/external/mesa3d/src/mesa/state_tracker/ |
H A D | st_copytex.h | 32 GLenum texTarget, GLint texLevel,
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H A D | st_copytex.c | 42 * \param texTarget which texture target to copy to (GL_TEXTURE_1D/2D/CUBE_MAP) 50 GLenum texTarget, GLint texLevel, 66 switch (texTarget) { 48 st_copy_framebuffer_to_texture(GLenum srcBuffer, GLint fbWidth, GLint fbHeight, GLenum texTarget, GLint texLevel, GLuint cubeFace, GLenum texFormat) argument
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/external/deqp/external/openglcts/modules/common/ |
H A D | glcShaderRenderCase.cpp | 535 deUint32 texTarget = GL_NONE; local 557 texTarget = GL_TEXTURE_2D; 561 texTarget = GL_TEXTURE_CUBE_MAP; 565 texTarget = GL_TEXTURE_2D_ARRAY; 569 texTarget = GL_TEXTURE_3D; 577 gl.bindTexture(texTarget, texObj); 578 gl.texParameteri(texTarget, GL_TEXTURE_WRAP_S, glu::getGLWrapMode(sampler.wrapS)); 579 gl.texParameteri(texTarget, GL_TEXTURE_WRAP_T, glu::getGLWrapMode(sampler.wrapT)); 580 gl.texParameteri(texTarget, GL_TEXTURE_MIN_FILTER, glu::getGLFilterMode(sampler.minFilter)); 581 gl.texParameteri(texTarget, GL_TEXTURE_MAG_FILTE [all...] |
/external/deqp/modules/glshared/ |
H A D | glsShaderRenderCase.cpp | 491 deUint32 texTarget = GL_NONE; local 512 case TextureBinding::TYPE_2D: texTarget = GL_TEXTURE_2D; texObj = tex.get2D()->getGLTexture(); break; 513 case TextureBinding::TYPE_CUBE_MAP: texTarget = GL_TEXTURE_CUBE_MAP; texObj = tex.getCube()->getGLTexture(); break; 514 case TextureBinding::TYPE_2D_ARRAY: texTarget = GL_TEXTURE_2D_ARRAY; texObj = tex.get2DArray()->getGLTexture(); break; 515 case TextureBinding::TYPE_3D: texTarget = GL_TEXTURE_3D; texObj = tex.get3D()->getGLTexture(); break; 521 gl.bindTexture(texTarget, texObj); 522 gl.texParameteri(texTarget, GL_TEXTURE_WRAP_S, glu::getGLWrapMode(sampler.wrapS)); 523 gl.texParameteri(texTarget, GL_TEXTURE_WRAP_T, glu::getGLWrapMode(sampler.wrapT)); 524 gl.texParameteri(texTarget, GL_TEXTURE_MIN_FILTER, glu::getGLFilterMode(sampler.minFilter)); 525 gl.texParameteri(texTarget, GL_TEXTURE_MAG_FILTE [all...] |
H A D | glsFboUtil.hpp | 287 TextureFlatAttachment (void) : texTarget(GL_NONE) {} 289 glw::GLenum texTarget; member in struct:deqp::gls::FboUtil::config::TextureFlatAttachment
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H A D | glsFboUtil.cpp | 438 fAtt->texTarget, fAtt->imageName, fAtt->level); 725 logField(log, "Texture Target", getTextureTargetName(fAtt->texTarget));
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H A D | glsFboCompletenessTests.cpp | 746 texAtt.texTarget = GL_TEXTURE_2D;
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/external/deqp/modules/gles31/functional/ |
H A D | es31fOpaqueTypeIndexingTests.cpp | 280 const deUint32 texTarget = getGLTextureTarget(texType); local 286 gl.bindTexture(texTarget, texture); 291 gl.texStorage1D(texTarget, 1, intFormat, 1); 292 gl.texSubImage1D(texTarget, 0, 0, 1, transferFmt.format, transferFmt.dataType, color); 296 gl.texStorage2D(texTarget, 1, intFormat, 1, 1); 297 gl.texSubImage2D(texTarget, 0, 0, 0, 1, 1, transferFmt.format, transferFmt.dataType, color); 302 gl.texStorage3D(texTarget, 1, intFormat, 1, 1, 1); 303 gl.texSubImage3D(texTarget, 0, 0, 0, 0, 1, 1, 1, transferFmt.format, transferFmt.dataType, color); 307 gl.texStorage3D(texTarget, 1, intFormat, 1, 1, 6); 310 gl.texSubImage3D(texTarget, [all...] |
H A D | es31fInternalFormatQueryTests.cpp | 51 FormatSamplesCase (Context& ctx, const char* name, const char* desc, glw::GLenum texTarget, glw::GLenum internalFormat, FormatType type); 445 const glw::GLenum texTarget = textureTargets[groupNdx].target; local 454 group->addChild(new FormatSamplesCase(m_context, name.c_str(), desc.c_str(), texTarget, internalFormats[caseNdx].format, internalFormats[caseNdx].type));
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H A D | es31fIntegerStateQueryTests.cpp | 102 TexBindingCase (Context& context, const char* name, const char* desc, glw::GLenum texTarget, glw::GLenum bindTarget, QueryType verifierType); 112 TexBindingCase::TexBindingCase (Context& context, const char* name, const char* desc, glw::GLenum texTarget, glw::GLenum bindTarget, QueryType verifierType) argument 114 , m_texTarget (texTarget)
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/external/deqp/external/openglcts/modules/gles31/ |
H A D | es31cLayoutBindingTests.cpp | 945 glw::GLint texTarget = 0; local 951 texTarget = GL_TEXTURE_2D; 955 texTarget = GL_TEXTURE_2D_ARRAY; 959 texTarget = GL_TEXTURE_3D; 971 gl().bindTexture(texTarget, texName); 972 gl().texParameteri(texTarget, GL_TEXTURE_WRAP_S, glu::getGLWrapMode(tcu::Sampler::CLAMP_TO_EDGE)); 973 gl().texParameteri(texTarget, GL_TEXTURE_WRAP_T, glu::getGLWrapMode(tcu::Sampler::CLAMP_TO_EDGE)); 974 gl().texParameteri(texTarget, GL_TEXTURE_MIN_FILTER, glu::getGLFilterMode(tcu::Sampler::NEAREST)); 975 gl().texParameteri(texTarget, GL_TEXTURE_MAG_FILTER, glu::getGLFilterMode(tcu::Sampler::NEAREST)); 988 glw::GLint texTarget local [all...] |
/external/mesa3d/src/mesa/drivers/common/ |
H A D | meta.c | 117 const GLenum texTarget = texObj->Target == GL_TEXTURE_CUBE_MAP local 121 _mesa_framebuffer_texture(ctx, fb, attachment, texObj, texTarget, 203 * \param texTarget Texture target that will be the source of the blit 2030 const char *texTarget; local 2037 texTarget = "RECT"; 2039 texTarget = "2D"; 2040 _mesa_snprintf(program2, sizeof(program2), program, texTarget); 2064 const char *texTarget; local 2071 texTarget = "RECT"; 2073 texTarget [all...] |
/external/mesa3d/src/mesa/program/ |
H A D | program_parse.y | 222 %type <integer> texImageUnit texTarget 421 SAMPLE_instruction: SAMPLE_OP maskedDstReg ',' swizzleSrcReg ',' texImageUnit ',' texTarget 472 TXD_instruction: TXD_OP maskedDstReg ',' swizzleSrcReg ',' swizzleSrcReg ',' swizzleSrcReg ',' texImageUnit ',' texTarget 522 texTarget: TEX_1D { $$ = TEXTURE_1D_INDEX; } label
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/external/deqp/modules/gles2/functional/ |
H A D | es2fTextureSpecificationTests.cpp | 455 deUint32 texTarget = m_texType == TEXTURETYPE_2D ? GL_TEXTURE_2D : GL_TEXTURE_CUBE_MAP; local 456 glTexParameteri(texTarget, GL_TEXTURE_MIN_FILTER, (m_flags & MIPMAPS) ? GL_NEAREST_MIPMAP_NEAREST : GL_NEAREST); 457 glTexParameteri(texTarget, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 458 glTexParameteri(texTarget, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); 459 glTexParameteri(texTarget, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
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/external/deqp/framework/opengl/simplereference/ |
H A D | sglrReferenceContext.hpp | 366 TexTarget texTarget; member in struct:sglr::rc::Framebuffer::Attachment 373 , texTarget (TEXTARGET_LAST)
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H A D | sglrReferenceContext.cpp | 2022 fboAttachment.texTarget = fboTexTarget; 2089 fboAttachment.texTarget = texLayeredTypeToTarget(texObj->getType()); 2093 DE_ASSERT(fboAttachment.texTarget != Framebuffer::TEXTARGET_LAST); 2183 if (attachment.texTarget == Framebuffer::TEXTARGET_2D) 2191 else if (deInRange32(attachment.texTarget, Framebuffer::TEXTARGET_CUBE_MAP_POSITIVE_X, 2197 const tcu::CubeFace face = texTargetToFace(attachment.texTarget); 2203 else if (attachment.texTarget == Framebuffer::TEXTARGET_2D_ARRAY) 2211 else if (attachment.texTarget == Framebuffer::TEXTARGET_3D) 2219 else if (attachment.texTarget == Framebuffer::TEXTARGET_CUBE_MAP_ARRAY) 2344 return dynamic_cast<TextureCube*>(texture)->getFace(attachment.level, texTargetToFace(attachment.texTarget)); [all...] |
/external/mesa3d/src/mesa/main/ |
H A D | ff_fragment_shader.cpp | 885 const GLuint texTarget = p->state->unit[unit].source_index; local 913 switch (texTarget) {
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H A D | fbobject.c | 489 GLenum texTarget, GLuint level, GLuint layer, 512 att->CubeMapFace = _mesa_tex_target_to_face(texTarget); 485 set_texture_attachment(struct gl_context *ctx, struct gl_framebuffer *fb, struct gl_renderbuffer_attachment *att, struct gl_texture_object *texObj, GLenum texTarget, GLuint level, GLuint layer, GLboolean layered) argument
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/external/mesa3d/docs/specs/ |
H A D | MESA_texture_array.spec | 488 <texTarget> ::= "1D" 511 option, the <texTarget> rule is modified to add the texture targets 530 enum texTarget); 533 are used by all texture targets. Component usage for each <texTarget> 537 texTarget Texture Type s t r layer shadow 552 Table X: Texture types accessed for each of the <texTarget>, and
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