/external/swiftshader/src/Renderer/ |
H A D | Sampler.cpp | 54 textureType = TEXTURE_NULL; 90 if(textureType != TEXTURE_NULL) 92 state.textureType = textureType; 253 textureType = type; 383 return textureType != TEXTURE_NULL; 396 return textureType == TEXTURE_CUBE; 401 return textureType == TEXTURE_3D || textureType == TEXTURE_2D_ARRAY; 428 return textureType; [all...] |
H A D | Sampler.hpp | 149 TextureType textureType : BITS(TEXTURE_LAST); member in struct:sw::Sampler::State 219 TextureType textureType; member in class:sw::Sampler
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/external/skia/src/ports/ |
H A D | SkScalerContext_win_dw.h | 41 DWRITE_TEXTURE_TYPE textureType); 45 DWRITE_TEXTURE_TYPE textureType,
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H A D | SkScalerContext_win_dw.cpp | 435 DWRITE_TEXTURE_TYPE textureType, 493 HRM(glyphRunAnalysis->GetAlphaTextureBounds(textureType, bbox), 763 DWRITE_TEXTURE_TYPE textureType) 766 if (DWRITE_TEXTURE_CLEARTYPE_3x1 == textureType) { 836 HRNM(glyphRunAnalysis->CreateAlphaTexture(textureType, 916 DWRITE_TEXTURE_TYPE textureType = fTextureType; local 919 textureType = DWRITE_TEXTURE_ALIASED_1x1; 927 const void* bits = this->drawDWMask(glyph, renderingMode, textureType); 939 if (textureType == DWRITE_TEXTURE_ALIASED_1x1) { 433 getBoundingBox(SkGlyph* glyph, DWRITE_RENDERING_MODE renderingMode, DWRITE_TEXTURE_TYPE textureType, RECT* bbox) argument 761 drawDWMask(const SkGlyph& glyph, DWRITE_RENDERING_MODE renderingMode, DWRITE_TEXTURE_TYPE textureType) argument
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/external/skqp/src/ports/ |
H A D | SkScalerContext_win_dw.h | 41 DWRITE_TEXTURE_TYPE textureType); 45 DWRITE_TEXTURE_TYPE textureType,
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H A D | SkScalerContext_win_dw.cpp | 435 DWRITE_TEXTURE_TYPE textureType, 493 HRM(glyphRunAnalysis->GetAlphaTextureBounds(textureType, bbox), 763 DWRITE_TEXTURE_TYPE textureType) 766 if (DWRITE_TEXTURE_CLEARTYPE_3x1 == textureType) { 836 HRNM(glyphRunAnalysis->CreateAlphaTexture(textureType, 916 DWRITE_TEXTURE_TYPE textureType = fTextureType; local 919 textureType = DWRITE_TEXTURE_ALIASED_1x1; 927 const void* bits = this->drawDWMask(glyph, renderingMode, textureType); 939 if (textureType == DWRITE_TEXTURE_ALIASED_1x1) { 433 getBoundingBox(SkGlyph* glyph, DWRITE_RENDERING_MODE renderingMode, DWRITE_TEXTURE_TYPE textureType, RECT* bbox) argument 761 drawDWMask(const SkGlyph& glyph, DWRITE_RENDERING_MODE renderingMode, DWRITE_TEXTURE_TYPE textureType) argument
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineImageTests.cpp | 292 std::ostringstream textureType; local 295 textureType << "u"; 297 textureType << "i"; 302 textureType << "texture1D"; 306 textureType << "texture1DArray"; 310 textureType << "texture2D"; 314 textureType << "texture2DArray"; 318 textureType << "texture3D"; 322 textureType << "textureCube"; 326 textureType << "textureCubeArra [all...] |
/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cTextureFilterMinmaxTests.cpp | 82 SupportedTextureType* textureType = *iter; local 83 delete textureType; 558 TextureFilterMinmaxUtils::SupportedTextureType* textureType = *iter; local 560 gl.getTexParameteriv(textureType->getType(), GL_TEXTURE_REDUCTION_MODE_ARB, ¶ms); 564 gl.getTexParameterIiv(textureType->getType(), GL_TEXTURE_REDUCTION_MODE_ARB, ¶ms); 604 TextureFilterMinmaxUtils::SupportedTextureType* textureType = *iter; local 606 gl.texParameteriv(textureType->getType(), GL_TEXTURE_REDUCTION_MODE_ARB, &pname); 609 gl.texParameterIiv(textureType->getType(), GL_TEXTURE_REDUCTION_MODE_ARB, &pname); 669 TextureFilterMinmaxUtils::SupportedTextureType* textureType = *textureTypeIter; local 678 if (dataTypeIter->hasFlag(TextureFilterMinmaxUtils::EXCLUDE_3D) && textureType 794 TextureFilterMinmaxUtils::SupportedTextureType* textureType = *textureTypeIter; local [all...] |
/external/deqp/modules/egl/ |
H A D | teglGLES2SharedRenderingPerfTests.cpp | 90 TextureType textureType; member in struct:deqp::egl::__anon4881::TestConfig 494 if (m_config.textureType == TestConfig::TEXTURETYPE_IMAGE 495 || m_config.textureType == TestConfig::TEXTURETYPE_SHARED_IMAGE 496 || m_config.textureType == TestConfig::TEXTURETYPE_SHARED_IMAGE_TEXTURE) 515 if (m_config.textureType == TestConfig::TEXTURETYPE_IMAGE 516 || m_config.textureType == TestConfig::TEXTURETYPE_SHARED_IMAGE 517 || m_config.textureType == TestConfig::TEXTURETYPE_SHARED_IMAGE_TEXTURE) 543 if (m_config.textureType == TestConfig::TEXTURETYPE_TEXTURE) 545 else if (m_config.textureType == TestConfig::TEXTURETYPE_SHARED_TEXTURE) 552 else if (m_config.textureType [all...] |
/external/skia/src/gpu/mtl/ |
H A D | GrMtlRenderTarget.mm | 26 descriptor.textureType = MTLTextureType2D;
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H A D | GrMtlTexture.mm | 22 descriptor.textureType = MTLTextureType2D;
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H A D | GrMtlGpu.mm | 94 txDesc.textureType = MTLTextureType3D;
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/external/skqp/src/gpu/mtl/ |
H A D | GrMtlRenderTarget.mm | 26 descriptor.textureType = MTLTextureType2D;
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H A D | GrMtlTexture.mm | 22 descriptor.textureType = MTLTextureType2D;
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H A D | GrMtlGpu.mm | 94 txDesc.textureType = MTLTextureType3D;
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/external/swiftshader/src/OpenGL/libGL/ |
H A D | Surface.cpp | 50 Surface::Surface(Display *display, GLint width, GLint height, GLenum textureFormat, GLenum textureType) argument 59 mTextureTarget = textureType;
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H A D | Program.cpp | 256 return samplersPS[samplerIndex].textureType; 260 return samplersVS[samplerIndex].textureType; 1324 samplersVS[index].textureType = (type == GL_SAMPLER_CUBE) ? TEXTURE_CUBE : TEXTURE_2D; 1338 samplersPS[index].textureType = (type == GL_SAMPLER_CUBE) ? TEXTURE_CUBE : TEXTURE_2D; 2233 if(samplersPS[i].textureType != textureUnitType[unit]) 2245 textureUnitType[unit] = samplersPS[i].textureType; 2268 if(samplersVS[i].textureType != textureUnitType[unit]) 2280 textureUnitType[unit] = samplersVS[i].textureType;
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/external/swiftshader/src/OpenGL/libEGL/ |
H A D | Surface.hpp | 132 EGLenum textureType, EGLBoolean largestPBuffer, EGLClientBuffer clientBuffer,
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/external/deqp/modules/gles31/functional/ |
H A D | es31fShaderImageLoadStoreTests.cpp | 237 static inline string getShaderSamplerOrImageType (TextureFormat::ChannelType formatType, TextureType textureType, bool isSampler) argument 243 const char* const imageTypePart = textureType == TEXTURETYPE_BUFFER ? "Buffer" 244 : textureType == TEXTURETYPE_2D ? "2D" 245 : textureType == TEXTURETYPE_3D ? "3D" 246 : textureType == TEXTURETYPE_CUBE ? "Cube" 247 : textureType == TEXTURETYPE_2D_ARRAY ? "2DArray" 825 TextureType textureType, 831 DE_ASSERT(textureType != TEXTURETYPE_BUFFER); 837 const int numSlicesOrFaces = textureType == TEXTURETYPE_CUBE ? 6 : textureSize.z(); 838 const deUint32 textureTargetGL = getGLTextureTarget(textureType); 822 readIntegerTextureViaFBOAndVerify(const RenderContext& renderCtx, glu::CallLogWrapper& glLog, deUint32 textureGL, TextureType textureType, const TextureFormat& textureFormat, const IVec3& textureSize, const ImageLayerVerifier& verifyLayer) argument 879 readFloatOrNormTextureWithLookupsAndVerify(const RenderContext& renderCtx, glu::CallLogWrapper& glLog, deUint32 textureGL, TextureType textureType, const TextureFormat& textureFormat, const IVec3& textureSize, const ImageLayerVerifier& verifyLayer) argument 1054 readTextureAndVerify(const RenderContext& renderCtx, glu::CallLogWrapper& glLog, deUint32 textureGL, deUint32 bufferGL, TextureType textureType, const TextureFormat& textureFormat, const IVec3& imageSize, const ImageLayerVerifier& verifyLayer) argument 1114 ImageStoreCase(Context& context, const char* name, const char* description, const TextureFormat& format, TextureType textureType, deUint32 caseFlags = 0) argument 1279 ImageLoadAndStoreCase(Context& context, const char* name, const char* description, const TextureFormat& format, TextureType textureType, deUint32 caseFlags = 0) argument 1289 ImageLoadAndStoreCase(Context& context, const char* name, const char* description, const TextureFormat& textureFormat, const TextureFormat& imageFormat, TextureType textureType, deUint32 caseFlags = 0) argument [all...] |
H A D | es31fTextureGatherTests.cpp | 853 static inline glu::DataType getSamplerType (TextureType textureType, const tcu::TextureFormat& format) argument 857 switch (textureType) 867 switch (textureType) 962 TextureType textureType, 1038 TextureType textureType, 1042 tcu::Sampler::CompareMode shadowCompareMode, //!< Should be COMPAREMODE_NONE iff textureType == TEXTURETYPE_NORMAL. 1062 , m_textureType (textureType) 1232 TextureType textureType, 1242 const glu::DataType samplerType = getSamplerType(textureType, textureFormat); 1243 const int numDims = getNumTextureSamplingDimensions(textureType); 1035 TextureGatherCase(Context& context, const char* name, const char* description, TextureType textureType, GatherType gatherType, OffsetSize offsetSize, tcu::TextureFormat textureFormat, tcu::Sampler::CompareMode shadowCompareMode, tcu::Sampler::WrapMode wrapS, tcu::Sampler::WrapMode wrapT, const MaybeTextureSwizzle& textureSwizzle, tcu::Sampler::FilterMode minFilter, tcu::Sampler::FilterMode magFilter, int baseLevel, deUint32 flags) argument 1231 genProgramSources(GatherType gatherType, TextureType textureType, const tcu::TextureFormat& textureFormat, const GatherArgs& gatherArgs, const string& refZExpr, const IVec2& offsetRange) argument [all...] |
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRenderTextureGatherTests.cpp | 855 static inline glu::DataType getSamplerType (TextureType textureType, const tcu::TextureFormat& format) argument 859 switch (textureType) 869 switch (textureType) 1003 TextureType textureType; member in struct:vkt::sr::__anon4525::GatherCaseBaseParams 1030 , textureType (textureType_) 1046 , textureType (TEXTURETYPE_LAST) 1150 DE_ASSERT(m_baseParams.textureType == TEXTURETYPE_CUBE || !(m_baseParams.flags & GATHERCASE_DONT_SAMPLE_CUBE_CORNERS)); 1348 const IVec3 coordBits = m_baseParams.textureType == TEXTURETYPE_2D ? IVec3(20,20,0) 1349 : m_baseParams.textureType == TEXTURETYPE_CUBE ? IVec3(10,10,10) 1350 : m_baseParams.textureType 2263 makeTextureGatherCase(TextureType textureType, tcu::TestContext& testCtx, const string& name, const string& description, GatherType gatherType, OffsetSize offsetSize, tcu::TextureFormat textureFormat, tcu::Sampler::CompareMode shadowCompareMode, tcu::Sampler::WrapMode wrapS, tcu::Sampler::WrapMode wrapT, const MaybeTextureSwizzle& texSwizzle, tcu::Sampler::FilterMode minFilter, tcu::Sampler::FilterMode magFilter, int baseLevel, const IVec3& textureSize, deUint32 flags = 0, const ImageBackingMode sparseCase = ShaderRenderCaseInstance::IMAGE_BACKING_MODE_REGULAR) argument 2395 const TextureType textureType = textureTypes[textureTypeNdx].type; local [all...] |
/external/deqp/modules/glshared/ |
H A D | glsLongStressCase.hpp | 134 glu::TextureTestUtil::TextureType textureType; member in struct:deqp::gls::TextureSpec 163 : textureType (texType)
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/external/swiftshader/src/Shader/ |
H A D | SamplerCore.cpp | 77 if(state.textureType == TEXTURE_NULL) 105 if(state.textureType != TEXTURE_3D) 107 if(state.textureType != TEXTURE_CUBE) 290 if(state.textureType == TEXTURE_NULL) 302 bool rectangleTexture = (state.textureType == TEXTURE_RECTANGLE); 316 if(state.textureType != TEXTURE_3D) 318 if(state.textureType != TEXTURE_CUBE) 639 if(state.addressingModeW == ADDRESSING_BORDER && state.textureType == TEXTURE_3D) 658 (state.addressingModeW == ADDRESSING_BORDER && state.textureType == TEXTURE_3D)) 733 if(state.textureType ! [all...] |
/external/swiftshader/src/D3D9/ |
H A D | Direct3DVertexDeclaration9.cpp | 254 static const D3DDECLTYPE textureType[4] = local 266 vertexElement[numElements].Type = textureType[textureFormats & 0x3];
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/external/swiftshader/src/OpenGL/libGLESv2/ |
H A D | Program.cpp | 360 return samplersPS[samplerIndex].textureType; 364 return samplersVS[samplerIndex].textureType; 1757 case GL_SAMPLER_2D: samplersVS[index].textureType = TEXTURE_2D; break; 1761 case GL_SAMPLER_CUBE: samplersVS[index].textureType = TEXTURE_CUBE; break; 1764 case GL_SAMPLER_3D_OES: samplersVS[index].textureType = TEXTURE_3D; break; 1765 case GL_SAMPLER_2D_RECT_ARB: samplersVS[index].textureType = TEXTURE_2D_RECT; break; 1766 case GL_SAMPLER_EXTERNAL_OES: samplersVS[index].textureType = TEXTURE_EXTERNAL; break; 1770 case GL_SAMPLER_2D_ARRAY: samplersVS[index].textureType = TEXTURE_2D_ARRAY; break; 1793 case GL_SAMPLER_2D: samplersPS[index].textureType = TEXTURE_2D; break; 1797 case GL_SAMPLER_CUBE: samplersPS[index].textureType [all...] |