renderbuffer_attachment *att, struct gl_texture_object *texObj, GLenum texTarget, GLuint level, GLuint layer, GLboolean layered) argument
/external/mesa3d/docs/specs/
H A DMESA_texture_array.spec488 <texTarget> ::= "1D"
511 option, the <texTarget> rule is modified to add the texture targets
530 enum texTarget);
533 are used by all texture targets. Component usage for each <texTarget>
537 texTarget Texture Type s t r layer shadow
552 Table X: Texture types accessed for each of the <texTarget>, and

Completed in 347 milliseconds