Searched refs:GetPlayState (Results 1 - 9 of 9) sorted by relevance

/frameworks/wilhelm/tests/automated/
H A DBufferQueue_test.cpp198 res = (*playerPlay)->GetPlayState(playerPlay, &playerState);
246 res = (*playerPlay)->GetPlayState(playerPlay, &playerState);
279 res = (*playerPlay)->GetPlayState(playerPlay, &playerState);
292 res = (*playerPlay)->GetPlayState(playerPlay, &playerState);
293 //ALOGV("GetPlayState");
/frameworks/wilhelm/tests/sandbox/
H A Durimime.c138 result = (*playerPlay)->GetPlayState(playerPlay, &playState);
H A Dintbufq.c253 result = (*playerPlay)->GetPlayState(playerPlay, &newstate);
256 printf("\rSetPlayState(%u) -> GetPlayState(%u)\r\n", (unsigned) state,
H A Dmultiplay.c237 result = (*p->mPlayerPlay)->GetPlayState(p->mPlayerPlay, &state);
H A Dreverb.c649 result = (*playerPlay)->GetPlayState(playerPlay, &state);
H A Dxaplay.c800 result = (*playerPlay)->GetPlayState(playerPlay, &status);
/frameworks/wilhelm/tests/examples/
H A DslesTestSendToPresetReverb.cpp285 result = (*playItf)->GetPlayState(playItf, &playState);
/frameworks/wilhelm/include/OMXAL/
H A DOpenMAXAL.h736 XAresult (*GetPlayState) ( member in struct:XAPlayItf_
/frameworks/wilhelm/include/SLES/
H A DOpenSLES.h942 SLresult (*GetPlayState) ( member in struct:SLPlayItf_

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