Searched refs:triNy (Results 1 - 3 of 3) sorted by relevance
/external/deqp/framework/opengl/ |
H A D | gluTextureTestUtil.cpp | 493 float triNy = triNdx ? 1.0f - ny : ny; local 495 float s = projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy); 536 float triNy = triNdx ? 1.0f - ny : ny; local 538 float s = projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy); 539 float t = projectedTriInterpolate(triT[triNdx], triW[triNdx], triNx, triNy); 640 const float triNy = triNdx ? 1.0f - ny : ny; local 642 const tcu::Vec3 coord (triangleInterpolate(triS[triNdx], triNx, triNy), 643 triangleInterpolate(triT[triNdx], triNx, triNy), 644 triangleInterpolate(triR[triNdx], triNx, triNy)); 645 const tcu::Vec3 coordDx (triDerivateX(triS[triNdx], triW[triNdx], wx, dstW, triNy), 838 float triNy = triNdx ? 1.0f - ny : ny; local 893 const float triNy = triNdx ? 1.0f - ny : ny; local 1289 const float triNy = triNdx ? 1.0f - ny : ny; local 1405 const float triNy = triNdx ? 1.0f - ny : ny; local 1612 const float triNy = triNdx ? 1.0f - ny : ny; local 1786 const float triNy = triNdx ? 1.0f - ny : ny; local 1944 const float triNy = triNdx ? 1.0f - ny : ny; local 2053 const float triNy = triNdx ? 1.0f - ny : ny; local 2259 const float triNy = triNdx ? 1.0f - ny : ny; local 2425 const float triNy = triNdx ? 1.0f - ny : ny; local 2539 const float triNy = triNdx ? 1.0f - ny : ny; local 2661 const float triNy = triNdx ? 1.0f - ny : ny; local [all...] |
/external/deqp/modules/gles2/accuracy/ |
H A D | es2aVaryingInterpolationTests.cpp | 85 float triNy = triNdx ? 1.0f - ny : ny; local 87 float r = projectedTriInterpolate(triR[triNdx], triW[triNdx], triNx, triNy) * scale[0] + bias[0]; 88 float g = projectedTriInterpolate(triG[triNdx], triW[triNdx], triNx, triNy) * scale[1] + bias[1]; 89 float b = projectedTriInterpolate(triB[triNdx], triW[triNdx], triNx, triNy) * scale[2] + bias[2];
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/external/deqp/modules/gles3/accuracy/ |
H A D | es3aVaryingInterpolationTests.cpp | 87 float triNy = triNdx ? 1.0f - ny : ny; local 89 float r = projectedTriInterpolate(triR[triNdx], triW[triNdx], triNx, triNy) * scale[0] + bias[0]; 90 float g = projectedTriInterpolate(triG[triNdx], triW[triNdx], triNx, triNy) * scale[1] + bias[1]; 91 float b = projectedTriInterpolate(triB[triNdx], triW[triNdx], triNx, triNy) * scale[2] + bias[2];
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