Searched refs:tri1 (Results 1 - 2 of 2) sorted by relevance

/external/deqp/framework/opengl/
H A DgluTextureTestUtil.cpp1393 const bool tri1 = (wx+posEps)/dstW + (wy+posEps)/dstH >= 1.0f; local
1397 DE_ASSERT(tri0 || tri1);
1400 for (int triNdx = (tri0?0:1); triNdx <= (tri1?1:0); triNdx++)
1600 const bool tri1 = (wx+posEps)/dstW + (wy+posEps)/dstH >= 1.0f; local
1604 DE_ASSERT(tri0 || tri1);
1607 for (int triNdx = (tri0?0:1); triNdx <= (tri1?1:0); triNdx++)
1774 const bool tri1 = (wx+posEps)/dstW + (wy+posEps)/dstH >= 1.0f; local
1778 DE_ASSERT(tri0 || tri1);
1781 for (int triNdx = (tri0?0:1); triNdx <= (tri1?1:0); triNdx++)
2247 const bool tri1 local
[all...]
/external/valgrind/VEX/priv/
H A Dir_opt.c1109 IRTriop *tri1 = e1->Iex.Triop.details; local
1111 return toBool( tri1->op == tri2->op
1112 && sameIRExprs_aux( env, tri1->arg1, tri2->arg1 )
1113 && sameIRExprs_aux( env, tri1->arg2, tri2->arg2 )
1114 && sameIRExprs_aux( env, tri1->arg3, tri2->arg3 ));

Completed in 331 milliseconds