/external/mesa3d/src/mesa/drivers/dri/i965/ |
H A D | brw_ff_gs_emit.c | 50 * 1 needs to be set aside to hold the streamed vertex buffer indices. 64 /* Streamed vertex buffer indices */ 71 c->reg.vertex[j] = brw_vec4_grf(i, 0); 113 * need to be able to update on a per-vertex basis. 143 * for each vertex. 155 * Emit a vertex using the URB_WRITE message. Use the contents of 157 * for the vertex data. 159 * If \c last is true, then this is the last vertex, so no further URB space 180 /* Copy the vertex from vertn into m1..mN+1: 184 /* Send the vertex dat 349 unsigned vertex, binding; local [all...] |
H A D | gen6_gs_visitor.h | 67 void xfb_program(unsigned vertex, unsigned num_verts); 69 int get_vertex_output_offset_for_varying(int vertex, int varying);
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/external/mesa3d/src/mesa/vbo/ |
H A D | vbo_exec_eval.c | 153 GLfloat vertex[4]; local 155 ASSIGN_4V(vertex, 0, 0, 0, 1); 157 _math_horner_bezier_curve(map->Points, vertex, uu, 162 CALL_Vertex4fv(GET_DISPATCH(), ( vertex )); 164 CALL_Vertex3fv(GET_DISPATCH(), ( vertex )); 203 GLfloat vertex[4]; local 205 ASSIGN_4V(vertex, 0, 0, 0, 1); 211 _math_de_casteljau_surf(map->Points, vertex, du, dv, uu, vv, 216 du[0] = du[0]*vertex[3] - du[3]*vertex[ [all...] |
/external/mesa3d/src/mesa/swrast_setup/ |
H A D | swrast_setup.h | 55 /* Helper function to translate a hardware vertex (as understood by 56 * the tnl/t_vertex.c code) to a swrast vertex. 59 _swsetup_Translate( struct gl_context *ctx, const void *vertex, SWvertex *dest );
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H A D | ss_context.c | 40 /* Need to check lighting state and vertex program state to know 179 * Prepare to render a vertex buffer. 213 * It's called when we finish rendering a vertex buffer. 263 * Populate a swrast SWvertex from an attrib-style vertex. 266 _swsetup_Translate( struct gl_context *ctx, const void *vertex, SWvertex *dest ) argument 273 _tnl_get_attr( ctx, vertex, _TNL_ATTRIB_POS, tmp ); 282 _tnl_get_attr( ctx, vertex, _TNL_ATTRIB_TEX0 + i, 286 _tnl_get_attr( ctx, vertex, _TNL_ATTRIB_GENERIC0 + i, 289 _tnl_get_attr( ctx, vertex, _TNL_ATTRIB_COLOR0, 294 _tnl_get_attr( ctx, vertex, _TNL_ATTRIB_COLOR [all...] |
/external/swiftshader/src/Shader/ |
H A D | VertexRoutine.hpp | 28 VertexRoutinePrototype() : vertex(Arg<0>()), batch(Arg<1>()), task(Arg<2>()), data(Arg<3>()) {} 32 Pointer<Byte> vertex; member in class:sw::VertexRoutinePrototype 66 void writeVertex(const Pointer<Byte> &vertex, Pointer<Byte> &cacheLine); 67 void transformFeedback(const Pointer<Byte> &vertex, const UInt &primitiveNumber, const UInt &indexInPrimitive);
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/external/skia/src/gpu/text/ |
H A D | GrAtlasTextBlobVertexRegenerator.cpp | 38 inline void regen_vertices(char* vertex, const GrGlyph* glyph, size_t vertexStride, argument 104 SkPoint* point = reinterpret_cast<SkPoint*>(vertex); 110 SkColor* vcolor = reinterpret_cast<SkColor*>(vertex + colorOffset); 115 uint16_t* textureCoords = reinterpret_cast<uint16_t*>(vertex + texCoordOffset); 119 SkColor* vcolor = reinterpret_cast<SkColor*>(vertex + colorOffset); 123 vertex += vertexStride; 127 SkPoint* point = reinterpret_cast<SkPoint*>(vertex); 133 SkColor* vcolor = reinterpret_cast<SkColor*>(vertex + colorOffset); 138 uint16_t* textureCoords = reinterpret_cast<uint16_t*>(vertex + texCoordOffset); 142 SkColor* vcolor = reinterpret_cast<SkColor*>(vertex [all...] |
/external/skqp/src/gpu/text/ |
H A D | GrAtlasTextBlobVertexRegenerator.cpp | 37 inline void regen_vertices(char* vertex, const GrGlyph* glyph, size_t vertexStride, argument 103 SkPoint* point = reinterpret_cast<SkPoint*>(vertex); 109 SkColor* vcolor = reinterpret_cast<SkColor*>(vertex + colorOffset); 114 uint16_t* textureCoords = reinterpret_cast<uint16_t*>(vertex + texCoordOffset); 118 SkColor* vcolor = reinterpret_cast<SkColor*>(vertex + colorOffset); 122 vertex += vertexStride; 126 SkPoint* point = reinterpret_cast<SkPoint*>(vertex); 132 SkColor* vcolor = reinterpret_cast<SkColor*>(vertex + colorOffset); 137 uint16_t* textureCoords = reinterpret_cast<uint16_t*>(vertex + texCoordOffset); 141 SkColor* vcolor = reinterpret_cast<SkColor*>(vertex [all...] |
/external/pdfium/third_party/agg23/ |
H A D | agg_path_storage.h | 39 unsigned vertex(float* x, float* y) function in class:agg::path_storage::vertex_source 42 ? m_path->vertex(m_vertex_idx++, x, y) 66 while(!is_stop(cmd = vs.vertex(&x, &y))) { 93 unsigned vertex(unsigned idx, float* x, float* y) const function in class:agg::path_storage 110 unsigned vertex(float* x, float* y); 124 inline unsigned path_storage::vertex(float* x, float* y) function in class:agg::path_storage 129 return vertex(m_iterator++, x, y); 134 return vertex(m_total_vertices - 2, x, y); 141 return vertex(m_total_vertices - 1, x, y);
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H A D | agg_conv_adaptor_vcgen.h | 26 unsigned vertex(float*, float*) function in struct:agg::null_markers 70 unsigned vertex(float* x, float* y); 84 unsigned conv_adaptor_vcgen<VertexSource, Generator, Markers>::vertex(float* x, float* y) function in class:agg::conv_adaptor_vcgen 92 m_last_cmd = m_source->vertex(&m_start_x, &m_start_y); 102 cmd = m_source->vertex(x, y); 126 cmd = m_generator.vertex(x, y);
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/external/mesa3d/src/gallium/tests/graw/ |
H A D | tex-srgb.c | 16 struct vertex { struct 21 static struct vertex vertices1[] = 37 static struct vertex vertices2[] = 56 set_vertices(struct vertex *verts, unsigned num_verts) 64 ve[0].src_offset = Offset(struct vertex, position); 66 ve[1].src_offset = Offset(struct vertex, color); 74 vbuf.stride = sizeof(struct vertex); 79 num_verts * sizeof(struct vertex),
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H A D | fs-fragcoord.c | 16 struct vertex { struct 21 /* Note: the upper-left vertex is pushed to the left a bit to 24 static struct vertex vertices[] = 59 ve[0].src_offset = Offset(struct vertex, position); 61 ve[1].src_offset = Offset(struct vertex, color); 69 vbuf.stride = sizeof(struct vertex);
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H A D | fs-frontface.c | 14 struct vertex { struct 23 static struct vertex vertices[] = 81 ve[0].src_offset = Offset(struct vertex, position); 83 ve[1].src_offset = Offset(struct vertex, color); 91 vbuf.stride = sizeof(struct vertex);
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H A D | fs-write-z.c | 17 struct vertex { struct 27 static struct vertex vertices[] = 85 ve[0].src_offset = Offset(struct vertex, position); 87 ve[1].src_offset = Offset(struct vertex, color); 95 vbuf.stride = sizeof(struct vertex);
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H A D | occlusion-query.c | 19 struct vertex { struct 27 static struct vertex obj1_vertices[4] = 50 static struct vertex obj2_vertices[4] = 78 set_vertices(struct vertex *vertices, unsigned bytes) 86 ve[0].src_offset = Offset(struct vertex, position); 88 ve[1].src_offset = Offset(struct vertex, color); 95 vbuf.stride = sizeof(struct vertex); 123 debug_printf("Failed to parse vertex shader\n");
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H A D | quad-tex.c | 17 struct vertex { struct 22 static struct vertex vertices[] = 48 ve[0].src_offset = Offset(struct vertex, position); 50 ve[1].src_offset = Offset(struct vertex, color); 58 vbuf.stride = sizeof( struct vertex );
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H A D | tex-swizzle.c | 17 struct vertex { struct 22 static struct vertex vertices[] = 46 ve[0].src_offset = Offset(struct vertex, position); 48 ve[1].src_offset = Offset(struct vertex, color); 56 vbuf.stride = sizeof(struct vertex);
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H A D | tri-large.c | 17 struct vertex { struct 25 static struct vertex vertices[3] = 50 ve[0].src_offset = Offset(struct vertex, position); 52 ve[1].src_offset = Offset(struct vertex, color); 60 vbuf.stride = sizeof( struct vertex );
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H A D | tri.c | 14 struct vertex { struct 22 static struct vertex vertices[3] = 47 ve[0].src_offset = Offset(struct vertex, position); 49 ve[1].src_offset = Offset(struct vertex, color); 57 vbuf.stride = sizeof( struct vertex );
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/external/mesa3d/src/gallium/state_trackers/xa/ |
H A D | xa_renderer.c | 128 /* vertex elements state */ 141 float *vertex = r->buffer + r->buffer_size; local 143 vertex[0] = x; 144 vertex[1] = y; 145 vertex[2] = 0.f; /*z */ 146 vertex[3] = 1.f; /*w */ 148 vertex[4] = color[0]; /*r */ 149 vertex[5] = color[1]; /*g */ 150 vertex[6] = color[2]; /*b */ 151 vertex[ 159 float *vertex = r->buffer + r->buffer_size; local 178 float *vertex = r->buffer + r->buffer_size; local [all...] |
/external/clang/utils/analyzer/ |
H A D | ubiviz | 30 if action == 'vertex': 31 vertex = data[1] 32 G.new_vertex_w_id(vertex) 34 G.set_vertex_attribute(vertex, attribute[0], attribute[1])
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineInputAssemblyTests.cpp | 345 const Vertex4RGBA vertex = local 351 vertices.push_back(vertex); 361 const Vertex4RGBA vertex = local 367 vertices.push_back(vertex); 378 Vertex4RGBA vertex = local 384 vertices.push_back(vertex); 387 vertex.position = tcu::Vec4(originX, originY + primitiveSizeY, 0.0f, 1.0f); 388 vertices.push_back(vertex); 393 const Vertex4RGBA vertex = local 399 vertices.push_back(vertex); 410 const Vertex4RGBA vertex = local 429 const Vertex4RGBA vertex = local 441 const Vertex4RGBA vertex = local 461 Vertex4RGBA vertex = local 480 const Vertex4RGBA vertex = local 502 const Vertex4RGBA vertex = local 525 Vertex4RGBA vertex = local 540 const Vertex4RGBA vertex = local 561 const Vertex4RGBA vertex = local 583 const Vertex4RGBA vertex = local 596 const Vertex4RGBA vertex = local 695 const Vertex4RGBA vertex = local 707 const Vertex4RGBA vertex = local 734 const Vertex4RGBA vertex = local 746 const Vertex4RGBA vertex = local 774 Vertex4RGBA vertex = local 790 const Vertex4RGBA vertex = local 820 const Vertex4RGBA vertex = local 832 const Vertex4RGBA vertex = local 862 const Vertex4RGBA vertex = local 876 const Vertex4RGBA vertex = local [all...] |
/external/pdfium/core/fpdfapi/page/ |
H A D | cpdf_meshstream.cpp | 227 CPDF_MeshVertex* vertex, 235 vertex->position = pObject2Bitmap.Transform(ReadCoords()); 239 std::tie(vertex->r, vertex->g, vertex->b) = ReadColor(); 253 CPDF_MeshVertex& vertex = vertices.back(); local 254 vertex.position = pObject2Bitmap.Transform(ReadCoords()); 258 std::tie(vertex.r, vertex.g, vertex 226 ReadVertex(const CFX_Matrix& pObject2Bitmap, CPDF_MeshVertex* vertex, uint32_t* flag) argument [all...] |
/external/skia/src/atlastext/ |
H A D | SkInternalAtlasTextContext.cpp | 77 auto* vertex = reinterpret_cast<SkAtlasTextRenderer::SDFVertex*>(vertexData) + i; local 80 vertex->fTextureCoord.fX /= 2; 81 vertex->fTextureCoord.fY /= 2; 82 matrix.mapHomogeneousPoints(&vertex->fPosition, &vertex->fPosition, 1);
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/external/skqp/src/atlastext/ |
H A D | SkInternalAtlasTextContext.cpp | 75 auto* vertex = reinterpret_cast<SkAtlasTextRenderer::SDFVertex*>(vertexData) + i; local 78 vertex->fTextureCoord.fX /= 2; 79 vertex->fTextureCoord.fY /= 2; 80 matrix.mapHomogeneousPoints(&vertex->fPosition, &vertex->fPosition, 1);
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