Searched refs:triQ (Results 1 - 1 of 1) sorted by relevance
/external/deqp/framework/opengl/ |
H A D | gluTextureTestUtil.cpp | 877 tcu::Vec3 triQ[2] = { qq.swizzle(0, 1, 2), qq.swizzle(3, 2, 1) }; local 899 const float coordQ = triangleInterpolate(triQ[triNdx], triNx, triNy); 2202 const tcu::Vec3 triQ[2] = { qq.swizzle(0, 1, 2), qq.swizzle(3, 2, 1) }; local 2264 projectedTriInterpolate(triQ[triNdx], triW[triNdx], triNx, triNy));
|
Completed in 233 milliseconds