Searched refs:triNy (Results 1 - 3 of 3) sorted by relevance

/external/deqp/framework/opengl/
H A DgluTextureTestUtil.cpp493 float triNy = triNdx ? 1.0f - ny : ny; local
495 float s = projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy);
536 float triNy = triNdx ? 1.0f - ny : ny; local
538 float s = projectedTriInterpolate(triS[triNdx], triW[triNdx], triNx, triNy);
539 float t = projectedTriInterpolate(triT[triNdx], triW[triNdx], triNx, triNy);
640 const float triNy = triNdx ? 1.0f - ny : ny; local
642 const tcu::Vec3 coord (triangleInterpolate(triS[triNdx], triNx, triNy),
643 triangleInterpolate(triT[triNdx], triNx, triNy),
644 triangleInterpolate(triR[triNdx], triNx, triNy));
645 const tcu::Vec3 coordDx (triDerivateX(triS[triNdx], triW[triNdx], wx, dstW, triNy),
838 float triNy = triNdx ? 1.0f - ny : ny; local
893 const float triNy = triNdx ? 1.0f - ny : ny; local
1289 const float triNy = triNdx ? 1.0f - ny : ny; local
1405 const float triNy = triNdx ? 1.0f - ny : ny; local
1612 const float triNy = triNdx ? 1.0f - ny : ny; local
1786 const float triNy = triNdx ? 1.0f - ny : ny; local
1944 const float triNy = triNdx ? 1.0f - ny : ny; local
2053 const float triNy = triNdx ? 1.0f - ny : ny; local
2259 const float triNy = triNdx ? 1.0f - ny : ny; local
2425 const float triNy = triNdx ? 1.0f - ny : ny; local
2539 const float triNy = triNdx ? 1.0f - ny : ny; local
2661 const float triNy = triNdx ? 1.0f - ny : ny; local
[all...]
/external/deqp/modules/gles2/accuracy/
H A Des2aVaryingInterpolationTests.cpp85 float triNy = triNdx ? 1.0f - ny : ny; local
87 float r = projectedTriInterpolate(triR[triNdx], triW[triNdx], triNx, triNy) * scale[0] + bias[0];
88 float g = projectedTriInterpolate(triG[triNdx], triW[triNdx], triNx, triNy) * scale[1] + bias[1];
89 float b = projectedTriInterpolate(triB[triNdx], triW[triNdx], triNx, triNy) * scale[2] + bias[2];
/external/deqp/modules/gles3/accuracy/
H A Des3aVaryingInterpolationTests.cpp87 float triNy = triNdx ? 1.0f - ny : ny; local
89 float r = projectedTriInterpolate(triR[triNdx], triW[triNdx], triNx, triNy) * scale[0] + bias[0];
90 float g = projectedTriInterpolate(triG[triNdx], triW[triNdx], triNx, triNy) * scale[1] + bias[1];
91 float b = projectedTriInterpolate(triB[triNdx], triW[triNdx], triNx, triNy) * scale[2] + bias[2];

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