/frameworks/native/opengl/libagl/ |
H A D | state.cpp | 74 ggl_init_context(&(c->rasterizer)); 91 c->rasterizer.base = base; 96 c->rasterizer.procs.depthMask(c, 1); 99 c->rasterizer.procs.enable(c, GL_DITHER); 113 ggl_uninit_context(&(c->rasterizer)); 114 free(c->rasterizer.base); 192 // these need to fall through into the rasterizer 193 c->rasterizer.procs.enableDisable(c, cap, enabled); 196 c->rasterizer.procs.enableDisable(c, GL_TEXTURE_2D, enabled); 291 c->rasterizer [all...] |
H A D | texture.cpp | 82 c->rasterizer.procs.activeTexture(c, i); 83 c->rasterizer.procs.bindTexture(c, &(u.texture->surface)); 84 c->rasterizer.procs.texGeni(c, GGL_S, 86 c->rasterizer.procs.texGeni(c, GGL_T, 88 c->rasterizer.procs.texParameteri(c, GGL_TEXTURE_2D, 90 c->rasterizer.procs.texParameteri(c, GGL_TEXTURE_2D, 92 c->rasterizer.procs.texParameteri(c, GGL_TEXTURE_2D, 94 c->rasterizer.procs.texParameteri(c, GGL_TEXTURE_2D, 99 c->rasterizer.procs.disable(c, GGL_TEXTURE_2D); 107 if (c->rasterizer [all...] |
H A D | primitives.cpp | 105 // configure the rasterizer here, before we clip 106 c->rasterizer.procs.color4xv(c, v2->color.v); 125 // configure the rasterizer here, before we clip 126 c->rasterizer.procs.color4xv(c, v2->color.v); 173 // configure the rasterizer here, before we clip 174 c->rasterizer.procs.color4xv(c, v2->color.v); 191 // configure the rasterizer here, before we clip 192 c->rasterizer.procs.color4xv(c, v2->color.v); 214 const uint32_t enables = c->rasterizer.state.enables; 398 if (!(c->rasterizer [all...] |
H A D | egl.cpp | 155 return static_cast<egl_context_t*>(gl->rasterizer.base); 617 gl->rasterizer.procs.colorBuffer(gl, &buffer); 618 if (depth.data != gl->rasterizer.state.buffers.depth.data) 619 gl->rasterizer.procs.depthBuffer(gl, &depth); 632 gl->rasterizer.procs.readBuffer(gl, &buffer); 716 gl->rasterizer.procs.colorBuffer(gl, &buffer); 717 if (depth.data != gl->rasterizer.state.buffers.depth.data) 718 gl->rasterizer.procs.depthBuffer(gl, &depth); 730 gl->rasterizer.procs.readBuffer(gl, &buffer); 800 gl->rasterizer [all...] |
H A D | array.cpp | 1056 if (c->rasterizer.state.texture[i].enable) 1084 uint32_t enables = c->rasterizer.state.enables; 1093 c->rasterizer.procs.enableDisable(c, GGL_W_LERP, perspective); 1108 c->rasterizer.procs.enableDisable(c, GGL_AA, smooth); 1111 c->rasterizer.procs.shadeModel(c, 1186 if (c->rasterizer.state.texture[i].enable) { 1209 enables = c->rasterizer.state.enables; 1222 // pick the primitive rasterizer 1372 const uint32_t enables = c->rasterizer.state.enables; 1432 const uint32_t enables = c->rasterizer [all...] |
H A D | mipmap.cpp | 34 const GGLFormat& pixelFormat(c->rasterizer.formats[base->format]);
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H A D | vertex.cpp | 137 perspective(c, v, c->rasterizer.state.enables);
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H A D | light.cpp | 104 c->rasterizer.procs.shadeModel(c, GL_SMOOTH); 871 c->rasterizer.procs.fogColor3xv(c, paramsx); 881 c->rasterizer.procs.fogColor3xv(c, params);
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H A D | matrix.cpp | 97 const uint32_t enables = c->rasterizer.state.enables; 665 y = c->rasterizer.state.buffers.color.height - (y + h); 666 c->rasterizer.procs.scissor(c, x, y, w, h); 685 GLint H = c->rasterizer.state.buffers.color.height;
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H A D | context.h | 610 context_t rasterizer; member in struct:android::gl::ogles_context_t
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/frameworks/native/libs/ui/ |
H A D | Region.cpp | 416 // This is our region rasterizer, which merges rects and spans together 418 class Region::rasterizer : public region_operator<Rect>::region_rasterizer class in class:android::Region 427 explicit rasterizer(Region& reg) function in class:android::Region::rasterizer 432 virtual ~rasterizer(); 445 Region::rasterizer::~rasterizer() 463 void Region::rasterizer::operator()(const Rect& rect) 479 void Region::rasterizer::flushSpan() 611 { // scope for rasterizer (dtor has side effects) 612 rasterizer [all...] |
/frameworks/native/include/ui/ |
H A D | Region.h | 147 class rasterizer; 148 friend class rasterizer;
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/frameworks/native/libs/ui/include/ui/ |
H A D | Region.h | 147 class rasterizer; 148 friend class rasterizer;
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/frameworks/native/libs/ui/include_vndk/ui/ |
H A D | Region.h | 147 class rasterizer; 148 friend class rasterizer;
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/frameworks/native/include/private/ui/ |
H A D | RegionHelper.h | 77 void operator()(region_rasterizer& rasterizer) { argument 88 rasterizer(current);
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/frameworks/base/graphics/java/android/graphics/ |
H A D | Paint.java | 1274 * Get the paint's rasterizer (or null). 1278 * @return the paint's rasterizer (or null) 1289 * Set or clear the rasterizer object. 1291 * Pass null to clear any previous rasterizer. 1294 * @param rasterizer May be null. The new rasterizer to be installed in 1296 * @return rasterizer 1302 public Rasterizer setRasterizer(Rasterizer rasterizer) { argument 1303 return rasterizer;
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