Searched refs:getVertexCount (Results 1 - 9 of 9) sorted by relevance

/frameworks/native/services/surfaceflinger/RenderEngine/
H A DMesh.cpp77 size_t Mesh::getVertexCount() const { function in class:android::Mesh
H A DMesh.h71 size_t getVertexCount() const;
H A DGLES20RenderEngine.cpp421 glDrawArrays(mesh.getPrimitive(), 0, mesh.getVertexCount());
432 glDrawArrays(mesh.getPrimitive(), 0, mesh.getVertexCount());
/frameworks/base/libs/hwui/
H A DShadowTessellator.cpp111 if (shadowVertexBuffer.getVertexCount() <= 0) {
112 ALOGD("Spot shadow generation failed %d", shadowVertexBuffer.getVertexCount());
H A DVertexBuffer.h92 int verticesToCopy = srcBuffer.getVertexCount();
127 unsigned int getVertexCount() const { return mVertexCount; } function in class:android::uirenderer::VertexBuffer
H A DGlopBuilder.cpp200 indices ? vertexBuffer.getIndexCount() : vertexBuffer.getVertexCount();
201 mOutGlop->mesh.vertexCount = vertexBuffer.getVertexCount(); // used for glDrawRangeElements()
H A DBakedOpDispatcher.cpp336 if (CC_LIKELY(vertexBuffer.getVertexCount())) {
H A DPathTessellator.cpp758 int verticesPerPoint = srcBuffer.getVertexCount();
/frameworks/base/tests/Camera2Tests/SmartCamera/SimpleCamera/src/androidx/media/filterfw/
H A DImageShader.java553 public int getVertexCount() { method in class:ImageShader

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