Searched refs:textureType (Results 1 - 25 of 38) sorted by relevance

12

/external/swiftshader/src/Renderer/
H A DSampler.cpp54 textureType = TEXTURE_NULL;
90 if(textureType != TEXTURE_NULL)
92 state.textureType = textureType;
253 textureType = type;
383 return textureType != TEXTURE_NULL;
396 return textureType == TEXTURE_CUBE;
401 return textureType == TEXTURE_3D || textureType == TEXTURE_2D_ARRAY;
428 return textureType;
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H A DSampler.hpp149 TextureType textureType : BITS(TEXTURE_LAST); member in struct:sw::Sampler::State
219 TextureType textureType; member in class:sw::Sampler
/external/skia/src/ports/
H A DSkScalerContext_win_dw.h41 DWRITE_TEXTURE_TYPE textureType);
45 DWRITE_TEXTURE_TYPE textureType,
H A DSkScalerContext_win_dw.cpp435 DWRITE_TEXTURE_TYPE textureType,
493 HRM(glyphRunAnalysis->GetAlphaTextureBounds(textureType, bbox),
763 DWRITE_TEXTURE_TYPE textureType)
766 if (DWRITE_TEXTURE_CLEARTYPE_3x1 == textureType) {
836 HRNM(glyphRunAnalysis->CreateAlphaTexture(textureType,
916 DWRITE_TEXTURE_TYPE textureType = fTextureType; local
919 textureType = DWRITE_TEXTURE_ALIASED_1x1;
927 const void* bits = this->drawDWMask(glyph, renderingMode, textureType);
939 if (textureType == DWRITE_TEXTURE_ALIASED_1x1) {
433 getBoundingBox(SkGlyph* glyph, DWRITE_RENDERING_MODE renderingMode, DWRITE_TEXTURE_TYPE textureType, RECT* bbox) argument
761 drawDWMask(const SkGlyph& glyph, DWRITE_RENDERING_MODE renderingMode, DWRITE_TEXTURE_TYPE textureType) argument
/external/skqp/src/ports/
H A DSkScalerContext_win_dw.h41 DWRITE_TEXTURE_TYPE textureType);
45 DWRITE_TEXTURE_TYPE textureType,
H A DSkScalerContext_win_dw.cpp435 DWRITE_TEXTURE_TYPE textureType,
493 HRM(glyphRunAnalysis->GetAlphaTextureBounds(textureType, bbox),
763 DWRITE_TEXTURE_TYPE textureType)
766 if (DWRITE_TEXTURE_CLEARTYPE_3x1 == textureType) {
836 HRNM(glyphRunAnalysis->CreateAlphaTexture(textureType,
916 DWRITE_TEXTURE_TYPE textureType = fTextureType; local
919 textureType = DWRITE_TEXTURE_ALIASED_1x1;
927 const void* bits = this->drawDWMask(glyph, renderingMode, textureType);
939 if (textureType == DWRITE_TEXTURE_ALIASED_1x1) {
433 getBoundingBox(SkGlyph* glyph, DWRITE_RENDERING_MODE renderingMode, DWRITE_TEXTURE_TYPE textureType, RECT* bbox) argument
761 drawDWMask(const SkGlyph& glyph, DWRITE_RENDERING_MODE renderingMode, DWRITE_TEXTURE_TYPE textureType) argument
/external/deqp/external/vulkancts/modules/vulkan/pipeline/
H A DvktPipelineImageTests.cpp292 std::ostringstream textureType; local
295 textureType << "u";
297 textureType << "i";
302 textureType << "texture1D";
306 textureType << "texture1DArray";
310 textureType << "texture2D";
314 textureType << "texture2DArray";
318 textureType << "texture3D";
322 textureType << "textureCube";
326 textureType << "textureCubeArra
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/external/deqp/external/openglcts/modules/gl/
H A Dgl4cTextureFilterMinmaxTests.cpp82 SupportedTextureType* textureType = *iter; local
83 delete textureType;
558 TextureFilterMinmaxUtils::SupportedTextureType* textureType = *iter; local
560 gl.getTexParameteriv(textureType->getType(), GL_TEXTURE_REDUCTION_MODE_ARB, &params);
564 gl.getTexParameterIiv(textureType->getType(), GL_TEXTURE_REDUCTION_MODE_ARB, &params);
604 TextureFilterMinmaxUtils::SupportedTextureType* textureType = *iter; local
606 gl.texParameteriv(textureType->getType(), GL_TEXTURE_REDUCTION_MODE_ARB, &pname);
609 gl.texParameterIiv(textureType->getType(), GL_TEXTURE_REDUCTION_MODE_ARB, &pname);
669 TextureFilterMinmaxUtils::SupportedTextureType* textureType = *textureTypeIter; local
678 if (dataTypeIter->hasFlag(TextureFilterMinmaxUtils::EXCLUDE_3D) && textureType
794 TextureFilterMinmaxUtils::SupportedTextureType* textureType = *textureTypeIter; local
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/external/deqp/modules/egl/
H A DteglGLES2SharedRenderingPerfTests.cpp90 TextureType textureType; member in struct:deqp::egl::__anon4881::TestConfig
494 if (m_config.textureType == TestConfig::TEXTURETYPE_IMAGE
495 || m_config.textureType == TestConfig::TEXTURETYPE_SHARED_IMAGE
496 || m_config.textureType == TestConfig::TEXTURETYPE_SHARED_IMAGE_TEXTURE)
515 if (m_config.textureType == TestConfig::TEXTURETYPE_IMAGE
516 || m_config.textureType == TestConfig::TEXTURETYPE_SHARED_IMAGE
517 || m_config.textureType == TestConfig::TEXTURETYPE_SHARED_IMAGE_TEXTURE)
543 if (m_config.textureType == TestConfig::TEXTURETYPE_TEXTURE)
545 else if (m_config.textureType == TestConfig::TEXTURETYPE_SHARED_TEXTURE)
552 else if (m_config.textureType
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/external/skia/src/gpu/mtl/
H A DGrMtlRenderTarget.mm26 descriptor.textureType = MTLTextureType2D;
H A DGrMtlTexture.mm22 descriptor.textureType = MTLTextureType2D;
H A DGrMtlGpu.mm94 txDesc.textureType = MTLTextureType3D;
/external/skqp/src/gpu/mtl/
H A DGrMtlRenderTarget.mm26 descriptor.textureType = MTLTextureType2D;
H A DGrMtlTexture.mm22 descriptor.textureType = MTLTextureType2D;
H A DGrMtlGpu.mm94 txDesc.textureType = MTLTextureType3D;
/external/swiftshader/src/OpenGL/libGL/
H A DSurface.cpp50 Surface::Surface(Display *display, GLint width, GLint height, GLenum textureFormat, GLenum textureType) argument
59 mTextureTarget = textureType;
H A DProgram.cpp256 return samplersPS[samplerIndex].textureType;
260 return samplersVS[samplerIndex].textureType;
1324 samplersVS[index].textureType = (type == GL_SAMPLER_CUBE) ? TEXTURE_CUBE : TEXTURE_2D;
1338 samplersPS[index].textureType = (type == GL_SAMPLER_CUBE) ? TEXTURE_CUBE : TEXTURE_2D;
2233 if(samplersPS[i].textureType != textureUnitType[unit])
2245 textureUnitType[unit] = samplersPS[i].textureType;
2268 if(samplersVS[i].textureType != textureUnitType[unit])
2280 textureUnitType[unit] = samplersVS[i].textureType;
/external/swiftshader/src/OpenGL/libEGL/
H A DSurface.hpp132 EGLenum textureType, EGLBoolean largestPBuffer, EGLClientBuffer clientBuffer,
/external/deqp/modules/gles31/functional/
H A Des31fShaderImageLoadStoreTests.cpp237 static inline string getShaderSamplerOrImageType (TextureFormat::ChannelType formatType, TextureType textureType, bool isSampler) argument
243 const char* const imageTypePart = textureType == TEXTURETYPE_BUFFER ? "Buffer"
244 : textureType == TEXTURETYPE_2D ? "2D"
245 : textureType == TEXTURETYPE_3D ? "3D"
246 : textureType == TEXTURETYPE_CUBE ? "Cube"
247 : textureType == TEXTURETYPE_2D_ARRAY ? "2DArray"
825 TextureType textureType,
831 DE_ASSERT(textureType != TEXTURETYPE_BUFFER);
837 const int numSlicesOrFaces = textureType == TEXTURETYPE_CUBE ? 6 : textureSize.z();
838 const deUint32 textureTargetGL = getGLTextureTarget(textureType);
822 readIntegerTextureViaFBOAndVerify(const RenderContext& renderCtx, glu::CallLogWrapper& glLog, deUint32 textureGL, TextureType textureType, const TextureFormat& textureFormat, const IVec3& textureSize, const ImageLayerVerifier& verifyLayer) argument
879 readFloatOrNormTextureWithLookupsAndVerify(const RenderContext& renderCtx, glu::CallLogWrapper& glLog, deUint32 textureGL, TextureType textureType, const TextureFormat& textureFormat, const IVec3& textureSize, const ImageLayerVerifier& verifyLayer) argument
1054 readTextureAndVerify(const RenderContext& renderCtx, glu::CallLogWrapper& glLog, deUint32 textureGL, deUint32 bufferGL, TextureType textureType, const TextureFormat& textureFormat, const IVec3& imageSize, const ImageLayerVerifier& verifyLayer) argument
1114 ImageStoreCase(Context& context, const char* name, const char* description, const TextureFormat& format, TextureType textureType, deUint32 caseFlags = 0) argument
1279 ImageLoadAndStoreCase(Context& context, const char* name, const char* description, const TextureFormat& format, TextureType textureType, deUint32 caseFlags = 0) argument
1289 ImageLoadAndStoreCase(Context& context, const char* name, const char* description, const TextureFormat& textureFormat, const TextureFormat& imageFormat, TextureType textureType, deUint32 caseFlags = 0) argument
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H A Des31fTextureGatherTests.cpp853 static inline glu::DataType getSamplerType (TextureType textureType, const tcu::TextureFormat& format) argument
857 switch (textureType)
867 switch (textureType)
962 TextureType textureType,
1038 TextureType textureType,
1042 tcu::Sampler::CompareMode shadowCompareMode, //!< Should be COMPAREMODE_NONE iff textureType == TEXTURETYPE_NORMAL.
1062 , m_textureType (textureType)
1232 TextureType textureType,
1242 const glu::DataType samplerType = getSamplerType(textureType, textureFormat);
1243 const int numDims = getNumTextureSamplingDimensions(textureType);
1035 TextureGatherCase(Context& context, const char* name, const char* description, TextureType textureType, GatherType gatherType, OffsetSize offsetSize, tcu::TextureFormat textureFormat, tcu::Sampler::CompareMode shadowCompareMode, tcu::Sampler::WrapMode wrapS, tcu::Sampler::WrapMode wrapT, const MaybeTextureSwizzle& textureSwizzle, tcu::Sampler::FilterMode minFilter, tcu::Sampler::FilterMode magFilter, int baseLevel, deUint32 flags) argument
1231 genProgramSources(GatherType gatherType, TextureType textureType, const tcu::TextureFormat& textureFormat, const GatherArgs& gatherArgs, const string& refZExpr, const IVec2& offsetRange) argument
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/external/deqp/external/vulkancts/modules/vulkan/shaderrender/
H A DvktShaderRenderTextureGatherTests.cpp855 static inline glu::DataType getSamplerType (TextureType textureType, const tcu::TextureFormat& format) argument
859 switch (textureType)
869 switch (textureType)
1003 TextureType textureType; member in struct:vkt::sr::__anon4525::GatherCaseBaseParams
1030 , textureType (textureType_)
1046 , textureType (TEXTURETYPE_LAST)
1150 DE_ASSERT(m_baseParams.textureType == TEXTURETYPE_CUBE || !(m_baseParams.flags & GATHERCASE_DONT_SAMPLE_CUBE_CORNERS));
1348 const IVec3 coordBits = m_baseParams.textureType == TEXTURETYPE_2D ? IVec3(20,20,0)
1349 : m_baseParams.textureType == TEXTURETYPE_CUBE ? IVec3(10,10,10)
1350 : m_baseParams.textureType
2263 makeTextureGatherCase(TextureType textureType, tcu::TestContext& testCtx, const string& name, const string& description, GatherType gatherType, OffsetSize offsetSize, tcu::TextureFormat textureFormat, tcu::Sampler::CompareMode shadowCompareMode, tcu::Sampler::WrapMode wrapS, tcu::Sampler::WrapMode wrapT, const MaybeTextureSwizzle& texSwizzle, tcu::Sampler::FilterMode minFilter, tcu::Sampler::FilterMode magFilter, int baseLevel, const IVec3& textureSize, deUint32 flags = 0, const ImageBackingMode sparseCase = ShaderRenderCaseInstance::IMAGE_BACKING_MODE_REGULAR) argument
2395 const TextureType textureType = textureTypes[textureTypeNdx].type; local
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/external/deqp/modules/glshared/
H A DglsLongStressCase.hpp134 glu::TextureTestUtil::TextureType textureType; member in struct:deqp::gls::TextureSpec
163 : textureType (texType)
/external/swiftshader/src/Shader/
H A DSamplerCore.cpp77 if(state.textureType == TEXTURE_NULL)
105 if(state.textureType != TEXTURE_3D)
107 if(state.textureType != TEXTURE_CUBE)
290 if(state.textureType == TEXTURE_NULL)
302 bool rectangleTexture = (state.textureType == TEXTURE_RECTANGLE);
316 if(state.textureType != TEXTURE_3D)
318 if(state.textureType != TEXTURE_CUBE)
639 if(state.addressingModeW == ADDRESSING_BORDER && state.textureType == TEXTURE_3D)
658 (state.addressingModeW == ADDRESSING_BORDER && state.textureType == TEXTURE_3D))
733 if(state.textureType !
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/external/swiftshader/src/D3D9/
H A DDirect3DVertexDeclaration9.cpp254 static const D3DDECLTYPE textureType[4] = local
266 vertexElement[numElements].Type = textureType[textureFormats & 0x3];
/external/swiftshader/src/OpenGL/libGLESv2/
H A DProgram.cpp360 return samplersPS[samplerIndex].textureType;
364 return samplersVS[samplerIndex].textureType;
1757 case GL_SAMPLER_2D: samplersVS[index].textureType = TEXTURE_2D; break;
1761 case GL_SAMPLER_CUBE: samplersVS[index].textureType = TEXTURE_CUBE; break;
1764 case GL_SAMPLER_3D_OES: samplersVS[index].textureType = TEXTURE_3D; break;
1765 case GL_SAMPLER_2D_RECT_ARB: samplersVS[index].textureType = TEXTURE_2D_RECT; break;
1766 case GL_SAMPLER_EXTERNAL_OES: samplersVS[index].textureType = TEXTURE_EXTERNAL; break;
1770 case GL_SAMPLER_2D_ARRAY: samplersVS[index].textureType = TEXTURE_2D_ARRAY; break;
1793 case GL_SAMPLER_2D: samplersPS[index].textureType = TEXTURE_2D; break;
1797 case GL_SAMPLER_CUBE: samplersPS[index].textureType
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