Searched refs:tile_height (Results 1 - 25 of 25) sorted by relevance

/external/mesa3d/src/mesa/drivers/dri/r200/
H A Dradeon_tile.c46 const unsigned tile_width = 8, tile_height = 4; local
50 for (row = 0; row < height; row += tile_height)
59 for (j = 0; j < MIN2(tile_height, height - row); ++j)
77 const unsigned tile_width = 4, tile_height = 4; local
81 for (row = 0; row < height; row += tile_height)
90 for (j = 0; j < MIN2(tile_height, height - row); ++j)
108 const unsigned tile_width = 8, tile_height = 2; local
112 for (row = 0; row < height; row += tile_height)
121 for (j = 0; j < MIN2(tile_height, height - row); ++j)
139 const unsigned tile_width = 4, tile_height local
170 const unsigned tile_width = 2, tile_height = 2; local
260 const unsigned tile_width = 8, tile_height = 4; local
293 const unsigned tile_width = 8, tile_height = 2; local
326 const unsigned tile_width = 4, tile_height = 4; local
359 const unsigned tile_width = 4, tile_height = 2; local
392 const unsigned tile_width = 2, tile_height = 2; local
[all...]
/external/mesa3d/src/mesa/drivers/dri/radeon/
H A Dradeon_tile.c46 const unsigned tile_width = 8, tile_height = 4; local
50 for (row = 0; row < height; row += tile_height)
59 for (j = 0; j < MIN2(tile_height, height - row); ++j)
77 const unsigned tile_width = 4, tile_height = 4; local
81 for (row = 0; row < height; row += tile_height)
90 for (j = 0; j < MIN2(tile_height, height - row); ++j)
108 const unsigned tile_width = 8, tile_height = 2; local
112 for (row = 0; row < height; row += tile_height)
121 for (j = 0; j < MIN2(tile_height, height - row); ++j)
139 const unsigned tile_width = 4, tile_height local
170 const unsigned tile_width = 2, tile_height = 2; local
260 const unsigned tile_width = 8, tile_height = 4; local
293 const unsigned tile_width = 8, tile_height = 2; local
326 const unsigned tile_width = 4, tile_height = 4; local
359 const unsigned tile_width = 4, tile_height = 2; local
392 const unsigned tile_width = 2, tile_height = 2; local
[all...]
/external/mesa3d/src/gallium/auxiliary/util/
H A Du_linear.h83 * @tile_height the height of the tile in pixels
89 unsigned tile_width, unsigned tile_height,
H A Du_linear.c86 unsigned tile_width, unsigned tile_height,
92 t->tile.height = tile_height;
84 pipe_linear_fill_info(struct pipe_tile_info *t, const struct u_linear_format_block *block, unsigned tile_width, unsigned tile_height, unsigned tiles_x, unsigned tiles_y) argument
/external/webp/src/dsp/
H A Dlossless.h131 int tile_width, int tile_height,
137 int tile_width, int tile_height,
146 int tile_width, int tile_height,
149 int tile_width, int tile_height,
H A Dlossless_enc_mips_dsp_r2.c177 int tile_height,
184 while (tile_height-- > 0) {
231 int tile_height,
235 while (tile_height-- > 0) {
174 CollectColorBlueTransforms_MIPSdspR2(const uint32_t* argb, int stride, int tile_width, int tile_height, int green_to_blue, int red_to_blue, int histo[]) argument
228 CollectColorRedTransforms_MIPSdspR2(const uint32_t* argb, int stride, int tile_width, int tile_height, int green_to_red, int histo[]) argument
H A Dlossless_enc_sse2.c85 int tile_width, int tile_height,
97 for (y = 0; y < tile_height; ++y) {
129 left_over, tile_height,
136 int tile_width, int tile_height,
145 for (y = 0; y < tile_height; ++y) {
171 left_over, tile_height,
84 CollectColorBlueTransforms_SSE2(const uint32_t* argb, int stride, int tile_width, int tile_height, int green_to_blue, int red_to_blue, int histo[]) argument
135 CollectColorRedTransforms_SSE2(const uint32_t* argb, int stride, int tile_width, int tile_height, int green_to_red, int histo[]) argument
H A Dlossless_enc.c556 int tile_width, int tile_height,
558 while (tile_height-- > 0) {
568 int tile_width, int tile_height,
571 while (tile_height-- > 0) {
555 VP8LCollectColorRedTransforms_C(const uint32_t* argb, int stride, int tile_width, int tile_height, int green_to_red, int histo[]) argument
567 VP8LCollectColorBlueTransforms_C(const uint32_t* argb, int stride, int tile_width, int tile_height, int green_to_blue, int red_to_blue, int histo[]) argument
/external/mesa3d/src/gallium/drivers/vc4/
H A Dvc4_blit.c57 int tile_height = msaa ? 32 : 64; local
80 is_tile_unaligned(info->dst.box.y, tile_height) ||
83 (is_tile_unaligned(info->dst.box.height, tile_height) &&
140 job->tile_height = 32;
151 job->tile_height = tile_height;
H A Dvc4_job.c200 job->tile_height = 32;
203 job->tile_height = 64;
259 job->tile_height);
448 submit.min_y_tile = job->draw_min_y / job->tile_height;
450 submit.max_y_tile = (job->draw_max_y - 1) / job->tile_height;
H A Dvc4_context.h269 uint32_t tile_height; /** @< Height of a tile. */ member in struct:vc4_job
H A Dvc4_program.c367 uint32_t tile_height = 32; local
368 uint32_t tile_size = (tile_height * tile_width *
374 uint32_t h = align(c->key->tex[unit].msaa_height, tile_height);
375 uint32_t h_tiles = h / tile_height;
/external/ImageMagick/coders/
H A Dfpx.c178 tile_height,
216 tile_height=64;
228 &width,&height,&tile_width,&tile_height,&colorspace,&flashpix);
322 if (((width >> i) < tile_width) || ((height >> i) < tile_height))
367 pixels=(unsigned char *) AcquireQuantumMemory(image->columns,(tile_height+
408 if ((y % tile_height) == 0)
415 tile_height-1,scene,&fpx_info);
419 (float) (y+tile_height-1)/image->rows,(ssize_t) image->columns,
420 (ssize_t) tile_height,&fpx_info);
432 r=red_component->theData+(y % tile_height)*red_componen
175 tile_height, local
811 tile_height, local
[all...]
/external/mesa3d/src/gallium/drivers/vc4/kernel/
H A Dvc4_drv.h84 uint32_t tile_width, tile_height; member in struct:vc4_exec_info
H A Dvc4_gem.c147 exec->tile_height = 32;
150 exec->tile_height = 64;
/external/webp/src/enc/
H A Dpredictor_enc.c539 const uint32_t* argb, int stride, int tile_width, int tile_height,
545 VP8LCollectColorRedTransforms(argb, stride, tile_width, tile_height,
562 const uint32_t* argb, int stride, int tile_width, int tile_height,
569 argb, stride, tile_width, tile_height, prev_x, prev_y,
580 argb, stride, tile_width, tile_height, prev_x, prev_y,
592 const uint32_t* argb, int stride, int tile_width, int tile_height,
598 VP8LCollectColorBlueTransforms(argb, stride, tile_width, tile_height,
626 const uint32_t* argb, int stride, int tile_width, int tile_height,
640 argb, stride, tile_width, tile_height, prev_x, prev_y,
650 argb, stride, tile_width, tile_height, prev_
538 GetPredictionCostCrossColorRed( const uint32_t* argb, int stride, int tile_width, int tile_height, VP8LMultipliers prev_x, VP8LMultipliers prev_y, int green_to_red, const int accumulated_red_histo[256]) argument
561 GetBestGreenToRed( const uint32_t* argb, int stride, int tile_width, int tile_height, VP8LMultipliers prev_x, VP8LMultipliers prev_y, int quality, const int accumulated_red_histo[256], VP8LMultipliers* const best_tx) argument
591 GetPredictionCostCrossColorBlue( const uint32_t* argb, int stride, int tile_width, int tile_height, VP8LMultipliers prev_x, VP8LMultipliers prev_y, int green_to_blue, int red_to_blue, const int accumulated_blue_histo[256]) argument
625 GetBestGreenRedToBlue( const uint32_t* argb, int stride, int tile_width, int tile_height, VP8LMultipliers prev_x, VP8LMultipliers prev_y, int quality, const int accumulated_blue_histo[256], VP8LMultipliers* const best_tx) argument
687 const int tile_height = all_y_max - tile_y_offset; local
[all...]
/external/mesa3d/src/gallium/drivers/r300/
H A Dr300_texture_desc.c155 unsigned height, tile_height; local
168 tile_height = r300_get_pixel_alignment(tex->b.b.format,
173 height = align(height, tile_height);
190 height >= tile_height * 3) {
191 height = align(height, tile_height * 2);
194 *out_aligned_for_cbzb = height % (tile_height * 2) == 0;
H A Dr300_texture.c1230 uint32_t offset, tile_height; local
1259 tile_height = r300_get_pixel_alignment(surface->base.format,
1266 tile_height);
/external/opencv/otherlibs/highgui/
H A Dgrfmt_tiff.cpp195 int tile_height = tile_height0; local
197 if( y + tile_height > m_height )
198 tile_height = m_height - y;
215 for( i = 0; i < tile_height; i++ )
218 data + x*3 + step*(tile_height - i - 1), 0,
222 data + x + step*(tile_height - i - 1), 0,
/external/ImageMagick/MagickCore/
H A Dshear.c764 tile_height,
773 GetPixelCacheTileSize(image,&tile_width,&tile_height);
779 for (tile_y=0; tile_y < (ssize_t) image->rows; tile_y+=(ssize_t) tile_height)
808 height=tile_height;
809 if ((tile_y+(ssize_t) tile_height) > (ssize_t) image->rows)
810 height=(size_t) (tile_height-(tile_y+tile_height-image->rows));
875 proceed=SetImageProgress(image,RotateImageTag,progress+=tile_height,
978 tile_height,
987 GetPixelCacheTileSize(image,&tile_width,&tile_height);
760 tile_height, local
974 tile_height, local
[all...]
H A Dwidget.c2828 #define tile_height 70
2970 (((3*height) >> 1)+10)+tile_height+20);
3163 y=tile_height+20;
3195 (char *) tile_bits,tile_width,tile_height,1L,0L,1);
3199 windows->command.annotate_context,0,0,tile_width,tile_height,
2803 #define tile_height macro
/external/tensorflow/tensorflow/core/kernels/
H A Ddepthwise_conv_op_gpu.cu.cc202 const int tile_height = in_height + filter_height - even_height;
204 const int tile_size = tile_height * tile_row_size;
483 const int tile_height = in_height + filter_height - even_height;
484 const int tile_pixels = tile_width * tile_height;
621 const int tile_height = block_height * 2 + args.filter_rows - 1;
622 const int tile_pixels = tile_height * tile_width;
1148 const int tile_height = 2 * block_height + filter_height - 1;
1150 const int tile_size = tile_height * tile_row_size;
1418 const int tile_height = 2 * block_height + filter_height - 1;
1419 const int tile_pixels = tile_width * tile_height;
[all...]
H A Dconv_ops_gpu_3.cu.cc287 int tile_height = TileSizeI; local
290 tile_height = input_dims[1] - (input_dims_in_tiles[1] - 1) * TileSizeI;
317 for (int i_loc = ti; i_loc < (tile_height); i_loc += ReadRowPerPass) {
361 if (tj < tile_height) {
/external/tensorflow/tensorflow/compiler/xla/service/gpu/
H A Dir_emitter_unnested.cc746 // if (tile_size == tile_width && tile_size == tile_height) {
751 // tile_height_upperbound = ceil(tile_height / num_rows) * num_rows;
754 // if (y_loc < tile_height)
774 llvm::Value* tile_width, llvm::Value* tile_height,
780 builder->CreateICmpEQ(builder->getInt64(tile_size), tile_height)),
793 // tile_height_upper_bound = ceil(tile_height / num_rows) * num_rows
796 builder->CreateAdd(tile_height, builder->getInt64(num_rows - 1)),
808 builder->CreateICmpULT(y_loc, tile_height), "y_in_tile", builder);
/external/mesa3d/src/mesa/drivers/dri/i965/
H A Dintel_mipmap_tree.c582 uint32_t tile_width, tile_height; local
587 &tile_width, &tile_height);
589 aligned_y = ALIGN(mt->total_height, tile_height);
2373 uint32_t tile_height = 64; local
2377 uint32_t tile_y = y / tile_height;
2381 uint32_t byte_y = y % tile_height;

Completed in 575 milliseconds