Searched refs:unpackAlignment (Results 1 - 11 of 11) sorted by relevance

/external/swiftshader/src/OpenGL/libGL/
H A DTexture.h93 void setImage(GLenum format, GLenum type, GLint unpackAlignment, const void *pixels, Image *image);
94 void subImage(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels, Image *image);
131 void setImage(GLint level, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels);
133 void subImage(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels);
184 void setImage(GLenum target, GLint level, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels);
187 void subImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels);
H A DTexture.cpp174 void Texture::setImage(GLenum format, GLenum type, GLint unpackAlignment, const void *pixels, Image *image) argument
178 image->loadImageData(0, 0, 0, image->getWidth(), image->getHeight(), 1, format, type, unpackAlignment, pixels);
190 void Texture::subImage(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels, Image *image) argument
214 image->loadImageData(xoffset, yoffset, 0, width, height, 1, format, type, unpackAlignment, pixels);
369 void Texture2D::setImage(GLint level, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) argument
383 Texture::setImage(format, type, unpackAlignment, pixels, image[level]);
403 void Texture2D::subImage(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) argument
405 Texture::subImage(xoffset, yoffset, width, height, format, type, unpackAlignment, pixels, image[level]);
761 void TextureCubeMap::subImage(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) argument
763 Texture::subImage(xoffset, yoffset, width, height, format, type, unpackAlignment, pixel
878 setImage(GLenum target, GLint level, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) argument
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H A DImage.hpp35 void loadImageData(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint unpackAlignment, const void *input);
H A DImage.cpp238 void Image::loadImageData(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLint unpackAlignment, const void *input) argument
240 GLsizei inputPitch = ComputePitch(width, format, type, unpackAlignment);
H A DContext.cpp153 mState.unpackAlignment = 4;
770 mState.unpackAlignment = alignment;
775 return mState.unpackAlignment;
1303 case GL_UNPACK_ALIGNMENT: *params = mState.unpackAlignment; break;
H A DContext.h500 GLint unpackAlignment; member in struct:gl::State
/external/swiftshader/src/OpenGL/libGLES_CM/
H A DTexture.h99 void setImage(GLenum format, GLenum type, GLint unpackAlignment, const void *pixels, egl::Image *image);
100 void subImage(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels, egl::Image *image);
138 void setImage(GLint level, GLsizei width, GLsizei height, GLint internalformat, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels);
140 void subImage(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels);
H A DTexture.cpp230 void Texture::setImage(GLenum format, GLenum type, GLint unpackAlignment, const void *pixels, egl::Image *image) argument
235 unpackParameters.alignment = unpackAlignment;
248 void Texture::subImage(GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels, egl::Image *image) argument
258 unpackParameters.alignment = unpackAlignment;
423 void Texture2D::setImage(GLint level, GLsizei width, GLsizei height, GLint internalformat, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) argument
437 Texture::setImage(format, type, unpackAlignment, pixels, image[level]);
486 void Texture2D::subImage(GLint level, GLint xoffset, GLint yoffset, GLsizei width, GLsizei height, GLenum format, GLenum type, GLint unpackAlignment, const void *pixels) argument
488 Texture::subImage(xoffset, yoffset, width, height, format, type, unpackAlignment, pixels, image[level]);
H A DContext.h287 GLint unpackAlignment; member in struct:es1::State
H A DContext.cpp164 mState.unpackAlignment = 4;
924 mState.unpackAlignment = alignment;
929 return mState.unpackAlignment;
1220 case GL_UNPACK_ALIGNMENT: *params = mState.unpackAlignment; break;
/external/deqp/modules/gles31/functional/
H A Des31fShaderImageLoadStoreTests.cpp742 int unpackAlignment; local
745 unpackAlignment = 8;
747 unpackAlignment = 1;
749 glLog.glPixelStorei(GL_UNPACK_ALIGNMENT, unpackAlignment);

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