H A D | gluTextureTestUtil.cpp | 302 static inline float triDerivateY (const tcu::Vec3& s, const tcu::Vec3& w, float wy, float height, float nx) argument 304 float d = w[1]*w[2]*(height*(nx - 1.0f) + wy) - w[0]*(w[1]*height*nx + w[2]*wy); 309 static float computeProjectedTriLod (LodMode mode, const tcu::Vec3& u, const tcu::Vec3& projection, float wx, float wy, float width, float height) argument 312 float dudx = triDerivateX(u, projection, wx, width, wy/height); 313 float dudy = triDerivateY(u, projection, wy, height, wx/width); 319 static float computeProjectedTriLod (LodMode mode, const tcu::Vec3& u, const tcu::Vec3& v, const tcu::Vec3& projection, float wx, float wy, float width, float height) argument 322 float dudx = triDerivateX(u, projection, wx, width, wy/height); 323 float dvdx = triDerivateX(v, projection, wx, width, wy/height); 324 float dudy = triDerivateY(u, projection, wy, heigh 331 computeProjectedTriLod(LodMode mode, const tcu::Vec3& u, const tcu::Vec3& v, const tcu::Vec3& w, const tcu::Vec3& projection, float wx, float wy, float width, float height) argument 485 float wy = (float)py + 0.5f; local 528 float wy = (float)py + 0.5f; local 634 const float wy = (float)py + 0.5f; local 830 float wy = (float)py + 0.5f; local 887 const float wy = (float)py + 0.5f; local 1281 const float wy = (float)py + 0.5f; local 1388 const float wy = (float)py + 0.5f; local 1595 const float wy = (float)py + 0.5f; local 1769 const float wy = (float)py + 0.5f; local 1936 const float wy = (float)py + 0.5f; local 2045 const float wy = (float)py + 0.5f; local 2242 const float wy = (float)py + 0.5f; local 2417 const float wy = (float)py + 0.5f; local 2531 const float wy = (float)py + 0.5f; local 2653 const float wy = (float)py + 0.5f; local [all...] |