/external/deqp/modules/gles3/functional/ |
H A D | es3fIndexedStateQueryTests.cpp | 314 GLuint uniformIndices[2] = {0}; local 315 glGetUniformIndices(m_program, 2, uniformNames, uniformIndices); 324 glBindBufferBase(GL_UNIFORM_BUFFER, uniformIndices[ndx], buffers[ndx]); 331 glGetIntegeri_v(GL_UNIFORM_BUFFER_BINDING, uniformIndices[ndx], &boundBuffer); 357 GLuint uniformIndices[2] = {0}; local 358 glGetUniformIndices(m_program, 2, uniformNames, uniformIndices); 375 glBindBufferBase(GL_UNIFORM_BUFFER, uniformIndices[0], buffers[0]); 380 glBindBufferRange(GL_UNIFORM_BUFFER, uniformIndices[1], buffers[1], rangeBufferOffset, rangeBufferSize); 392 { uniformIndices[0], GL_UNIFORM_BUFFER_START, 0 }, 393 { uniformIndices[ [all...] |
H A D | es3fShaderStateQueryTests.cpp | 1538 StateQueryMemoryWriteGuard<GLuint[DE_LENGTH_OF_ARRAY(uniformNames)]> uniformIndices; local 1539 glGetUniformIndices(program, DE_LENGTH_OF_ARRAY(uniformNames), uniformNames, uniformIndices); 1540 uniformIndices.verifyValidity(m_testCtx); 1545 const GLuint uniformIndex = uniformIndices[ndx]; 1566 const GLuint uniformIndex = uniformIndices[ndx]; 1798 StateQueryMemoryWriteGuard<GLuint[DE_LENGTH_OF_ARRAY(uniformNames)]> uniformIndices; local 1801 glGetUniformIndices(program, DE_LENGTH_OF_ARRAY(uniformNames), uniformNames, uniformIndices); 1802 uniformIndices.verifyValidity(m_testCtx); 1805 glGetActiveUniformsiv(program, DE_LENGTH_OF_ARRAY(uniformNames), uniformIndices, GL_UNIFORM_BLOCK_INDEX, uniformsBlockIndices); 1853 if ((GLuint(longlongUniformBlockUniformIndices[0]) != uniformIndices[ [all...] |
H A D | es3fNegativeStateApiTests.cpp | 551 m_log << TestLog::Section("", "GL_INVALID_VALUE is generated if any value in uniformIndices is greater than or equal to the value of GL_ACTIVE_UNIFORMS for program."); 666 GLuint uniformIndices = -1; 673 glGetUniformIndices(shader, 1, &uniformName, &uniformIndices); 679 glGetUniformIndices(invalid, 1, &uniformName, &uniformIndices);
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H A D | es3fUniformApiTests.cpp | 1549 vector<GLuint> uniformIndices (basicUniformReportsRef.size()); 1550 vector<deUint32> validUniformIndices; // This shall have the same contents, and in same order, as uniformIndices, but with GL_INVALID_INDEX entries removed. 1560 GLU_CHECK_CALL(glGetUniformIndices(programGL, (GLsizei)basicUniformReportsRef.size(), &queryNamesC[0], &uniformIndices[0])); 1562 for (int i = 0; i < (int)uniformIndices.size(); i++) 1564 if (uniformIndices[i] != GL_INVALID_INDEX) 1565 validUniformIndices.push_back(uniformIndices[i]); 1587 int validNdx = -1; // Keeps the corresponding index to validUniformIndices while unifNdx is the index to uniformIndices. 1588 for (int unifNdx = 0; unifNdx < (int)uniformIndices.size(); unifNdx++) 1590 if (uniformIndices[unifNdx] == GL_INVALID_INDEX)
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/external/deqp/external/openglcts/modules/common/ |
H A D | glcUniformBlockCase.cpp | 1150 std::vector<deUint32> uniformIndices(numActiveUniforms); 1152 uniformIndices[i] = (deUint32)i; 1164 gl.getActiveUniformsiv(program, (glw::GLsizei)uniformIndices.size(), &uniformIndices[0], GL_UNIFORM_TYPE, 1166 gl.getActiveUniformsiv(program, (glw::GLsizei)uniformIndices.size(), &uniformIndices[0], GL_UNIFORM_SIZE, 1168 gl.getActiveUniformsiv(program, (glw::GLsizei)uniformIndices.size(), &uniformIndices[0], GL_UNIFORM_NAME_LENGTH, 1170 gl.getActiveUniformsiv(program, (glw::GLsizei)uniformIndices.size(), &uniformIndices[ [all...] |
/external/deqp/modules/glshared/ |
H A D | glsUniformBlockCase.cpp | 1209 std::vector<deUint32> uniformIndices(numActiveUniforms); 1211 uniformIndices[i] = (deUint32)i; 1223 gl.getActiveUniformsiv(program, (glw::GLsizei)uniformIndices.size(), &uniformIndices[0], GL_UNIFORM_TYPE, &types[0]); 1224 gl.getActiveUniformsiv(program, (glw::GLsizei)uniformIndices.size(), &uniformIndices[0], GL_UNIFORM_SIZE, &sizes[0]); 1225 gl.getActiveUniformsiv(program, (glw::GLsizei)uniformIndices.size(), &uniformIndices[0], GL_UNIFORM_NAME_LENGTH, &nameLengths[0]); 1226 gl.getActiveUniformsiv(program, (glw::GLsizei)uniformIndices.size(), &uniformIndices[ [all...] |
/external/mesa3d/src/mesa/main/ |
H A D | uniform_query.cpp | 110 const GLuint *uniformIndices, 142 uniformIndices[i])) { 150 uniformIndices[i]); 151 if (!_mesa_program_resource_prop(shProg, res, uniformIndices[i], 108 _mesa_GetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params) argument
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H A D | uniforms.h | 222 GLuint *uniformIndices); 255 const GLuint *uniformIndices,
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H A D | uniforms.c | 956 GLuint *uniformIndices) 982 uniformIndices[i] = _mesa_program_resource_index(shProg, res); 953 _mesa_GetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar * const *uniformNames, GLuint *uniformIndices) argument
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/external/swiftshader/src/OpenGL/libGLESv2/ |
H A D | libGLESv3.cpp | 2451 GL_APICALL void GL_APIENTRY glGetUniformIndices(GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices) argument 2453 TRACE("(GLuint program = %d, GLsizei uniformCount = %d, const GLchar *const*uniformNames = %p, GLuint *uniformIndices = %p)", 2454 program, uniformCount, uniformNames, uniformIndices); 2483 uniformIndices[uniformId] = GL_INVALID_INDEX; 2490 uniformIndices[uniformId] = programObject->getUniformIndex(uniformNames[uniformId]); 2496 GL_APICALL void GL_APIENTRY glGetActiveUniformsiv(GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params) argument 2498 TRACE("(GLuint program = %d, GLsizei uniformCount = %d, const GLchar *const*uniformNames = %p, GLenum pname = 0x%X, GLuint *uniformIndices = %p)", 2499 program, uniformCount, uniformIndices, pname, uniformIndices); 2541 const GLuint index = uniformIndices[uniformI [all...] |
/external/deqp/framework/opengl/simplereference/ |
H A D | sglrContextWrapper.hpp | 256 void glGetUniformIndices (deUint32 program, int uniformCount, const char* const* uniformNames, deUint32* uniformIndices); 257 void glGetActiveUniformsiv (deUint32 program, int uniformCount, const deUint32* uniformIndices, deUint32 pname, int* params);
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/external/deqp/modules/gles31/functional/ |
H A D | es31fNegativeStateApiTests.cpp | 837 ctx.beginSection("GL_INVALID_VALUE is generated if any value in uniformIndices is greater than or equal to the value of GL_ACTIVE_UNIFORMS for program."); 977 GLuint uniformIndices = -1; local 985 ctx.glGetUniformIndices(shader, 1, &uniformName, &uniformIndices); 990 ctx.glGetUniformIndices(invalid, 1, &uniformName, &uniformIndices);
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
H A D | gl3.h | 1016 GL_APICALL void GL_APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar* const* uniformNames, GLuint* uniformIndices);
1017 GL_APICALL void GL_APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint* uniformIndices, GLenum pname, GLint* params);
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/external/mesa3d/include/GLES3/ |
H A D | gl3.h | 1053 typedef void (GL_APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); 1054 typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); 1157 GL_APICALL void GL_APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); 1158 GL_APICALL void GL_APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
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H A D | gl31.h | 1053 typedef void (GL_APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); 1054 typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); 1157 GL_APICALL void GL_APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); 1158 GL_APICALL void GL_APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
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H A D | gl32.h | 1053 typedef void (GL_APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); 1054 typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); 1157 GL_APICALL void GL_APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); 1158 GL_APICALL void GL_APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
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/external/swiftshader/include/GLES3/ |
H A D | gl3.h | 1057 typedef void (GL_APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); 1058 typedef void (GL_APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); 1162 GL_APICALL void GL_APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); 1163 GL_APICALL void GL_APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
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/external/deqp/framework/platform/null/ |
H A D | tcuNullRenderContextFuncs.inl | 2140 GLW_APICALL void GLW_APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params) 2144 DE_UNREF(uniformIndices); 3238 GLW_APICALL void GLW_APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices) 3243 DE_UNREF(uniformIndices);
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/external/mesa3d/include/GL/ |
H A D | glcorearb.h | 1473 typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); 1474 typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); 1486 GLAPI void APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); 1487 GLAPI void APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
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/external/deqp/framework/opengl/wrapper/ |
H A D | glwImpl.inl | 1967 void glwGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params) 1972 gl->getActiveUniformsiv(program, uniformCount, uniformIndices, pname, params); 3031 void glwGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices) 3036 gl->getUniformIndices(program, uniformCount, uniformNames, uniformIndices);
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H A D | glwApi.inl | 1143 void glwGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); 1276 void glwGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices);
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H A D | glwFunctionTypes.inl | 251 typedef GLW_APICALL void (GLW_APIENTRY* glGetActiveUniformsivFunc) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); 384 typedef GLW_APICALL void (GLW_APIENTRY* glGetUniformIndicesFunc) (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices);
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/external/deqp/framework/opengl/ |
H A D | gluCallLogWrapper.inl | 1769 void CallLogWrapper::glGetActiveUniformsiv (glw::GLuint program, glw::GLsizei uniformCount, const glw::GLuint *uniformIndices, glw::GLenum pname, glw::GLint *params) 1772 m_log << TestLog::Message << "glGetActiveUniformsiv(" << program << ", " << uniformCount << ", " << getPointerStr(uniformIndices, uniformCount) << ", " << getUniformParamStr(pname) << ", " << toHex(reinterpret_cast<deUintptr>(static_cast<const void*>(params))) << ");" << TestLog::EndMessage; 1773 m_gl.getActiveUniformsiv(program, uniformCount, uniformIndices, pname, params); 2815 void CallLogWrapper::glGetUniformIndices (glw::GLuint program, glw::GLsizei uniformCount, const glw::GLchar *const*uniformNames, glw::GLuint *uniformIndices) 2818 m_log << TestLog::Message << "glGetUniformIndices(" << program << ", " << uniformCount << ", " << getPointerStr(uniformNames, uniformCount) << ", " << toHex(reinterpret_cast<deUintptr>(static_cast<const void*>(uniformIndices))) << ");" << TestLog::EndMessage; 2819 m_gl.getUniformIndices(program, uniformCount, uniformNames, uniformIndices); 2821 m_log << TestLog::Message << "// uniformIndices = " << getPointerStr(uniformIndices, uniformCount) << TestLog::EndMessage;
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H A D | gluCallLogWrapperApi.inl | 251 void glGetActiveUniformsiv (glw::GLuint program, glw::GLsizei uniformCount, const glw::GLuint *uniformIndices, glw::GLenum pname, glw::GLint *params); 384 void glGetUniformIndices (glw::GLuint program, glw::GLsizei uniformCount, const glw::GLchar *const*uniformNames, glw::GLuint *uniformIndices);
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/external/swiftshader/include/GL/ |
H A D | glcorearb.h | 1473 typedef void (APIENTRYP PFNGLGETUNIFORMINDICESPROC) (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); 1474 typedef void (APIENTRYP PFNGLGETACTIVEUNIFORMSIVPROC) (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params); 1486 GLAPI void APIENTRY glGetUniformIndices (GLuint program, GLsizei uniformCount, const GLchar *const*uniformNames, GLuint *uniformIndices); 1487 GLAPI void APIENTRY glGetActiveUniformsiv (GLuint program, GLsizei uniformCount, const GLuint *uniformIndices, GLenum pname, GLint *params);
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